Re: [Lazarus] [fpc-devel] Changes to TProcess

2024-01-04 Thread Michalis Kamburelis via lazarus
Michael Van Canneyt wrote:
> Needless to say, the component remains backwards compatible.
>
> There is now a testsuite for the TProcess command, so everything was tested.
> but nothing beats testing in the wild, so I would appreciate it if people
> could test it and provide feedback.

Great additions -- making it easier to use pipes is important, and
it's very natural to be able to connect with pipes a few TProcess
instances.

I tested the changes with Castle Game Engine (not using new features
yet, just tested it is backwards-compatible for us), it works great.
We use TProcess in our build tool and editor (editor runs build tool,
build tool can run FPC and other programs).

Regards,
Michalis
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Re: [Lazarus] [fpc-devel] Changes to TProcess

2024-01-03 Thread Wayne Sherman via lazarus
On Wed, Jan 3, 2024 at 5:29 AM Michael Van Canneyt wrote:
> I merged a significant evolution of the TProcess component to FPC trunk...
> There is now a testsuite for the TProcess command, so everything was tested.

A much more flexible TProcess plus tests. Your work is appreciated. Thanks.  :-)
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