[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2018-01-17 Thread Christoph Feck
https://bugs.kde.org/show_bug.cgi?id=387846

Christoph Feck  changed:

   What|Removed |Added

 Status|ASSIGNED|RESOLVED
 Resolution|--- |FIXED

--- Comment #8 from Christoph Feck  ---
No response, assuming it is fixed.

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2018-01-02 Thread Christoph Feck
https://bugs.kde.org/show_bug.cgi?id=387846

--- Comment #7 from Christoph Feck  ---
Any work left for this ticket?

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2017-12-19 Thread iGadget
https://bugs.kde.org/show_bug.cgi?id=387846

--- Comment #6 from iGadget  ---
Yes, 17.12.0b doesn't have the problem any more. Checked on 2 separate systems.
Great job guys!

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2017-12-19 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=387846

--- Comment #5 from skoupad-bugzi...@yahoo.com ---
(In reply to Jean-Baptiste Mardelle from comment #4)
> Hi. I also noticed a high CPU usage on idle in all Kdenlive AppImages. I was
> able to pinpoint it to the SDL/Alsa pipeline. Adding Pulseaudio to the
> AppImage build did fix the problem for me. I am uploading an updated
> AppImage (17.12.0b) that contains this fix. Can you test if this solves the
> CPU usage for you and if sound still works correctly ?
> 
> AppImage link:
> https://files.kde.org/kdenlive/release/kdenlive-17.12.0b-x86_64.AppImage.
> mirrorlist

I gave it a quick look and it seems that the high CPU usage is gone.

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2017-12-18 Thread Jean-Baptiste Mardelle
https://bugs.kde.org/show_bug.cgi?id=387846

Jean-Baptiste Mardelle  changed:

   What|Removed |Added

 Ever confirmed|0   |1
 Status|UNCONFIRMED |ASSIGNED

--- Comment #4 from Jean-Baptiste Mardelle  ---
Hi. I also noticed a high CPU usage on idle in all Kdenlive AppImages. I was
able to pinpoint it to the SDL/Alsa pipeline. Adding Pulseaudio to the AppImage
build did fix the problem for me. I am uploading an updated AppImage (17.12.0b)
that contains this fix. Can you test if this solves the CPU usage for you and
if sound still works correctly ?

AppImage link:
https://files.kde.org/kdenlive/release/kdenlive-17.12.0b-x86_64.AppImage.mirrorlist

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2017-12-15 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=387846

skoupad-bugzi...@yahoo.com changed:

   What|Removed |Added

 CC||skoupad-bugzi...@yahoo.com

--- Comment #3 from skoupad-bugzi...@yahoo.com ---
Recently I had a similar problem that was related to a KDE bug. But this one I
think is related to audio. Can you try this? When you see high CPU usage, go
to:

Settings > Playback > Audio Driver

and change it to something else, like ALSA (It defaults to Automatic) and click
Apply or OK. Does it stop High CPU usage?

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2017-12-15 Thread iGadget
https://bugs.kde.org/show_bug.cgi?id=387846

--- Comment #2 from iGadget  ---
(In reply to iGadget from comment #1)
> Just tested with 17.12.0 AppImage - same result.

Apparently this was a pre-17.12.0 version. Tested again with the 'official'
17.12.0, but the problem remains.

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[kdenlive] [Bug 387846] Consumes 2x 90% CPU time, even when idle

2017-12-13 Thread Matthijs
https://bugs.kde.org/show_bug.cgi?id=387846

--- Comment #1 from Matthijs  ---
Just tested with 17.12.0 AppImage - same result.

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