Mesa (staging/23.3): radv: set radv_zero_vram=true for Unreal Engine 4/5

2023-11-15 Thread GitLab Mirror
Module: Mesa
Branch: staging/23.3
Commit: a600a58f897a362657fb8d638d0a3c53feb0b72e
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=a600a58f897a362657fb8d638d0a3c53feb0b72e

Author: Samuel Pitoiset 
Date:   Mon Nov 13 18:35:29 2023 +0100

radv: set radv_zero_vram=true for Unreal Engine 4/5

Unreal Engine seems to rely on uninitialized memory and
RADV_DEBUG=zerovram fixes a bunch of issues.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9025
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9380
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9026
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset 
Part-of: 
(cherry picked from commit bb92c34c2859c2f5b42c9b6ba4f5603d79b72d33)

---

 .pick_status.json  | 2 +-
 src/util/00-radv-defaults.conf | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/.pick_status.json b/.pick_status.json
index 33f11b60df2..90205531e6b 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -164,7 +164,7 @@
 "description": "radv: set radv_zero_vram=true for Unreal Engine 4/5",
 "nominated": true,
 "nomination_type": 0,
-"resolution": 0,
+"resolution": 1,
 "main_sha": null,
 "because_sha": null,
 "notes": null
diff --git a/src/util/00-radv-defaults.conf b/src/util/00-radv-defaults.conf
index df89a791df0..5678c5e011f 100644
--- a/src/util/00-radv-defaults.conf
+++ b/src/util/00-radv-defaults.conf
@@ -59,6 +59,7 @@ Application bugs worked around in this file:
  
 
 
+
 
 
 



Mesa (staging/23.3): radv: set radv_zero_vram=true for Unreal Engine 4/5

2023-11-15 Thread GitLab Mirror
Module: Mesa
Branch: staging/23.3
Commit: f3684a4f2a76d9efc117d11168a31032851f2455
URL:
http://cgit.freedesktop.org/mesa/mesa/commit/?id=f3684a4f2a76d9efc117d11168a31032851f2455

Author: Samuel Pitoiset 
Date:   Mon Nov 13 18:35:29 2023 +0100

radv: set radv_zero_vram=true for Unreal Engine 4/5

Unreal Engine seems to rely on uninitialized memory and
RADV_DEBUG=zerovram fixes a bunch of issues.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9025
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9380
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9026
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset 
Part-of: 
(cherry picked from commit bb92c34c2859c2f5b42c9b6ba4f5603d79b72d33)

---

 .pick_status.json  | 2 +-
 src/util/00-radv-defaults.conf | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/.pick_status.json b/.pick_status.json
index 449dd98a191..bebbc64d86b 100644
--- a/.pick_status.json
+++ b/.pick_status.json
@@ -164,7 +164,7 @@
 "description": "radv: set radv_zero_vram=true for Unreal Engine 4/5",
 "nominated": true,
 "nomination_type": 0,
-"resolution": 0,
+"resolution": 1,
 "main_sha": null,
 "because_sha": null,
 "notes": null
diff --git a/src/util/00-radv-defaults.conf b/src/util/00-radv-defaults.conf
index df89a791df0..5678c5e011f 100644
--- a/src/util/00-radv-defaults.conf
+++ b/src/util/00-radv-defaults.conf
@@ -59,6 +59,7 @@ Application bugs worked around in this file:
  
 
 
+