Try turning off subpixel averaging since it sometimes causes instabilities with the prism sidewall angle feature. This means that you will also need to increase the resolution.

On 7/29/20 16:38, J. Philip Haupt wrote:

I get that the fields diverge (albeit very slowly), at least so it seems. Boundary conditions are k_point=Vector3(0,0,0) with PML in the Z direction. My guess has been that the pyramid reflects light such that it hits the PML at a glancing angle and this gives reflective artefacts. I've hence played with PML parameters (thickness, profile, R_asymptotic) and the distance between sources, monitors and structure, but so far haven't gotten anything to work. Is perhaps the absorption too small for MEEP to handle (i.e. leading to significant roundoff errors)? Is there a workaround? What are some typical values to try if the defaults do not work?

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