[JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread java2d
Can someone please confirm that as of Java 6 Update 12 it is impossible to 
render sub-pixel antialiased text onto a BufferedImage?  It was working fine up 
until Update 11.

I would also like to know if this is ever going to work again?

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Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread java2d
Hi Igor,

I forgot to mention that I am talking about non-opaque buffered images.  I 
believe that it's not possible to achieve sub-pixel antialiasing with such 
buffers anymore.  Is this correct?

-- 
And loving it,

-Qu0ll (Rare, not extinct)
_
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Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread Igor Nekrestyanov

Can you post specific code example?
What type of buffered image are you using?

-igor

jav...@javadesktop.org wrote:

Can someone please confirm that as of Java 6 Update 12 it is impossible to 
render sub-pixel antialiased text onto a BufferedImage?  It was working fine up 
until Update 11.

I would also like to know if this is ever going to work again?

  


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Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread Phil Race
It never was possible. In some cases we incorrectly allowed it to happen 
and the results were incorrect.
That loophole was closed and there's an open RFE to support it 
http://bugs.sun.com/view_bug.do?bug_id=6749069


-phil.

jav...@javadesktop.org wrote:

Hi Igor,

I forgot to mention that I am talking about non-opaque buffered images.  I 
believe that it's not possible to achieve sub-pixel antialiasing with such 
buffers anymore.  Is this correct?

  


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Re: [JAVA2D] Sub-pixel text antialiasing on soft surfaces not possible under 6u12?

2009-02-04 Thread java2d
So does that mean that it's not possible to achieve sub-pixel AA with a 
translucent volatile image either?
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