Re: [Mesa-dev] [PATCH] mesa: Add unpack_uint_z_row support for floating-point depth buffers

2012-02-02 Thread Henri Verbeet
On 1 February 2012 23:12, Brian Paul bri...@vmware.com wrote:
 +static void
 +unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
 +{
 +   const float *s = ((const float *)src);


 More parens than necessary there.

The entire cast is unnecessary, IMO. But of course that would apply to
the other functions in that file as well.
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Re: [Mesa-dev] [PATCH] mesa: Add unpack_uint_z_row support for floating-point depth buffers

2012-02-02 Thread Ian Romanick

On 02/02/2012 06:41 AM, Henri Verbeet wrote:

On 1 February 2012 23:12, Brian Paulbri...@vmware.com  wrote:

+static void
+unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
+{
+   const float *s = ((const float *)src);



More parens than necessary there.


The entire cast is unnecessary, IMO. But of course that would apply to
the other functions in that file as well.


Right.  This was a copy-and-paste of another Z32_FLOAT function.  I'm 
not too worried about the cosmetics of this code.  I'm planning to 
convert a bunch of these mechanical things over to generated code for 
8.1.  Each copy-and-paste bug that I find (see my recent patches) 
reinforces my desire to do that conversion. :)

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[Mesa-dev] [PATCH] mesa: Add unpack_uint_z_row support for floating-point depth buffers

2012-02-01 Thread Ian Romanick
From: Ian Romanick ian.d.roman...@intel.com

This is a hack, and it will result in incorrect rendering.  However,
it does eliminate spurious warnings in several piglit CopyPixels tests
that involve floating-point depth buffers.

The real solution is to add a zf field to SWspan to store float Z
values.  When a float depth buffer is involved, swrast should also
populate the zf field.  I'll consider this post-8.0 work.

Signed-off-by: Ian Romanick ian.d.roman...@intel.com
---
 src/mesa/main/format_unpack.c |   32 
 1 files changed, 32 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index cd16a9e..b45dde2 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -2916,6 +2916,32 @@ unpack_uint_z_Z32(const void *src, GLuint *dst, GLuint n)
memcpy(dst, src, n * sizeof(GLuint));
 }
 
+static void
+unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
+{
+   const float *s = ((const float *)src);
+   GLuint i;
+   for (i = 0; i  n; i++) {
+  dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i]), 0.0F, 1.0F)));
+   }
+}
+
+static void
+unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
+{
+   struct z32f_x24s8 {
+  float z;
+  uint32_t x24s8;
+   };
+
+   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+   GLuint i;
+
+   for (i = 0; i  n; i++) {
+  dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i].z), 0.0F, 1.0F)));
+   }
+}
+
 
 /**
  * Unpack Z values.
@@ -2943,6 +2969,12 @@ _mesa_unpack_uint_z_row(gl_format format, GLuint n,
case MESA_FORMAT_Z32:
   unpack = unpack_uint_z_Z32;
   break;
+   case MESA_FORMAT_Z32_FLOAT:
+  unpack = unpack_uint_z_Z32_FLOAT;
+  break;
+   case MESA_FORMAT_Z32_FLOAT_X24S8:
+  unpack = unpack_uint_z_Z32_FLOAT_X24S8;
+  break;
default:
   _mesa_problem(NULL, bad format %s in _mesa_unpack_uint_z_row,
 _mesa_get_format_name(format));
-- 
1.7.6.4

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Re: [Mesa-dev] [PATCH] mesa: Add unpack_uint_z_row support for floating-point depth buffers

2012-02-01 Thread Brian Paul

On 02/01/2012 02:38 PM, Ian Romanick wrote:

From: Ian Romanickian.d.roman...@intel.com

This is a hack, and it will result in incorrect rendering.  However,
it does eliminate spurious warnings in several piglit CopyPixels tests
that involve floating-point depth buffers.

The real solution is to add a zf field to SWspan to store float Z
values.  When a float depth buffer is involved, swrast should also
populate the zf field.  I'll consider this post-8.0 work.

Signed-off-by: Ian Romanickian.d.roman...@intel.com
---
  src/mesa/main/format_unpack.c |   32 
  1 files changed, 32 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index cd16a9e..b45dde2 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -2916,6 +2916,32 @@ unpack_uint_z_Z32(const void *src, GLuint *dst, GLuint n)
 memcpy(dst, src, n * sizeof(GLuint));
  }

+static void
+unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
+{
+   const float *s = ((const float *)src);


More parens than necessary there.



+   GLuint i;
+   for (i = 0; i  n; i++) {
+  dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i]), 0.0F, 1.0F)));
+   }
+}
+
+static void
+unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
+{
+   struct z32f_x24s8 {
+  float z;
+  uint32_t x24s8;
+   };
+
+   const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
+   GLuint i;
+
+   for (i = 0; i  n; i++) {
+  dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i].z), 0.0F, 1.0F)));
+   }
+}
+

  /**
   * Unpack Z values.
@@ -2943,6 +2969,12 @@ _mesa_unpack_uint_z_row(gl_format format, GLuint n,
 case MESA_FORMAT_Z32:
unpack = unpack_uint_z_Z32;
break;
+   case MESA_FORMAT_Z32_FLOAT:
+  unpack = unpack_uint_z_Z32_FLOAT;
+  break;
+   case MESA_FORMAT_Z32_FLOAT_X24S8:
+  unpack = unpack_uint_z_Z32_FLOAT_X24S8;
+  break;
 default:
_mesa_problem(NULL, bad format %s in _mesa_unpack_uint_z_row,
  _mesa_get_format_name(format));



Reviewed-by: Brian Paul bri...@vmware.com
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