Re: [Mesa-dev] [PATCH] mesa: the function name appears to have a gl prefix already

2015-04-27 Thread Brian Paul

On 04/24/2015 05:36 PM, Ilia Mirkin wrote:

Currently we're producing errors like

User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call)

And noop_warn appears to be called with the full function name. Don't
prepend a gl prefix.

Signed-off-by: Ilia Mirkin 
---
  src/mesa/main/context.c | 4 ++--
  1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index adf6497..6047cdf 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx)
   * If there's no current OpenGL context for the calling thread, we can
   * print a message to stderr.
   *
- * \param name  the name of the OpenGL function, without the "gl" prefix
+ * \param name  the name of the OpenGL function
   */
  static void
  nop_handler(const char *name)
  {
 GET_CURRENT_CONTEXT(ctx);
 if (ctx) {
-  _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name);
+  _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name);
 }
  #if defined(DEBUG)
 else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {



Reviewed-by: Brian Paul 

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[Mesa-dev] [PATCH] mesa: the function name appears to have a gl prefix already

2015-04-24 Thread Ilia Mirkin
Currently we're producing errors like

User error: GL_INVALID_OPERATION in glglDeleteProgramsARB(invalid call)

And noop_warn appears to be called with the full function name. Don't
prepend a gl prefix.

Signed-off-by: Ilia Mirkin 
---
 src/mesa/main/context.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index adf6497..6047cdf 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -894,14 +894,14 @@ update_default_objects(struct gl_context *ctx)
  * If there's no current OpenGL context for the calling thread, we can
  * print a message to stderr.
  *
- * \param name  the name of the OpenGL function, without the "gl" prefix
+ * \param name  the name of the OpenGL function
  */
 static void
 nop_handler(const char *name)
 {
GET_CURRENT_CONTEXT(ctx);
if (ctx) {
-  _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name);
+  _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid call)", name);
}
 #if defined(DEBUG)
else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
-- 
2.0.5

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