Re: [Mesa-dev] [PATCH] nir: Only float and double types can be matrices

2016-12-06 Thread Jason Ekstrand
Reviewed-by: Jason Ekstrand 

Might be worth adding something to nir_validate at some point.  Doesn't
have to be today though.

--Jason

On Tue, Dec 6, 2016 at 5:32 PM, Ian Romanick  wrote:

> From: Ian Romanick 
>
> In 19a541f (nir: Get rid of nir_constant_data) a number of places that
> operated on nir_constant::values were mechanically converted to operate
> on the whole array without regard for the base type.  Only
> GLSL_TYPE_FLOAT and GLSL_TYPE_DOUBLE can be matrices, so only those
> types can have data in the non-0 array element.
>
> See also b870394.
>
> Signed-off-by: Ian Romanick 
> Cc: Jason Ekstrand 
> Cc: Iago Toral Quiroga 
> ---
>  src/compiler/glsl/glsl_to_nir.cpp | 32 ++--
>  src/compiler/nir/nir_print.c  | 11 ++-
>  2 files changed, 24 insertions(+), 19 deletions(-)
>
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp
> b/src/compiler/glsl/glsl_to_nir.cpp
> index 4debc37..18a53b6 100644
> --- a/src/compiler/glsl/glsl_to_nir.cpp
> +++ b/src/compiler/glsl/glsl_to_nir.cpp
> @@ -207,17 +207,21 @@ constant_copy(ir_constant *ir, void *mem_ctx)
> ret->num_elements = 0;
> switch (ir->type->base_type) {
> case GLSL_TYPE_UINT:
> -  for (unsigned c = 0; c < cols; c++) {
> - for (unsigned r = 0; r < rows; r++)
> -ret->values[c].u32[r] = ir->value.u[c * rows + r];
> -  }
> +  /* Only float base types can be matrices. */
> +  assert(cols == 1);
> +
> +  for (unsigned r = 0; r < rows; r++)
> + ret->values[0].u32[r] = ir->value.u[r];
> +
>break;
>
> case GLSL_TYPE_INT:
> -  for (unsigned c = 0; c < cols; c++) {
> - for (unsigned r = 0; r < rows; r++)
> -ret->values[c].i32[r] = ir->value.i[c * rows + r];
> -  }
> +  /* Only float base types can be matrices. */
> +  assert(cols == 1);
> +
> +  for (unsigned r = 0; r < rows; r++)
> + ret->values[0].i32[r] = ir->value.i[r];
> +
>break;
>
> case GLSL_TYPE_FLOAT:
> @@ -235,12 +239,12 @@ constant_copy(ir_constant *ir, void *mem_ctx)
>break;
>
> case GLSL_TYPE_BOOL:
> -  for (unsigned c = 0; c < cols; c++) {
> - for (unsigned r = 0; r < rows; r++) {
> -ret->values[c].u32[r] = ir->value.b[c * rows + r] ?
> -NIR_TRUE : NIR_FALSE;
> - }
> -  }
> +  /* Only float base types can be matrices. */
> +  assert(cols == 1);
> +
> +  for (unsigned r = 0; r < rows; r++)
> + ret->values[0].u32[r] = ir->value.b[r] ? NIR_TRUE : NIR_FALSE;
> +
>break;
>
> case GLSL_TYPE_STRUCT:
> diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
> index eb5f57f..e51b6f5 100644
> --- a/src/compiler/nir/nir_print.c
> +++ b/src/compiler/nir/nir_print.c
> @@ -303,11 +303,12 @@ print_constant(nir_constant *c, const struct
> glsl_type *type, print_state *state
> case GLSL_TYPE_UINT:
> case GLSL_TYPE_INT:
> case GLSL_TYPE_BOOL:
> -  for (i = 0; i < cols; i++) {
> - for (j = 0; j < rows; j++) {
> -if (i + j > 0) fprintf(fp, ", ");
> -fprintf(fp, "0x%08x", c->values[i].u32[j]);
> - }
> +  /* Only float base types can be matrices. */
> +  assert(cols == 1);
> +
> +  for (i = 0; i < rows; i++) {
> + if (i > 0) fprintf(fp, ", ");
> + fprintf(fp, "0x%08x", c->values[0].u32[i]);
>}
>break;
>
> --
> 2.7.4
>
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[Mesa-dev] [PATCH] nir: Only float and double types can be matrices

2016-12-06 Thread Ian Romanick
From: Ian Romanick 

In 19a541f (nir: Get rid of nir_constant_data) a number of places that
operated on nir_constant::values were mechanically converted to operate
on the whole array without regard for the base type.  Only
GLSL_TYPE_FLOAT and GLSL_TYPE_DOUBLE can be matrices, so only those
types can have data in the non-0 array element.

See also b870394.

Signed-off-by: Ian Romanick 
Cc: Jason Ekstrand 
Cc: Iago Toral Quiroga 
---
 src/compiler/glsl/glsl_to_nir.cpp | 32 ++--
 src/compiler/nir/nir_print.c  | 11 ++-
 2 files changed, 24 insertions(+), 19 deletions(-)

diff --git a/src/compiler/glsl/glsl_to_nir.cpp 
b/src/compiler/glsl/glsl_to_nir.cpp
index 4debc37..18a53b6 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -207,17 +207,21 @@ constant_copy(ir_constant *ir, void *mem_ctx)
ret->num_elements = 0;
switch (ir->type->base_type) {
case GLSL_TYPE_UINT:
-  for (unsigned c = 0; c < cols; c++) {
- for (unsigned r = 0; r < rows; r++)
-ret->values[c].u32[r] = ir->value.u[c * rows + r];
-  }
+  /* Only float base types can be matrices. */
+  assert(cols == 1);
+
+  for (unsigned r = 0; r < rows; r++)
+ ret->values[0].u32[r] = ir->value.u[r];
+
   break;
 
case GLSL_TYPE_INT:
-  for (unsigned c = 0; c < cols; c++) {
- for (unsigned r = 0; r < rows; r++)
-ret->values[c].i32[r] = ir->value.i[c * rows + r];
-  }
+  /* Only float base types can be matrices. */
+  assert(cols == 1);
+
+  for (unsigned r = 0; r < rows; r++)
+ ret->values[0].i32[r] = ir->value.i[r];
+
   break;
 
case GLSL_TYPE_FLOAT:
@@ -235,12 +239,12 @@ constant_copy(ir_constant *ir, void *mem_ctx)
   break;
 
case GLSL_TYPE_BOOL:
-  for (unsigned c = 0; c < cols; c++) {
- for (unsigned r = 0; r < rows; r++) {
-ret->values[c].u32[r] = ir->value.b[c * rows + r] ?
-NIR_TRUE : NIR_FALSE;
- }
-  }
+  /* Only float base types can be matrices. */
+  assert(cols == 1);
+
+  for (unsigned r = 0; r < rows; r++)
+ ret->values[0].u32[r] = ir->value.b[r] ? NIR_TRUE : NIR_FALSE;
+
   break;
 
case GLSL_TYPE_STRUCT:
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index eb5f57f..e51b6f5 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -303,11 +303,12 @@ print_constant(nir_constant *c, const struct glsl_type 
*type, print_state *state
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_BOOL:
-  for (i = 0; i < cols; i++) {
- for (j = 0; j < rows; j++) {
-if (i + j > 0) fprintf(fp, ", ");
-fprintf(fp, "0x%08x", c->values[i].u32[j]);
- }
+  /* Only float base types can be matrices. */
+  assert(cols == 1);
+
+  for (i = 0; i < rows; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "0x%08x", c->values[0].u32[i]);
   }
   break;
 
-- 
2.7.4

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