Re: [Kicad-developers] [PATCH] bugfix: OPENGL_GAL::drawPolygon did not respect fill settings

2017-12-11 Thread Maciej Sumiński
Great, I pushed your patch to the master branch. Thank you for your
contribution.

The line:
+if(isFillEnabled){
should look like:
+if( isFillEnabled )
+{
As I said, nothing I could not fix myself. I realize switching between
projects with different code formatting is not easy, but perhaps you may
find useful either uncrustify or clang-format - we provide configuration
files for both (uncrustify.cfg and _clang-format in the root directory).

Cheers,
Orson

On 12/11/2017 10:20 AM, Andreas Buhr wrote:
> On 12/11/2017 10:11 AM, Maciej Sumiński wrote:
>>
>> There is a minor code formatting violation, that I will fix. I suppose
>> that unfilled polygons have not been used so far, therefore the issue
>> could not be observed. If you use them, can you confirm the behavior is
>> coherent with the cairo backend?
> 
> Hello Orson,
> 
> thanks a lot.
> What was the formatting violation? I'll try to format my coming patches
> better.
> 
> The behavior is coherent with the cairo backend, i.e. the cairo backend
> fills correctly.
> 
> Cheers,
> aDnreas
> 
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Re: [Kicad-developers] [PATCH] bugfix: OPENGL_GAL::drawPolygon did not respect fill settings

2017-12-11 Thread Andreas Buhr
On 12/11/2017 10:11 AM, Maciej Sumiński wrote:
> 
> There is a minor code formatting violation, that I will fix. I suppose
> that unfilled polygons have not been used so far, therefore the issue
> could not be observed. If you use them, can you confirm the behavior is
> coherent with the cairo backend?

Hello Orson,

thanks a lot.
What was the formatting violation? I'll try to format my coming patches
better.

The behavior is coherent with the cairo backend, i.e. the cairo backend
fills correctly.

Cheers,
aDnreas

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Re: [Kicad-developers] [PATCH] bugfix: OPENGL_GAL::drawPolygon did not respect fill settings

2017-12-11 Thread Maciej Sumiński
Andreas,

There is a minor code formatting violation, that I will fix. I suppose
that unfilled polygons have not been used so far, therefore the issue
could not be observed. If you use them, can you confirm the behavior is
coherent with the cairo backend?

Cheers,
Orson

On 12/08/2017 12:53 PM, Andreas Buhr wrote:
> Dear Kicad developers,
> 
> The OPENGL_GAL::drawPolygon function and all functions using it
> did not respect the isFillEnabled member set by
> GAL::SetIsFill. This is fixed by the attached patch.
> 
> I hope you find it useful.
> Cheers,
> Andreas
> 
> 
> 
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[Kicad-developers] [PATCH] bugfix: OPENGL_GAL::drawPolygon did not respect fill settings

2017-12-08 Thread Andreas Buhr
Dear Kicad developers,

The OPENGL_GAL::drawPolygon function and all functions using it
did not respect the isFillEnabled member set by
GAL::SetIsFill. This is fixed by the attached patch.

I hope you find it useful.
Cheers,
Andreas
>From d99a51c99e03bc6c28f2c0bc12c4a2327ecc378e Mon Sep 17 00:00:00 2001
From: Andreas Buhr 
Date: Fri, 8 Dec 2017 12:44:46 +0100
Subject: [PATCH] bugfix: OPENGL_GAL::drawPolygon did not respect fill settings

The OPENGL_GAL::drawPolygon function and all functions using it
did not respect the isFillEnabled member set by
GAL::SetIsFill. This is fixed by this patch.
---
 common/gal/opengl/opengl_gal.cpp | 36 +++-
 1 file changed, 19 insertions(+), 17 deletions(-)

diff --git a/common/gal/opengl/opengl_gal.cpp b/common/gal/opengl/opengl_gal.cpp
index 63f08ee..763d08f 100644
--- a/common/gal/opengl/opengl_gal.cpp
+++ b/common/gal/opengl/opengl_gal.cpp
@@ -1511,28 +1511,30 @@ void OPENGL_GAL::drawStrokedSemiCircle( const VECTOR2D& aCenterPoint, double aRa
 
 void OPENGL_GAL::drawPolygon( GLdouble* aPoints, int aPointCount )
 {
-currentManager->Shader( SHADER_NONE );
-currentManager->Color( fillColor.r, fillColor.g, fillColor.b, fillColor.a );
+if(isFillEnabled){
+currentManager->Shader( SHADER_NONE );
+currentManager->Color( fillColor.r, fillColor.g, fillColor.b, fillColor.a );
 
-// Any non convex polygon needs to be tesselated
-// for this purpose the GLU standard functions are used
-TessParams params = { currentManager, tessIntersects };
-gluTessBeginPolygon( tesselator,  );
-gluTessBeginContour( tesselator );
+// Any non convex polygon needs to be tesselated
+// for this purpose the GLU standard functions are used
+TessParams params = { currentManager, tessIntersects };
+gluTessBeginPolygon( tesselator,  );
+gluTessBeginContour( tesselator );
 
-GLdouble* point = aPoints;
+GLdouble* point = aPoints;
 
-for( int i = 0; i < aPointCount; ++i )
-{
-gluTessVertex( tesselator, point, point );
-point += 3; // 3 coordinates
-}
+for( int i = 0; i < aPointCount; ++i )
+{
+gluTessVertex( tesselator, point, point );
+point += 3; // 3 coordinates
+}
 
-gluTessEndContour( tesselator );
-gluTessEndPolygon( tesselator );
+gluTessEndContour( tesselator );
+gluTessEndPolygon( tesselator );
 
-// Free allocated intersecting points
-tessIntersects.clear();
+// Free allocated intersecting points
+tessIntersects.clear();
+}
 
 if( isStrokeEnabled )
 drawPolyline( [&](int idx) { return VECTOR2D( aPoints[idx * 3], aPoints[idx * 3 + 1] ); },
-- 
2.7.4

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