[krita] [Bug 452471] Krita prealpha 5.1.0 : Whole canvas become transparent when you use E key to switch to Eraser

2022-04-14 Thread Alvin Wong
https://bugs.kde.org/show_bug.cgi?id=452471

Alvin Wong  changed:

   What|Removed |Added

 Resolution|--- |DUPLICATE
 Status|REPORTED|RESOLVED

--- Comment #3 from Alvin Wong  ---
Thanks. I'll merge this into bug 451859, because I'm pretty sure the root cause
is the same...

*** This bug has been marked as a duplicate of bug 451859 ***

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[krita] [Bug 452471] Krita prealpha 5.1.0 : Whole canvas become transparent when you use E key to switch to Eraser

2022-04-12 Thread stephen
https://bugs.kde.org/show_bug.cgi?id=452471

--- Comment #2 from stephen  ---
(In reply to Alvin Wong from comment #1)
> I suspect this is the same as bug 451859. What's in your "show system
> information for bug reports"?

Krita

 Version: 5.1.0-prealpha (git 59f3789)
 Installation type: installer / portable package
 Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en,
en_US, en, en_US, en, en_US, en
 Hidpi: true

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.19043
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

OpenGL Info

  Vendor:  "Google Inc." 
  Renderer:  "ANGLE (Intel(R) HD Graphics 4000 Direct3D11 vs_5_0 ps_5_0)" 
  Version:  "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 3.0, options
QFlags(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
 Version: 3.0
 Supports deprecated functions false 
 is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  Extensions: 
 "GL_CHROMIUM_bind_uniform_location" 
 "GL_ANGLE_depth_texture" 
 "GL_CHROMIUM_copy_compressed_texture" 
 "GL_OES_packed_depth_stencil" 
 "GL_OES_texture_float" 
 "GL_OES_texture_npot" 
 "GL_OES_vertex_array_object" 
 "GL_EXT_read_format_bgra" 
 "GL_OES_compressed_ETC1_RGB8_texture" 
 "GL_EXT_debug_marker" 
 "GL_ANGLE_translated_shader_source" 
 "GL_OES_texture_float_linear" 
 "GL_EXT_texture_storage" 
 "GL_ANGLE_texture_compression_dxt5" 
 "GL_NV_EGL_stream_consumer_external" 
 "GL_ANGLE_framebuffer_multisample" 
 "GL_EXT_frag_depth" 
 "GL_NV_fence" 
 "GL_ANGLE_client_arrays" 
 "GL_EXT_occlusion_query_boolean" 
 "GL_NV_pack_subimage" 
 "GL_OES_texture_half_float" 
 "GL_EXT_disjoint_timer_query" 
 "GL_EXT_texture_compression_dxt1" 
 "GL_NV_pixel_buffer_object" 
 "GL_EXT_texture_filter_anisotropic" 
 "GL_ANGLE_texture_usage" 
 "GL_EXT_shader_texture_lod" 
 "GL_ANGLE_instanced_arrays" 
 "GL_EXT_sRGB" 
 "GL_ANGLE_multiview" 
 "GL_ANGLE_pack_reverse_row_order" 
 "GL_EXT_unpack_subimage" 
 "GL_ANGLE_request_extension" 
 "GL_EXT_draw_buffers" 
 "" 
 "GL_CHROMIUM_color_buffer_float_rgb" 
 "GL_EXT_texture_rg" 
 "GL_EXT_texture_norm16" 
 "GL_CHROMIUM_bind_generates_resource" 
 "GL_EXT_texture_compression_s3tc_srgb" 
 "GL_CHROMIUM_color_buffer_float_rgba" 
 "GL_OES_standard_derivatives" 
 "GL_CHROMIUM_sync_query" 
 "GL_OES_EGL_image_external_essl3" 
 "GL_ANGLE_framebuffer_blit" 
 "GL_ANGLE_robust_client_memory" 
 "GL_OES_EGL_image" 
 "GL_OES_EGL_image_external" 
 "GL_OES_mapbuffer" 
 "GL_EXT_color_buffer_half_float" 
 "GL_KHR_debug" 
 "GL_EXT_texture_format_BGRA" 
 "GL_OES_surfaceless_context" 
 "GL_OES_texture_half_float_linear" 
 "GL_OES_element_index_uint" 
 "GL_CHROMIUM_copy_texture" 
 "GL_ANGLE_texture_compression_dxt3" 
 "GL_ANGLE_lossy_etc_decode" 
 "GL_EXT_robustness" 
 "GL_OES_rgb8_rgba8" 
 "GL_EXT_blend_minmax" 
 "GL_EXT_discard_framebuffer" 
 "GL_OES_get_program_binary" 
 "GL_OES_depth32" 
 "GL_EXT_color_buffer_float" 
 "GL_ANGLE_program_cache_control" 
 "GL_EXT_map_buffer_range" 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: angle
  Memory: 12126 Mb
  Number of Cores: 8

Current Settings

  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 500
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 600
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location writable: true
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 1
Screen: 0
Name: 

[krita] [Bug 452471] Krita prealpha 5.1.0 : Whole canvas become transparent when you use E key to switch to Eraser

2022-04-11 Thread Alvin Wong
https://bugs.kde.org/show_bug.cgi?id=452471

Alvin Wong  changed:

   What|Removed |Added

 CC||al...@alvinhc.com

--- Comment #1 from Alvin Wong  ---
I suspect this is the same as bug 451859. What's in your "show system
information for bug reports"?

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