graphics programming
I want to code graphics under Linux and I'm searching for the right way to do that. I don't need any user interface but I do need it to be fast with 24bit of color deapth, and resolution of at least 640x480 (preferable 1024x768). I'm current familiar with Xlib (which is not good because it is slow) and svgalib (which is ok for me). Any other recommendations? __ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/ = To unsubscribe, send mail to [EMAIL PROTECTED] with the word unsubscribe in the message body, e.g., run the command echo unsubscribe | mail [EMAIL PROTECTED]
Re: graphics programming (more details)
Sorry, I forgot the little things... What I want to do is 2D graphics. A good example of what I want are (but not limited to) fractals. The language is C/C++. No 3D, no UI, no work with image files (jpg, gif etc.) And no connection to the famous Adi Shamir either... Thanks for the comments until now. Adi. __ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/ = To unsubscribe, send mail to [EMAIL PROTECTED] with the word unsubscribe in the message body, e.g., run the command echo unsubscribe | mail [EMAIL PROTECTED]