[PATCH 2/4] Input: gameport - use setup_timer

2017-04-08 Thread Geliang Tang
Use setup_timer() instead of init_timer() to simplify the code.

Signed-off-by: Geliang Tang 
---
 drivers/input/gameport/gameport.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/drivers/input/gameport/gameport.c 
b/drivers/input/gameport/gameport.c
index 092cc41..cedc665 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -542,9 +542,8 @@ static void gameport_init_port(struct gameport *gameport)
 
INIT_LIST_HEAD(>node);
spin_lock_init(>timer_lock);
-   init_timer(>poll_timer);
-   gameport->poll_timer.function = gameport_run_poll_handler;
-   gameport->poll_timer.data = (unsigned long)gameport;
+   setup_timer(>poll_timer, gameport_run_poll_handler,
+   (unsigned long)gameport);
 }
 
 /*
-- 
2.9.3



[PATCH 2/4] Input: gameport - use setup_timer

2017-04-08 Thread Geliang Tang
Use setup_timer() instead of init_timer() to simplify the code.

Signed-off-by: Geliang Tang 
---
 drivers/input/gameport/gameport.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)

diff --git a/drivers/input/gameport/gameport.c 
b/drivers/input/gameport/gameport.c
index 092cc41..cedc665 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -542,9 +542,8 @@ static void gameport_init_port(struct gameport *gameport)
 
INIT_LIST_HEAD(>node);
spin_lock_init(>timer_lock);
-   init_timer(>poll_timer);
-   gameport->poll_timer.function = gameport_run_poll_handler;
-   gameport->poll_timer.data = (unsigned long)gameport;
+   setup_timer(>poll_timer, gameport_run_poll_handler,
+   (unsigned long)gameport);
 }
 
 /*
-- 
2.9.3