[josm-dev] Major rework of the presets menu layout

2010-08-24 Thread Ulf Lamping

Hi!

I've just done a major rework of the presets menu layout (SVN 3460). 
Hope you'll find it useful.


The trigger for this work was a talk with a local mapper, who wasn't 
even aware that a preset for the address input actually exists ;-)



Goals were:

- add lot's of missing icons from mappaint (bring presets and mappaint 
icons closer together)
- trying to group stuff together that belongs together (making it easier 
to find things)

- split very long menus (to better fit on low resolution screens)
- add some stuff I was missing

In detail:

- (slight) relayout of waypoints entries
- add a new transport/motorcycle section
- whole relayout of water menu entries (water vs. shipping)
- (slight) relayout of travel/tourism entries
- add a new sport/motorsport section
- add a new man_made/food section (selected items from shop section go here)
- relayout of man_made/shop section
- whole relayout of places entries
- add a new annotation section
- add some entries came to mind
- other minor changes

I'm still a bit unhappy with the travel and man_made menu layout, but 
even after thinking about it for a while, I couldn't find a better 
alternative layout.


If I'll find some time, I'll continue to bring presets and mappaint 
icons closer together. IMHO it's a bad idea to have different icons in 
the presets and mappaint for the same stuff.



If interested, please review ...

Regards, ULFL

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Re: [josm-dev] Major rework of the presets menu layout

2010-08-24 Thread Ulf Lamping

Am 24.08.2010 13:32, schrieb Sebastian Klein:

Some things, not necessarily related to your changes:

* Geography top entry: better use icon for border or landuse rather then
the icon for place, which is quite similar to man_made


Good catch. Changed the icon to the cyan peak icon (SVN 3465).


* a lot of entries under Travel I would not expect to find there:
Restaurant, Playground, ...
for me, Travel has also associations with streets and traffic, maybe a
top level entry Tourism would suffice


Yes, I've thought long about that. But the term Tourism also would not 
fit to Restaurant and Playground very well.



* The tag keys (amenity, man_made) are no longer consistently mapped to
the menu entries - so maybe not use these expressions at all.

* menu entry Man Made  Buildings is strange as there are a lot of
buildings in other categories

* i could imagine top level entry Buildings, then Shop and as third
level submenu Foods

- annotations - sub entry of Buildings


true for address, false for wikipedia ;-)


* possible category Service: could include the current amenity,
financial, health

Just my 2 ct. :)


Maybe later another round of menu layout changes ...

Regards, ULFL

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Re: [josm-dev] Major rework of the presets menu layout

2010-08-24 Thread Shaun MS McDonald
What I'd love to see as part of the presets, is a search, which includes 
synonyms, thus making it faster to access the presets than going through all of 
the menus. It needs synonyms as you'll often not know exactly what the preset 
is called, thus you could miss it, when in fact it is there, just with a 
different name to what you are expecting.

Shaun

On 24 Aug 2010, at 09:23, Ulf Lamping wrote:

 Hi!
 
 I've just done a major rework of the presets menu layout (SVN 3460). Hope 
 you'll find it useful.
 
 The trigger for this work was a talk with a local mapper, who wasn't even 
 aware that a preset for the address input actually exists ;-)
 
 
 Goals were:
 
 - add lot's of missing icons from mappaint (bring presets and mappaint icons 
 closer together)
 - trying to group stuff together that belongs together (making it easier to 
 find things)
 - split very long menus (to better fit on low resolution screens)
 - add some stuff I was missing
 
 In detail:
 
 - (slight) relayout of waypoints entries
 - add a new transport/motorcycle section
 - whole relayout of water menu entries (water vs. shipping)
 - (slight) relayout of travel/tourism entries
 - add a new sport/motorsport section
 - add a new man_made/food section (selected items from shop section go here)
 - relayout of man_made/shop section
 - whole relayout of places entries
 - add a new annotation section
 - add some entries came to mind
 - other minor changes
 
 I'm still a bit unhappy with the travel and man_made menu layout, but even 
 after thinking about it for a while, I couldn't find a better alternative 
 layout.
 
 If I'll find some time, I'll continue to bring presets and mappaint icons 
 closer together. IMHO it's a bad idea to have different icons in the presets 
 and mappaint for the same stuff.
 
 
 If interested, please review ...
 
 Regards, ULFL
 
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Re: [josm-dev] Major rework of the presets menu layout

2010-08-24 Thread Russ Nelson
What abouut this design, selected to habituate, pace Jef Raskin?

Have shift-P start an incremental search through the keys, values,
synonyms, and descriptions.  With every key you type, it shows you the
first ten ones that match.  If you then type a digit corresponding to
one of the matches, it immediately selects that preset.

So if you're entering a bunch of railway=level_crossing, you could
type Ple3 (or whatever it worked out to be).

A particularly clever implementation would preserve the habituation by
remembering every string that you accepted, and ensure that the same
preset was always put into the appropriately numbered slot.

Shaun MS McDonald writes:
  What I'd love to see as part of the presets, is a search, which includes 
  synonyms, thus making it faster to access the presets than going through all 
  of the menus. It needs synonyms as you'll often not know exactly what the 
  preset is called, thus you could miss it, when in fact it is there, just 
  with a different name to what you are expecting.
  
  Shaun
  
  On 24 Aug 2010, at 09:23, Ulf Lamping wrote:
  
   Hi!
   
   I've just done a major rework of the presets menu layout (SVN 3460). Hope 
   you'll find it useful.
   
   The trigger for this work was a talk with a local mapper, who wasn't even 
   aware that a preset for the address input actually exists ;-)
   
   
   Goals were:
   
   - add lot's of missing icons from mappaint (bring presets and mappaint 
   icons closer together)
   - trying to group stuff together that belongs together (making it easier 
   to find things)
   - split very long menus (to better fit on low resolution screens)
   - add some stuff I was missing
   
   In detail:
   
   - (slight) relayout of waypoints entries
   - add a new transport/motorcycle section
   - whole relayout of water menu entries (water vs. shipping)
   - (slight) relayout of travel/tourism entries
   - add a new sport/motorsport section
   - add a new man_made/food section (selected items from shop section go 
   here)
   - relayout of man_made/shop section
   - whole relayout of places entries
   - add a new annotation section
   - add some entries came to mind
   - other minor changes
   
   I'm still a bit unhappy with the travel and man_made menu layout, but even 
   after thinking about it for a while, I couldn't find a better alternative 
   layout.
   
   If I'll find some time, I'll continue to bring presets and mappaint icons 
   closer together. IMHO it's a bad idea to have different icons in the 
   presets and mappaint for the same stuff.
   
   
   If interested, please review ...
   
   Regards, ULFL
   
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