Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-09-08 Thread Tom Worster

On 8 Sep 2017, at 8:31, Solar Designer wrote:


On Fri, Sep 08, 2017 at 07:56:23AM -0400, Tom Worster wrote:

From: Nikita Popov 


Sorry for the long delay. I've just applied
https://github.com/php/php-src/commit/fd07302024bc47082b13b32217147fd39d1e9e61
to the 7.2 branch.

Davey, Joe, do we want to take action here for 7.1? It's a pretty
severe
bias, but fixing it is going to change seed sequences. I think at 
this

point we're too far in the 7.1 cycle to apply this kind of change.


I think it is very unlikely that anyone has PHP software that relies 
on
predictable output given a 64-bit seed. And, yes, the bias is bad so 
I

would not worry about fixing it asap.


This sounds confused.  There's no 64-bit seed - PHP's mt_srand() only
supports 32-bit seeds.  Then you say "the bias is bad" and at the same
time "would not worry about fixing it asap", which look inconsistent.

The original problem I reported applies to 64-bit builds of PHP - 
which

is probably most builds these days - when mt_rand() is invoked with a
range that fits in 32 bits - which again is the typical case for the 
use

of ranges.  However, the bias can be large only for large ranges (yet
not exceeding 32 bits).  For typically used small ranges, the bias is
small.  Also, fixing the bug doesn't fully change the sequence of
generated random numbers - for typically used small ranges, the
probability that the fix changes a random number to another (for the
same seed) is small.  So the sequences will change, but not fully.  
I'm

not sure if this is good or bad, as sometimes complete failure of
something that worked for someone before is preferable; I merely point
out what will actually happen.

Later in the discussion, Nikita pointed out an extra problem (also
causing biases) that affected the rarely-used 64-bit ranges.  
Similarly,
fixing it doesn't fully change the sequence of generated random 
numbers -

again, for typically used small ranges (this time relative to the
64-bit space), the probability that the fix changes a random number to
another (for the same seed) is small.

Another detail is that these fixes make 32- and 64-bit builds of PHP
consistent, which isn't the case for 7.1.x now.  So retaining the bugs
in 7.1.x for consistent behavior doesn't exactly achieve that - it 
does

for consistency within 7.1.x series, but not across 32- vs. 64-bit
builds.  Fixing the bugs would achieve the latter, but break the 
former.


I have no strong preference here.  I merely point out the confusion 
and

try to correct it.


Yes, I was confused. I meant to talk about large ranges but even so your 
summary is an education so thank you.


My input is to offer an opinion on the relative importance of 
considerations.


Fixing the bias would be an urgent priority because I think I a lot of 
programs are written assuming a uniform distribution.


While I broadly agree with what you describe as "typical", it might be 
hard for a user to know how big a problem the bias is in their 
situation. Fixing the bias eliminates that doubt and the handwaving 
about what is typical.


Programs that exploit the predictable property are specialized 
(comparing different monte carlo experiments based on the same 
pseudorandom input is the only example I know) and I think much less 
common in PHP. (Note: these programs are also likely to need unbiased 
stats.) I doubt that something will fail (i.e. break as in BC break) due 
to inconsistency within 7.1.x but the change might cause some extra work 
or faulty experimental conclusions. If I were an experimenter dealing 
with this change I'd rather rerun the cases I ran on the buggy RNG than 
continue with a known bad RNG. And I'd rather do this sooner than later.


I think we serve this specialized community better (if it exists at 
all!?) fixing it in 7.1, which also helps make these users aware of the 
bug. Everyone else is probably either unaffected by the fix or their 
programs will behave better.


Tom

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-09-08 Thread Joe Watkins
Feels too late for 7.1

Cheers
Joe

On Fri, Sep 8, 2017 at 1:31 PM, Solar Designer  wrote:

> On Fri, Sep 08, 2017 at 07:56:23AM -0400, Tom Worster wrote:
> > From: Nikita Popov 
> > >
> > >Sorry for the long delay. I've just applied
> > >https://github.com/php/php-src/commit/fd07302024bc47082b13b32217147f
> d39d1e9e61
> > >to the 7.2 branch.
> > >
> > >Davey, Joe, do we want to take action here for 7.1? It's a pretty
> > >severe
> > >bias, but fixing it is going to change seed sequences. I think at this
> > >point we're too far in the 7.1 cycle to apply this kind of change.
> >
> > I think it is very unlikely that anyone has PHP software that relies on
> > predictable output given a 64-bit seed. And, yes, the bias is bad so I
> > would not worry about fixing it asap.
>
> This sounds confused.  There's no 64-bit seed - PHP's mt_srand() only
> supports 32-bit seeds.  Then you say "the bias is bad" and at the same
> time "would not worry about fixing it asap", which look inconsistent.
>
> The original problem I reported applies to 64-bit builds of PHP - which
> is probably most builds these days - when mt_rand() is invoked with a
> range that fits in 32 bits - which again is the typical case for the use
> of ranges.  However, the bias can be large only for large ranges (yet
> not exceeding 32 bits).  For typically used small ranges, the bias is
> small.  Also, fixing the bug doesn't fully change the sequence of
> generated random numbers - for typically used small ranges, the
> probability that the fix changes a random number to another (for the
> same seed) is small.  So the sequences will change, but not fully.  I'm
> not sure if this is good or bad, as sometimes complete failure of
> something that worked for someone before is preferable; I merely point
> out what will actually happen.
>
> Later in the discussion, Nikita pointed out an extra problem (also
> causing biases) that affected the rarely-used 64-bit ranges.  Similarly,
> fixing it doesn't fully change the sequence of generated random numbers -
> again, for typically used small ranges (this time relative to the
> 64-bit space), the probability that the fix changes a random number to
> another (for the same seed) is small.
>
> Another detail is that these fixes make 32- and 64-bit builds of PHP
> consistent, which isn't the case for 7.1.x now.  So retaining the bugs
> in 7.1.x for consistent behavior doesn't exactly achieve that - it does
> for consistency within 7.1.x series, but not across 32- vs. 64-bit
> builds.  Fixing the bugs would achieve the latter, but break the former.
>
> I have no strong preference here.  I merely point out the confusion and
> try to correct it.
>
> Alexander
>


Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-09-08 Thread Solar Designer
On Fri, Sep 08, 2017 at 07:56:23AM -0400, Tom Worster wrote:
> From: Nikita Popov 
> >
> >Sorry for the long delay. I've just applied
> >https://github.com/php/php-src/commit/fd07302024bc47082b13b32217147fd39d1e9e61
> >to the 7.2 branch.
> >
> >Davey, Joe, do we want to take action here for 7.1? It's a pretty 
> >severe
> >bias, but fixing it is going to change seed sequences. I think at this
> >point we're too far in the 7.1 cycle to apply this kind of change.
> 
> I think it is very unlikely that anyone has PHP software that relies on 
> predictable output given a 64-bit seed. And, yes, the bias is bad so I 
> would not worry about fixing it asap.

This sounds confused.  There's no 64-bit seed - PHP's mt_srand() only
supports 32-bit seeds.  Then you say "the bias is bad" and at the same
time "would not worry about fixing it asap", which look inconsistent.

The original problem I reported applies to 64-bit builds of PHP - which
is probably most builds these days - when mt_rand() is invoked with a
range that fits in 32 bits - which again is the typical case for the use
of ranges.  However, the bias can be large only for large ranges (yet
not exceeding 32 bits).  For typically used small ranges, the bias is
small.  Also, fixing the bug doesn't fully change the sequence of
generated random numbers - for typically used small ranges, the
probability that the fix changes a random number to another (for the
same seed) is small.  So the sequences will change, but not fully.  I'm
not sure if this is good or bad, as sometimes complete failure of
something that worked for someone before is preferable; I merely point
out what will actually happen.

Later in the discussion, Nikita pointed out an extra problem (also
causing biases) that affected the rarely-used 64-bit ranges.  Similarly,
fixing it doesn't fully change the sequence of generated random numbers -
again, for typically used small ranges (this time relative to the
64-bit space), the probability that the fix changes a random number to
another (for the same seed) is small.

Another detail is that these fixes make 32- and 64-bit builds of PHP
consistent, which isn't the case for 7.1.x now.  So retaining the bugs
in 7.1.x for consistent behavior doesn't exactly achieve that - it does
for consistency within 7.1.x series, but not across 32- vs. 64-bit
builds.  Fixing the bugs would achieve the latter, but break the former.

I have no strong preference here.  I merely point out the confusion and
try to correct it.

Alexander

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-09-08 Thread Tom Worster

From: Nikita Popov 


Sorry for the long delay. I've just applied
https://github.com/php/php-src/commit/fd07302024bc47082b13b32217147fd39d1e9e61
to the 7.2 branch.

Davey, Joe, do we want to take action here for 7.1? It's a pretty 
severe

bias, but fixing it is going to change seed sequences. I think at this
point we're too far in the 7.1 cycle to apply this kind of change.


I think it is very unlikely that anyone has PHP software that relies on 
predictable output given a 64-bit seed. And, yes, the bias is bad so I 
would not worry about fixing it asap.


Tom

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-09-07 Thread Solar Designer
On Thu, Sep 07, 2017 at 08:23:22PM +0200, Nikita Popov wrote:
> Sorry for the long delay. I've just applied
> https://github.com/php/php-src/commit/fd07302024bc47082b13b32217147fd39d1e9e61
> to the 7.2 branch.

Thank you!

Maybe you'd add similar tests for 64-bit ranges?  Right now,
rand_range64()'s bias avoidance is left untested.  Need to come up with
numbers that would demonstrate the bias if the bias-avoiding loop
failed.

Also, the comment (by me, in the test) that says "7.1.0 to 7.2.0beta2"
should now say "7.1.0 to 7.2.0beta3" since beta3 was released with the
bug still intact.

Alexander

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-09-07 Thread Nikita Popov
On Wed, Aug 23, 2017 at 10:05 PM, Solar Designer  wrote:

> On Thu, Aug 17, 2017 at 03:18:30PM +0200, Solar Designer wrote:
> > On Thu, Aug 17, 2017 at 12:57:56AM +0200, Nikita Popov wrote:
> > > On Thu, Aug 17, 2017 at 12:02 AM, Solar Designer 
> wrote:
> > > > One difference I didn't notice at first: the currently committed code
> > > > does only one php_mt_rand() call per loop iteration when it's
> skipping
> > > > "numbers over the limit", even in the 64-bit case (thus, it replaces
> 32
> > > > bits of the value at a time).  Your 64-bit version (and my revision
> of
> > > > it) does two calls per iteration (replacing the whole number).
> > > >
> > > > Arguably, the currently committed code is smarter and more efficient
> in
> > > > that respect, whereas yours is cleaner.  Regardless, it's an extra
> > > > change that will affect the generated random numbers in some cases
> where
> > > > we could avoid making that change (it's not fixing any bug).
> > > >
> > > > I think it's preferable not to unnecessarily change what numbers are
> > > > generated.
> >
> > > Good point. However, I think that this optimization is not actually
> > > correct. For example, let's take umax = 0x1__0001, which is the
> > > smallest value for which this codepath is taken. In this case limit
> would
> > > be 0x___fffe, so we only resample if the value is exactly
> > > 0x___. So if the resampling codepath is taken in this
> case,
> > > and we only generate one new 32-bit value, the top word of the result
> will
> > > be fixed to 0x_. (A very small bias in this case, but there's
> > > probably more significant cases.)
> >
> > Great point.  More generally, we can't reuse the same random number for
> > decision-making (to skip it) and as part of the next (not so) random
> > number, without introducing bias.  So we shouldn't, and we should in
> > fact move away from the old "smarter" behavior as a bug fix.  Thank you!
>
> So I guess both the bug I reported and this one Nikita found are going
> to get fixed soon?  For 7.2.0 maybe?
>
> Meanwhile, I released php_mt_seed 4.0 yesterday with support for latest
> PHP's mt_rand(), as well as with support for PHP 5.2.0 and below (as it
> happens, all the way to 3.0.7, although that's overkill).  Near the end
> of its documentation, I included a lengthy section entitled "PHP version
> curiosities", which I include below in this e-mail in case any of this
> is useful for PHP's own documentation.  It starts from PHP 3.0.6, but
> then actually spends half of the text on PHP 7.1.0+.  Here we go:
>
> ---
> While php_mt_seed supports 3 major revisions of PHP's mt_rand()
> algorithm and that sort of covers PHP 3.0.7 through 7.1.0+ (up to the
> latest as of this writing and probably beyond), the reality is somewhat
> trickier than that.  From older versions to newer:
>
> As a mere historical curiosity, php_mt_seed is in fact able to crack
> seeds of PHP 3.0.6, which is the very first version that introduced
> mt_rand(), but only as long as no range was passed into mt_rand().  That
> version had broken support for ranges, and indeed there's no point in
> supporting that short-lived breakage in php_mt_seed now.  With this
> detail, php_mt_seed has some support for all mt_rand() capable versions
> of PHP released so far.
>
> Then there's PHP 3.0.7 through 5.2.0, where Mersenne Twister's state
> initialization is with multiples of 69069.  This enables our stateless
> implementation to quickly jump to the state array element needed to
> compute the first mt_rand() output by using a precomputed value for
> 69069 raised to the power 396 (mod 2**32), which is MT's M-1.  Another
> curiosity of those versions, which we take advantage of too, is that
> they treat adjacent even and odd seeds the same, so the effective seed
> space is 31-bit.
>
> PHP 3.0.6 to 4.1.2 used a default seed of 4357 (and thus also 4356) if
> mt_srand() was not called.  PHP 4.2.0 changed that to automatic seeding
> using system time and PHP process ID (still predictable and now also
> leaky, but no longer a constant), but there was "Bug #25007 rand &
> mt_rand seed RNG every call" until 4.3.3, which presumably affected how
> cracked seeds could (not) be used.
>
> PHP 5.2.1 changed MT state initialization to MT authors' new recommended
> algorithm, which is no longer linear so we have to compute the first 397
> state elements (out of 624) even though in the simplest case we only
> need (and only store) the first and last one of those (or we could use a
> time-memory trade-off, which we currently don't).
>
> PHP 5.2.1 also introduced a bug into its implementation of MT (use of a
> wrong variable, whereas pre-5.2.1 code was correct in that respect).
> This bug lets us skip a few operations for every other seed, which we
> do, although this optimization is so minor that we could as well not
> bother.  PHP 7.1.0 fixed this bug (reverting to pre-5.2.1 code in that

Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-23 Thread Solar Designer
On Thu, Aug 17, 2017 at 03:18:30PM +0200, Solar Designer wrote:
> On Thu, Aug 17, 2017 at 12:57:56AM +0200, Nikita Popov wrote:
> > On Thu, Aug 17, 2017 at 12:02 AM, Solar Designer  wrote:
> > > One difference I didn't notice at first: the currently committed code
> > > does only one php_mt_rand() call per loop iteration when it's skipping
> > > "numbers over the limit", even in the 64-bit case (thus, it replaces 32
> > > bits of the value at a time).  Your 64-bit version (and my revision of
> > > it) does two calls per iteration (replacing the whole number).
> > >
> > > Arguably, the currently committed code is smarter and more efficient in
> > > that respect, whereas yours is cleaner.  Regardless, it's an extra
> > > change that will affect the generated random numbers in some cases where
> > > we could avoid making that change (it's not fixing any bug).
> > >
> > > I think it's preferable not to unnecessarily change what numbers are
> > > generated.
> 
> > Good point. However, I think that this optimization is not actually
> > correct. For example, let's take umax = 0x1__0001, which is the
> > smallest value for which this codepath is taken. In this case limit would
> > be 0x___fffe, so we only resample if the value is exactly
> > 0x___. So if the resampling codepath is taken in this case,
> > and we only generate one new 32-bit value, the top word of the result will
> > be fixed to 0x_. (A very small bias in this case, but there's
> > probably more significant cases.)
> 
> Great point.  More generally, we can't reuse the same random number for
> decision-making (to skip it) and as part of the next (not so) random
> number, without introducing bias.  So we shouldn't, and we should in
> fact move away from the old "smarter" behavior as a bug fix.  Thank you!

So I guess both the bug I reported and this one Nikita found are going
to get fixed soon?  For 7.2.0 maybe?

Meanwhile, I released php_mt_seed 4.0 yesterday with support for latest
PHP's mt_rand(), as well as with support for PHP 5.2.0 and below (as it
happens, all the way to 3.0.7, although that's overkill).  Near the end
of its documentation, I included a lengthy section entitled "PHP version
curiosities", which I include below in this e-mail in case any of this
is useful for PHP's own documentation.  It starts from PHP 3.0.6, but
then actually spends half of the text on PHP 7.1.0+.  Here we go:

---
While php_mt_seed supports 3 major revisions of PHP's mt_rand()
algorithm and that sort of covers PHP 3.0.7 through 7.1.0+ (up to the
latest as of this writing and probably beyond), the reality is somewhat
trickier than that.  From older versions to newer:

As a mere historical curiosity, php_mt_seed is in fact able to crack
seeds of PHP 3.0.6, which is the very first version that introduced
mt_rand(), but only as long as no range was passed into mt_rand().  That
version had broken support for ranges, and indeed there's no point in
supporting that short-lived breakage in php_mt_seed now.  With this
detail, php_mt_seed has some support for all mt_rand() capable versions
of PHP released so far.

Then there's PHP 3.0.7 through 5.2.0, where Mersenne Twister's state
initialization is with multiples of 69069.  This enables our stateless
implementation to quickly jump to the state array element needed to
compute the first mt_rand() output by using a precomputed value for
69069 raised to the power 396 (mod 2**32), which is MT's M-1.  Another
curiosity of those versions, which we take advantage of too, is that
they treat adjacent even and odd seeds the same, so the effective seed
space is 31-bit.

PHP 3.0.6 to 4.1.2 used a default seed of 4357 (and thus also 4356) if
mt_srand() was not called.  PHP 4.2.0 changed that to automatic seeding
using system time and PHP process ID (still predictable and now also
leaky, but no longer a constant), but there was "Bug #25007 rand &
mt_rand seed RNG every call" until 4.3.3, which presumably affected how
cracked seeds could (not) be used.

PHP 5.2.1 changed MT state initialization to MT authors' new recommended
algorithm, which is no longer linear so we have to compute the first 397
state elements (out of 624) even though in the simplest case we only
need (and only store) the first and last one of those (or we could use a
time-memory trade-off, which we currently don't).

PHP 5.2.1 also introduced a bug into its implementation of MT (use of a
wrong variable, whereas pre-5.2.1 code was correct in that respect).
This bug lets us skip a few operations for every other seed, which we
do, although this optimization is so minor that we could as well not
bother.  PHP 7.1.0 fixed this bug (reverting to pre-5.2.1 code in that
respect, so we use the same logic for pre-5.2.1 and 7.1.0+ there).

In PHP versions from 3.0.7 to 7.0.x, if mt_rand() was called with its
optional output range specified, a 31-bit (0 to 2147483647) MT PRNG
output was scaled to that range using 

Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-17 Thread Solar Designer
On Thu, Aug 17, 2017 at 12:57:56AM +0200, Nikita Popov wrote:
> On Thu, Aug 17, 2017 at 12:02 AM, Solar Designer  wrote:
> > One difference I didn't notice at first: the currently committed code
> > does only one php_mt_rand() call per loop iteration when it's skipping
> > "numbers over the limit", even in the 64-bit case (thus, it replaces 32
> > bits of the value at a time).  Your 64-bit version (and my revision of
> > it) does two calls per iteration (replacing the whole number).
> >
> > Arguably, the currently committed code is smarter and more efficient in
> > that respect, whereas yours is cleaner.  Regardless, it's an extra
> > change that will affect the generated random numbers in some cases where
> > we could avoid making that change (it's not fixing any bug).
> >
> > I think it's preferable not to unnecessarily change what numbers are
> > generated.

> Good point. However, I think that this optimization is not actually
> correct. For example, let's take umax = 0x1__0001, which is the
> smallest value for which this codepath is taken. In this case limit would
> be 0x___fffe, so we only resample if the value is exactly
> 0x___. So if the resampling codepath is taken in this case,
> and we only generate one new 32-bit value, the top word of the result will
> be fixed to 0x_. (A very small bias in this case, but there's
> probably more significant cases.)

Great point.  More generally, we can't reuse the same random number for
decision-making (to skip it) and as part of the next (not so) random
number, without introducing bias.  So we shouldn't, and we should in
fact move away from the old "smarter" behavior as a bug fix.  Thank you!

Alexander

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-16 Thread Nikita Popov
On Thu, Aug 17, 2017 at 12:02 AM, Solar Designer  wrote:

> On Wed, Aug 16, 2017 at 11:41:55PM +0200, Solar Designer wrote:
> > On Wed, Aug 16, 2017 at 10:06:02PM +0200, Nikita Popov wrote:
> > > I'd suggest to split the 32-bit and 64-bit code codepaths entirely, as
> the
> > > interleaved #ifs are somewhat hard to follow. Something like
> > > https://gist.github.com/nikic/64e7ec58ebb6121d350fb80927a65082 (not
> > > thoroughly tested).
> >
> > This looks good to me - especially how you reduced the nesting of if's
> > by special-casing the "Powers of two are not biased" return.  With this
> > change, you can as well drop the "Special case where no modulus is
> > required", as it'd happen to be handled the same by your new return.
> > OTOH, that optimization might require an extra comment on its own.
> >
> > Here's what this might look like (totally untested):
> >
> > https://gist.github.com/solardiz/5e3d313bbee2c1ce6e200e433b750bef
>
> One difference I didn't notice at first: the currently committed code
> does only one php_mt_rand() call per loop iteration when it's skipping
> "numbers over the limit", even in the 64-bit case (thus, it replaces 32
> bits of the value at a time).  Your 64-bit version (and my revision of
> it) does two calls per iteration (replacing the whole number).
>
> Arguably, the currently committed code is smarter and more efficient in
> that respect, whereas yours is cleaner.  Regardless, it's an extra
> change that will affect the generated random numbers in some cases where
> we could avoid making that change (it's not fixing any bug).
>
> I think it's preferable not to unnecessarily change what numbers are
> generated.
>
> Alexander
>

Good point. However, I think that this optimization is not actually
correct. For example, let's take umax = 0x1__0001, which is the
smallest value for which this codepath is taken. In this case limit would
be 0x___fffe, so we only resample if the value is exactly
0x___. So if the resampling codepath is taken in this case,
and we only generate one new 32-bit value, the top word of the result will
be fixed to 0x_. (A very small bias in this case, but there's
probably more significant cases.)

Nikita


Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-16 Thread Solar Designer
On Wed, Aug 16, 2017 at 11:41:55PM +0200, Solar Designer wrote:
> On Wed, Aug 16, 2017 at 10:06:02PM +0200, Nikita Popov wrote:
> > I'd suggest to split the 32-bit and 64-bit code codepaths entirely, as the
> > interleaved #ifs are somewhat hard to follow. Something like
> > https://gist.github.com/nikic/64e7ec58ebb6121d350fb80927a65082 (not
> > thoroughly tested).
> 
> This looks good to me - especially how you reduced the nesting of if's
> by special-casing the "Powers of two are not biased" return.  With this
> change, you can as well drop the "Special case where no modulus is
> required", as it'd happen to be handled the same by your new return.
> OTOH, that optimization might require an extra comment on its own.
> 
> Here's what this might look like (totally untested):
> 
> https://gist.github.com/solardiz/5e3d313bbee2c1ce6e200e433b750bef

One difference I didn't notice at first: the currently committed code
does only one php_mt_rand() call per loop iteration when it's skipping
"numbers over the limit", even in the 64-bit case (thus, it replaces 32
bits of the value at a time).  Your 64-bit version (and my revision of
it) does two calls per iteration (replacing the whole number).

Arguably, the currently committed code is smarter and more efficient in
that respect, whereas yours is cleaner.  Regardless, it's an extra
change that will affect the generated random numbers in some cases where
we could avoid making that change (it's not fixing any bug).

I think it's preferable not to unnecessarily change what numbers are
generated.

Alexander

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-16 Thread Solar Designer
On Wed, Aug 16, 2017 at 10:06:02PM +0200, Nikita Popov wrote:
> I'd suggest to split the 32-bit and 64-bit code codepaths entirely, as the
> interleaved #ifs are somewhat hard to follow. Something like
> https://gist.github.com/nikic/64e7ec58ebb6121d350fb80927a65082 (not
> thoroughly tested).

This looks good to me - especially how you reduced the nesting of if's
by special-casing the "Powers of two are not biased" return.  With this
change, you can as well drop the "Special case where no modulus is
required", as it'd happen to be handled the same by your new return.
OTOH, that optimization might require an extra comment on its own.

Here's what this might look like (totally untested):

https://gist.github.com/solardiz/5e3d313bbee2c1ce6e200e433b750bef

Alexander

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Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-16 Thread Nikita Popov
On Wed, Aug 16, 2017 at 9:47 PM, Leigh  wrote:

> On Wed, 16 Aug 2017 at 20:13 Solar Designer  wrote:
>
> > Also, why even bother to support ranges beyond 32-bit?  Sounds like a
> > misfeature to me, considering it won't(?) be universally available on
> > all PHP builds anyway (not on 32-bit ones, right?) and thus shouldn't(?)
> > be relied upon by applications (although it might become reasonable for
> > application developers not to care about 32-bit soon).  I also see few
> > use cases for it, even if it were universally available.
> >
>
> It was possible (on 64 bit builds) to specify min and max such that the
> size of the output required from mt_rand was the full 64 bit range.
>
> Prior to 7.1 this full output was created by stretching a single 32 bit
> output up to the required range using floating point arithmetic, which
> caused other biases in the output.
>
> Unfortunately when fixing this bias, a new bias was introduced. I took
> known working code from the CSPRNG and didn't account for the variable
> length of the sample.
>
> My proposed fix would be to add a "limit_max" variable, initialise it to
> UINT32_MAX, and in the first range check where we decide to add an extra
> output or not, set it to ZEND_ULONG_MAX. Then the statement creating the
> ceiling value can use limit_max instead of the constant value.
>

I'd suggest to split the 32-bit and 64-bit code codepaths entirely, as the
interleaved #ifs are somewhat hard to follow. Something like
https://gist.github.com/nikic/64e7ec58ebb6121d350fb80927a65082 (not
thoroughly tested).

Nikita


Re: [PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-16 Thread Leigh
On Wed, 16 Aug 2017 at 20:13 Solar Designer  wrote:

> Also, why even bother to support ranges beyond 32-bit?  Sounds like a
> misfeature to me, considering it won't(?) be universally available on
> all PHP builds anyway (not on 32-bit ones, right?) and thus shouldn't(?)
> be relied upon by applications (although it might become reasonable for
> application developers not to care about 32-bit soon).  I also see few
> use cases for it, even if it were universally available.
>

It was possible (on 64 bit builds) to specify min and max such that the
size of the output required from mt_rand was the full 64 bit range.

Prior to 7.1 this full output was created by stretching a single 32 bit
output up to the required range using floating point arithmetic, which
caused other biases in the output.

Unfortunately when fixing this bias, a new bias was introduced. I took
known working code from the CSPRNG and didn't account for the variable
length of the sample.

My proposed fix would be to add a "limit_max" variable, initialise it to
UINT32_MAX, and in the first range check where we decide to add an extra
output or not, set it to ZEND_ULONG_MAX. Then the statement creating the
ceiling value can use limit_max instead of the constant value.


[PHP-DEV] PHP 7.1.0 to 7.2.0beta2 mt_rand() modulo bias bug

2017-08-16 Thread Solar Designer
Hi,

It is well-known that it is impossible to map e.g. a 32-bit random
number with a uniform distribution over its full range of values onto a
range with fewer different values while maintaining a uniform
distribution, except when the target range contains a whole power of 2
number of different values.

Prior to 7.1.0, mt_rand()'s mapping onto the target range was done with
some floating-point math, so there was no modulo division exposed in
code, yet the problem above is fundamental and indeed it applied, e.g.:

https://3v4l.org/ihCT8

> 1) & 1]++;
}
printf("%.1f%% vs. %.1f%%\n", 100. * $halves[0] / $total, 100. * $halves[1] / 
$total);
?>

Output for 7.1.0 - 7.2.0beta2
49.9% vs. 50.1%
Output for 5.2.1 - 5.6.30, hhvm-3.10.1 - 3.21.0, 7.0.0 - 7.0.20
40.0% vs. 60.0%
Output for 4.3.0 - 5.2.0
39.8% vs. 60.2%

PHP 7.1.0 moved to explicit integer modulo division yet tried to avoid
the modulo bias by generating multiple original 32-bit or 64-bit random
numbers in cases where the modulo bias would occur.  Unfortunately,
because of an implementation bug it failed, e.g.:

https://3v4l.org/kBpqh

http://www.openwall.com/php_mt_seed/
mt_srand(1234567890);
$total = 10;
$max = 0x;
$halves[0] = $halves[1] = 0;
for ($i = 0; $i < $total; $i++) {
$halves[mt_rand(0, $max - 1) / ($max / 2)]++;
}
printf("%.1f%% vs. %.1f%%\n", 100. * $halves[0] / $total, 100. * $halves[1] / 
$total);
?>

Output for 7.1.0 - 7.2.0beta2
60.0% vs. 40.0%
Output for 4.3.0 - 5.6.30, hhvm-3.10.1 - 3.21.0, 7.0.0 - 7.0.20
50.0% vs. 50.0%

(Even higher bias can be seen in both cases by changing the 0x
to 0x.)

I first found the bug through code review while working on adding PHP
7.1.0+ support to php_mt_seed.  The above 3v4l was only to confirm it.

As I said in the Twitter thread (certainly not a proper place):

https://twitter.com/solardiz/status/897617315008839686

"The bug is unconditional use of 64-bit ZEND_ULONG_MAX in the bias
avoidance, even when the intermediate result is 32-bit (up to UINT32_MAX)."

Leigh confirmed this understanding, tweeting:

"Yep, happens when (max - min) is less than UINT32_MAX. A check on
(umax > UINT32_MAX) and setting the limit fixes it."

This sounds like almost the correct fix to me.  The code is:

PHPAPI zend_long php_mt_rand_range(zend_long min, zend_long max)
{
zend_ulong umax = max - min;
zend_ulong limit;
zend_ulong result;

result = php_mt_rand();
#if ZEND_ULONG_MAX > UINT32_MAX
if (umax > UINT32_MAX) {
result = (result << 32) | php_mt_rand();
}
#endif

/* Special case where no modulus is required */
if (UNEXPECTED(umax == ZEND_ULONG_MAX)) {
return (zend_long)result;
}

/* Increment the max so the range is inclusive of max */
umax++;

/* Powers of two are not biased */
if (EXPECTED((umax & (umax - 1)) != 0)) {
/* Ceiling under which ZEND_LONG_MAX % max == 0 */
limit = ZEND_ULONG_MAX - (ZEND_ULONG_MAX % umax) - 1;

/* Discard numbers over the limit to avoid modulo bias */
while (UNEXPECTED(result > limit)) {
#if ZEND_ULONG_MAX > UINT32_MAX
if (umax > UINT32_MAX) {
result = (result << 32) | php_mt_rand();
}
else {
result = php_mt_rand();
}
#else
result = php_mt_rand();
#endif
}
}

return (zend_long)((result % umax) + min);
}

and what Leigh means is something like:

/* Ceiling under which *_MAX % max == 0 */
if (umax > UINT32_MAX)
limit = ZEND_ULONG_MAX - (ZEND_ULONG_MAX % umax) - 1;
else
limit = UINT32_MAX - (UINT32_MAX % umax) - 1;

Strictly speaking, the check should be the same as the one earlier in
the function, which decided how "result" was obtained with one or two
calls to php_mt_rand().  The above proposed check isn't exactly the same
because of the "umax++" inbetween.  The special case of "umax" being
exactly UINT32_MAX prior to the increment needs more thought.  Probably
the check in the first instance of:

if (umax > UINT32_MAX) {
result = (result << 32) | php_mt_rand();
}

is buggy and should actually be:

if (umax >= UINT32_MAX) {
result = (result << 32) | php_mt_rand();
}

whereas further code should continue with "umax > UINT32_MAX" because of
the increment.

Also, why even bother to support ranges beyond 32-bit?  Sounds like a
misfeature to me, considering it won't(?) be universally available on
all PHP builds anyway (not on 32-bit ones, right?) and thus shouldn't(?)
be relied upon by applications (although it might become reasonable for
application developers not to care about