[kdeconnect] [Bug 456380] The app doesn't build at all

2022-10-28 Thread Apollo Zhu
https://bugs.kde.org/show_bug.cgi?id=456380

Apollo Zhu  changed:

   What|Removed |Added

 CC||public-apollonian@outlook.c
   ||om
 Status|REPORTED|RESOLVED
 Resolution|--- |WORKSFORME

--- Comment #1 from Apollo Zhu  ---
1. Make sure you have the latest Xcode version (we require at least Xcode 13.2
for concurrency back deployment). Then you should be able to build the app to
iOS simulators with no issues
2. Compiling for physical iOS devices is more complicated. We have some special
entitlements from Apple (namely
https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_developer_networking_multicast
and
https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_developer_device-information_user-assigned-device-name).
The proper way would be requesting these entitlements using your paid Apple
Developer account (and hope that Apple would approve it, no one has tried yet),
but you can also try the workaround I documented
https://apollozhu.github.io/en/2022/01/15/sideload-kde-connect-ios/. If it
works for you then maybe you can add it to the build instructions on KDE wiki,
I didn't do it since no one else tried this workaround either.

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[kdeconnect] [Bug 456380] The app doesn't build at all

2022-07-05 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=456380

hanyo...@protonmail.com changed:

   What|Removed |Added

Summary|The app don't build at all  |The app doesn't build at
   ||all

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