Re: [Mesa-dev] [PATCH] mesa: the function name appears to have a gl prefix already
On 04/24/2015 05:36 PM, Ilia Mirkin wrote: Currently we're producing errors like User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call) And noop_warn appears to be called with the full function name. Don't prepend a gl prefix. Signed-off-by: Ilia Mirkin --- src/mesa/main/context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index adf6497..6047cdf 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx) * If there's no current OpenGL context for the calling thread, we can * print a message to stderr. * - * \param name the name of the OpenGL function, without the "gl" prefix + * \param name the name of the OpenGL function */ static void nop_handler(const char *name) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name); } #if defined(DEBUG) else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { Reviewed-by: Brian Paul ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH] mesa: the function name appears to have a gl prefix already
Currently we're producing errors like User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call) And noop_warn appears to be called with the full function name. Don't prepend a gl prefix. Signed-off-by: Ilia Mirkin --- src/mesa/main/context.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index adf6497..6047cdf 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx) * If there's no current OpenGL context for the calling thread, we can * print a message to stderr. * - * \param name the name of the OpenGL function, without the "gl" prefix + * \param name the name of the OpenGL function */ static void nop_handler(const char *name) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name); } #if defined(DEBUG) else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { -- 2.0.5 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev