From: Nick Wilson <[EMAIL PROTECTED]>

Use the generic round_up_pow2() instead of a custom rounding method.

Signed-off-by: Nick Wilson <[EMAIL PROTECTED]>
---


 bitmap.c |    3 +--
 1 files changed, 1 insertion(+), 2 deletions(-)

Index: linux/lib/bitmap.c
===================================================================
--- linux.orig/lib/bitmap.c     2005-04-07 15:13:56.000000000 -0700
+++ linux/lib/bitmap.c  2005-04-07 15:46:15.000000000 -0700
@@ -289,7 +289,6 @@ EXPORT_SYMBOL(__bitmap_weight);
 
 #define CHUNKSZ                                32
 #define nbits_to_hold_value(val)       fls(val)
-#define roundup_power2(val,modulus)    (((val) + (modulus) - 1) & ~((modulus) 
- 1))
 #define unhex(c)                       (isdigit(c) ? (c - '0') : (toupper(c) - 
'A' + 10))
 #define BASEDEC 10             /* fancier cpuset lists input in decimal */
 
@@ -316,7 +315,7 @@ int bitmap_scnprintf(char *buf, unsigned
        if (chunksz == 0)
                chunksz = CHUNKSZ;
 
-       i = roundup_power2(nmaskbits, CHUNKSZ) - CHUNKSZ;
+       i = round_up_pow2(nmaskbits, CHUNKSZ) - CHUNKSZ;
        for (; i >= 0; i -= CHUNKSZ) {
                chunkmask = ((1ULL << chunksz) - 1);
                word = i / BITS_PER_LONG;
_
-
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