[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-26 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #13 from grum...@grum.fr ---
Hi

I can confirm that on last tested appimage
(krita-5.0.0-prealpha-627782b-x86_64.appimage) the problem is fixed :) 


Grum999

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-13 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #12 from Eoin O'Neill  ---
I found the issue. The reason why it was inconsistent had to do with the way
transform masks work where they start "uninitialized" until the first attempt
to transform. Basically, since I would often transform the object first before
converting it to an animated transform, I would only rarely run into this
offset bug in my testing.

Thanks again grum999 for all the testing. If you have any other issues please
feel free to reopen. I don't know if you have assignment features, but assign
them to me as well. 

Cheers,
Eoin.

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-13 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

Eoin O'Neill  changed:

   What|Removed |Added

  Latest Commit|https://invent.kde.org/grap |https://invent.kde.org/grap
   |hics/krita/commit/d525190d4 |hics/krita/commit/a4e31a2b3
   |e8799bd61d4f61c57cfea6021e0 |048cc5328b7616fd4182f86358f
   |1baf|a4d4
 Status|CONFIRMED   |RESOLVED
 Resolution|--- |FIXED

--- Comment #11 from Eoin O'Neill  ---
Git commit a4e31a2b3048cc5328b7616fd4182f86358fa4d4 by Eoin O'Neill.
Committed on 14/07/2021 at 03:56.
Pushed by eoinoneill into branch 'master'.

Fixed regression caused by threading fix for animated transforms.

Transform should now properly be initialized to the center of device
when creating an AnimatedTransformMaskParams instance.

M  +27   -44  
plugins/tools/tool_transform2/kis_animated_transform_parameters.cpp

https://invent.kde.org/graphics/krita/commit/a4e31a2b3048cc5328b7616fd4182f86358fa4d4

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-12 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #10 from Eoin O'Neill  ---
Grumm,

Ah regressions, the curse of the bug continues. That's ok, I think I can
isolate a cause, though it's a bit strange since it doesn't seem to happen
consistently...

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-12 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

Eoin O'Neill  changed:

   What|Removed |Added

 Status|REOPENED|CONFIRMED

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-09 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #9 from grum...@grum.fr ---
Created attachment 139975
  --> https://bugs.kde.org/attachment.cgi?id=139975=edit
Pivot point regression

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-09 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=438343

grum...@grum.fr changed:

   What|Removed |Added

 Status|RESOLVED|REOPENED
 Resolution|FIXED   |---

--- Comment #8 from grum...@grum.fr ---
Hi 

I reopen the bug.
It's working, but now the pivot point of transform mask is positionned to
origin of document and not to transform mask center anymore...


Video example from krita-5.0.0-prealpha-ebe5933-x86_64.appimage
1) Create transform mas; keep it as selected layer
2) In animation curves, add a first keyframe
3) In animation curves, add a second keyframe
4) Select transform tool and click on canvas:
   - transform mask limits+grip are ok
   - transform mask pivot point is not on the right place

Doing the same action on previous build
krita-5.0.0-prealpha-453b8c7-x86_64.appimage, pivot point is centered on
transform mask bounds


So for me it could considered as a regression; by default pivot point should be
centered


Grum999

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-07-07 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

Eoin O'Neill  changed:

   What|Removed |Added

 Status|ASSIGNED|RESOLVED
 Resolution|--- |FIXED
  Latest Commit||https://invent.kde.org/grap
   ||hics/krita/commit/d525190d4
   ||e8799bd61d4f61c57cfea6021e0
   ||1baf

--- Comment #7 from Eoin O'Neill  ---
Git commit d525190d4e8799bd61d4f61c57cfea6021e01baf by Eoin O'Neill.
Committed on 07/07/2021 at 20:38.
Pushed by eoinoneill into branch 'master'.

Free Transform: Support negative rotation, track rotation direction for
animation intent.

M  +2-3plugins/tools/tool_transform2/kis_free_transform_strategy.cpp

https://invent.kde.org/graphics/krita/commit/d525190d4e8799bd61d4f61c57cfea6021e01baf

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-10 Thread Bug Janitor Service
https://bugs.kde.org/show_bug.cgi?id=438343

Bug Janitor Service  changed:

   What|Removed |Added

 Status|CONFIRMED   |ASSIGNED

--- Comment #6 from Bug Janitor Service  ---
A possibly relevant merge request was started @
https://invent.kde.org/graphics/krita/-/merge_requests/902

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-10 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #5 from grum...@grum.fr ---
"The problem is that we also need to address floating point inaccuracies at
high values. Due to this, we will need some kind of rotation normalization"

You lost me there ^_^'
I don't know how Krita is internally working so, I just let you do what you
think to be the best :) 


Grum999

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-10 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #4 from Eoin O'Neill  ---
There's a way to determine general directionality of course.

The problem is that we also need to address floating point inaccuracies at high
values. Due to this, we will need some kind of rotation normalization -- but
we'll probably just handle this as we get to it though.

I'll bring this up with dmitryK next week with a pull request that removes the
rotation normalization.

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-10 Thread bugzilla_noreply
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #3 from grum...@grum.fr ---
Hi

Ah sorry, I didn't saw Bug 438303


I understand idea of shortest path, but in this case, what if I really want a
+270° rotation and not a -90°, what happen?

Currently if rotation value is set manually, Krita works in the right way: a
720° (clockwise) or -720° (counter-clockwise) is properly taken in account (2
full complete rotation applied in the right direction).

On my side, the problem is more relative about how the rotation angle is
defined when using mouse (or pen).
For example, when rotating canvas:
- clockwise rotation: rotation value is positive
- counter-clockwise:  rotation value is negative

So when rotating with transform mask, it should be possible to determinate in
which direction the user is applying the rotation, and apply a positive or
negative value instead of always a positive value

Grum999

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-09 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #2 from Eoin O'Neill  ---
*** Bug 438303 has been marked as a duplicate of this bug. ***

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-09 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

Eoin O'Neill  changed:

   What|Removed |Added

   Assignee|krita-bugs-n...@kde.org |eoinoneill1...@gmail.com

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-09 Thread Eoin O'Neill
https://bugs.kde.org/show_bug.cgi?id=438343

Eoin O'Neill  changed:

   What|Removed |Added

 Status|REPORTED|CONFIRMED
 CC||eoinoneill1...@gmail.com
 Ever confirmed|0   |1

--- Comment #1 from Eoin O'Neill  ---
I have this on my list, but it's worth noting that we can't actually track the
"direction" a user rotates and assume that's the intended rotation. 

The quick solution here is to rotate in the shortest possible path with the way
Krita's transform system works. Shortest possible path should win by default,
and users can create multiple keyframes to control that. 

It's worth noting that, if we were using multiple matrices to change origin and
rotate (equivalent of model->view matrix) of the transform masks, it would be
easier to track desired rotation angles over time.

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[krita] [Bug 438343] Animation curves - Transform Mask - Rotation not intuitive

2021-06-09 Thread Tiar
https://bugs.kde.org/show_bug.cgi?id=438343

Tiar  changed:

   What|Removed |Added

   Keywords||release_blocker
 CC||tamtamy.tym...@gmail.com

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