Re: [Mesa-dev] [PATCH 7/9] egl: keep the software device at the end of the list

2019-05-08 Thread Mathias Fröhlich
Hi Emil,

The patches 1-7 are as well:

Reviewed-by: Mathias Fröhlich 

plenty thanks and best

Mathias


On Monday, 6 May 2019 17:01:30 CEST Emil Velikov wrote:
> From: Emil Velikov 
> 
> By default, the user is likely to pick the first device so it should
> not be the least performant (aka software) one.
> 
> Suggested-by: Marek Olšák 
> Signed-off-by: Emil Velikov 
> ---
>  src/egl/main/egldevice.c | 15 ++-
>  1 file changed, 14 insertions(+), 1 deletion(-)
> 
> diff --git a/src/egl/main/egldevice.c b/src/egl/main/egldevice.c
> index c5c9a21273a..328d9ea08c5 100644
> --- a/src/egl/main/egldevice.c
> +++ b/src/egl/main/egldevice.c
> @@ -293,13 +293,26 @@ _eglQueryDevicesEXT(EGLint max_devices,
>goto out;
> }
>  
> +   /* Push the first device (the software one) to the end of the list.
> +* Sending it to the user only if they've requested the full list.
> +*
> +* By default, the user is likely to pick the first device so having the
> +* software (aka least performant) one is not a good idea.
> +*/
> *num_devices = MIN2(num_devs, max_devices);
>  
> -   for (i = 0, dev = devs; i < *num_devices; i++) {
> +   for (i = 0, dev = devs->Next; dev && i < max_devices; i++) {
>devices[i] = dev;
>dev = dev->Next;
> }
>  
> +   /* User requested the full device list, add the sofware device. */
> +   if (max_devices >= num_devs) {
> +  /* The first device is always software */
> +  assert(_eglDeviceSupports(devs, _EGL_DEVICE_SOFTWARE));
> +  devices[num_devs - 1] = devs;
> +   }
> +
>  out:
> mtx_unlock(_eglGlobal.Mutex);
>  
> 




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Re: [Mesa-dev] [PATCH] intel/fs/ra: Stop adding RA interference to too many SENDS nodes

2019-05-08 Thread Jason Ekstrand
On Wed, May 8, 2019 at 1:29 PM Matt Turner  wrote:

> Whoops/Nice!
>
> Are there any shader-db changes as a result?
>

total instructions in shared programs: 15311103 -> 15311100 (<.01%)
instructions in affected programs: 1554 -> 1551 (-0.19%)
helped: 3
HURT: 0

total cycles in shared programs: 355468062 -> 355543197 (0.02%)
cycles in affected programs: 2531922 -> 2607057 (2.97%)
helped: 20
HURT: 20

No spill/fill change.  At first I thought there were none because I'd run
my over-all spilling branch but I guess I hadn't gotten this patch in it
yet.


> Reviewed-by: Matt Turner 
>

Thanks!
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[Mesa-dev] [Bug 78700] Debug warnings should be generated when BindAttribLocation isn't followed by a re-link

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=78700

--- Comment #3 from Kenneth Graunke  ---
Also the "unreleased game" was Witcher 2, but I think they reworked their
shader compilation considerably since the build I was using, so I doubt this
affects it still.

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[Mesa-dev] [Bug 78700] Debug warnings should be generated when BindAttribLocation isn't followed by a re-link

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=78700

Kenneth Graunke  changed:

   What|Removed |Added

   Assignee|kenn...@whitecape.org   |mesa-dev@lists.freedesktop.
   ||org
 Status|ASSIGNED|NEW

--- Comment #2 from Kenneth Graunke  ---
I sent these patches in May 2014 but apparently never landed them.  Brian even
reviewed them, but had suggested predicating work on the context being a debug
context.

I assume they've bitrotten pretty badly by now.

https://gitlab.freedesktop.org/kwg/mesa/tree/relink-v3
https://lists.freedesktop.org/archives/mesa-dev/2014-May/059533.html

Someone should feel free to pick this up, I'm not likely to have time...

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[Mesa-dev] [Bug 33797] memcpy segfault in st_cb_texture.c:171

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=33797

Timothy Arceri  changed:

   What|Removed |Added

  Component|Mesa core   |Drivers/Gallium/llvmpipe

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Re: [Mesa-dev] Move adriconf to mesa repositories

2019-05-08 Thread Jean Hertel
Hi Emil,

>This is the tricky part - wish I could find my notes they have better
>brain-dump.
>It's OK to have the library as both front (config tool) and backend
>(used by mesa) although:
> - special care on splitting and annotating the API is needed
> - handling this "extra" dependency would be fiddly for slower moving distros
>
I'm not sure I get the whole picture of what you are suggesting, so I put some 
ideas on how I think such API would work [here][1]. 

>> What about the current configuration files? Do you think there is a better 
>> way to handle them?
>> They are for in a xml format, which is far from optimal.
>>
>What seems to be the problem with XML? The files are meant to be
>read/written to $app.
>

I dislike XML because it is too ugly. Something more natural and easy to 
read/write would be more interesting.
Like a YML format. Ideally I would like to use JSON, but then it becomes a lot 
harder for people to write this by hand in case the GUI tools don't offer the 
options they want/need. 
Of course this is just my point of view, and not necessarily a real issue.

Kind Regards,
Jean Hertel

[1]: https://github.com/jlHertel/libdriconfig/blob/master/USAGE.md
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Re: [Mesa-dev] [PATCH] intel/fs/ra: Stop adding RA interference to too many SENDS nodes

2019-05-08 Thread Matt Turner
Whoops/Nice!

Are there any shader-db changes as a result?

Reviewed-by: Matt Turner 
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[Mesa-dev] [PATCH] intel/fs/ra: Stop adding RA interference to too many SENDS nodes

2019-05-08 Thread Jason Ekstrand
We only have one node per VGRF so this was adding way too much
interference.  No idea how we didn't catch this before.

Fixes: 014edff0d20d "intel/fs: Add interference between SENDS sources"
---
 src/intel/compiler/brw_fs_reg_allocate.cpp | 11 +++
 1 file changed, 3 insertions(+), 8 deletions(-)

diff --git a/src/intel/compiler/brw_fs_reg_allocate.cpp 
b/src/intel/compiler/brw_fs_reg_allocate.cpp
index 17a9dc8e9c4..96819630faa 100644
--- a/src/intel/compiler/brw_fs_reg_allocate.cpp
+++ b/src/intel/compiler/brw_fs_reg_allocate.cpp
@@ -710,14 +710,9 @@ fs_visitor::assign_regs(bool allow_spilling, bool 
spill_all)
  if (inst->opcode == SHADER_OPCODE_SEND && inst->ex_mlen > 0 &&
  inst->src[2].file == VGRF &&
  inst->src[3].file == VGRF &&
- inst->src[2].nr != inst->src[3].nr) {
-for (unsigned i = 0; i < inst->mlen; i++) {
-   for (unsigned j = 0; j < inst->ex_mlen; j++) {
-  ra_add_node_interference(g, inst->src[2].nr + i,
-   inst->src[3].nr + j);
-   }
-}
- }
+ inst->src[2].nr != inst->src[3].nr)
+ra_add_node_interference(g, inst->src[2].nr,
+ inst->src[3].nr);
   }
}
 
-- 
2.21.0

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Re: [Mesa-dev] [PATCH] st/mesa: fix uninitialized lower_flrp_progress variable

2019-05-08 Thread Ian Romanick

I sent an MR for this and the other cases earlier this morning.

On May 8, 2019 9:20:16 AM Brian Paul  wrote:


The 'progress' variable is initialized to false in other locations.
This fixes a new Coverity warning.
---
src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)


diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp 
b/src/mesa/state_tracker/st_glsl_to_nir.cpp

index 0a67d45..5706425 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -338,7 +338,7 @@ st_nir_opts(nir_shader *nir, bool scalar)
NIR_PASS(progress, nir, nir_opt_constant_folding);


if (lower_flrp != 0) {
- bool lower_flrp_progress;
+ bool lower_flrp_progress = false;


NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp,
 lower_flrp,
--
2.7.4


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[Mesa-dev] [PATCH] st/mesa: fix uninitialized lower_flrp_progress variable

2019-05-08 Thread Brian Paul
The 'progress' variable is initialized to false in other locations.
This fixes a new Coverity warning.
---
 src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp 
b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index 0a67d45..5706425 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -338,7 +338,7 @@ st_nir_opts(nir_shader *nir, bool scalar)
   NIR_PASS(progress, nir, nir_opt_constant_folding);
 
   if (lower_flrp != 0) {
- bool lower_flrp_progress;
+ bool lower_flrp_progress = false;
 
  NIR_PASS(lower_flrp_progress, nir, nir_lower_flrp,
   lower_flrp,
-- 
2.7.4

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[Mesa-dev] 2019 Xorg Election Results

2019-05-08 Thread Harry Wentland
Total membership 84; total votes 65; which makes for a 77.4% voter 
turnout. Here are the results:

Board Members:
   Name   1   2   3   4   5   6  Score
   Daniel Vetter 27  10  14   6   2   6   296
   Samuel Iglesias Gonsálvez 11  10  13  15  10   6   239
   Lyude Paul10  12  13  12  12   6   238
   Manasi Navare  8  13   7  16  18   3   228
   Trevor Woerner 4  14  10  10   8  19   199
   Arkadiusz Hiler5   6   8   6  15  25   165

So that means our new board members are:

   Daniel Vetter
   Samuel Iglesias Gonsálvez
   Lyude Paul
   Manasi Navare

Please welcome our new members to the board!

In the interest of transparency I should mention that one person 
accidentally signed up twice and voted twice. Luckily this doesn't 
change the results of the election since there is more than a 6-point 
gap between 4th and 5th place. We'll take this as a reminder to have a 
better look at membership sign-ups.

It should also be noted that even though our election process as 
outlined at https://www.x.org/wiki/BoardOfDirectors/Elections/ allows 
denying candidates any points our website didn't take this into account 
and forced voters to rank every candidate. Due to the lack of 
controversy about the candidates we don't expect this to have had any 
impact on the final results.

Thanks,
Harry Wentland,
On behalf of the Xorg Elections Committee   
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[Mesa-dev] [Bug 99781] Some Unity games fail assertion on startup in glXCreateContextAttribsARB

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99781

--- Comment #20 from Uli Schlachter  ---
Random guess for where the regression comes from:

X11DRV_expect_error() is used to say "I expect that the next request might
fail":
https://github.com/wine-mirror/wine/blob/6d801377055911d914226a3c6af8d8637a63fa13/dlls/winex11.drv/x11drv_main.c#L228-L241

...which is then used by the error handler to check if the error is expected
and should be ignored:
https://github.com/wine-mirror/wine/blob/6d801377055911d914226a3c6af8d8637a63fa13/dlls/winex11.drv/x11drv_main.c#L262-L271

So... apparently Wine wants to catch errors for "the next X11 request" while
mesa tries to invent errors that do not come from any X11 request.

Another random idea for a fix would be: Add a call to XSync(dpy, False) to the
"invent an error"-functions. That should guarantee that dpy->request ==
dpy->last_request_read and so it does not matter any more which of the two
sequence numbers mesa uses.

(Well, actually XSync() does a XGetInputFocus() internally, so mesa would then
use the sequence number of this GetInputFocus request for its claim that
something failed that never happened.)

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[Mesa-dev] [Bug 109599] small shadows are not drawn in various games (shadow map bias issue?)

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109599

--- Comment #28 from tempel.jul...@gmail.com ---
Would it be possible to ship this with one of the 19.1-rcs?

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[Mesa-dev] [Bug 110636] [radv] DOOM 2016 particle artifacting

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110636

--- Comment #6 from Samuel Pitoiset  ---
a12681683a5de5b433ad99212e860c13a3478ebf is the first bad commit
commit a12681683a5de5b433ad99212e860c13a3478ebf
Author: Alexander Timofeev 
Date:   Fri Sep 21 10:31:22 2018 +

[AMDGPU] Divergence driven instruction selection. Part 1.

Summary: This change is the first part of the AMDGPU target description
change. The aim of it is the effective splitting the vector and scalar
flows at the selection stage. Selection uses predicate functions based
on the framework implemented earlier - https://reviews.llvm.org/D35267

Differential revision: https://reviews.llvm.org/D52019

Reviewers: rampitec

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@342719
91177308-0d34-0410-b5e6-96231b3b80d8

:04 04 202bb2e2ff19d86b67d7f891b81fb3c4fc016ef6
6c959ec368ad7a539823ad33c11ea5fdbac73381 M  lib
:04 04 97eb807e54bb01456e23744ec6b29c1bc1215266
f7af4dc9e4b78429c4b4190ff2d985a89fec0e4c M  test

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Re: [Mesa-dev] 2019 Xorg Election Results

2019-05-08 Thread Luc Verhaegen
On Wed, May 08, 2019 at 02:06:37PM +, Harry Wentland wrote:
>
> Due to the lack of 
> controversy about the candidates [...]

Such a statement, when talking about election results, very much sounds 
like "the election committees favourite candidates won anyway, so..."

p.

Luc Verhaegen.
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Re: [Mesa-dev] 2019 Xorg Election Results

2019-05-08 Thread Luc Verhaegen
On Wed, May 08, 2019 at 02:06:37PM +, Harry Wentland wrote:
> 
> It should also be noted that even though our election process as 
> outlined at https://www.x.org/wiki/BoardOfDirectors/Elections/ allows 
> denying candidates any points our website didn't take this into account 
> and forced voters to rank every candidate. Due to the lack of 
> controversy about the candidates we don't expect this to have had any 
> impact on the final results.

Does this change not massively skew results?

Lack of controversy has absolutely nothing to do with it.

Luc Verhaegen.
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Re: [Mesa-dev] 2019 Xorg Election Results

2019-05-08 Thread Luc Verhaegen
On Wed, May 08, 2019 at 02:06:37PM +, Harry Wentland wrote:
> 
> In the interest of transparency I should mention that one person 
> accidentally signed up twice and voted twice. Luckily this doesn't 
> change the results of the election since there is more than a 6-point 
> gap between 4th and 5th place. We'll take this as a reminder to have a 
> better look at membership sign-ups.

From private conversation with Stefan, i learned that the second 
membership application was approved between the first round of voting 
and the second round of voting.

How many members were added between the two rounds?

Is the vote on the fd.o merger counted against the first set of members, 
or against the second set of members.

Does that not raise questions about the validity of the fd.o bylaws 
change?

Imho, these are 3 significant irregularities with these elections and 
the subsequent results.

Luc Verhaegen.
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Re: [Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Bas Nieuwenhuizen
Reviewed-by: Bas Nieuwenhuizen  for then,
because the Mesa code indeed prevents AMDGPU_CHUNK_ID_FENCE in
submissions.

On Wed, May 8, 2019 at 3:24 PM Christian König
 wrote:
>
> Am 08.05.19 um 15:23 schrieb Liu, Leo:
> > On 5/8/19 9:19 AM, Koenig, Christian wrote:
> >> Am 08.05.19 um 15:14 schrieb Liu, Leo:
> >>> On 5/8/19 9:02 AM, Christian König wrote:
>  [CAUTION: External Email]
> 
>  Am 08.05.19 um 14:56 schrieb Liu, Leo:
> > There is no user fence for JPEG, the bug triggering
> > kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)
>  Oh, we are probably going to need to check for this in the kernel as
>  well.
> 
>  Currently we only check for UVD and VCE there,
> >>> Are you talking about the checking for JPEG engine? if that, and then
> >>> yes the check of " WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)" is there,
> >>> that's why current JPEG is triggering that.
> >> Yeah, but this check comes way to late.
> >>
> >> We usually already reject command submissions when they have user fences
> >> for UVD & VCE, see amdgpu_cs_ib_fill():
> >>>   /* UVD & VCE fw doesn't support user fences */
> >>>   ring = to_amdgpu_ring(parser->entity->rq->sched);
> >>>   if (parser->job->uf_addr && (
> >>>   ring->funcs->type == AMDGPU_RING_TYPE_UVD ||
> >>>   ring->funcs->type == AMDGPU_RING_TYPE_VCE))
> >>>   return -EINVAL;
> >> We should probably make that a ring flag or something like that and
> >> generalize he code here.
> >>
> >> Then the WARN_ON in the JPEG fence code can be removed.
> > Yep. I will take a look at this on the kernel side, in the meantime, can
> > I have a RB on the Mesa side?
>
> Well Acked-by: Christian König , cause I don't
> know the Mesa code well enough.
>
> Christian.
>
> >
> > Thanks,
> > Leo
> >
> >
> >> Christian.
> >>
> >>> Regards,
> >>>
> >>> Leo
> >>>
> >>>
>  do you want to take a
>  look Leo or should I do this?
> 
>  Christian.
> 
> > Signed-off-by: Leo Liu 
> > Cc: mesa-sta...@lists.freedesktop.org
> > ---
> >  src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
> >  1 file changed, 2 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
> > b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
> > index 4a2377f7e09..972030eaaa8 100644
> > --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
> > +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
> > @@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct
> > amdgpu_cs_context *cs)
> >cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
> >cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
> >cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
> > -  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
> > +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
> > +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
> >  }
> >
> >  static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)
> > ___
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> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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Re: [Mesa-dev] 2019 Xorg Election Results

2019-05-08 Thread Trevor Woerner
On Wed, May 8, 2019 at 10:06 AM Harry Wentland  wrote:

>Trevor Woerner 4  14  10  10   8  19   199
>

I'd like to truly thank the other 3 people who chose me as their 1st pick,
and the 14 (:-O !!) who chose me as their first 2nd-place pick!
Considering I'm not an active contributor of code to this project, I think
this is an amazing result! Thank you :-D

Although I didn't make it on the board, I remain committed to running GSoC
and EVoC.
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Re: [Mesa-dev] [PATCH] panfrost: Fix two uninitialized accesses in compiler

2019-05-08 Thread Alyssa Rosenzweig
Oh, I have a hunch what could be happening. I'll take a look before
merging :)
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[Mesa-dev] [Bug 110645] Blender EEVEE World Volumetric flickering

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110645

Michel Dänzer  changed:

   What|Removed |Added

 QA Contact|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
   |org |.org
   Assignee|mesa-dev@lists.freedesktop. |dri-devel@lists.freedesktop
   |org |.org
  Component|Mesa core   |Drivers/Gallium/radeonsi

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[Mesa-dev] [Bug 110645] Blender EEVEE World Volumetric flickering

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110645

Bug ID: 110645
   Summary: Blender EEVEE World Volumetric flickering
   Product: Mesa
   Version: 19.0
  Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
  Assignee: mesa-dev@lists.freedesktop.org
  Reporter: shylonnat...@yahoo.com
QA Contact: mesa-dev@lists.freedesktop.org

Created attachment 144198
  --> https://bugs.freedesktop.org/attachment.cgi?id=144198=edit
example file

Hello seems Mesa 19.0.3 Has bug regarding Blender EEVEE viewport render with
Volumetric, it seems appear only on AMD  hawaii GPUs

please see this bug report

https://developer.blender.org/T64305

Operating system: Linux-4.19.36-1-MANJARO-x86_64-with-arch-Manjaro-Linux 64
Bits
Graphics card: AMD HAWAII (DRM 2.50.0, 4.19.36-1-MANJARO, LLVM 8.0.0) X.Org 4.5
(Core Profile) Mesa 19.0.3

Thanks

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Re: [Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Christian König

Am 08.05.19 um 15:23 schrieb Liu, Leo:

On 5/8/19 9:19 AM, Koenig, Christian wrote:

Am 08.05.19 um 15:14 schrieb Liu, Leo:

On 5/8/19 9:02 AM, Christian König wrote:

[CAUTION: External Email]

Am 08.05.19 um 14:56 schrieb Liu, Leo:

There is no user fence for JPEG, the bug triggering
kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)

Oh, we are probably going to need to check for this in the kernel as
well.

Currently we only check for UVD and VCE there,

Are you talking about the checking for JPEG engine? if that, and then
yes the check of " WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)" is there,
that's why current JPEG is triggering that.

Yeah, but this check comes way to late.

We usually already reject command submissions when they have user fences
for UVD & VCE, see amdgpu_cs_ib_fill():

      /* UVD & VCE fw doesn't support user fences */
      ring = to_amdgpu_ring(parser->entity->rq->sched);
      if (parser->job->uf_addr && (
      ring->funcs->type == AMDGPU_RING_TYPE_UVD ||
      ring->funcs->type == AMDGPU_RING_TYPE_VCE))
      return -EINVAL;

We should probably make that a ring flag or something like that and
generalize he code here.

Then the WARN_ON in the JPEG fence code can be removed.

Yep. I will take a look at this on the kernel side, in the meantime, can
I have a RB on the Mesa side?


Well Acked-by: Christian König , cause I don't 
know the Mesa code well enough.


Christian.



Thanks,
Leo



Christian.


Regards,

Leo



do you want to take a
look Leo or should I do this?

Christian.


Signed-off-by: Leo Liu 
Cc: mesa-sta...@lists.freedesktop.org
---
     src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
     1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
index 4a2377f7e09..972030eaaa8 100644
--- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
+++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
@@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct
amdgpu_cs_context *cs)
       cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
       cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
       cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
-  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
+  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
+  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
     }

     static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)

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Re: [Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Liu, Leo

On 5/8/19 9:19 AM, Koenig, Christian wrote:
> Am 08.05.19 um 15:14 schrieb Liu, Leo:
>> On 5/8/19 9:02 AM, Christian König wrote:
>>> [CAUTION: External Email]
>>>
>>> Am 08.05.19 um 14:56 schrieb Liu, Leo:
 There is no user fence for JPEG, the bug triggering
 kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)
>>> Oh, we are probably going to need to check for this in the kernel as
>>> well.
>>>
>>> Currently we only check for UVD and VCE there,
>> Are you talking about the checking for JPEG engine? if that, and then
>> yes the check of " WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)" is there,
>> that's why current JPEG is triggering that.
> Yeah, but this check comes way to late.
>
> We usually already reject command submissions when they have user fences
> for UVD & VCE, see amdgpu_cs_ib_fill():
>>      /* UVD & VCE fw doesn't support user fences */
>>      ring = to_amdgpu_ring(parser->entity->rq->sched);
>>      if (parser->job->uf_addr && (
>>      ring->funcs->type == AMDGPU_RING_TYPE_UVD ||
>>      ring->funcs->type == AMDGPU_RING_TYPE_VCE))
>>      return -EINVAL;
> We should probably make that a ring flag or something like that and
> generalize he code here.
>
> Then the WARN_ON in the JPEG fence code can be removed.

Yep. I will take a look at this on the kernel side, in the meantime, can 
I have a RB on the Mesa side?

Thanks,
Leo


>
> Christian.
>
>>
>> Regards,
>>
>> Leo
>>
>>
>>> do you want to take a
>>> look Leo or should I do this?
>>>
>>> Christian.
>>>
 Signed-off-by: Leo Liu 
 Cc: mesa-sta...@lists.freedesktop.org
 ---
     src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
     1 file changed, 2 insertions(+), 1 deletion(-)

 diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
 b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
 index 4a2377f7e09..972030eaaa8 100644
 --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
 +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
 @@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct
 amdgpu_cs_context *cs)
       cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
       cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
       cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
 -  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
 +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
 +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
     }

     static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)
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Re: [Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Koenig, Christian
Am 08.05.19 um 15:14 schrieb Liu, Leo:
> On 5/8/19 9:02 AM, Christian König wrote:
>> [CAUTION: External Email]
>>
>> Am 08.05.19 um 14:56 schrieb Liu, Leo:
>>> There is no user fence for JPEG, the bug triggering
>>> kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)
>> Oh, we are probably going to need to check for this in the kernel as
>> well.
>>
>> Currently we only check for UVD and VCE there,
> Are you talking about the checking for JPEG engine? if that, and then
> yes the check of " WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)" is there,
> that's why current JPEG is triggering that.

Yeah, but this check comes way to late.

We usually already reject command submissions when they have user fences 
for UVD & VCE, see amdgpu_cs_ib_fill():
>     /* UVD & VCE fw doesn't support user fences */
>     ring = to_amdgpu_ring(parser->entity->rq->sched);
>     if (parser->job->uf_addr && (
>     ring->funcs->type == AMDGPU_RING_TYPE_UVD ||
>     ring->funcs->type == AMDGPU_RING_TYPE_VCE))
>     return -EINVAL;

We should probably make that a ring flag or something like that and 
generalize he code here.

Then the WARN_ON in the JPEG fence code can be removed.

Christian.

>
>
> Regards,
>
> Leo
>
>
>> do you want to take a
>> look Leo or should I do this?
>>
>> Christian.
>>
>>> Signed-off-by: Leo Liu 
>>> Cc: mesa-sta...@lists.freedesktop.org
>>> ---
>>>    src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
>>>    1 file changed, 2 insertions(+), 1 deletion(-)
>>>
>>> diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>>> b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>>> index 4a2377f7e09..972030eaaa8 100644
>>> --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>>> +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>>> @@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct
>>> amdgpu_cs_context *cs)
>>>      cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
>>>      cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
>>>      cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
>>> -  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
>>> +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
>>> +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
>>>    }
>>>
>>>    static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)

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Re: [Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Liu, Leo

On 5/8/19 9:02 AM, Christian König wrote:
> [CAUTION: External Email]
>
> Am 08.05.19 um 14:56 schrieb Liu, Leo:
>> There is no user fence for JPEG, the bug triggering
>> kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)
>
> Oh, we are probably going to need to check for this in the kernel as 
> well.
>
> Currently we only check for UVD and VCE there,

Are you talking about the checking for JPEG engine? if that, and then 
yes the check of " WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)" is there, 
that's why current JPEG is triggering that.


Regards,

Leo


> do you want to take a
> look Leo or should I do this?
>
> Christian.
>
>>
>> Signed-off-by: Leo Liu 
>> Cc: mesa-sta...@lists.freedesktop.org
>> ---
>>   src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
>>   1 file changed, 2 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c 
>> b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>> index 4a2377f7e09..972030eaaa8 100644
>> --- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>> +++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
>> @@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct 
>> amdgpu_cs_context *cs)
>>     cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
>>     cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
>>     cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
>> -  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
>> +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
>> +  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
>>   }
>>
>>   static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)
>
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Re: [Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Christian König

Am 08.05.19 um 14:56 schrieb Liu, Leo:

There is no user fence for JPEG, the bug triggering
kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)


Oh, we are probably going to need to check for this in the kernel as well.

Currently we only check for UVD and VCE there, do you want to take a 
look Leo or should I do this?


Christian.



Signed-off-by: Leo Liu 
Cc: mesa-sta...@lists.freedesktop.org
---
  src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
  1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c 
b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
index 4a2377f7e09..972030eaaa8 100644
--- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
+++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
@@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct 
amdgpu_cs_context *cs)
cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
-  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
+  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
+  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
  }
  
  static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)


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[Mesa-dev] [PATCH] winsys/amdgpu: add VCN JPEG to no user fence group

2019-05-08 Thread Liu, Leo
There is no user fence for JPEG, the bug triggering
kernel WARN_ON(flags & AMDGPU_FENCE_FLAG_64BIT)

Signed-off-by: Leo Liu 
Cc: mesa-sta...@lists.freedesktop.org
---
 src/gallium/winsys/amdgpu/drm/amdgpu_cs.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c 
b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
index 4a2377f7e09..972030eaaa8 100644
--- a/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
+++ b/src/gallium/winsys/amdgpu/drm/amdgpu_cs.c
@@ -378,7 +378,8 @@ static bool amdgpu_cs_has_user_fence(struct 
amdgpu_cs_context *cs)
   cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCE &&
   cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_UVD_ENC &&
   cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_DEC &&
-  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC;
+  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_ENC &&
+  cs->ib[IB_MAIN].ip_type != AMDGPU_HW_IP_VCN_JPEG;
 }
 
 static bool amdgpu_cs_has_chaining(struct amdgpu_cs *cs)
-- 
2.17.1

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[Mesa-dev] [Bug 110636] [radv] DOOM 2016 particle artifacting

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110636

--- Comment #4 from Samuel Pitoiset  ---
This looks like a LLVM 8 regression to me.

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[Mesa-dev] [Bug 110636] [radv] DOOM 2016 particle artifacting

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110636

--- Comment #3 from Samuel Pitoiset  ---
Can you try with LLVM 7 please?

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[Mesa-dev] [PATCH backport] radv: apply the indexing workaround for atomic buffer operations on GFX9

2019-05-08 Thread Samuel Pitoiset
Because the new raw/struct intrinsics are buggy with LLVM 8
(they weren't marked as source of divergence), we fallback to the
old instrinsics for atomic buffer operations only. This means we need
to apply the indexing workaround for GFX9. The load/store
operations still use the new LLVM 8 intrinsics.

The fact that we need another workaround is painful but we should
be able to clean up that a bit once LLVM 7 support will be dropped.

This fixes a GPU hang with AC Odyssey and some rendering problems
with Nioh.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110573
Fixes: 31164cf5f70 ("ac/nir: only use the new raw/struct image atomic 
intrinsics with LLVM 9+")
Signed-off-by: Samuel Pitoiset 
Reviewed-by: Bas Nieuwenhuizen 
---
 src/amd/common/ac_nir_to_llvm.c   | 12 +++-
 src/amd/common/ac_shader_abi.h|  1 +
 src/amd/vulkan/radv_nir_to_llvm.c |  6 ++
 3 files changed, 14 insertions(+), 5 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index b96dc7f5420..a0815995b12 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -2359,10 +2359,12 @@ static void get_image_coords(struct ac_nir_context *ctx,
 }
 
 static LLVMValueRef get_image_buffer_descriptor(struct ac_nir_context *ctx,
-const nir_intrinsic_instr 
*instr, bool write)
+const nir_intrinsic_instr 
*instr,
+   bool write, bool atomic)
 {
LLVMValueRef rsrc = get_image_descriptor(ctx, instr, AC_DESC_BUFFER, 
write);
-   if (ctx->abi->gfx9_stride_size_workaround) {
+   if (ctx->abi->gfx9_stride_size_workaround ||
+   (ctx->abi->gfx9_stride_size_workaround_for_atomic && atomic)) {
LLVMValueRef elem_count = 
LLVMBuildExtractElement(ctx->ac.builder, rsrc, LLVMConstInt(ctx->ac.i32, 2, 0), 
"");
LLVMValueRef stride = LLVMBuildExtractElement(ctx->ac.builder, 
rsrc, LLVMConstInt(ctx->ac.i32, 1, 0), "");
stride = LLVMBuildLShr(ctx->ac.builder, stride, 
LLVMConstInt(ctx->ac.i32, 16, 0), "");
@@ -2395,7 +2397,7 @@ static LLVMValueRef visit_image_load(struct 
ac_nir_context *ctx,
unsigned num_channels = util_last_bit(mask);
LLVMValueRef rsrc, vindex;
 
-   rsrc = get_image_buffer_descriptor(ctx, instr, false);
+   rsrc = get_image_buffer_descriptor(ctx, instr, false, false);
vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, 
instr->src[1]),
 ctx->ac.i32_0, "");
 
@@ -2439,7 +2441,7 @@ static void visit_image_store(struct ac_nir_context *ctx,
if (dim == GLSL_SAMPLER_DIM_BUF) {
char name[48];
const char *types[] = { "f32", "v2f32", "v4f32" };
-   LLVMValueRef rsrc = get_image_buffer_descriptor(ctx, instr, 
true);
+   LLVMValueRef rsrc = get_image_buffer_descriptor(ctx, instr, 
true, false);
LLVMValueRef src = ac_to_float(>ac, get_src(ctx, 
instr->src[3]));
unsigned src_channels = ac_get_llvm_num_components(src);
 
@@ -2535,7 +2537,7 @@ static LLVMValueRef visit_image_atomic(struct 
ac_nir_context *ctx,
params[param_count++] = get_src(ctx, instr->src[3]);
 
if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
-   params[param_count++] = get_image_buffer_descriptor(ctx, instr, 
true);
+   params[param_count++] = get_image_buffer_descriptor(ctx, instr, 
true, true);
params[param_count++] = 
LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[1]),
ctx->ac.i32_0, 
""); /* vindex */
params[param_count++] = ctx->ac.i32_0; /* voffset */
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index ee18e6c1923..9eb4d37257e 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -195,6 +195,7 @@ struct ac_shader_abi {
/* Whether to workaround GFX9 ignoring the stride for the buffer size 
if IDXEN=0
* and LLVM optimizes an indexed load with constant index to IDXEN=0. */
bool gfx9_stride_size_workaround;
+   bool gfx9_stride_size_workaround_for_atomic;
 };
 
 #endif /* AC_SHADER_ABI_H */
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c 
b/src/amd/vulkan/radv_nir_to_llvm.c
index b1eeb2cc1f7..3b5381f5353 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -3497,6 +3497,12 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct 
ac_llvm_compiler *ac_llvm,
ctx.abi.clamp_shadow_reference = false;
ctx.abi.gfx9_stride_size_workaround = ctx.ac.chip_class == GFX9 && 
HAVE_LLVM < 0x800;
 
+   /* Because the new raw/struct atomic intrinsics are buggy with LLVM 8,
+* we fallback to 

Re: [Mesa-dev] [PATCH] radv: apply the indexing workaround for atomic buffer operations on GFX9

2019-05-08 Thread Samuel Pitoiset

Err no, my mistake.

I will write a backport.

On 5/8/19 10:54 AM, Samuel Pitoiset wrote:

You mean 19.1?

On 5/7/19 8:29 PM, Dylan Baker wrote:

Hi Samuel,

This doesn't apply cleanly on 19.0, and I'm not sure how to resolve 
the diff.

Could you provide a packport please?

Thanks,
Dylan

Quoting Samuel Pitoiset (2019-05-03 02:45:34)

Because the new raw/struct intrinsics are buggy with LLVM 8
(they weren't marked as source of divergence), we fallback to the
old instrinsics for atomic buffer operations. This means we need
to apply the indexing workaround for GFX9.

The fact that we need another workaround is painful but we should
be able to clean up that a bit once LLVM 7 support will be dropped.

This fixes a GPU hang with AC Odyssey and some rendering problems
with Nioh.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110573
Fixes: 31164cf5f70 ("ac/nir: only use the new raw/struct image 
atomic intrinsics with LLVM 9+")

Signed-off-by: Samuel Pitoiset 
---
  src/amd/common/ac_nir_to_llvm.c   | 12 +++-
  src/amd/common/ac_shader_abi.h    |  1 +
  src/amd/vulkan/radv_nir_to_llvm.c |  6 ++
  3 files changed, 14 insertions(+), 5 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c 
b/src/amd/common/ac_nir_to_llvm.c

index c92eaaca31d..151e0d0f961 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -2417,10 +2417,12 @@ static void get_image_coords(struct 
ac_nir_context *ctx,

  }
    static LLVMValueRef get_image_buffer_descriptor(struct 
ac_nir_context *ctx,
-    const 
nir_intrinsic_instr *instr, bool write)
+    const 
nir_intrinsic_instr *instr,
+   bool write, bool 
atomic)

  {
 LLVMValueRef rsrc = get_image_descriptor(ctx, instr, 
AC_DESC_BUFFER, write);

-   if (ctx->abi->gfx9_stride_size_workaround) {
+   if (ctx->abi->gfx9_stride_size_workaround ||
+ (ctx->abi->gfx9_stride_size_workaround_for_atomic && atomic)) {
 LLVMValueRef elem_count = 
LLVMBuildExtractElement(ctx->ac.builder, rsrc, 
LLVMConstInt(ctx->ac.i32, 2, 0), "");
 LLVMValueRef stride = 
LLVMBuildExtractElement(ctx->ac.builder, rsrc, 
LLVMConstInt(ctx->ac.i32, 1, 0), "");
 stride = LLVMBuildLShr(ctx->ac.builder, stride, 
LLVMConstInt(ctx->ac.i32, 16, 0), "");
@@ -2466,7 +2468,7 @@ static LLVMValueRef visit_image_load(struct 
ac_nir_context *ctx,

 unsigned num_channels = util_last_bit(mask);
 LLVMValueRef rsrc, vindex;
  -   rsrc = get_image_buffer_descriptor(ctx, instr, 
false);
+   rsrc = get_image_buffer_descriptor(ctx, instr, 
false, false);
 vindex = LLVMBuildExtractElement(ctx->ac.builder, 
get_src(ctx, instr->src[1]),

ctx->ac.i32_0, "");
  @@ -2520,7 +2522,7 @@ static void visit_image_store(struct 
ac_nir_context *ctx,
 args.cache_policy = get_cache_policy(ctx, access, true, 
writeonly_memory);

   if (dim == GLSL_SAMPLER_DIM_BUF) {
-   LLVMValueRef rsrc = get_image_buffer_descriptor(ctx, 
instr, true);
+   LLVMValueRef rsrc = get_image_buffer_descriptor(ctx, 
instr, true, false);
 LLVMValueRef src = ac_to_float(>ac, 
get_src(ctx, instr->src[3]));
 unsigned src_channels = 
ac_get_llvm_num_components(src);

 LLVMValueRef vindex;
@@ -2632,7 +2634,7 @@ static LLVMValueRef visit_image_atomic(struct 
ac_nir_context *ctx,

 params[param_count++] = get_src(ctx, instr->src[3]);
   if (dim == GLSL_SAMPLER_DIM_BUF) {
-   params[param_count++] = 
get_image_buffer_descriptor(ctx, instr, true);
+   params[param_count++] = 
get_image_buffer_descriptor(ctx, instr, true, true);
 params[param_count++] = 
LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[1]),

ctx->ac.i32_0, ""); /* vindex */
 params[param_count++] = ctx->ac.i32_0; /* voffset */
diff --git a/src/amd/common/ac_shader_abi.h 
b/src/amd/common/ac_shader_abi.h

index 108fe58ce57..8debb1ff986 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -203,6 +203,7 @@ struct ac_shader_abi {
 /* Whether to workaround GFX9 ignoring the stride for the 
buffer size if IDXEN=0
 * and LLVM optimizes an indexed load with constant index to 
IDXEN=0. */

 bool gfx9_stride_size_workaround;
+   bool gfx9_stride_size_workaround_for_atomic;
  };
    #endif /* AC_SHADER_ABI_H */
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c 
b/src/amd/vulkan/radv_nir_to_llvm.c

index 796d78e34f4..d83f0bd547f 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -3687,6 +3687,12 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct 
ac_llvm_compiler *ac_llvm,

 ctx.abi.clamp_shadow_reference = false;
 

Re: [Mesa-dev] [PATCH] radv: apply the indexing workaround for atomic buffer operations on GFX9

2019-05-08 Thread Samuel Pitoiset

You mean 19.1?

On 5/7/19 8:29 PM, Dylan Baker wrote:

Hi Samuel,

This doesn't apply cleanly on 19.0, and I'm not sure how to resolve the diff.
Could you provide a packport please?

Thanks,
Dylan

Quoting Samuel Pitoiset (2019-05-03 02:45:34)

Because the new raw/struct intrinsics are buggy with LLVM 8
(they weren't marked as source of divergence), we fallback to the
old instrinsics for atomic buffer operations. This means we need
to apply the indexing workaround for GFX9.

The fact that we need another workaround is painful but we should
be able to clean up that a bit once LLVM 7 support will be dropped.

This fixes a GPU hang with AC Odyssey and some rendering problems
with Nioh.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110573
Fixes: 31164cf5f70 ("ac/nir: only use the new raw/struct image atomic intrinsics 
with LLVM 9+")
Signed-off-by: Samuel Pitoiset 
---
  src/amd/common/ac_nir_to_llvm.c   | 12 +++-
  src/amd/common/ac_shader_abi.h|  1 +
  src/amd/vulkan/radv_nir_to_llvm.c |  6 ++
  3 files changed, 14 insertions(+), 5 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index c92eaaca31d..151e0d0f961 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -2417,10 +2417,12 @@ static void get_image_coords(struct ac_nir_context *ctx,
  }
  
  static LLVMValueRef get_image_buffer_descriptor(struct ac_nir_context *ctx,

-const nir_intrinsic_instr 
*instr, bool write)
+const nir_intrinsic_instr 
*instr,
+   bool write, bool atomic)
  {
 LLVMValueRef rsrc = get_image_descriptor(ctx, instr, AC_DESC_BUFFER, 
write);
-   if (ctx->abi->gfx9_stride_size_workaround) {
+   if (ctx->abi->gfx9_stride_size_workaround ||
+   (ctx->abi->gfx9_stride_size_workaround_for_atomic && atomic)) {
 LLVMValueRef elem_count = LLVMBuildExtractElement(ctx->ac.builder, rsrc, 
LLVMConstInt(ctx->ac.i32, 2, 0), "");
 LLVMValueRef stride = LLVMBuildExtractElement(ctx->ac.builder, rsrc, 
LLVMConstInt(ctx->ac.i32, 1, 0), "");
 stride = LLVMBuildLShr(ctx->ac.builder, stride, 
LLVMConstInt(ctx->ac.i32, 16, 0), "");
@@ -2466,7 +2468,7 @@ static LLVMValueRef visit_image_load(struct 
ac_nir_context *ctx,
 unsigned num_channels = util_last_bit(mask);
 LLVMValueRef rsrc, vindex;
  
-   rsrc = get_image_buffer_descriptor(ctx, instr, false);

+   rsrc = get_image_buffer_descriptor(ctx, instr, false, false);
 vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, 
instr->src[1]),
  ctx->ac.i32_0, "");
  
@@ -2520,7 +2522,7 @@ static void visit_image_store(struct ac_nir_context *ctx,

 args.cache_policy = get_cache_policy(ctx, access, true, 
writeonly_memory);
  
 if (dim == GLSL_SAMPLER_DIM_BUF) {

-   LLVMValueRef rsrc = get_image_buffer_descriptor(ctx, instr, 
true);
+   LLVMValueRef rsrc = get_image_buffer_descriptor(ctx, instr, 
true, false);
 LLVMValueRef src = ac_to_float(>ac, get_src(ctx, 
instr->src[3]));
 unsigned src_channels = ac_get_llvm_num_components(src);
 LLVMValueRef vindex;
@@ -2632,7 +2634,7 @@ static LLVMValueRef visit_image_atomic(struct 
ac_nir_context *ctx,
 params[param_count++] = get_src(ctx, instr->src[3]);
  
 if (dim == GLSL_SAMPLER_DIM_BUF) {

-   params[param_count++] = get_image_buffer_descriptor(ctx, instr, 
true);
+   params[param_count++] = get_image_buffer_descriptor(ctx, instr, 
true, true);
 params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, 
get_src(ctx, instr->src[1]),
 ctx->ac.i32_0, 
""); /* vindex */
 params[param_count++] = ctx->ac.i32_0; /* voffset */
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 108fe58ce57..8debb1ff986 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -203,6 +203,7 @@ struct ac_shader_abi {
 /* Whether to workaround GFX9 ignoring the stride for the buffer size 
if IDXEN=0
 * and LLVM optimizes an indexed load with constant index to IDXEN=0. */
 bool gfx9_stride_size_workaround;
+   bool gfx9_stride_size_workaround_for_atomic;
  };
  
  #endif /* AC_SHADER_ABI_H */

diff --git a/src/amd/vulkan/radv_nir_to_llvm.c 
b/src/amd/vulkan/radv_nir_to_llvm.c
index 796d78e34f4..d83f0bd547f 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -3687,6 +3687,12 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct 
ac_llvm_compiler *ac_llvm,
 ctx.abi.clamp_shadow_reference = false;
 

Re: [Mesa-dev] [PATCH] radv: call constant folding before opt algebraic

2019-05-08 Thread Samuel Pitoiset

LGTM.

Thanks for double checking Tim!

On 5/8/19 1:27 AM, Timothy Arceri wrote:

On 8/5/19 1:51 am, Samuel Pitoiset wrote:

What games are affected btw?


 PERCENTAGE DELTAS    Shaders SGPRs VGPRs SpillSGPR CodeSize 
MaxWaves

 batman-arkham-city   2581 . . . . .
 dawn-of-war-3 244 . . . . .
 f1-2017  5627 . . . . .
 fallout4-vr   196 . . . . .
 nier 1905 . . . . .
 no-mans-sky  4054 . . . . .
 prey 2182 . . . . .
 rot-tomb-raider  8391 . . . . .
 skyrim-vr 494 . . . . .
 sot-tomb-raider   613 . . .   0.01 % .
 the_witcher_3-medium  803 . . . . .
 the_wither_3-ultra   1040    0.05 %   -0.03 % .    . 0.02 %
 valve-vr-pref-trace  323 . . . . .
 wolfenstein-2   1056 . .   -0.20 %  -0.02 % .

-- 


 All affected  69    0.50 %   -0.22 %   -7.69 %  -0.28 %0.57 %
-- 


 Total  29509 . .   -0.03 % . .



Can you please double check before pushing because of the flrp 
changes that landed around?


No change.



On 5/7/19 7:14 AM, Timothy Arceri wrote:

ping!

On 2/5/19 1:38 pm, Timothy Arceri wrote:

The pattern of calling opt algebraic first seems to have originated
in i965. The order in OpenGL drivers generally doesn't matter
because the GLSL IR optimisations do constant folding before
opt algebraic.

However in Vulkan drivers calling opt algebraic first can result
in missed constant folding opportunities.

vkpipeline-db results (VEGA64):

Totals from affected shaders:
SGPRS: 3160 -> 3176 (0.51 %)
VGPRS: 3588 -> 3580 (-0.22 %)
Spilled SGPRs: 52 -> 44 (-15.38 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 12 -> 12 (0.00 %) dwords per thread
Code Size: 261812 -> 261036 (-0.30 %) bytes
LDS: 7 -> 7 (0.00 %) blocks
Max Waves: 346 -> 348 (0.58 %)
Wait states: 0 -> 0 (0.00 %)
---
  src/amd/vulkan/radv_shader.c | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/amd/vulkan/radv_shader.c 
b/src/amd/vulkan/radv_shader.c

index cd5a9f2afb4..ad7b2439735 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -162,8 +162,8 @@ radv_optimize_nir(struct nir_shader *shader, 
bool optimize_conservatively,

  NIR_PASS(progress, shader, nir_opt_dead_cf);
  NIR_PASS(progress, shader, nir_opt_cse);
  NIR_PASS(progress, shader, 
nir_opt_peephole_select, 8, true, true);

-    NIR_PASS(progress, shader, nir_opt_algebraic);
  NIR_PASS(progress, shader, 
nir_opt_constant_folding);

+    NIR_PASS(progress, shader, nir_opt_algebraic);
  NIR_PASS(progress, shader, nir_opt_undef);
  NIR_PASS(progress, shader, 
nir_opt_conditional_discard);

  if (shader->options->max_unroll_iterations) {


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[Mesa-dev] [Bug 110636] [radv] DOOM 2016 particle artifacting

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110636

Timothy Arceri  changed:

   What|Removed |Added

 Status|NEW |NEEDINFO

--- Comment #2 from Timothy Arceri  ---
It's not clear to me what the issue is. Can you get a before and after
screenshot? 

I've run "kagindir sanctum" on both 19.0 and 18.3 and I didn't really notice
any difference.

It also seemed pretty much the same as:
https://www.youtube.com/watch?v=D0KV9s6Chjs

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[Mesa-dev] [Bug 110636] [radv] DOOM 2016 particle artifacting

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110636

Samuel Pitoiset  changed:

   What|Removed |Added

 QA Contact|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
   |.org|org
  Component|Drivers/Gallium/radeonsi|Drivers/Vulkan/radeon
   Assignee|dri-devel@lists.freedesktop |mesa-dev@lists.freedesktop.
   |.org|org

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[Mesa-dev] [Bug 107511] KHR/khrplatform.h not always installed when needed

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=107511

Eric Engestrom  changed:

   What|Removed |Added

 Status|REOPENED|RESOLVED
 Resolution|--- |FIXED

--- Comment #3 from Eric Engestrom  ---
(In reply to Madhurkiran from comment #2)
> Hi all,
> 
> I see that certain GL headers like "glcorearb.h" needs "KHRplatform.h"
> header files. This works seamlessly when the GL and EGL providers are MESA.
> In scenarios where the GL provider is MESA and EGL provider is some GPU
> vendor say ARM, in that scenario, the khrplatform header comes from two
> different providers and that results in conflict. In scenarios like this,
> who should provide the KHRplatform.h header. Some users, may want use
> exclusively EGL/GLES2 binaries, and they dont need GL support. How can we
> resolve this conflict?
> 
> Thanks
> Mads

Hi! Please open a new issue when you encounter a new issue, it helps keep
things clearer ;)

As for your issue, I'm afraid if a user chooses to pull two khrplatform.h from
two different providers, the user is the one who has to choose which one to
keep, or how to merge/combine them.
Neither provider can decide "I'm more important than any other provider, keep
me!"

Hopefully though, this should be easy enough for the user to choose: keep the
most recent one (see the date at the top of the file), and if the other one was
modified from what Khronos provides then copy those modifications :)

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Re: [Mesa-dev] [PATCH] kmsro: add _dri.so to two of the kmsro drivers.

2019-05-08 Thread Eric Engestrom
On Wednesday, 2019-05-08 12:38:51 +1000, Dave Airlie wrote:
> From: Dave Airlie 
> 
> ---
>  src/gallium/targets/dri/meson.build | 4 ++--
>  1 file changed, 2 insertions(+), 2 deletions(-)
> 
> diff --git a/src/gallium/targets/dri/meson.build 
> b/src/gallium/targets/dri/meson.build
> index dd40969a166..45daf647960 100644
> --- a/src/gallium/targets/dri/meson.build
> +++ b/src/gallium/targets/dri/meson.build
> @@ -78,8 +78,8 @@ foreach d : [[with_gallium_kmsro, [
> 'pl111_dri.so',
> 'repaper_dri.so',
> 'rockchip_dri.so',
> -   'st7586.so',
> -   'st7735r.so',
> +   'st7586_dri.so',
> +   'st7735r_dri.so',

Reviewed-by: Eric Engestrom 

>  'sun4i-drm_dri.so',
>   ]],
>   [with_gallium_radeonsi, 'radeonsi_dri.so'],
> -- 
> 2.20.1
> 
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[Mesa-dev] [Bug 110345] Unrecoverable GPU crash with DiRT 4

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110345

--- Comment #17 from Thomas Rohloff  ---
(In reply to Samuel Pitoiset from comment #16)
> Are you still able to reproduce with latest mesa/llvm git?

Yes.

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[Mesa-dev] [Bug 110640] vlPostProc question

2019-05-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=110640

Bug ID: 110640
   Summary: vlPostProc question
   Product: Mesa
   Version: 18.0
  Hardware: ARM
OS: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Mesa core
  Assignee: mesa-dev@lists.freedesktop.org
  Reporter: baopeng88_...@163.com
QA Contact: mesa-dev@lists.freedesktop.org

We want to use the vce module to do the postproc operation, but the source data
is in RGBA format. Welook at the vlVaPostProcBlit interface, this format is not
supported. Is this the underlying limit? What can be done to solve this
problem?

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Re: [Mesa-dev] [PATCH] panfrost: Fix two uninitialized accesses in compiler

2019-05-08 Thread Tomeu Vizoso
On Tue, 7 May 2019 at 23:47, Alyssa Rosenzweig  wrote:
>
> Tentative R-b, but I'm baffled what the flip-flops would be about. Could
> you link the list of failures introduced (we're maybe relying on buggy
> behaviour anyway)?

I was testing with
dEQP-GLES2.functional.fragment_ops.blend.equation_src_func_dst_func.add_src_color_constant_color
(should get into the habit of mentioning test case names in the commit
messages).

I guess it affected other tests, but it's hard to tell because we have
other memory issues detected by valgrind that muddy the waters.

Cheers,

Tomeu

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