Module: Mesa
Branch: master
Commit: 3ab19bf82af8b62207e7e8585f275593d708a527
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=3ab19bf82af8b62207e7e8585f275593d708a527

Author: José Fonseca <jose.r.fons...@gmail.com>
Date:   Mon Aug 29 13:35:49 2011 +0100

Remote *.mgw stuff.

Totally broken, and deprecated by scons.

---

 configs/config.mgw       |   42 ---------
 docs/README.MINGW32      |  153 ------------------------------
 docs/README.WIN32        |    2 +
 src/glu/sgi/Makefile.mgw |  230 ----------------------------------------------
 src/mesa/Makefile.mgw    |  216 -------------------------------------------
 5 files changed, 2 insertions(+), 641 deletions(-)

diff --git a/configs/config.mgw b/configs/config.mgw
deleted file mode 100644
index af74fda..0000000
--- a/configs/config.mgw
+++ /dev/null
@@ -1,42 +0,0 @@
-# MinGW config include file updated for Mesa 7.0
-#
-#  Updated : by Heromyth, on 2007-7-21
-#  Email   : zxpm...@yahoo.com.cn
-#  Bugs    : 1) All the default settings work fine. But the setting X86=1 
can't work. 
-#            The others havn't been tested yet.
-#            2) The generated DLLs are *not* compatible with the ones built
-#            with the other compilers like VC8, especially for GLUT. 
-#            3) Although more tests are needed, it can be used individually!
-
-# The generated DLLs by MingW with STDCALL are not totally compatible 
-# with the ones linked by Microsoft's compilers.
-#
-# xxx_USING_STDCALL = 1          Compiling MESA with __stdcall. This is 
default!
-# 
-# xxx_USING_STDCALL = 0          Compiling MESA without __stdcall. I like 
this:)
-#  
-
-# In fact, GL_USING_STDCALL and GLUT_USING_STDCALL can be
-# different. For example:
-#
-#   GL_USING_STDCALL = 0
-#   GLUT_USING_STDCALL = 1
-# 
-# Suggested setting:
-#
-#     ALL_USING_STDCALL = 1
-#
-# That's default!
-#
-
-
-ALL_USING_STDCALL = 1
-
-
-ifeq ($(ALL_USING_STDCALL),1)
-  GL_USING_STDCALL = 1
-  GLUT_USING_STDCALL = 1
-else
-  GL_USING_STDCALL = 0
-  GLUT_USING_STDCALL = 0
-endif
diff --git a/docs/README.MINGW32 b/docs/README.MINGW32
deleted file mode 100644
index 9477b2b..0000000
--- a/docs/README.MINGW32
+++ /dev/null
@@ -1,153 +0,0 @@
-                            Mesa 6.1 for MinGW32
-                            ~~~~~~~~~~~~~~~~~~~~
-
-
-
-Quick & dirty start:
---------------------
-
-       mingw32-make -f Makefile.mgw [OPTIONS...]
-
-   Look into the corresponding makefiles for further information.
-   Check README.3DFX to find out how to compile Mesa Glide3 driver
-   with MinGW32!
-
-
-
-*******************************************************************************
-The Mingw port for Mesa 3-D Graphics Library was created August 30, 1998 by 
Paul Garceau.
-
-Updated January 13, 2000; June 3, 2005 -- Paul Garceau 
<pgarc...@users.sourceforge.net>
-
-DISCLAIMER:  I make this port of the Mesa 3-D Graphics Library as a service
-to the general public.  I can, in no way support or make any guarantee that the
-build will work for your system.
-
-Acknowledgements:
-
-       Daniel Borca, whose work and commitment to maintaining the Mingw port 
of the Mesa 3-D Graphics Library has been, and will continue to be greatly 
appreciated by an overworked and underpaid developer such as myself.
-       Without the creative inspiration and personal commitment provided by 
Mumit Khan, Jan-Jaap Vanderhagen and Colin Peters, Mingw would never have 
existed.         Acknowledgements also need to be given to all of the 
developers who have worked on Mingw, Mesa and Msys over the years.
-       Last, but certainly far from the least, Brian Paul, who has dedicated 
at least the last seven or eight years of his life to making Mesa 3-D Graphics 
Library what it is today and managing the development for all of those years.
-*********************************************************************************
-
-Greetings,
-
-       Feel free to modify or change things related to the Mingw build as you 
see fit, just remember that, the author of the current build may not be able to 
support any modifications you might want to make to the files which have been 
included for the build.
-
-Mesa core components are licensed under XFree-86 (for more on licensing of 
Mesa 3-D Graphics Library, check out the Mesa homepage (http://www.mesa3d.org).
-
-The Mingw generated libraries themselves are licensed under the GNU-LGPL 
license.  Source code for Mingw can be found at http://www.mingw.org.  For 
licensing terms on Mingw, please visit http://www.mingw.org.
-
-       It is recommended that you use the latest "stable" release of Mingw.  
"Candidates" are beta testing distributions for Mingw.  Mingw is available at 
http://www.mingw.org.
-
-       This build has been tested under WinNT4/SP6.  Win9x and WinNT5 remain 
untested by me.  I have not tested any of the demos included with Mesa3d.
-
-Installation:
-
-       This readme assumes that you already have extracted the necessary files 
to a working directory/folder that Mingw can use to build the Mesa3D libraries 
and that you know where that directory/folder is located on your Windows 
system.  If you have any questions about how to set things up properly which is 
specific to Mesa3D, the folks on the Mesa3D mailing lists 
(http://www.mesa3d.org) would probably be happy to assist you.  Also you can 
probably ask anyone on the Mingw mailing lists for any questions specific to 
Mingw (http://www.mingw.org)
-
-Targets and Environment variables used for Mingw build:
-
-       Before going into the actual build of the libraries, here is a list of 
available targets for the make process:
-
-       "all" or "libgl"  -- this target will build libopengl.a, a static 
library.  It will not build the demos, etc.
-
-       clean -- this target will clean up most of the Mesa 3-D Graphics 
Library/object code from your hard drive.
-
-       realclean -- this target will clean up all of the Mesa 3D Graphics 
Library and the Mesa object code that it can find.
-
-       Environment Variables:
-
-       The environment variables are used to determine what sort of graphics 
driver support needs to be included in the finished Mesa 3-D Graphics Library.
-
-       GLIDE           path to Glide3 SDK; used with FX.
-                       default = $(TOP)/glide3
-       FX=1            build for 3dfx Glide3. Note that this disables
-                       compilation of most WMesa code and requires fxMesa.
-                       As a consequence, you'll need the Win32 Glide3
-                       library to build any application.
-                       default = no
-       ICD=1           build the installable client driver interface
-                       (windows opengl driver interface)
-                       default = no
-       X86=1           optimize for x86 (if possible, use MMX, SSE, 3DNow).
-                       default = no
-
-       
-Running the Build:
-
-       Launch Mingw.
-       From the Windows Command Prompt:
-       Set Environment Variables (as needed).
-       "cd" to your Mesa3D 'root' directory.
-       Enter "mingw32-make -f makefile.mgw <target>
-
-       That's all there is to it.
-
-       Enjoy!
-
-               Paul G. <pgarc...@users.sourceforge.net>
-               Daniel Borca <dbo...@users.sourceforge.net>
-
-
-
-******This section is added by Heromyth <zxpm...@yahoo.com.cn>*************
-
-====================
-Updated on 2007-7-21
-====================
-
-Notice:
-       1) The generated DLLs are *not* compatible with the ones built
-with the other compilers like VC8, especially for GLUT. 
-
-       2) Although more tests are needed, it can be used individually!
-
-       3) You can set the options about whether using STDCALL to build MESA. 
The 
-config file is <Mesa3D-root>\configs\config.mgw. The default setting is that:
-               ALL_USING_STDCALL = 1
-, which means using STDCALL to build MESA. 
-
-       4) Of course, you can MESA without using STDCALL,I like this:) 
-The setting is :
-               ALL_USING_STDCALL = 0
-To do this, however, you must modify wingdi.h which is in MingW's include dir. 
-For example, run:
-       notepad C:\MingW\include\wingdi.h
-, and delete all the lines where all the wgl*() functions are. Because they 
would 
-be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
-
->>>>>>>>>> Conflicted Functions List >>>>>>>>>>
-WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
-WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
-WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
-WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
-WINGDIAPI BOOL WINAPI 
wglDescribeLayerPlane(HDC,int,int,UINT,LPLAYERPLANEDESCRIPTOR);
-WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void);
-WINGDIAPI HDC WINAPI wglGetCurrentDC(void);
-WINGDIAPI int WINAPI wglGetLayerPaletteEntries(HDC,int,int,int,COLORREF*);
-WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
-WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC,HGLRC);
-WINGDIAPI BOOL WINAPI wglRealizeLayerPalette(HDC,int,BOOL);
-WINGDIAPI int WINAPI wglSetLayerPaletteEntries(HDC,int,int,int,const 
COLORREF*);
-WINGDIAPI BOOL WINAPI wglShareLists(HGLRC,HGLRC);
-WINGDIAPI BOOL WINAPI wglSwapLayerBuffers(HDC,UINT);
-WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD);
-WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
-WINGDIAPI BOOL WINAPI 
wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
-WINGDIAPI BOOL WINAPI 
wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
-<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
-
-====================
-Updated on 2007-7-22
-====================
-       I havn't thought that I would find a better way to solve my problems so 
soon. 
-I changed the method in which the import-libs and DLLs are made. After this 
update,
-the DLLs of MESA are more optimized and more compatible. 
-       It seems that there is no need to keep the building way of 
'NO-STDCALL'.The 
-way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is 
-also not needed, and can be deleted safely!
-       
-
-
-*********************************************************************************
\ No newline at end of file
diff --git a/docs/README.WIN32 b/docs/README.WIN32
index ab0df57..b94d49a 100644
--- a/docs/README.WIN32
+++ b/docs/README.WIN32
@@ -19,6 +19,8 @@ to build classic mesa Windows GDI drivers; or
 
 to build gallium based GDI driver.
 
+This will work both with MSVS or Mingw.
+
 
 Windows Drivers
 ------- -------
diff --git a/src/glu/sgi/Makefile.mgw b/src/glu/sgi/Makefile.mgw
deleted file mode 100644
index d00d97a..0000000
--- a/src/glu/sgi/Makefile.mgw
+++ /dev/null
@@ -1,230 +0,0 @@
-# Mesa 3-D graphics library
-# Version:  5.1
-# 
-# Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
-# 
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-# 
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-# 
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
-# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-# MinGW core makefile v1.4 for Mesa
-#
-#  Copyright (C) 2002 - Daniel Borca
-#  Email : dbo...@users.sourceforge.net
-#  Web   : http://www.geocities.com/dborca
-
-# MinGW core-glu makefile updated for Mesa 7.0
-#
-#  Updated : by Heromyth, on 2007-7-21
-#  Email   : zxpm...@yahoo.com.cn
-#  Bugs    : 1) All the default settings work fine. But the setting X86=1 
can't work. 
-#            The others havn't been tested yet.
-#            2) The generated DLLs are *not* compatible with the ones built
-#            with the other compilers like VC8, especially for GLUT. 
-#            3) Although more tests are needed, it can be used individually!
-
-#
-#  Available options:
-#
-#    Environment variables:
-#      CFLAGS
-#
-#      GLIDE           path to Glide3 SDK; used with FX.
-#                      default = $(TOP)/glide3
-#      FX=1            build for 3dfx Glide3. Note that this disables
-#                      compilation of most WMesa code and requires fxMesa.
-#                      As a consequence, you'll need the Win32 Glide3
-#                      library to build any application.
-#                      default = no
-#      ICD=1           build the installable client driver interface
-#                      (windows opengl driver interface)
-#                      default = no
-#      X86=1           optimize for x86 (if possible, use MMX, SSE, 3DNow).
-#                      default = no
-#
-#    Targets:
-#      all:            build GL
-#      clean:          remove object files
-#
-
-
-
-.PHONY: all clean
-.INTERMEDIATE: x86/gen_matypes.exe
-.SUFFIXES: .rc .res
-
-# Set this to the prefix of your build tools, i.e. mingw32-
-TOOLS_PREFIX = mingw32-
-
-TOP = ../../..
-LIBDIR = $(TOP)/lib
-
-LIB_NAME = glu32
-DLL_EXT = .dll
-IMP_EXT = .a
-LIB_PRE = lib
-STRIP = -s
-
-AR = ar
-ARFLAGS = crus
-DLLTOOL = dlltool
-
-GLU_DLL = $(LIB_NAME)$(DLL_EXT)
-GLU_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
-GLU_DEF = $(LIB_NAME).def
-
-LDLIBS = -L$(LIBDIR) -lopengl32
-LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
-
-CFLAGS += -DBUILD_GLU32 -D_DLL
-
-
-CC = $(TOOLS_PREFIX)gcc
-CFLAGS += -DNDEBUG -DLIBRARYBUILD -I$(TOP)/include -Iinclude
-CXX = $(TOOLS_PREFIX)g++
-CXXFLAGS = $(CFLAGS) -Ilibnurbs/internals -Ilibnurbs/interface 
-Ilibnurbs/nurbtess
-
-AR = ar
-ARFLAGS = crus
-
-UNLINK = del $(subst /,\,$(1))
-ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
-UNLINK = $(RM) $(1)
-endif
-ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)
-UNLINK = $(RM) $(1)
-endif
-
-C_SOURCES = \
-       libutil/error.c \
-       libutil/glue.c \
-       libutil/mipmap.c \
-       libutil/project.c \
-       libutil/quad.c \
-       libutil/registry.c \
-       libtess/dict.c \
-       libtess/geom.c \
-       libtess/memalloc.c \
-       libtess/mesh.c \
-       libtess/normal.c \
-       libtess/priorityq.c \
-       libtess/render.c \
-       libtess/sweep.c \
-       libtess/tess.c \
-       libtess/tessmono.c
-
-CC_SOURCES = \
-       libnurbs/interface/bezierEval.cc \
-       libnurbs/interface/bezierPatch.cc \
-       libnurbs/interface/bezierPatchMesh.cc \
-       libnurbs/interface/glcurveval.cc \
-       libnurbs/interface/glinterface.cc \
-       libnurbs/interface/glrenderer.cc \
-       libnurbs/interface/glsurfeval.cc \
-       libnurbs/interface/incurveeval.cc \
-       libnurbs/interface/insurfeval.cc \
-       libnurbs/internals/arc.cc \
-       libnurbs/internals/arcsorter.cc \
-       libnurbs/internals/arctess.cc \
-       libnurbs/internals/backend.cc \
-       libnurbs/internals/basiccrveval.cc \
-       libnurbs/internals/basicsurfeval.cc \
-       libnurbs/internals/bin.cc \
-       libnurbs/internals/bufpool.cc \
-       libnurbs/internals/cachingeval.cc \
-       libnurbs/internals/ccw.cc \
-       libnurbs/internals/coveandtiler.cc \
-       libnurbs/internals/curve.cc \
-       libnurbs/internals/curvelist.cc \
-       libnurbs/internals/curvesub.cc \
-       libnurbs/internals/dataTransform.cc \
-       libnurbs/internals/displaylist.cc \
-       libnurbs/internals/flist.cc \
-       libnurbs/internals/flistsorter.cc \
-       libnurbs/internals/hull.cc \
-       libnurbs/internals/intersect.cc \
-       libnurbs/internals/knotvector.cc \
-       libnurbs/internals/mapdesc.cc \
-       libnurbs/internals/mapdescv.cc \
-       libnurbs/internals/maplist.cc \
-       libnurbs/internals/mesher.cc \
-       libnurbs/internals/monoTriangulationBackend.cc \
-       libnurbs/internals/monotonizer.cc \
-       libnurbs/internals/mycode.cc \
-       libnurbs/internals/nurbsinterfac.cc \
-       libnurbs/internals/nurbstess.cc \
-       libnurbs/internals/patch.cc \
-       libnurbs/internals/patchlist.cc \
-       libnurbs/internals/quilt.cc \
-       libnurbs/internals/reader.cc \
-       libnurbs/internals/renderhints.cc \
-       libnurbs/internals/slicer.cc \
-       libnurbs/internals/sorter.cc \
-       libnurbs/internals/splitarcs.cc \
-       libnurbs/internals/subdivider.cc \
-       libnurbs/internals/tobezier.cc \
-       libnurbs/internals/trimline.cc \
-       libnurbs/internals/trimregion.cc \
-       libnurbs/internals/trimvertpool.cc \
-       libnurbs/internals/uarray.cc \
-       libnurbs/internals/varray.cc \
-       libnurbs/nurbtess/directedLine.cc \
-       libnurbs/nurbtess/gridWrap.cc \
-       libnurbs/nurbtess/monoChain.cc \
-       libnurbs/nurbtess/monoPolyPart.cc \
-       libnurbs/nurbtess/monoTriangulation.cc \
-       libnurbs/nurbtess/partitionX.cc \
-       libnurbs/nurbtess/partitionY.cc \
-       libnurbs/nurbtess/polyDBG.cc \
-       libnurbs/nurbtess/polyUtil.cc \
-       libnurbs/nurbtess/primitiveStream.cc \
-       libnurbs/nurbtess/quicksort.cc \
-       libnurbs/nurbtess/rectBlock.cc \
-       libnurbs/nurbtess/sampleComp.cc \
-       libnurbs/nurbtess/sampleCompBot.cc \
-       libnurbs/nurbtess/sampleCompRight.cc \
-       libnurbs/nurbtess/sampleCompTop.cc \
-       libnurbs/nurbtess/sampleMonoPoly.cc \
-       libnurbs/nurbtess/sampledLine.cc \
-       libnurbs/nurbtess/searchTree.cc
-
-SOURCES = $(C_SOURCES) $(CC_SOURCES)
-
-OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
-
-.c.o:
-       $(CC) -o $@ $(CFLAGS) -c $<
-.cc.o:
-       $(CXX) -o $@ $(CXXFLAGS) -c $<
-
-
-all: $(LIBDIR) $(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP)
-
-$(LIBDIR):
-       mkdir -p $(LIBDIR)
-
-$(LIBDIR)/$(GLU_DLL) $(LIBDIR)/$(GLU_IMP): $(OBJECTS)
-       $(CXX) $(LDFLAGS) -o $(LIBDIR)/$(GLU_DLL) $^ $(LDLIBS)
-       $(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def 
$(LIBDIR)/$(GLU_DEF) $^
-       $(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib 
$(LIBDIR)/$(GLU_IMP) --def $(LIBDIR)/$(GLU_DEF)
-
-
-clean:
-       -$(call UNLINK,libutil/*.o)
-       -$(call UNLINK,libtess/*.o)
-       -$(call UNLINK,libnurbs/interface/*.o)
-       -$(call UNLINK,libnurbs/internals/*.o)
-       -$(call UNLINK,libnurbs/nurbtess/*.o)
diff --git a/src/mesa/Makefile.mgw b/src/mesa/Makefile.mgw
deleted file mode 100644
index 23ceaca..0000000
--- a/src/mesa/Makefile.mgw
+++ /dev/null
@@ -1,216 +0,0 @@
-# Mesa 3-D graphics library
-# Version:  7.0
-# 
-# Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
-# 
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-# 
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-# 
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
-# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-# MinGW core makefile v1.4 for Mesa
-#
-#  Copyright (C) 2002 - Daniel Borca
-#  Email : dbo...@users.sourceforge.net
-#  Web   : http://www.geocities.com/dborca
-
-# MinGW core-gl makefile updated for Mesa 7.0
-#
-#  updated : by Heromyth, on 2007-7-21
-#  Email   : zxpm...@yahoo.com.cn
-#  Bugs    : 1) All the default settings work fine. But the setting X86=1 
can't work. 
-#            The others havn't been tested yet.
-#            2) The generated DLLs are *not* compatible with the ones built
-#            with the other compilers like VC8, especially for GLUT. 
-#            3) Although more tests are needed, it can be used individually!
-
-
-#
-#  Available options:
-#
-#    Environment variables:
-#      CFLAGS
-#
-#      GLIDE           path to Glide3 SDK; used with FX.
-#                      default = $(TOP)/glide3
-#      FX=1            build for 3dfx Glide3. Note that this disables
-#                      compilation of most WMesa code and requires fxMesa.
-#                      As a consequence, you'll need the Win32 Glide3
-#                      library to build any application.
-#                      default = no
-#      X86=1           optimize for x86 (if possible, use MMX, SSE, 3DNow).
-#                      default = no
-#
-#    Targets:
-#      all:            build GL
-#      clean:          remove object files
-#
-
-
-.PHONY: all clean
-.INTERMEDIATE: x86/gen_matypes.exe
-.SUFFIXES: .rc .res
-
-# Set this to the prefix of your build tools, i.e. mingw32-
-TOOLS_PREFIX = mingw32-
-
-LIB_NAME = opengl32
-
-DLL_EXT = .dll
-IMP_EXT = .a
-LIB_PRE = lib
-STRIP = -s
-
-AR = ar
-ARFLAGS = crus
-DLLTOOL = dlltool
-
-TOP = ../..
-GLIDE ?= $(TOP)/glide3
-LIBDIR = $(TOP)/lib
-
-GL_DLL = $(LIB_NAME)$(DLL_EXT)
-GL_IMP = $(LIB_PRE)$(LIB_NAME)$(IMP_EXT)
-
-MESA_LIB = libmesa.a
-CC = $(TOOLS_PREFIX)gcc
-
-LDLIBS = -lgdi32 -luser32 -liberty
-LDFLAGS = $(STRIP) -shared -fPIC -Wl,--kill-at
-
-CFLAGS += -DBUILD_GL32 -D_DLL -DMESA_MINWARN
-CFLAGS += -DNDEBUG -DUSE_EXTERNAL_DXTN_LIB=1
-
-ifeq ($(FX),1)
-  CFLAGS += -I$(GLIDE)/include -DFX
-  LDLIBS += -L$(GLIDE)/lib -lglide3x
-  GL_DEF = drivers/windows/fx/fxopengl.def
-  GL_RES = drivers/windows/fx/fx.rc
-else
-  GL_DEF = $(LIB_NAME).def
-endif
-
-
-
-UNLINK = del $(subst /,\,$(1))
-ifneq ($(wildcard $(addsuffix /rm.exe,$(subst ;, ,$(PATH)))),)
-UNLINK = $(RM) $(1)
-endif
-ifneq ($(wildcard $(addsuffix /rm,$(subst :, ,$(PATH)))),)
-UNLINK = $(RM) $(1)
-endif
-
-include sources.mak
-
-CFLAGS += $(INCLUDE_DIRS) 
-
-ifeq ($(X86),1)
-CFLAGS += -DUSE_X86_ASM
-CFLAGS += -DUSE_MMX_ASM
-CFLAGS += -DUSE_SSE_ASM
-CFLAGS += -DUSE_3DNOW_ASM
-X86_SOURCES += $(X86_API)
-else
-X86_SOURCES =
-endif
-
-ifeq ($(FX),1)
-DRIVER_SOURCES = \
-       $(GLIDE_DRIVER_SOURCES) \
-       drivers/windows/fx/fxwgl.c
-else
-DRIVER_SOURCES = \
-       drivers/windows/gdi/wmesa.c \
-       drivers/windows/gdi/wgl.c
-endif
-
-SOURCES = $(MESA_SOURCES) $(GLAPI_SOURCES) $(X86_SOURCES) $(DRIVER_SOURCES)
-
-OBJECTS = $(addsuffix .o,$(basename $(SOURCES)))
-
-X86_OBJECTS = $(addsuffix .o,$(basename $(X86_SOURCES)))
-
-RESOURCE = $(GL_RES:.rc=.res)
-
-.c.o:
-       $(CC) -o $@ $(CFLAGS) -c $<
-.s.o:
-       $(CC) -o $@ $(CFLAGS) -x assembler-with-cpp -c $<
-
-.rc.res:
-       windres -o $@ -Irc -Ocoff $<
-
-
-all: $(LIBDIR) $(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP)
-
-$(LIBDIR):
-       mkdir -p $(LIBDIR)
-
-$(LIBDIR)/$(GL_DLL) $(LIBDIR)/$(GL_IMP): $(OBJECTS) $(RESOURCE)
-       $(CC) $(LDFLAGS) -o $(LIBDIR)/$(GL_DLL) $^ $(LDLIBS)
-       $(DLLTOOL) --as=as --dllname $(LIB_NAME) --output-def 
$(LIBDIR)/$(GL_DEF) $^
-       $(DLLTOOL) --as=as -k --dllname $(LIB_NAME) --output-lib 
$(LIBDIR)/$(GL_IMP) --def $(LIBDIR)/$(GL_DEF)
-
-
-$(X86_OBJECTS): x86/matypes.h
-
-x86/matypes.h: x86/gen_matypes.exe
-       $(subst /,\,$< > $@)
-
-x86/gen_matypes.exe: x86/gen_matypes.c
-       $(CC) -o $@ $(CFLAGS) -s $<
-
-# [dBorca]
-# glapi_x86.S needs some adjustments
-# in order to generate correct entrypoints
-# Trick: change the following condition to
-# be always false if you need C entrypoints
-# with USE_X86_ASM (useful for trace/debug)
-ifeq (1,1)
-x86/glapi_x86.o: x86/glapi_x86.S
-       $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $<
-else
-glapi/glapi_dispatch.o: glapi/glapi_dispatch.c
-       $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $<
-glapi/glapi.o: glapi/glapi.c
-       $(CC) -o $@ $(CFLAGS) -UUSE_X86_ASM -c $<
-endif
-
-# [dBorca]
-# if we want codegen, we have to stdcall
-tnl/t_vtx_x86_gcc.o: tnl/t_vtx_x86_gcc.S
-       $(CC) -o $@ $(CFLAGS) -DSTDCALL_API -c $<
-
-clean:
-       -$(call UNLINK,glapi/*.o)
-       -$(call UNLINK,main/*.o)
-       -$(call UNLINK,math/*.o)
-       -$(call UNLINK,vbo/*.o)
-       -$(call UNLINK,program/*.o)
-       -$(call UNLINK,slang/*.o)
-       -$(call UNLINK,sparc/*.o)
-       -$(call UNLINK,ppc/*.o)
-       -$(call UNLINK,swrast/*.o)
-       -$(call UNLINK,swrast_setup/*.o)
-       -$(call UNLINK,tnl/*.o)
-       -$(call UNLINK,x86/*.o)
-       -$(call UNLINK,x86/rtasm/*.o)
-       -$(call UNLINK,x86-64/*.o)
-       -$(call UNLINK,drivers/common/*.o)
-       -$(call UNLINK,drivers/glide/*.o)
-       -$(call UNLINK,drivers/windows/fx/*.o)
-       -$(call UNLINK,drivers/windows/fx/*.res)
-       -$(call UNLINK,drivers/windows/gdi/*.o)
-       -$(call UNLINK,drivers/windows/icd/*.o)

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