Re: [Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-12-22 Thread Ian McInerney
Jeff,

Great. I have gotten it working now and also updated our build docs to have
the correct flags (remove --enable-utf8 and add --enable-richtext).

Thanks,
-Ian

On Sun, Dec 22, 2019 at 1:27 AM Jeff Young  wrote:

> Oops.  I use this:
>
> ../configure \
> --prefix=`pwd`/../wx-bin \
> --with-opengl \
> --enable-aui \
> --enable-html \
> --enable-richtext \
> --enable-stl \
> --enable-debug \
> --enable-debug-gdb \
> --with-libjpeg=builtin \
> --with-libpng=builtin \
> --with-regex=builtin \
> --with-libtiff=builtin \
> --with-zlib=builtin \
> --with-expat=builtin \
> --without-liblzma \
> --with-macosx-version-min=10.13 \
> --enable-universal-binary=x86_64 \
> CC=clang \
> CXX=clang++
>
> Note the inclusion of —enable-richtext over your version.  You need that
> for the new multi-line text editor.
>
> Cheers,
> Jeff.
>
> On 22 Dec 2019, at 01:22, Ian McInerney  wrote:
>
> Jeff,
>
> I was actually referring to the wxWidgets compilation configure commands
> not the KiCad configure commands. I ended up fixing it by removing the
> --enable-utf8 flag that we suggest passing into wxWidgets, overall it was:
>
> ../configure \
> --prefix=`pwd` \
> --enable-debug \
> --with-opengl \
> --enable-aui \
> --enable-html \
> --enable-stl \
> --with-libjpeg=builtin \
> --with-libpng=builtin \
> --with-regex=builtin \
> --with-libtiff=builtin \
> --with-zlib=builtin \
> --with-expat=builtin \
> --without-liblzma \
> --with-macosx-version-min=10.14 \
> CC=clang \
> CXX=clang++
>
> Thanks,
> -Ian
>
> On Sun, Dec 22, 2019 at 1:05 AM Jeff Young  wrote:
>
>> Hi Ian,
>>
>> I’m using:
>>
>> -DCMAKE_C_COMPILER=clang
>> -DCMAKE_CXX_COMPILER=clang++
>> -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14
>>
>> -DwxWidgets_CONFIG_EXECUTABLE=/Users/jeff/kicad_dev/wxWidgets/wx-bin/bin/wx-config
>> -DKICAD_SCRIPTING=ON
>> -DKICAD_SCRIPTING_MODULES=OFF
>> -DKICAD_SCRIPTING_WXPYTHON=OFF
>> -DKICAD_USE_OCE=OFF
>> -DKICAD_USE_FONT_REDUCED_SET=ON
>> -DCMAKE_INSTALL_PREFIX=./bin
>> -DCMAKE_BUILD_TYPE=Debug
>>
>> -DPYTHON_SITE_PACKAGE_PATH=/Users/jeff/kicad_dev/wxWidgets/wx-bin/lib/python2.7/site-packages
>>
>> That’s with CLion, but it should be the same elsewhere.
>>
>> Cheers,
>> Jeff.
>>
>>
>> On 22 Dec 2019, at 00:11, Ian McInerney  wrote:
>>
>> Jeff,
>>
>> What configure flags are you using with our fork of wxWidgets? When I use
>> the flags we list in the developer docs I hit the error you added about
>> wxUSE_UNICODE_UTF8 being defined. Completely removing Unicode support also
>> breaks KiCad builds (since that typdefs wxChar into char, and we get an
>> error). Is there another configure flag you pass to still use Unicode by
>> not UTF8?
>>
>> Thanks,
>> -Ian
>>
>> On Sat, Aug 10, 2019 at 11:18 AM Jeff Young  wrote:
>>
>>> … and rebuild wxWidgets.
>>>
>>> Cheers,
>>> Jeff.
>>> ___
>>> Mailing list: https://launchpad.net/~kicad-developers
>>> Post to : kicad-developers@lists.launchpad.net
>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>> More help   : https://help.launchpad.net/ListHelp
>>>
>>
>>
>
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Re: [Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-12-21 Thread Adam Wolf
I'll add that to the nightlies, but it might be later this week.

On Sat, Dec 21, 2019, 7:27 PM Jeff Young  wrote:

> Oops.  I use this:
>
> ../configure \
> --prefix=`pwd`/../wx-bin \
> --with-opengl \
> --enable-aui \
> --enable-html \
> --enable-richtext \
> --enable-stl \
> --enable-debug \
> --enable-debug-gdb \
> --with-libjpeg=builtin \
> --with-libpng=builtin \
> --with-regex=builtin \
> --with-libtiff=builtin \
> --with-zlib=builtin \
> --with-expat=builtin \
> --without-liblzma \
> --with-macosx-version-min=10.13 \
> --enable-universal-binary=x86_64 \
> CC=clang \
> CXX=clang++
>
> Note the inclusion of —enable-richtext over your version.  You need that
> for the new multi-line text editor.
>
> Cheers,
> Jeff.
>
> On 22 Dec 2019, at 01:22, Ian McInerney  wrote:
>
> Jeff,
>
> I was actually referring to the wxWidgets compilation configure commands
> not the KiCad configure commands. I ended up fixing it by removing the
> --enable-utf8 flag that we suggest passing into wxWidgets, overall it was:
>
> ../configure \
> --prefix=`pwd` \
> --enable-debug \
> --with-opengl \
> --enable-aui \
> --enable-html \
> --enable-stl \
> --with-libjpeg=builtin \
> --with-libpng=builtin \
> --with-regex=builtin \
> --with-libtiff=builtin \
> --with-zlib=builtin \
> --with-expat=builtin \
> --without-liblzma \
> --with-macosx-version-min=10.14 \
> CC=clang \
> CXX=clang++
>
> Thanks,
> -Ian
>
> On Sun, Dec 22, 2019 at 1:05 AM Jeff Young  wrote:
>
>> Hi Ian,
>>
>> I’m using:
>>
>> -DCMAKE_C_COMPILER=clang
>> -DCMAKE_CXX_COMPILER=clang++
>> -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14
>>
>> -DwxWidgets_CONFIG_EXECUTABLE=/Users/jeff/kicad_dev/wxWidgets/wx-bin/bin/wx-config
>> -DKICAD_SCRIPTING=ON
>> -DKICAD_SCRIPTING_MODULES=OFF
>> -DKICAD_SCRIPTING_WXPYTHON=OFF
>> -DKICAD_USE_OCE=OFF
>> -DKICAD_USE_FONT_REDUCED_SET=ON
>> -DCMAKE_INSTALL_PREFIX=./bin
>> -DCMAKE_BUILD_TYPE=Debug
>>
>> -DPYTHON_SITE_PACKAGE_PATH=/Users/jeff/kicad_dev/wxWidgets/wx-bin/lib/python2.7/site-packages
>>
>> That’s with CLion, but it should be the same elsewhere.
>>
>> Cheers,
>> Jeff.
>>
>>
>> On 22 Dec 2019, at 00:11, Ian McInerney  wrote:
>>
>> Jeff,
>>
>> What configure flags are you using with our fork of wxWidgets? When I use
>> the flags we list in the developer docs I hit the error you added about
>> wxUSE_UNICODE_UTF8 being defined. Completely removing Unicode support also
>> breaks KiCad builds (since that typdefs wxChar into char, and we get an
>> error). Is there another configure flag you pass to still use Unicode by
>> not UTF8?
>>
>> Thanks,
>> -Ian
>>
>> On Sat, Aug 10, 2019 at 11:18 AM Jeff Young  wrote:
>>
>>> … and rebuild wxWidgets.
>>>
>>> Cheers,
>>> Jeff.
>>> ___
>>> Mailing list: https://launchpad.net/~kicad-developers
>>> Post to : kicad-developers@lists.launchpad.net
>>> Unsubscribe : https://launchpad.net/~kicad-developers
>>> More help   : https://help.launchpad.net/ListHelp
>>>
>>
>>
> ___
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@lists.launchpad.net
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help   : https://help.launchpad.net/ListHelp
>
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Re: [Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-12-21 Thread Jeff Young
Oops.  I use this:

../configure \
--prefix=`pwd`/../wx-bin \
--with-opengl \
--enable-aui \
--enable-html \
--enable-richtext \
--enable-stl \
--enable-debug \
--enable-debug-gdb \
--with-libjpeg=builtin \
--with-libpng=builtin \
--with-regex=builtin \
--with-libtiff=builtin \
--with-zlib=builtin \
--with-expat=builtin \
--without-liblzma \
--with-macosx-version-min=10.13 \
--enable-universal-binary=x86_64 \
CC=clang \
CXX=clang++

Note the inclusion of —enable-richtext over your version.  You need that for 
the new multi-line text editor.

Cheers,
Jeff.

> On 22 Dec 2019, at 01:22, Ian McInerney  wrote:
> 
> Jeff,
> 
> I was actually referring to the wxWidgets compilation configure commands not 
> the KiCad configure commands. I ended up fixing it by removing the 
> --enable-utf8 flag that we suggest passing into wxWidgets, overall it was:
> 
> ../configure \
> --prefix=`pwd` \
> --enable-debug \
> --with-opengl \
> --enable-aui \
> --enable-html \
> --enable-stl \
> --with-libjpeg=builtin \
> --with-libpng=builtin \
> --with-regex=builtin \
> --with-libtiff=builtin \
> --with-zlib=builtin \
> --with-expat=builtin \
> --without-liblzma \
> --with-macosx-version-min=10.14 \
> CC=clang \
> CXX=clang++
> 
> Thanks,
> -Ian
> 
> On Sun, Dec 22, 2019 at 1:05 AM Jeff Young  > wrote:
> Hi Ian,
> 
> I’m using:
> 
> -DCMAKE_C_COMPILER=clang
> -DCMAKE_CXX_COMPILER=clang++
> -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14
> -DwxWidgets_CONFIG_EXECUTABLE=/Users/jeff/kicad_dev/wxWidgets/wx-bin/bin/wx-config
> -DKICAD_SCRIPTING=ON
> -DKICAD_SCRIPTING_MODULES=OFF
> -DKICAD_SCRIPTING_WXPYTHON=OFF
> -DKICAD_USE_OCE=OFF
> -DKICAD_USE_FONT_REDUCED_SET=ON
> -DCMAKE_INSTALL_PREFIX=./bin
> -DCMAKE_BUILD_TYPE=Debug
> -DPYTHON_SITE_PACKAGE_PATH=/Users/jeff/kicad_dev/wxWidgets/wx-bin/lib/python2.7/site-packages
> 
> That’s with CLion, but it should be the same elsewhere.
> 
> Cheers,
> Jeff.
> 
> 
>> On 22 Dec 2019, at 00:11, Ian McInerney > > wrote:
>> 
>> Jeff,
>> 
>> What configure flags are you using with our fork of wxWidgets? When I use 
>> the flags we list in the developer docs I hit the error you added about 
>> wxUSE_UNICODE_UTF8 being defined. Completely removing Unicode support also 
>> breaks KiCad builds (since that typdefs wxChar into char, and we get an 
>> error). Is there another configure flag you pass to still use Unicode by not 
>> UTF8?
>> 
>> Thanks,
>> -Ian
>> 
>> On Sat, Aug 10, 2019 at 11:18 AM Jeff Young > > wrote:
>> … and rebuild wxWidgets.
>> 
>> Cheers,
>> Jeff.
>> ___
>> Mailing list: https://launchpad.net/~kicad-developers 
>> 
>> Post to : kicad-developers@lists.launchpad.net 
>> 
>> Unsubscribe : https://launchpad.net/~kicad-developers 
>> 
>> More help   : https://help.launchpad.net/ListHelp 
>> 
> 

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Re: [Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-12-21 Thread Ian McInerney
Jeff,

I was actually referring to the wxWidgets compilation configure commands
not the KiCad configure commands. I ended up fixing it by removing the
--enable-utf8 flag that we suggest passing into wxWidgets, overall it was:

../configure \
--prefix=`pwd` \
--enable-debug \
--with-opengl \
--enable-aui \
--enable-html \
--enable-stl \
--with-libjpeg=builtin \
--with-libpng=builtin \
--with-regex=builtin \
--with-libtiff=builtin \
--with-zlib=builtin \
--with-expat=builtin \
--without-liblzma \
--with-macosx-version-min=10.14 \
CC=clang \
CXX=clang++

Thanks,
-Ian

On Sun, Dec 22, 2019 at 1:05 AM Jeff Young  wrote:

> Hi Ian,
>
> I’m using:
>
> -DCMAKE_C_COMPILER=clang
> -DCMAKE_CXX_COMPILER=clang++
> -DCMAKE_OSX_DEPLOYMENT_TARGET=10.14
>
> -DwxWidgets_CONFIG_EXECUTABLE=/Users/jeff/kicad_dev/wxWidgets/wx-bin/bin/wx-config
> -DKICAD_SCRIPTING=ON
> -DKICAD_SCRIPTING_MODULES=OFF
> -DKICAD_SCRIPTING_WXPYTHON=OFF
> -DKICAD_USE_OCE=OFF
> -DKICAD_USE_FONT_REDUCED_SET=ON
> -DCMAKE_INSTALL_PREFIX=./bin
> -DCMAKE_BUILD_TYPE=Debug
>
> -DPYTHON_SITE_PACKAGE_PATH=/Users/jeff/kicad_dev/wxWidgets/wx-bin/lib/python2.7/site-packages
>
> That’s with CLion, but it should be the same elsewhere.
>
> Cheers,
> Jeff.
>
>
> On 22 Dec 2019, at 00:11, Ian McInerney  wrote:
>
> Jeff,
>
> What configure flags are you using with our fork of wxWidgets? When I use
> the flags we list in the developer docs I hit the error you added about
> wxUSE_UNICODE_UTF8 being defined. Completely removing Unicode support also
> breaks KiCad builds (since that typdefs wxChar into char, and we get an
> error). Is there another configure flag you pass to still use Unicode by
> not UTF8?
>
> Thanks,
> -Ian
>
> On Sat, Aug 10, 2019 at 11:18 AM Jeff Young  wrote:
>
>> … and rebuild wxWidgets.
>>
>> Cheers,
>> Jeff.
>> ___
>> Mailing list: https://launchpad.net/~kicad-developers
>> Post to : kicad-developers@lists.launchpad.net
>> Unsubscribe : https://launchpad.net/~kicad-developers
>> More help   : https://help.launchpad.net/ListHelp
>>
>
>
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Re: [Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-12-21 Thread Jeff Young
Hi Ian,

I’m using:

-DCMAKE_C_COMPILER=clang
-DCMAKE_CXX_COMPILER=clang++
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.14
-DwxWidgets_CONFIG_EXECUTABLE=/Users/jeff/kicad_dev/wxWidgets/wx-bin/bin/wx-config
-DKICAD_SCRIPTING=ON
-DKICAD_SCRIPTING_MODULES=OFF
-DKICAD_SCRIPTING_WXPYTHON=OFF
-DKICAD_USE_OCE=OFF
-DKICAD_USE_FONT_REDUCED_SET=ON
-DCMAKE_INSTALL_PREFIX=./bin
-DCMAKE_BUILD_TYPE=Debug
-DPYTHON_SITE_PACKAGE_PATH=/Users/jeff/kicad_dev/wxWidgets/wx-bin/lib/python2.7/site-packages

That’s with CLion, but it should be the same elsewhere.

Cheers,
Jeff.


> On 22 Dec 2019, at 00:11, Ian McInerney  wrote:
> 
> Jeff,
> 
> What configure flags are you using with our fork of wxWidgets? When I use the 
> flags we list in the developer docs I hit the error you added about 
> wxUSE_UNICODE_UTF8 being defined. Completely removing Unicode support also 
> breaks KiCad builds (since that typdefs wxChar into char, and we get an 
> error). Is there another configure flag you pass to still use Unicode by not 
> UTF8?
> 
> Thanks,
> -Ian
> 
> On Sat, Aug 10, 2019 at 11:18 AM Jeff Young  > wrote:
> … and rebuild wxWidgets.
> 
> Cheers,
> Jeff.
> ___
> Mailing list: https://launchpad.net/~kicad-developers 
> 
> Post to : kicad-developers@lists.launchpad.net 
> 
> Unsubscribe : https://launchpad.net/~kicad-developers 
> 
> More help   : https://help.launchpad.net/ListHelp 
> 

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Re: [Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-12-21 Thread Ian McInerney
Jeff,

What configure flags are you using with our fork of wxWidgets? When I use
the flags we list in the developer docs I hit the error you added about
wxUSE_UNICODE_UTF8 being defined. Completely removing Unicode support also
breaks KiCad builds (since that typdefs wxChar into char, and we get an
error). Is there another configure flag you pass to still use Unicode by
not UTF8?

Thanks,
-Ian

On Sat, Aug 10, 2019 at 11:18 AM Jeff Young  wrote:

> … and rebuild wxWidgets.
>
> Cheers,
> Jeff.
> ___
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@lists.launchpad.net
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help   : https://help.launchpad.net/ListHelp
>
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[Kicad-developers] Folks doing their own Mac builds will want to fetch from our local wxWidgets branch...

2019-08-10 Thread Jeff Young
… and rebuild wxWidgets.

Cheers,
Jeff.
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