Re: [Mesa-dev] [PATCH] i965: remove remaining tabs in brw_link.cpp

2016-06-16 Thread Jason Ekstrand
Thanks,

Acked-by: Jason Ekstrand 
On Jun 15, 2016 11:13 PM, "Timothy Arceri" 
wrote:

> ---
>  src/mesa/drivers/dri/i965/brw_link.cpp | 26 +-
>  1 file changed, 13 insertions(+), 13 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp
> b/src/mesa/drivers/dri/i965/brw_link.cpp
> index 16bfbaa..ab2484e 100644
> --- a/src/mesa/drivers/dri/i965/brw_link.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_link.cpp
> @@ -210,13 +210,13 @@ brw_link_shader(struct gl_context *ctx, struct
> gl_shader_program *shProg)
> for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
>struct gl_shader *shader = shProg->_LinkedShaders[stage];
>if (!shader)
> -continue;
> + continue;
>
>struct gl_program *prog =
> -ctx->Driver.NewProgram(ctx, _mesa_shader_stage_to_program(stage),
> + ctx->Driver.NewProgram(ctx, _mesa_shader_stage_to_program(stage),
>  shader->Name);
>if (!prog)
> -   return false;
> +return false;
>prog->Parameters = _mesa_new_parameter_list();
>
>_mesa_copy_linked_program_data((gl_shader_stage) stage, shProg,
> prog);
> @@ -231,19 +231,19 @@ brw_link_shader(struct gl_context *ctx, struct
> gl_shader_program *shProg)
> * get sent to the shader.
> */
>foreach_in_list(ir_instruction, node, shader->ir) {
> -ir_variable *var = node->as_variable();
> + ir_variable *var = node->as_variable();
>
> -if ((var == NULL) || (var->data.mode != ir_var_uniform)
> -|| (strncmp(var->name, "gl_", 3) != 0))
> -   continue;
> + if ((var == NULL) || (var->data.mode != ir_var_uniform)
> + || (strncmp(var->name, "gl_", 3) != 0))
> +continue;
>
> -const ir_state_slot *const slots = var->get_state_slots();
> -assert(slots != NULL);
> + const ir_state_slot *const slots = var->get_state_slots();
> + assert(slots != NULL);
>
> -for (unsigned int i = 0; i < var->get_num_state_slots(); i++) {
> -   _mesa_add_state_reference(prog->Parameters,
> - (gl_state_index *) slots[i].tokens);
> -}
> + for (unsigned int i = 0; i < var->get_num_state_slots(); i++) {
> +_mesa_add_state_reference(prog->Parameters,
> +  (gl_state_index *) slots[i].tokens);
> + }
>}
>
>do_set_program_inouts(shader->ir, prog, shader->Stage);
> --
> 2.5.5
>
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[Mesa-dev] [PATCH] i965: remove remaining tabs in brw_link.cpp

2016-06-16 Thread Timothy Arceri
---
 src/mesa/drivers/dri/i965/brw_link.cpp | 26 +-
 1 file changed, 13 insertions(+), 13 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp 
b/src/mesa/drivers/dri/i965/brw_link.cpp
index 16bfbaa..ab2484e 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -210,13 +210,13 @@ brw_link_shader(struct gl_context *ctx, struct 
gl_shader_program *shProg)
for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
   struct gl_shader *shader = shProg->_LinkedShaders[stage];
   if (!shader)
-continue;
+ continue;
 
   struct gl_program *prog =
-ctx->Driver.NewProgram(ctx, _mesa_shader_stage_to_program(stage),
+ ctx->Driver.NewProgram(ctx, _mesa_shader_stage_to_program(stage),
 shader->Name);
   if (!prog)
-   return false;
+return false;
   prog->Parameters = _mesa_new_parameter_list();
 
   _mesa_copy_linked_program_data((gl_shader_stage) stage, shProg, prog);
@@ -231,19 +231,19 @@ brw_link_shader(struct gl_context *ctx, struct 
gl_shader_program *shProg)
* get sent to the shader.
*/
   foreach_in_list(ir_instruction, node, shader->ir) {
-ir_variable *var = node->as_variable();
+ ir_variable *var = node->as_variable();
 
-if ((var == NULL) || (var->data.mode != ir_var_uniform)
-|| (strncmp(var->name, "gl_", 3) != 0))
-   continue;
+ if ((var == NULL) || (var->data.mode != ir_var_uniform)
+ || (strncmp(var->name, "gl_", 3) != 0))
+continue;
 
-const ir_state_slot *const slots = var->get_state_slots();
-assert(slots != NULL);
+ const ir_state_slot *const slots = var->get_state_slots();
+ assert(slots != NULL);
 
-for (unsigned int i = 0; i < var->get_num_state_slots(); i++) {
-   _mesa_add_state_reference(prog->Parameters,
- (gl_state_index *) slots[i].tokens);
-}
+ for (unsigned int i = 0; i < var->get_num_state_slots(); i++) {
+_mesa_add_state_reference(prog->Parameters,
+  (gl_state_index *) slots[i].tokens);
+ }
   }
 
   do_set_program_inouts(shader->ir, prog, shader->Stage);
-- 
2.5.5

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