Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
> This is what I mean. You <> give me crap for no > reason what so ever. You get what you give. > And by the way -- BufferedImages still suck big time. An API can't make everybody happy. I like it... [Message sent by forum member 'linuxhippy' (linuxhippy)] http://forums.java.net/jive/thread.jspa?messageID=329432 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
And by the way -- BufferedImages still suck big time. jav...@javadesktop.org wrote: [quote]So I will attempt to hereby gracefully disengage...[/quote] Yes, and I suggest to go further and not re-engage. Dmitri [Message sent by forum member 'trembovetski' (trembovetski)] http://forums.java.net/jive/thread.jspa?messageID=329304 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help". === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
This is what I mean. You <> give me crap for no reason what so ever. What a bunch of arrogant jerks. jav...@javadesktop.org wrote: [quote]So I will attempt to hereby gracefully disengage...[/quote] Yes, and I suggest to go further and not re-engage. Dmitri [Message sent by forum member 'trembovetski' (trembovetski)] http://forums.java.net/jive/thread.jspa?messageID=329304 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help". === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
[quote]So I will attempt to hereby gracefully disengage...[/quote] Yes, and I suggest to go further and not re-engage. Dmitri [Message sent by forum member 'trembovetski' (trembovetski)] http://forums.java.net/jive/thread.jspa?messageID=329304 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
Yes, if you deconstruct the notion of making an API complete into it doesn't work vs. it's not there to begin with. No, I'm not referring to MIS vs. BufferedImage -- directly. And I'm not really in the mood for another argument which this discussion will degenerate to in about 2 emails. So I will attempt to hereby gracefully disengage... jav...@javadesktop.org wrote: Really? -- happy? -- How come "SUN guys" give me so much crap when I ask for an enhancement to First of all there's difference between a bug and a request for enhacement. speed up what I want to do? Without knowing what you are talking about, I guess, most likely they consider that stuff as unimportant. I hope you are not still referring to MIS vs. BufferedImage ;) - Clemens [Message sent by forum member 'linuxhippy' (linuxhippy)] http://forums.java.net/jive/thread.jspa?messageID=329148 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help". === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
> Really? -- happy? -- How come "SUN guys" give me so > much crap > when I ask for an enhancement to First of all there's difference between a bug and a request for enhacement. > speed up what I want to do? Without knowing what you are talking about, I guess, most likely they consider that stuff as unimportant. I hope you are not still referring to MIS vs. BufferedImage ;) - Clemens [Message sent by forum member 'linuxhippy' (linuxhippy)] http://forums.java.net/jive/thread.jspa?messageID=329148 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
Really? -- happy? -- How come "SUN guys" give me so much crap when I ask for an enhancement to speed up what I want to do? jav...@javadesktop.org wrote: The best workaround is to write your own bi-linear interpolator. Best Workarround? This means loosing hw-accaleration :-/ They are the easiest interpolator to write and then you won't have to argue with the SUN guys... Well, I am sure the "SUN guys" are happy about every report they get. - Clemens [Message sent by forum member 'linuxhippy' (linuxhippy)] http://forums.java.net/jive/thread.jspa?messageID=328684 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help". === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
> The best workaround is to write your own bi-linear > interpolator. Best Workarround? This means loosing hw-accaleration :-/ > They are the easiest > interpolator to write and then you won't have to > argue with the SUN guys... Well, I am sure the "SUN guys" are happy about every report they get. - Clemens [Message sent by forum member 'linuxhippy' (linuxhippy)] http://forums.java.net/jive/thread.jspa?messageID=328684 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".
Re: [JAVA2D] Java2d Hardware Scaling Visual Artifact Problem w/Bilinear Interpolatio
The best workaround is to write your own bi-linear interpolator. They are the easiest interpolator to write and then you won't have to argue with the SUN guys... [Message sent by forum member 'demonduck' (demonduck)] http://forums.java.net/jive/thread.jspa?messageID=328527 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to lists...@java.sun.com and include in the body of the message "help".