Re: [maemo-developers] bounty program?

2007-01-13 Thread Kees Jongenburger

This kind of plan wouldn't raise priority on a specific task the way
that traditional incentive programs aspire to (and often fail to
anyway), but it would reward active development on the project space
in general.  It also removes the demeaning aspect of traditional
incentives (I'll give you $4 to spend 50 hours of your free time
working on this!), replacing it with more of a Good job!  I
appreciate the hard work you put in! feeling.


I like that idea very much.
The question remains if there are people ready to pay bounties or fulfill them.
Don't hesitate to give input things you would like (this can also be
to me directly if you don't want to post to on the list)

I guess it will be more the end users who will want to get a certain
functionality implemented.
I see that some of the item in 2006Wishlist where performed.
http://maemo.org/maemowiki/ApplicationCatalog2006Wishlist
What would it take to change this idea into action?

greetings
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Re: [maemo-developers] bounty program?

2007-01-11 Thread Andrew Flegg

On 1/11/07, Kees Jongenburger [EMAIL PROTECTED] wrote:


I have been looking at the responses to the Developer Program Application
with great interests. It looks like people are ready to invest time in
maemo if they get rewarded. I enjoy spending time developing but I would
also be ready to pay bounties if some piece of software can be developed
or ported to maemo.


Indeed.


I am ready to pay as much as 99 euro :)  if gcompriz is ported to
hildon and made available for the 770 and 800. I guess that even with
smaller amounts that are added it might be a good reward for getting
things done(like a python home applet component /java etc).


:-)


my offer stands. And I am very interested to know if there is animo to
startup such a bounty program or if other people are ready to pay
something for some functionality


Sounds like a good idea. It wouldn't take much either, some form of
central website where bounties could be registered and other people
top them up; view of the most popular by # people and most popular
by amount of cash are simple.

Presumably there'd need to be moderation ability so the community
could merge bounties if projects overlapped. Also, an ability to
record if anyone was working towards it so resources could be pooled.

Looking around for off-the-shelf software we could customise shows up
GNOME's Bounties programme (the bounties are vetted by committee):

   http://www.gnome.org/bounties/

... and Nat Friedman's thoughts on what I've just described above:

   http://nat.org/2005/january/#bountysystem

Thoughts?

Cheers,

Andrew

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Aw: Re: [maemo-developers] bounty program?

2007-01-11 Thread Mathias Uebelacker
If you host a project in the maemo garage you can activte a bounty plugin.
- Ursprüngliche Mitteilung -
Von: Andrew Flegg  [EMAIL PROTECTED]
An: Kees Jongenburger  [EMAIL PROTECTED]
Cc: maemo-developers@maemo.org
Gesendet: Do., 11. Jan. 2007 10:07:21 CET
Betreff: Re: [maemo-developers] bounty program?
On 1/11/07, Kees Jongenburger [EMAIL PROTECTED] wrote:

 I have been looking at the responses to the Developer Program Application
 with great interests. It looks like people are ready to invest time in
 maemo if they get rewarded. I enjoy spending time developing but I would
 also be ready to pay bounties if some piece of software can be developed
 or ported to maemo.

Indeed.

 I am ready to pay as much as 99 euro :)  if gcompriz is ported to
 hildon and made available for the 770 and 800. I guess that even with
 smaller amounts that are added it might be a good reward for getting
 things done(like a python home applet component /java etc).

:-)

 my offer stands. And I am very interested to know if there is animo to
 startup such a bounty program or if other people are ready to pay
 something for some functionality

Sounds like a good idea. It wouldn't take much either, some form of
central website where bounties could be registered and other people
top them up; view of the most popular by # people and most popular
by amount of cash are simple.

Presumably there'd need to be moderation ability so the community
could merge bounties if projects overlapped. Also, an ability to
record if anyone was working towards it so resources could be pooled.

Looking around for off-the-shelf software we could customise shows up
GNOME's Bounties programme (the bounties are vetted by committee):

http://www.gnome.org/bounties/

... and Nat Friedman's thoughts on what I've just described above:

http://nat.org/2005/january/#bountysystem

Thoughts?

Cheers,

Andrew

-- 
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Re: Re: [maemo-developers] bounty program?

2007-01-11 Thread Andrew Flegg

On 1/11/07, Mathias Uebelacker [EMAIL PROTECTED] wrote:


If you host a project in the maemo garage you can activte a bounty
plugin.


Interesting. Something for Ferenc to investigate?

It's kind of backwards, though as often the bounty will be for a
project to be created (e.g. Kees' gcompriz bounty) or for some random
hack rather than tied to an existing project.

It could make an interesting starting point. I suppose at the worst
case we could have a bounty project with the moderation team being
the admins which exists solely to co-ordinate bounties.

Cheers,

Andrew

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Re: [maemo-developers] bounty program?

2007-01-11 Thread Quim Gil

Not that I'm against or in favour of bounties (depends on the context
and particular circumstances, I guess) but...

On 1/11/07, Andrew Flegg [EMAIL PROTECTED] wrote:


Looking around for off-the-shelf software we could customise shows up
GNOME's Bounties programme (the bounties are vetted by committee):

http://www.gnome.org/bounties/


This programme was discontinued, it's worth knowing why.


... and Nat Friedman's thoughts on what I've just described above:

http://nat.org/2005/january/#bountysystem


Let's not forrget Luis Villa's research on the same topic, far less optimistic:

http://tieguy.org/blog/2006/06/18/crowding-out-of-intrinsic-motivations-aka-the-bounty-problem/

Quim
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Re: [maemo-developers] bounty program?

2007-01-11 Thread Andrew Flegg

On 1/11/07, Quim Gil [EMAIL PROTECTED] wrote:

Not that I'm against or in favour of bounties (depends on the context
and particular circumstances, I guess) but...


Agreed.

[http://www.gnome.org/bounties/]


This programme was discontinued, it's worth knowing why.


[snip]


http://tieguy.org/blog/2006/06/18/crowding-out-of-intrinsic-motivations-aka-the-bounty-problem/


Thanks for that - very interesting reading.

Cheers,

Andrew

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Re: [maemo-developers] bounty program?

2007-01-11 Thread Daniel Stone
On Thu, Jan 11, 2007 at 10:45:37AM +0100, ext Quim Gil wrote:
 Not that I'm against or in favour of bounties (depends on the context
 and particular circumstances, I guess) but...

Indeed, conceptually it seems okay, but it seems that very limited,
targeted, bounties should be offered, instead of a larger program.

 On 1/11/07, Andrew Flegg [EMAIL PROTECTED] wrote:
 Looking around for off-the-shelf software we could customise shows up
 GNOME's Bounties programme (the bounties are vetted by committee):
 
 http://www.gnome.org/bounties/
 
 This programme was discontinued, it's worth knowing why.

Ditto Ubuntu's.

 ... and Nat Friedman's thoughts on what I've just described above:
 
 http://nat.org/2005/january/#bountysystem
 
 Let's not forrget Luis Villa's research on the same topic, far less 
 optimistic:
 
 http://tieguy.org/blog/2006/06/18/crowding-out-of-intrinsic-motivations-aka-the-bounty-problem/

I don't know that this was the exact problem.  Ours wasn't analysed
quite so heavily, but it semeed that[0]:
  a) for motivated, talented, community members, either the small
 amounts on offer weren't enough to have them able to leave their
 job for a while and throw large amounts of time at it, or they'd
 already do it for the love of it;
  b) so you got a lot of random ring-ins coming in, which isn't
 necessarily a bad thing, but the code was often not great quality,
 and usually didn't comply to the community norms, meaning it took a
 great deal of work to fix anyway;
  c) most of these people didn't seem to stick around: they took their
 bounty money and simply disappeared.

So it was more of a community-building problem, but quite an alarming
one at that.

Cheers,
Daniel

[0]: Speaking from my POV, not Canonical's, Ubuntu's, Nokia's, etc.


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Re: Re: [maemo-developers] bounty program?

2007-01-11 Thread Ferenc Szekely

Hello,

On 1/11/07, Andrew Flegg [EMAIL PROTECTED] wrote:

On 1/11/07, Mathias Uebelacker [EMAIL PROTECTED] wrote:

 If you host a project in the maemo garage you can activte a bounty
 plugin.

Interesting. Something for Ferenc to investigate?


Hmm, sounds good :)


It's kind of backwards, though as often the bounty will be for a
project to be created (e.g. Kees' gcompriz bounty) or for some random
hack rather than tied to an existing project.

It could make an interesting starting point. I suppose at the worst
case we could have a bounty project with the moderation team being
the admins which exists solely to co-ordinate bounties.


Actually I wrote that simple plugin for garage (GForge) and the idea was that
a) either single project can use it or
b) we could open 1 single project, e.g. maemo bounties which project
will only use this plugin as a garage resource.


Cheers,

Andrew


Cheers,
ferenc
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Re: [maemo-developers] bounty program?

2007-01-11 Thread Kees Jongenburger

 On 1/11/07, Andrew Flegg [EMAIL PROTECTED] wrote:
 Looking around for off-the-sh  
http://tieguy.org/blog/2006/06/18/crowding-out-of-intrinsic-motivations-aka-the-bounty-problem/

I don't know that this was the exact problem.  Ours wasn't analysed
quite so heavily, but it semeed that[0]:
  a) for motivated, talented, community members, either the small
 amounts on offer weren't enough to have them able to leave their
 job for a while and throw large amounts of time at it, or they'd
 already do it for the love of it;
  b) so you got a lot of random ring-ins coming in, which isn't
 necessarily a bad thing, but the code was often not great quality,
 and usually didn't comply to the community norms, meaning it took a
 great deal of work to fix anyway;
  c) most of these people didn't seem to stick around: they took their
 bounty money and simply disappeared.


I have tried not to spend to much time reading all this stuff. It
seems that the reward should not be be to high. People should not stop
working to get bounties. Perhaps just like the Developers program
people should get nokia points (100 points = xxx discount on the
next generation internet device).
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