Re: [Mesa-dev] [PATCH] egl/android: Change order of EGLConfig generation (v2)

2017-06-22 Thread Chad Versace
On Thu 22 Jun 2017, Rob Herring wrote:
> On Tue, Jun 20, 2017 at 5:03 PM, Chad Versace  
> wrote:
> > Many Android apps (such as Google's official NDK GLES2 example app), and
> > even portions the core framework code (such as SystemServiceManager in
> > Nougat), incorrectly choose their EGLConfig.  They neglect to match the
> > EGLConfig's EGL_NATIVE_VISUAL_ID against the window's native format, and
> > instead choose the first EGLConfig whose channel sizes match those of
> > the native window format while ignoring the channel *ordering*.
> >
> > We can detect such buggy clients in logcat when they call
> > eglCreateSurface, by detecting the mismatch between the EGLConfig's
> > format and the window's format.
> >
> > As a workaround, this patch changes the order of EGLConfig generation
> > such that all EGLConfigs for HAL pixel format i precede those for HAL
> > pixel format i+1. In my (chadversary) testing on Android Nougat, this
> > was good enough to pacify the buggy clients.
> >
> > v2: Rebase to make patch cherry-pickable to stable.
> >
> > Cc: mesa-sta...@lists.freedesktop.org
> > Cc: Tomasz Figa 
> > Cc: Rob Herring 
> > Cc: Tapani Pälli 
> > Cc: Emil Velikov 
> 
> Tested-by: Rob Herring 

Already pushed...

> > ---
> >  src/egl/drivers/dri2/platform_android.c | 32 
> > +---
> >  1 file changed, 25 insertions(+), 7 deletions(-)
> >
> > diff --git a/src/egl/drivers/dri2/platform_android.c 
> > b/src/egl/drivers/dri2/platform_android.c
> > index 5550f580a80..eaaeff4641c 100644
> > --- a/src/egl/drivers/dri2/platform_android.c
> > +++ b/src/egl/drivers/dri2/platform_android.c
> > @@ -1049,20 +1049,38 @@ droid_add_configs_for_visuals(_EGLDriver *drv, 
> > _EGLDisplay *dpy)
> > unsigned int format_count[ARRAY_SIZE(visuals)] = { 0 };
> > int count, i, j;
> >
> > +   /* The nesting of loops is significant here. Also significant is the 
> > order
> > +* of the HAL pixel formats. Many Android apps (such as Google's 
> > official
> > +* NDK GLES2 example app), and even portions the core framework code 
> > (such
> > +* as SystemServiceManager in Nougat), incorrectly choose their 
> > EGLConfig.
> > +* They neglect to match the EGLConfig's EGL_NATIVE_VISUAL_ID against 
> > the
> > +* window's native format, and instead choose the first EGLConfig whose
> > +* channel sizes match those of the native window format while ignoring 
> > the
> > +* channel *ordering*.
> > +*
> > +* We can detect such buggy clients in logcat when they call
> > +* eglCreateSurface, by detecting the mismatch between the EGLConfig's
> > +* format and the window's format.
> 
> How do we find the buggy clients with this patch applied other than reverting?

It's possible to detect most buggy client behavior within Mesa, but it would
require sniffing the EGL calls. In the simplest case,

if (((the client calls eglChooseConfig without filtering on 
EGL_NATIVE_VISUAL_ID) ||
 (the client calls eglGetConfigs)) &&
(the client never calls eglGetConfigAttrib(EGL_NATIVE_VISUAL_ID)) &&
(the client calls eglCreateWindowSurface))
{
the client is buggy;
}

If you wanted to get fancier, so as to detect more buggy clients, you
could trace the above conditions per-EGLDisplay, per-EGLConfig.
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Re: [Mesa-dev] [PATCH] egl/android: Change order of EGLConfig generation (v2)

2017-06-22 Thread Rob Herring
On Tue, Jun 20, 2017 at 5:03 PM, Chad Versace  wrote:
> Many Android apps (such as Google's official NDK GLES2 example app), and
> even portions the core framework code (such as SystemServiceManager in
> Nougat), incorrectly choose their EGLConfig.  They neglect to match the
> EGLConfig's EGL_NATIVE_VISUAL_ID against the window's native format, and
> instead choose the first EGLConfig whose channel sizes match those of
> the native window format while ignoring the channel *ordering*.
>
> We can detect such buggy clients in logcat when they call
> eglCreateSurface, by detecting the mismatch between the EGLConfig's
> format and the window's format.
>
> As a workaround, this patch changes the order of EGLConfig generation
> such that all EGLConfigs for HAL pixel format i precede those for HAL
> pixel format i+1. In my (chadversary) testing on Android Nougat, this
> was good enough to pacify the buggy clients.
>
> v2: Rebase to make patch cherry-pickable to stable.
>
> Cc: mesa-sta...@lists.freedesktop.org
> Cc: Tomasz Figa 
> Cc: Rob Herring 
> Cc: Tapani Pälli 
> Cc: Emil Velikov 

Tested-by: Rob Herring 

One question though...

>
> ---
>  src/egl/drivers/dri2/platform_android.c | 32 +---
>  1 file changed, 25 insertions(+), 7 deletions(-)
>
> diff --git a/src/egl/drivers/dri2/platform_android.c 
> b/src/egl/drivers/dri2/platform_android.c
> index 5550f580a80..eaaeff4641c 100644
> --- a/src/egl/drivers/dri2/platform_android.c
> +++ b/src/egl/drivers/dri2/platform_android.c
> @@ -1049,20 +1049,38 @@ droid_add_configs_for_visuals(_EGLDriver *drv, 
> _EGLDisplay *dpy)
> unsigned int format_count[ARRAY_SIZE(visuals)] = { 0 };
> int count, i, j;
>
> +   /* The nesting of loops is significant here. Also significant is the order
> +* of the HAL pixel formats. Many Android apps (such as Google's official
> +* NDK GLES2 example app), and even portions the core framework code (such
> +* as SystemServiceManager in Nougat), incorrectly choose their EGLConfig.
> +* They neglect to match the EGLConfig's EGL_NATIVE_VISUAL_ID against the
> +* window's native format, and instead choose the first EGLConfig whose
> +* channel sizes match those of the native window format while ignoring 
> the
> +* channel *ordering*.
> +*
> +* We can detect such buggy clients in logcat when they call
> +* eglCreateSurface, by detecting the mismatch between the EGLConfig's
> +* format and the window's format.

How do we find the buggy clients with this patch applied other than reverting?

Rob
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[Mesa-dev] [PATCH] egl/android: Change order of EGLConfig generation (v2)

2017-06-20 Thread Chad Versace
Many Android apps (such as Google's official NDK GLES2 example app), and
even portions the core framework code (such as SystemServiceManager in
Nougat), incorrectly choose their EGLConfig.  They neglect to match the
EGLConfig's EGL_NATIVE_VISUAL_ID against the window's native format, and
instead choose the first EGLConfig whose channel sizes match those of
the native window format while ignoring the channel *ordering*.

We can detect such buggy clients in logcat when they call
eglCreateSurface, by detecting the mismatch between the EGLConfig's
format and the window's format.

As a workaround, this patch changes the order of EGLConfig generation
such that all EGLConfigs for HAL pixel format i precede those for HAL
pixel format i+1. In my (chadversary) testing on Android Nougat, this
was good enough to pacify the buggy clients.

v2: Rebase to make patch cherry-pickable to stable.

Cc: mesa-sta...@lists.freedesktop.org
Cc: Tomasz Figa 
Cc: Rob Herring 
Cc: Tapani Pälli 
Cc: Emil Velikov 

---
 src/egl/drivers/dri2/platform_android.c | 32 +---
 1 file changed, 25 insertions(+), 7 deletions(-)

diff --git a/src/egl/drivers/dri2/platform_android.c 
b/src/egl/drivers/dri2/platform_android.c
index 5550f580a80..eaaeff4641c 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -1049,20 +1049,38 @@ droid_add_configs_for_visuals(_EGLDriver *drv, 
_EGLDisplay *dpy)
unsigned int format_count[ARRAY_SIZE(visuals)] = { 0 };
int count, i, j;
 
+   /* The nesting of loops is significant here. Also significant is the order
+* of the HAL pixel formats. Many Android apps (such as Google's official
+* NDK GLES2 example app), and even portions the core framework code (such
+* as SystemServiceManager in Nougat), incorrectly choose their EGLConfig.
+* They neglect to match the EGLConfig's EGL_NATIVE_VISUAL_ID against the
+* window's native format, and instead choose the first EGLConfig whose
+* channel sizes match those of the native window format while ignoring the
+* channel *ordering*.
+*
+* We can detect such buggy clients in logcat when they call
+* eglCreateSurface, by detecting the mismatch between the EGLConfig's
+* format and the window's format.
+*
+* As a workaround, we generate EGLConfigs such that all EGLConfigs for HAL
+* pixel format i precede those for HAL pixel format i+1. In my
+* (chadversary) testing on Android Nougat, this was good enough to pacify
+* the buggy clients.
+*/
count = 0;
-   for (i = 0; dri2_dpy->driver_configs[i]; i++) {
+   for (i = 0; i < ARRAY_SIZE(visuals); i++) {
   const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
   struct dri2_egl_config *dri2_conf;
 
-  for (j = 0; j < ARRAY_SIZE(visuals); j++) {
- config_attrs[1] = visuals[j].format;
- config_attrs[3] = visuals[j].format;
+  for (j = 0; dri2_dpy->driver_configs[j]; j++) {
+ config_attrs[1] = visuals[i].format;
+ config_attrs[3] = visuals[i].format;
 
- dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[i],
-   count + 1, surface_type, config_attrs, visuals[j].rgba_masks);
+ dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
+   count + 1, surface_type, config_attrs, visuals[i].rgba_masks);
  if (dri2_conf) {
 count++;
-format_count[j]++;
+format_count[i]++;
  }
   }
}
-- 
2.12.0

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