[JAVA3D] a sample code about TriangleStripArray
Hi all, Would someone send me a sample code for using TriangleStripArray ? I have problem to find what is the relation between first and third ( vertex count , StripVertexCount[] ) parameter of TriangleStripArray . Can you tell me what is the relation ? Regards, Saeed Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
Re: [JAVA3D] a sample code about TriangleStripArray
vertex count is total number of vertexes (points) in array. StripVertexCount[] is number of strips,(imagine tracks one close to other to third...) | \ | \ | \ | \ | \ | | \ | \ | \ | \ | \ | | \ | \ | \ | \ | \ | | \ | \ | \ | \ | \ | = 5 strips, and 30 vertex Saeed Ansari [EMAIL PROTECTED] Sent by: Discussion list for Java 3D API JAVA3D-INTEREST@JAVA.SUN.COM 10.05.2005 11:13 Please respond to [EMAIL PROTECTED] To JAVA3D-INTEREST@JAVA.SUN.COM cc Subject [JAVA3D] a sample code about TriangleStripArray Hi all, Would someone send me a sample code for using TriangleStripArray ? I have problem to find what is the relation between first and third ( vertex count , StripVertexCount[] ) parameter of TriangleStripArray . Can you tell me what is the relation ? Regards, Saeed Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message signoff JAVA3D-INTEREST. For general help, send email to [EMAIL PROTECTED] and include in the body of the message help. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
Re: [JAVA3D] a sample code about TriangleStripArray
Hi Hrvoje, I didn't understand from the picture you send. May be I understand from the shape below, if you tell me stripCounts and vertexCounts. I have problem tp understanding Strip. What is it exactly? |\ | \ Regards, SaeedHrvoje Smolic [EMAIL PROTECTED] wrote: vertex count is total number of vertexes (points) in array. StripVertexCount[] is number of strips,(imagine tracks one close to other to third...) | \ | \ | \ | \ | \ | | \ | \ | \ | \ | \ | | \ | \ | \ | \ | \ | | \ | \ | \ | \ | \ | = 5 strips, and 30 vertex Saeed Ansari [EMAIL PROTECTED] Sent by: Discussion list for Java 3D API JAVA3D-INTEREST@JAVA.SUN.COM 10.05.2005 11:13 Please respond to[EMAIL PROTECTED] To JAVA3D-INTEREST@JAVA.SUN.COM cc Subject [JAVA3D] a sample code about TriangleStripArray Hi all, Would someone send me a sample code for using TriangleStripArray ? I have problem to find what is the relation between first and third ( vertex count , StripVertexCount[] ) parameter of TriangleStripArray . Can you tell me what is the relation ? Regards, Saeed Yahoo! Mail MobileTake Yahoo! Mail with you! Check email on your mobile phone. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
[JAVA3D] my behavior triggers only once
hi all i hv written the behavior that triggers whenever the certain transformgroup changes but the problem is that it works fine for the first time the specified transform group changes i want it to trigger each time transform group changes my program is as follows __ Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. http://mobile.yahoo.com/learn/mail === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message signoff JAVA3D-INTEREST. For general help, send email to [EMAIL PROTECTED] and include in the body of the message help. ChangeSurfaceBehavior.java Description: 2708863107-ChangeSurfaceBehavior.java
[JAVA3D] The order of the vertices
Hi all, How should be the order the vertices in GeometryStripArrays ? Clockwise or counter-clockwise ? Regards, Saeed Yahoo! Mail Mobile Take Yahoo! Mail with you! Check email on your mobile phone. === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
Re: [JAVA3D] my behavior triggers only once
Hey there. You just have to put your wakeupOn-definition again to your processStimulus. .. perhaps there is another solution, but I do it like that and it's fine. public void processStimulus(Enumeration criteria) { WakeupCriterion genericEvt; System.out.println(calling process stimulus); while(criteria.hasMoreElements()) { genericEvt = (WakeupCriterion) criteria.nextElement(); if(genericEvt instanceof WakeupOnTransformChange) { System.out.println(hey great work !! it worked); wakeupOn(changedTransform); } } } === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message signoff JAVA3D-INTEREST. For general help, send email to [EMAIL PROTECTED] and include in the body of the message help.
[JAVA3D] Problem with Coordinates
Hi, I want to darw two squares, using TriangleStripArray, I use the constructor below : TriangleStripArray geometry = new TriangleStripArray(6, TriangleStripArray.COORDINATES, new int[] {3,3}); Point3d[] points = new Point3d[] { new Point3d(0.5, 0, 0),new Point3d(.5, .5, 0), new Point3d(0, 0, 0), new Point3d(0, .5, 0), new Point3d(-.5, -.5, 0),new Point3d(-.5, 0, 0), }; 1- DoI need to set 8 points or 6 points ? 2- How should be the order of the vertexes for each strip? ( clockwise or counter_clockwise ) Regards, Saeed Discover Yahoo! Have fun online with music videos, cool games, IM & more. Check it out! === To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".