[JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?
Can someone please confirm that as of Java 6 Update 12 it is impossible to render sub-pixel antialiased text onto a BufferedImage? It was working fine up until Update 11. I would also like to know if this is ever going to work again? -- And loving it, -Qu0ll (Rare, not extinct) _ qu0llsixf...@gmail.com [Replace the SixFour with numbers to email me] [Message sent by forum member 'qu0ll' (qu0ll)] http://forums.java.net/jive/thread.jspa?messageID=330063 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message signoff JAVA2D-INTEREST. For general help, send email to lists...@java.sun.com and include in the body of the message help.
Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?
Hi Igor, I forgot to mention that I am talking about non-opaque buffered images. I believe that it's not possible to achieve sub-pixel antialiasing with such buffers anymore. Is this correct? -- And loving it, -Qu0ll (Rare, not extinct) _ qu0llsixf...@gmail.com [Replace the SixFour with numbers to email me] [Message sent by forum member 'qu0ll' (qu0ll)] http://forums.java.net/jive/thread.jspa?messageID=330105 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message signoff JAVA2D-INTEREST. For general help, send email to lists...@java.sun.com and include in the body of the message help.
Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?
Can you post specific code example? What type of buffered image are you using? -igor jav...@javadesktop.org wrote: Can someone please confirm that as of Java 6 Update 12 it is impossible to render sub-pixel antialiased text onto a BufferedImage? It was working fine up until Update 11. I would also like to know if this is ever going to work again? === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message signoff JAVA2D-INTEREST. For general help, send email to lists...@java.sun.com and include in the body of the message help.
Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?
It never was possible. In some cases we incorrectly allowed it to happen and the results were incorrect. That loophole was closed and there's an open RFE to support it http://bugs.sun.com/view_bug.do?bug_id=6749069 -phil. jav...@javadesktop.org wrote: Hi Igor, I forgot to mention that I am talking about non-opaque buffered images. I believe that it's not possible to achieve sub-pixel antialiasing with such buffers anymore. Is this correct? === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message signoff JAVA2D-INTEREST. For general help, send email to lists...@java.sun.com and include in the body of the message help.
Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?
So does that mean that it's not possible to achieve sub-pixel AA with a translucent volatile image either? [Message sent by forum member 'qu0ll' (qu0ll)] http://forums.java.net/jive/thread.jspa?messageID=330134 === To unsubscribe, send email to lists...@java.sun.com and include in the body of the message signoff JAVA2D-INTEREST. For general help, send email to lists...@java.sun.com and include in the body of the message help.