[kde] [Bug 432496] OpenGL compositor causing system crash

2021-02-09 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=432496

Nate Graham  changed:

   What|Removed |Added

 Status|NEEDSINFO   |RESOLVED
 Resolution|BACKTRACE   |DUPLICATE

--- Comment #3 from Nate Graham  ---
Thanks! Here's the relevant part:


Thread 1 (Thread 0x7f80e92a9900 (LWP 7218) "kwin_x11"):
#0  0x in  ()
#1  0x7f80d9ffd949 in KWin::SceneOpenGL::createScene(QObject*) () at
/usr/lib64/qt5/plugins/org.kde.kwin.scenes/KWinSceneOpenGL.so
#2  0x7f80d9ffe105 in KWin::OpenGLFactory::create(QObject*) const () at
/usr/lib64/qt5/plugins/org.kde.kwin.scenes/KWinSceneOpenGL.so
#3  0x7f80f05f8491 in  () at /usr/lib64/libkwin.so.5
#4  0x7f80f05f918e in KWin::X11Compositor::start() () at
/usr/lib64/libkwin.so.5
#5  0x7f80f05f715b in KWin::Compositor::reinitialize() () at
/usr/lib64/libkwin.so.5
#6  0x7f80ed8d3813 in  () at /usr/lib64/libQt5Core.so.5
#7  0x7f80ed8c9931 in QObject::event(QEvent*) () at
/usr/lib64/libQt5Core.so.5
#8  0x7f80ee3c226f in QApplicationPrivate::notify_helper(QObject*, QEvent*)
() at /usr/lib64/libQt5Widgets.so.5
#9  0x7f80ed89f34a in QCoreApplication::notifyInternal2(QObject*, QEvent*)
() at /usr/lib64/libQt5Core.so.5
#10 0x7f80ed8a1b01 in QCoreApplicationPrivate::sendPostedEvents(QObject*,
int, QThreadData*) () at /usr/lib64/libQt5Core.so.5
#11 0x7f80ed8f088a in
QEventDispatcherUNIX::processEvents(QFlags) ()
at /usr/lib64/libQt5Core.so.5
#12 0x7f80e919471e in  () at /usr/lib64/libQt5XcbQpa.so.5
#13 0x7f80ed89de8b in
QEventLoop::exec(QFlags) () at
/usr/lib64/libQt5Core.so.5
#14 0x7f80ed8a5aac in QCoreApplication::exec() () at
/usr/lib64/libQt5Core.so.5
#15 0x00407f26 in  ()
#16 0x7f80ecf9e92a in __libc_start_main () at /lib64/libc.so.6
#17 0x004083fa in _start ()
A debugging session is active.

Looks like this is the same as Bug 432570.

*** This bug has been marked as a duplicate of bug 432570 ***

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[kde] [Bug 432496] OpenGL compositor causing system crash

2021-02-08 Thread Nico
https://bugs.kde.org/show_bug.cgi?id=432496

--- Comment #2 from Nico  ---
Hi Nate,
I apologize for the delay. I had to learn how to create a backtrace.
I think I managed to create one (file attached) after the crash (again) and I
hope you'll find it useful.
Let me know whether, or not, i can be of further assistance.
Regards,


From: Nate Graham 
Sent: Sunday, February 7, 2021 4:49 PM
To: freenico2...@hotmail.com 
Subject: [kde] [Bug 432496] OpenGL compositor causing system crash

https://bugs.kde.org/show_bug.cgi?id=432496

Nate Graham  changed:

   What|Removed |Added

 Resolution|--- |BACKTRACE
 CC||n...@kde.org
 Status|REPORTED|NEEDSINFO

--- Comment #1 from Nate Graham  ---
Can you please attach a backtrace of the crash? Thanks! See
https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports

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[kde] [Bug 432496] OpenGL compositor causing system crash

2021-02-07 Thread Nate Graham
https://bugs.kde.org/show_bug.cgi?id=432496

Nate Graham  changed:

   What|Removed |Added

 Resolution|--- |BACKTRACE
 CC||n...@kde.org
 Status|REPORTED|NEEDSINFO

--- Comment #1 from Nate Graham  ---
Can you please attach a backtrace of the crash? Thanks! See
https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports

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