[matplotlib-devel] mpld3: a D3 viewer for matplotlib

2013-12-21 Thread Jacob Vanderplas
Hello,
Some folks suggested I send this here.  I recently started a project which
can render a subset of matplotlib outputs via D3/JS/HTML for interactive
browser viewing.  It's still very incomplete, but I think this has a lot of
potential for quick browser-based visualizations of small to medium
datasets.

  blog post:
http://jakevdp.github.io/blog/2013/12/19/a-d3-viewer-for-matplotlib/
  github page: http://github.com/jakevdp/mpld3

In particular, I'm wondering if there would be a way to take advantage of
the already existing functionality in the SVG backend, and monkey-patch
that into a D3-generated panning/scrolling axis. I'd be interested in any
feedback you have!

Thanks,
   Jake
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Re: [matplotlib-devel] Meeting...?

2014-01-14 Thread Jacob Vanderplas
I'll probably not be able to swing 6am on the west coast, but other folks
are more important for this call, I think :)
   Jake


On Tue, Jan 14, 2014 at 8:51 AM, Benjamin Root  wrote:

> That would actually work a little bit better for me... I just have to
> remember to get into work a little bit earlier.
>
> Ben
>
> On Tue, Jan 14, 2014 at 11:36 AM, Michael Droettboom wrote:
>
>> I'm fine with starting the meeting an hour early.  How about others?
>>
>> Mike
>>
>> On 01/14/2014 04:57 AM, Michiel de Hoon wrote:
>> > I can join this Thursday if we start with the discussion on timers.
>> > If we can start 1 hour earlier (14:00 UTC, 9 am ET, 23:00 in Japan)
>> that would be even better.
>> > -Michiel.
>> >
>> >
>> >
>> > 
>> > On Mon, 1/13/14, Michael Droettboom  wrote:
>> >
>> >   Subject: [matplotlib-devel] Meeting...?
>> >   To: "[email protected]" <
>> [email protected]>
>> >   Date: Monday, January 13, 2014, 11:36 AM
>> >
>> >   It's probably a good time to schedule
>> >   another matplotlib Google Hangout.
>> >
>> >   Is this Thursday at 1500 UTC (10 am ET) too short notice for
>> >   the usual
>> >   candidates?
>> >
>> >   I know there was discussion of getting Michiel de Hoon on
>> >   today (which I
>> >   just saw, unfortunately).  Is there another time in the
>> >   future that
>> >   works for you, Michiel?
>> >
>> >   Mike
>> >
>> >   --
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Re: [matplotlib-devel] Meeting...?

2014-01-14 Thread Jacob Vanderplas
Thanks - we'll make it happen at some point.

Perhaps I can give the seed for a discussion: the stuff I've been doing
with mpld3 is a lot of fun, but it's fundamentally limited by the fact that
I have to dig around the internals of the figure object to find the
relevant information to construct a plot representation.  I may be able to
do the same thing by creating a backend, but the problem is that the draw()
methods of most objects call the renderer with no reference to whether the
points lie in the data space or figure space: that is, paths and points are
usually specified in figure/pixel coordinates or some transformed version
thereof, which makes it near impossible to construct interactive
representations absent Python kernel callbacks.

What I'd love to see is some enhancement of the backend framework where
there are some extra flags and information passed to the renderer: i.e. for
each draw command, we need to know whether the drawn object should be
linked to static figure coordinates or to dynamic axes/data coordinates.

I've been in touch with Cyrille Rossant from the vispy team, Chris Beaumont
from the Glue team, and Matt Sundwuist from the plotly team, all of whom
asked if there might be a way to use what I've done with mpld3 to enable
matplotlib to export into their own front-end format.  I didn't start mpld3
with that sort of extensibility in mind, but I'm starting to invest some
time thinking about how to design that.

With the current matplotlib package, I think there are two ways to
accomplish it: one is to create a general backend-like interface based on
the figure introspection that mpld3 currently uses.  The artist elements in
each figure contain enough information to be able to infer whether the
elements should move & zoom with the axes or not.  The problem is, a lot of
elements (like legends, axes aspects, etc.) are not fully established until
the draw() command is called, so there are a few ugly hacks required to
make it happen.

The other option is to use an even uglier hack, and wrap the current
backend framework with an object that somehow links back into the figure
and infers from the draw_*() commands whether the path/point/marker/etc.
should be drawn in static figure coordinates or in dynamic axes
coordinates. I've started a simple prototype backend translator which has a
renderer class that uses ``inspect`` back-trace the stack and accomplish
this: It's really ugly, and I'm not particularly proud about it, but I
think it's the current best way to accomplish the desired behavior.

Ugly hacks aside, I think all of this points to a general desire for a new
type of backend-like hook that can export dynamic plot elements in data
coordinates, and static plot elements in figure coordinates.  An
enhancement in that direction could pave the way for a lot of interesting
interactive front-ends to matplotlib figures.

Anyway - if any of you have suggestions or responses to this, I'd love to
hear them! Thanks,
  Jake


On Tue, Jan 14, 2014 at 9:11 AM, Michael Droettboom  wrote:

>  Jake: I'd definitely like to get you into one of these calls at some
> point.  If you're able to pop in late, that would still be great -- or we
> can save that for another date.  Trying to get Japan, three NA timezones
> and the UK all together is challenging ;)
>
> In any event, with Thomas, Ben, Michiel and myself confirmed, I think
> that's enough to go ahead, and hopefully others who have yet to respond can
> join as well.
>
> Mike
>
>
> On 01/14/2014 11:57 AM, Jacob Vanderplas wrote:
>
> I'll probably not be able to swing 6am on the west coast, but other folks
> are more important for this call, I think :)
>Jake
>
>
> On Tue, Jan 14, 2014 at 8:51 AM, Benjamin Root  wrote:
>
>> That would actually work a little bit better for me... I just have to
>> remember to get into work a little bit earlier.
>>
>>  Ben
>>
>> On Tue, Jan 14, 2014 at 11:36 AM, Michael Droettboom wrote:
>>
>>> I'm fine with starting the meeting an hour early.  How about others?
>>>
>>> Mike
>>>
>>> On 01/14/2014 04:57 AM, Michiel de Hoon wrote:
>>> > I can join this Thursday if we start with the discussion on timers.
>>> > If we can start 1 hour earlier (14:00 UTC, 9 am ET, 23:00 in Japan)
>>> that would be even better.
>>> > -Michiel.
>>> >
>>> >
>>> >
>>> > 
>>> > On Mon, 1/13/14, Michael Droettboom  wrote:
>>> >
>>> >   Subject: [matplotlib-devel] Meeting...?
>>> >   To: "[email protected]" <
>>> [email protected]>
>>> >   Date:

Re: [matplotlib-devel] Meeting...?

2014-01-14 Thread Jacob Vanderplas
On Tue, Jan 14, 2014 at 12:04 PM, Michael Droettboom wrote:

>
> I hope all of the above makes sense...
>

Definitely makes sense: what I've built-up in mpld3 is essentially
something that mimics this sort of visitor pattern, though it misses some
things because of the draw-time difficulties you mention.
I think a two-stage draw() would be a _very_ helpful restructure.
 Currently, I'm forced to achieve this result by writing a png to a
throwaway byte-stream...
   Jake


>
> Mike
>
>
> On 01/14/2014 01:30 PM, Jacob Vanderplas wrote:
>
> Thanks - we'll make it happen at some point.
>
>  Perhaps I can give the seed for a discussion: the stuff I've been doing
> with mpld3 is a lot of fun, but it's fundamentally limited by the fact that
> I have to dig around the internals of the figure object to find the
> relevant information to construct a plot representation.  I may be able to
> do the same thing by creating a backend, but the problem is that the draw()
> methods of most objects call the renderer with no reference to whether the
> points lie in the data space or figure space: that is, paths and points are
> usually specified in figure/pixel coordinates or some transformed version
> thereof, which makes it near impossible to construct interactive
> representations absent Python kernel callbacks.
>
>  What I'd love to see is some enhancement of the backend framework where
> there are some extra flags and information passed to the renderer: i.e. for
> each draw command, we need to know whether the drawn object should be
> linked to static figure coordinates or to dynamic axes/data coordinates.
>
> I've been in touch with Cyrille Rossant from the vispy team, Chris
> Beaumont from the Glue team, and Matt Sundwuist from the plotly team, all
> of whom asked if there might be a way to use what I've done with mpld3 to
> enable matplotlib to export into their own front-end format.  I didn't
> start mpld3 with that sort of extensibility in mind, but I'm starting to
> invest some time thinking about how to design that.
>
>  With the current matplotlib package, I think there are two ways to
> accomplish it: one is to create a general backend-like interface based on
> the figure introspection that mpld3 currently uses.  The artist elements in
> each figure contain enough information to be able to infer whether the
> elements should move & zoom with the axes or not.  The problem is, a lot of
> elements (like legends, axes aspects, etc.) are not fully established until
> the draw() command is called, so there are a few ugly hacks required to
> make it happen.
>
>  The other option is to use an even uglier hack, and wrap the current
> backend framework with an object that somehow links back into the figure
> and infers from the draw_*() commands whether the path/point/marker/etc.
> should be drawn in static figure coordinates or in dynamic axes
> coordinates. I've started a simple prototype backend translator which has a
> renderer class that uses ``inspect`` back-trace the stack and accomplish
> this: It's really ugly, and I'm not particularly proud about it, but I
> think it's the current best way to accomplish the desired behavior.
>
>  Ugly hacks aside, I think all of this points to a general desire for a
> new type of backend-like hook that can export dynamic plot elements in data
> coordinates, and static plot elements in figure coordinates.  An
> enhancement in that direction could pave the way for a lot of interesting
> interactive front-ends to matplotlib figures.
>
>  Anyway - if any of you have suggestions or responses to this, I'd love
> to hear them! Thanks,
>Jake
>
>
> On Tue, Jan 14, 2014 at 9:11 AM, Michael Droettboom wrote:
>
>>  Jake: I'd definitely like to get you into one of these calls at some
>> point.  If you're able to pop in late, that would still be great -- or we
>> can save that for another date.  Trying to get Japan, three NA timezones
>> and the UK all together is challenging ;)
>>
>> In any event, with Thomas, Ben, Michiel and myself confirmed, I think
>> that's enough to go ahead, and hopefully others who have yet to respond can
>> join as well.
>>
>> Mike
>>
>>
>> On 01/14/2014 11:57 AM, Jacob Vanderplas wrote:
>>
>> I'll probably not be able to swing 6am on the west coast, but other folks
>> are more important for this call, I think :)
>>Jake
>>
>>
>> On Tue, Jan 14, 2014 at 8:51 AM, Benjamin Root  wrote:
>>
>>> That would actually work a little bit better for me... I just have to
>>> remember to get into work a little bit

Re: [matplotlib-devel] animation of a fill_between region

2014-02-02 Thread Jacob Vanderplas
Hi Mauricio,
Patch objects are a bit more difficult to work with than line objects,
because unlike line objects are a step removed from the input data supplied
by the user.  There is an example similar to what you want to do here:
http://matplotlib.org/examples/animation/histogram.html

Basically, you need to modify the vertices of the path at each frame.  It
might look something like this:

from matplotlib import animation
import numpy as np
import matplotlib.pyplot as plt

fig, ax = plt.subplots()
ax.set_xlim([0,1])

x = np.linspace(6000.,7000., 5)
y = np.ones_like(x)

collection = plt.fill_between(x, y)

def animate(i):
path = collection.get_paths()[0]
path.vertices[:, 1] *= 0.9

animation.FuncAnimation(fig, animate,
frames=25, interval=30)

Take a look at path.vertices to see how they're laid out.
Hope that helps,
   Jake


On Sat, Feb 1, 2014 at 7:44 AM, Mauricio Calvao  wrote:

> Hi there,
>
> I have the following simple code to plot a (static)  fill_between region
> in a given plot.
>
>
> import numpy as np
> import matplotlib. pyplot as plt
>
> plt.figure()
> ax=plt.axes()
> ax.set_xlim([0,1])
>
> x = np.linspace(6000.,7000.)
> y = np.ones(np.shape(x))
>
> plt.fill_between(x,y)
>
>
> I would like now to animate this band (which is a PolyCollection object,
> and not a Line2D one) so that it moves smoothly to the right up together
> with being stretched, that is, to the new x positions: .7200, 8400. I saw
> several animations in the matplotlib homepage, but they only looped over
> line or image objects, not polycollection ones, such as fill_between... Is
> this possible?
>
> In stackoverflow there is this link:
> http://stackoverflow.com/questions/16120801/matplotlib-animate-fill-between-shape,
> which might solve this question but I was not able to understand it fully
> in order to have a simple minmal working example. If that is the right
> direction, I would appreciate immensely if someone could provide such an
> example!
>
> Thanks in advance
>
> --
> ###
> Prof. Mauricio Ortiz Calvao
> Federal University of Rio de Janeiro
> Institute of Physics, P O Box 68528
> CEP 21941-972 Rio de Janeiro, RJ
> Brazil
>
> Email: [email protected]
> Phone: (55)(21)25627483
> Homepage: http://www.if.ufrj.br/~orca
> ###
>
>
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[matplotlib-devel] Question about legend rendering

2014-03-25 Thread Jacob Vanderplas
Hi,
Working on mpld3, I've hit something I don't quite know how to handle. I'm
trying to render legend components in d3, and the strange thing is that
markers within the legend have empty paths.  Consider the script below:

#--
import matplotlib.pyplot as plt

fig, ax = plt.subplots()
line, = ax.plot(range(5), range(5), 'o', label='dots')
ax.legend()

print("here is the marker as it appears in the plot:")
print(line._marker.get_path())

leg = ax.get_legend()
children = leg.get_children()

print("here is the marker as it appears in the legend")
print(children[1]._marker.get_path())
#--

On the plot itself, the marker is a circle. On the legend, the marker is an
empty path.  I've tried poking around in the backend code to figure out how
the renderers know what path to use when drawing the legend, but the answer
is not obvious to me.

Does anyone have insight into what special magic happens here when the
legend is rendered? Thanks,
   Jake


 Jake VanderPlas
 Director of Research - Physical Sciences
 eScience Institute, University of Washington
 http://www.vanderplas.com
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