[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-12-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #7 from Emil Velikov emil.l.veli...@gmail.com ---
commit ac319d94d38cf3145990002c8216426fe297cd28
Author: Marek Olšák marek.ol...@amd.com
Date:   Wed Dec 10 19:59:53 2014 +0100

docs/relnotes: document the removal of GALLIUM_MSAA

Cc: 10.2.10.3 10.4 mesa-sta...@lists.freedesktop.org

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-11-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #6 from almos aaalmo...@gmail.com ---
I noticed that 10.4 has recently been branched, but the release notes doesn't
mention this change yet.

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-10-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #5 from Marek Olšák mar...@gmail.com ---
(In reply to almos from comment #4)
 I've been thinking a bit about this, and I'd like to ask for an entry in the
 release notes about this feature change. I hope that will increase the
 chance that someone will eventually start working on a better implementation.

Will do.

 
 A question that is somewhat related: is it possible to automatically do
 alpha-to-coverage for alpha-tested surfaces? When using __GL_FSAA_MODE on
 old games it was quite noticeable that railings and fences were not
 antialiased.

Yes, but it needs to be supported explicitly by st/mesa.

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-10-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #4 from almos aaalmo...@gmail.com ---
I've been thinking a bit about this, and I'd like to ask for an entry in the
release notes about this feature change. I hope that will increase the chance
that someone will eventually start working on a better implementation.

A question that is somewhat related: is it possible to automatically do
alpha-to-coverage for alpha-tested surfaces? When using __GL_FSAA_MODE on old
games it was quite noticeable that railings and fences were not antialiased.

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-09-28 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

Marek Olšák mar...@gmail.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |WONTFIX

--- Comment #3 from Marek Olšák mar...@gmail.com ---
This may be revisited in the future. For now, the commit won't be reverted. I
don't think a documentation would help in any way. The implementation of the
GALLIUM_MSAA environment variable must be foolproof and it wasn't.

Please don't take it personally. I care about our users very much, but some
users are not as smart as you and I'd like them not to fall into a trap.

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-09-22 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #2 from almos aaalmo...@gmail.com ---
Have you tried to talk to Phoronix about this issue? I don't think Michael is
deliberately going full retard, he's just underinformed about lots of things.

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

Matt Turner matts...@gmail.com changed:

   What|Removed |Added

   Assignee|mesa-dev@lists.freedesktop. |mar...@gmail.com
   |org |
 QA Contact||mesa-dev@lists.freedesktop.
   ||org

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[Mesa-dev] [Bug 84124] Please revert 8449121971ce1db03fea19665d314e523fdc10dd

2014-09-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=84124

--- Comment #1 from Marek Olšák mar...@gmail.com ---
You can revert the commit locally if you want. Sorry, I cannot let a medium
like Phoronix abuse it, break apps and then telling people that our driver is
broken.

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