[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

GitLab Migration User  changed:

   What|Removed |Added

 Resolution|--- |MOVED
 Status|REOPENED|RESOLVED

--- Comment #10 from GitLab Migration User  ---
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been
closed from further activity.

You can subscribe and participate further through the new bug through this link
to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/855.

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-05-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #9 from Gregor Münch  ---
So you are right; this is still happening although much less often. Previously
this bad effect was much more noticeable.

Its really hard to reproduce this now.

Also there isnt a change between DXVK versions. I didnt had time to test Mesa
for some months and when I got back, there got a lot of things updated.

So I tried your patch and RADV_DEBUG=zerovram and each of those fixed the issue
for me.

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-05-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

Samuel Pitoiset  changed:

   What|Removed |Added

 Resolution|FIXED   |---
 Status|RESOLVED|REOPENED

--- Comment #8 from Samuel Pitoiset  ---
Are you sure? Just tried with 1.0.3 and the issue still happens. Less
frequently but still.

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-05-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

Gregor Münch  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |FIXED

--- Comment #7 from Gregor Münch  ---
Sorry for the late response. Without testing your patch, I think the reflection
issue went away with a proton update. I suspect going from DXVK 1.01 to 1.03
fixed the issue.

Thx for your support!

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-03-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #6 from Samuel Pitoiset  ---
Created attachment 143587
  --> https://bugs.freedesktop.org/attachment.cgi?id=143587=edit
hack reflection issue

Can you try this hack too?

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-03-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #5 from Samuel Pitoiset  ---
Does RADV_DEBUG=zerovram help?

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-03-07 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

ammy...@gmail.com changed:

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 CC||ammy...@gmail.com

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-02-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #4 from Samuel Pitoiset  ---
The trees issue should be fixed with
https://cgit.freedesktop.org/mesa/mesa/commit/?id=334da034d8d91ca5a0a1bff8deaefd8ca762c42e

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #3 from Gregor Münch  ---
Created attachment 143361
  --> https://bugs.freedesktop.org/attachment.cgi?id=143361=edit
MSAA+FXAA

Your patch works also for me.

BTW those bad reflections do only occur with MSAA. By also enabling FXAA makes
it even more visible.

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-02-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #2 from Samuel Pitoiset  ---
Created attachment 143358
  --> https://bugs.freedesktop.org/attachment.cgi?id=143358=edit
hack for the trees issue

Does the attached diff also fix the trees issue on your side?
For some reasons, this optimization doesn't work correctly with that game.

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

--- Comment #1 from Gregor Münch  ---
Created attachment 143172
  --> https://bugs.freedesktop.org/attachment.cgi?id=143172=edit
broken reflections

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[Mesa-dev] [Bug 109401] [DXVK] Project Cars rendering problems

2019-01-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=109401

Bug ID: 109401
   Summary: [DXVK] Project Cars rendering problems
   Product: Mesa
   Version: git
  Hardware: Other
OS: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Vulkan/radeon
  Assignee: mesa-dev@lists.freedesktop.org
  Reporter: gr.mue...@gmail.com
QA Contact: mesa-dev@lists.freedesktop.org

Created attachment 143171
  --> https://bugs.freedesktop.org/attachment.cgi?id=143171=edit
Broken Trees

There are two problems:

1. Trees are rendered incorrectly on Azure Coast

2. Reflections on some cars look strange. Like there are some random colored
pixels.

Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD Radeon HD 7900 Series (TAHITI, DRM 3.27.0,
4.20.0-2-amd-staging-drm-next-git, LLVM 8.0.0) (0x6798)
Version: 19.0.0
Accelerated: yes
Video memory: 3072MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 4.5
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL renderer string: AMD Radeon HD 7900 Series (TAHITI, DRM 3.27.0,
4.20.0-2-amd-staging-drm-next-git, LLVM 8.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
(git-acdad24585)

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