[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Version Fixed In|6 |6.0 -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #70 from postix --- (In reply to Philip P. from comment #69) > I am not sure who changed the title of this bug report, but I am the > original reporter of this bug and I have never used an NVIDIA graphics > card... You can click on the "History" link [1] next to modify on the top of this page to see when and by whom something was changed. In this case it was Nate who came to the conclusion that it'd be NVIDIA's fault (which always a good first guess :P ), but basically it anyone registered can change the title. [1] https://bugs.kde.org/show_activity.cgi?id=419421 David, can you confirm that bug #446637 for "AMD cards" has been resolved with Qt6.4 too? -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #69 from Philip P. --- I am not sure who changed the title of this bug report, but I am the original reporter of this bug and I have never used an NVIDIA graphics card... As I have pointed out earlier I am on a RX470. I will test again once Plasma is on Qt6. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 David Edmundson changed: What|Removed |Added Resolution|--- |UPSTREAM Version Fixed In||6 Status|CONFIRMED |RESOLVED --- Comment #68 from David Edmundson --- Qt 6.4 has auto detection of this and falls back to a software timer -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||h...@tuta.io --- Comment #67 from Nate Graham --- *** Bug 460012 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Bug Janitor Service changed: What|Removed |Added Priority|NOR |HI -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Celeste Liu changed: What|Removed |Added CC||coelacanthus...@gmail.com -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||marcelhentschel...@gmail.co ||m --- Comment #66 from Nate Graham --- *** Bug 456504 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added See Also|https://bugs.kde.org/show_b | |ug.cgi?id=404220, | |https://bugs.kde.org/show_b | |ug.cgi?id=432062| -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|ASSIGNED|CONFIRMED -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||angad.tendul...@gmail.com --- Comment #65 from Nate Graham --- *** Bug 447625 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 pqwoerituytruei...@gmail.com changed: What|Removed |Added CC||pqwoerituytruei...@gmail.co ||m --- Comment #64 from pqwoerituytruei...@gmail.com --- Bug 446637 also shows up with integrated Intel GPUs (i3-2100 / HD 2000) -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added See Also||https://bugs.kde.org/show_b ||ug.cgi?id=446637 -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nicolas Fella changed: What|Removed |Added CC||nicolas.fe...@gmx.de --- Comment #63 from Nicolas Fella --- https://bugs.kde.org/show_bug.cgi?id=446637 describes a probably related issue, but with an AMD GPU -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 postix changed: What|Removed |Added CC||pos...@posteo.eu -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Bug Janitor Service changed: What|Removed |Added Status|CONFIRMED |ASSIGNED --- Comment #62 from Bug Janitor Service --- A possibly relevant merge request was started @ https://invent.kde.org/frameworks/kdeclarative/-/merge_requests/75 -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Version Fixed In|5.23| Status|REPORTED|CONFIRMED Ever confirmed|0 |1 -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|RESOLVED|REPORTED Ever confirmed|1 |0 Resolution|FIXED |--- --- Comment #61 from Nate Graham --- Oh. Maybe we should consider doing it on X11 too... -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #60 from David Edmundson --- There's an if (QGuiApplication::platformName() == QLatin1String("wayland")) { -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #59 from Nate Graham --- But using the basic render loop works around the issue here. Isn't that what that patch does? -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #58 from David Edmundson --- That patch will make absolutely no difference for users here. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|CONFIRMED |RESOLVED Resolution|--- |FIXED -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Version Fixed In||5.23 Latest Commit||https://invent.kde.org/fram ||eworks/kdeclarative/-/commi ||t/66c5bb0efa6ac2a9a7bef8a47 ||76150fdaf129353 See Also||https://bugs.kde.org/show_b ||ug.cgi?id=432062 --- Comment #57 from Nate Graham --- Fixed by David Redondo in Plasma 5.23 with https://invent.kde.org/frameworks/kdeclarative/-/commit/66c5bb0efa6ac2a9a7bef8a4776150fdaf129353, which makes Plasma use the single-threaded render loop by default for NVIDIA users. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #56 from Yaroslav --- I set automatic render loop, and use KDE Neon (KDE plasma 5.22.4, KDE Frameworks 5.86.0, Qt 5.15.3). -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #55 from Nate Graham --- ...When you apply that merge request or switch to the Basic render loop? -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #54 from Yaroslav --- For me, the problem is solved. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #53 from Nate Graham --- Would be fixed by https://invent.kde.org/frameworks/kdeclarative/-/merge_requests/71 -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||mako...@hotmail.com --- Comment #52 from Nate Graham --- *** Bug 438718 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Status|REPORTED|CONFIRMED Ever confirmed|0 |1 -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Yaroslav changed: What|Removed |Added Status|CONFIRMED |REPORTED Ever confirmed|1 |0 --- Comment #51 from Yaroslav --- On KDE 5.22.0 (Neon) bug still working. Desktop icons needs clicked very fast to open and notifications after showing quickly hidden. The proposed temporary solution with the basic render loop (kcmshell5 qtquicksettings) solves these problems. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #50 from xar...@gmail.com --- Hello, No, the bug is not resolved. I've a nvidia card. Sometimes if I switch one of the screens back to 60hz I can open the desktop items, other times, even when I switch back to 60hz, it doesn't open. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #49 from ssergio-ll --- (In reply to Nate Graham from comment #48) > Oh wow, that's nice. Can any other Nvidia users with high refresh rate > screens confirm? Sorry Nate. I don't know what happened but this fail again. Now i can't open my desktop files. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #48 from Nate Graham --- Oh wow, that's nice. Can any other Nvidia users with high refresh rate screens confirm? -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #47 from ssergio-ll --- (In reply to Nate Graham from comment #45) > *** Bug 435508 has been marked as a duplicate of this bug. *** I have updated to KDE 5.22. Now i can to do double click on my desktop files and open it. I think that this bug is fixed. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 --- Comment #46 from ssergio-ll --- It's curious. When I cannot do (double) click to open the files and folders on my desktop, if I open Kickoff menu and then close it by clicking on the desktop, it already lets me open files and folders on the desktop by double clicking until after a while it returns to pass and I have to do the same. Is it known if there is any progress on this bug? Thanks. -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added CC||kitt3...@gmail.com --- Comment #45 from Nate Graham --- *** Bug 435508 has been marked as a duplicate of this bug. *** -- You are receiving this mail because: You are watching all bug changes.
[plasmashell] [Bug 419421] QML timers go too fast with multi-threaded render loop when using any high refresh rate screens on X11 when using proprietary NVIDIA drivers
https://bugs.kde.org/show_bug.cgi?id=419421 Nate Graham changed: What|Removed |Added Summary|QML timers go too fast with |QML timers go too fast with |multi-threaded render loop |multi-threaded render loop |when using any high refresh |when using any high refresh |rate screens on X11 |rate screens on X11 when ||using proprietary NVIDIA ||drivers Keywords|triaged | --- Comment #44 from Nate Graham --- Erik, could I prevail upon you to take a look at this? Thanks! -- You are receiving this mail because: You are watching all bug changes.