I keep answering my own questions!! I ask, I bust something, I try a few
things... and it WORKS!
I have the next/prev running through the cycle plugin, as normal, but I
also have a function called on the click of my next/prev buttons
(apparently, one function attached isn't disconnecting another!). So,
for today, it works. More than that would be superfluous.
Thanks!
-Toby
Tobias Parent wrote:
OK, so I've got the cycle plugin working beautifully, and I created
my own hover pause utility, as it needed to integrate with a separate
pause button. Working wonderfully. However...
Now, I'm trying to set it so that, when a prev/next button are
clicked, the player advances/rewinds as it should (which works), but
on a forced advance/rewind, I'd like to be able to pause the player.
I'm looking at the source, to see if I can add a .cycle("ffwd") and
.cycle("rewind"), similar to the .cycle("pause") and .cycle("resume")
- but if someone has advice on an easy way to do this, I'd be grateful!
Thanks!
-Toby
AIM: tobyParent
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