Re: [Mesa-dev] [PATCH] radv: assorted typo fixes

2018-05-09 Thread Samuel Pitoiset

Reviewed-by: Samuel Pitoiset 

On 05/09/2018 11:32 PM, Grazvydas Ignotas wrote:

Trivial.
---
  src/amd/vulkan/radv_cmd_buffer.c   | 4 ++--
  src/amd/vulkan/radv_descriptor_set.c   | 2 +-
  src/amd/vulkan/radv_device.c   | 6 +++---
  src/amd/vulkan/radv_entrypoints_gen.py | 2 +-
  src/amd/vulkan/radv_image.c| 4 ++--
  src/amd/vulkan/radv_nir_to_llvm.c  | 4 ++--
  6 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index baa28d4..1ca6874 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -236,11 +236,11 @@ static VkResult radv_create_cmd_buffer(
if (pool) {
list_addtail(_buffer->pool_link, >cmd_buffers);
cmd_buffer->queue_family_index = pool->queue_family_index;
  
  	} else {

-   /* Init the pool_link so we can safefly call list_del when we 
destroy
+   /* Init the pool_link so we can safely call list_del when we 
destroy
 * the command buffer
 */
list_inithead(_buffer->pool_link);
cmd_buffer->queue_family_index = RADV_QUEUE_GENERAL;
}
@@ -1154,11 +1154,11 @@ radv_load_depth_clear_regs(struct radv_cmd_buffer 
*cmd_buffer,
radeon_emit(cmd_buffer->cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cmd_buffer->cs, 0);
  }
  
  /*

- *with DCC some colors don't require CMASK elimiation before being
+ * With DCC some colors don't require CMASK elimination before being
   * used as a texture. This sets a predicate value to determine if the
   * cmask eliminate is required.
   */
  void
  radv_set_dcc_need_cmask_elim_pred(struct radv_cmd_buffer *cmd_buffer,
diff --git a/src/amd/vulkan/radv_descriptor_set.c 
b/src/amd/vulkan/radv_descriptor_set.c
index 4b08a1f..9d783b8 100644
--- a/src/amd/vulkan/radv_descriptor_set.c
+++ b/src/amd/vulkan/radv_descriptor_set.c
@@ -320,11 +320,11 @@ void radv_GetDescriptorSetLayoutSupport(VkDevice device,
pSupport->supported = supported;
  }
  
  /*

   * Pipeline layouts.  These have nothing to do with the pipeline.  They are
- * just muttiple descriptor set layouts pasted together
+ * just multiple descriptor set layouts pasted together.
   */
  
  VkResult radv_CreatePipelineLayout(

VkDevice_device,
const VkPipelineLayoutCreateInfo*   pCreateInfo,
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 9fe415c..08795dd 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -276,11 +276,11 @@ radv_physical_device_init(struct radv_physical_device 
*device,
/* These flags affect shader compilation. */
uint64_t shader_env_flags =
(device->instance->perftest_flags & RADV_PERFTEST_SISCHED ? 0x1 
: 0) |
(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH ? 0x2 : 
0);
  
-	/* The gpu id is already embeded in the uuid so we just pass "radv"

+   /* The gpu id is already embedded in the uuid so we just pass "radv"
 * when creating the cache.
 */
char buf[VK_UUID_SIZE * 2 + 1];
disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
device->disk_cache = disk_cache_create(device->name, buf, 
shader_env_flags);
@@ -298,11 +298,11 @@ radv_physical_device_init(struct radv_physical_device 
*device,
device->rbplus_allowed = device->rad_info.family == CHIP_STONEY 
||
 device->rad_info.family == CHIP_VEGA12 
||
 device->rad_info.family == CHIP_RAVEN;
}
  
-	/* The mere presense of CLEAR_STATE in the IB causes random GPU hangs

+   /* The mere presence of CLEAR_STATE in the IB causes random GPU hangs
 * on SI.
 */
device->has_clear_state = device->rad_info.chip_class >= CIK;
  
  	device->cpdma_prefetch_writes_memory = device->rad_info.chip_class <= VI;

@@ -1464,11 +1464,11 @@ VkResult radv_CreateDevice(
  
  	/* The maximum number of scratch waves. Scratch space isn't divided

 * evenly between CUs. The number is only a function of the number of 
CUs.
 * We can decrease the constant to decrease the scratch buffer size.
 *
-* sctx->scratch_waves must be >= the maximum posible size of
+* sctx->scratch_waves must be >= the maximum possible size of
 * 1 threadgroup, so that the hw doesn't hang from being unable
 * to start any.
 *
 * The recommended value is 4 per CU at most. Higher numbers don't
 * bring much benefit, but they still occupy chip resources (think
diff --git a/src/amd/vulkan/radv_entrypoints_gen.py 
b/src/amd/vulkan/radv_entrypoints_gen.py
index 892491e..a201142 100644
--- a/src/amd/vulkan/radv_entrypoints_gen.py
+++ 

[Mesa-dev] [PATCH] radv: assorted typo fixes

2018-05-09 Thread Grazvydas Ignotas
Trivial.
---
 src/amd/vulkan/radv_cmd_buffer.c   | 4 ++--
 src/amd/vulkan/radv_descriptor_set.c   | 2 +-
 src/amd/vulkan/radv_device.c   | 6 +++---
 src/amd/vulkan/radv_entrypoints_gen.py | 2 +-
 src/amd/vulkan/radv_image.c| 4 ++--
 src/amd/vulkan/radv_nir_to_llvm.c  | 4 ++--
 6 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index baa28d4..1ca6874 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -236,11 +236,11 @@ static VkResult radv_create_cmd_buffer(
if (pool) {
list_addtail(_buffer->pool_link, >cmd_buffers);
cmd_buffer->queue_family_index = pool->queue_family_index;
 
} else {
-   /* Init the pool_link so we can safefly call list_del when we 
destroy
+   /* Init the pool_link so we can safely call list_del when we 
destroy
 * the command buffer
 */
list_inithead(_buffer->pool_link);
cmd_buffer->queue_family_index = RADV_QUEUE_GENERAL;
}
@@ -1154,11 +1154,11 @@ radv_load_depth_clear_regs(struct radv_cmd_buffer 
*cmd_buffer,
radeon_emit(cmd_buffer->cs, PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(cmd_buffer->cs, 0);
 }
 
 /*
- *with DCC some colors don't require CMASK elimiation before being
+ * With DCC some colors don't require CMASK elimination before being
  * used as a texture. This sets a predicate value to determine if the
  * cmask eliminate is required.
  */
 void
 radv_set_dcc_need_cmask_elim_pred(struct radv_cmd_buffer *cmd_buffer,
diff --git a/src/amd/vulkan/radv_descriptor_set.c 
b/src/amd/vulkan/radv_descriptor_set.c
index 4b08a1f..9d783b8 100644
--- a/src/amd/vulkan/radv_descriptor_set.c
+++ b/src/amd/vulkan/radv_descriptor_set.c
@@ -320,11 +320,11 @@ void radv_GetDescriptorSetLayoutSupport(VkDevice device,
pSupport->supported = supported;
 }
 
 /*
  * Pipeline layouts.  These have nothing to do with the pipeline.  They are
- * just muttiple descriptor set layouts pasted together
+ * just multiple descriptor set layouts pasted together.
  */
 
 VkResult radv_CreatePipelineLayout(
VkDevice_device,
const VkPipelineLayoutCreateInfo*   pCreateInfo,
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 9fe415c..08795dd 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -276,11 +276,11 @@ radv_physical_device_init(struct radv_physical_device 
*device,
/* These flags affect shader compilation. */
uint64_t shader_env_flags =
(device->instance->perftest_flags & RADV_PERFTEST_SISCHED ? 0x1 
: 0) |
(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH ? 0x2 : 
0);
 
-   /* The gpu id is already embeded in the uuid so we just pass "radv"
+   /* The gpu id is already embedded in the uuid so we just pass "radv"
 * when creating the cache.
 */
char buf[VK_UUID_SIZE * 2 + 1];
disk_cache_format_hex_id(buf, device->cache_uuid, VK_UUID_SIZE * 2);
device->disk_cache = disk_cache_create(device->name, buf, 
shader_env_flags);
@@ -298,11 +298,11 @@ radv_physical_device_init(struct radv_physical_device 
*device,
device->rbplus_allowed = device->rad_info.family == CHIP_STONEY 
||
 device->rad_info.family == CHIP_VEGA12 
||
 device->rad_info.family == CHIP_RAVEN;
}
 
-   /* The mere presense of CLEAR_STATE in the IB causes random GPU hangs
+   /* The mere presence of CLEAR_STATE in the IB causes random GPU hangs
 * on SI.
 */
device->has_clear_state = device->rad_info.chip_class >= CIK;
 
device->cpdma_prefetch_writes_memory = device->rad_info.chip_class <= 
VI;
@@ -1464,11 +1464,11 @@ VkResult radv_CreateDevice(
 
/* The maximum number of scratch waves. Scratch space isn't divided
 * evenly between CUs. The number is only a function of the number of 
CUs.
 * We can decrease the constant to decrease the scratch buffer size.
 *
-* sctx->scratch_waves must be >= the maximum posible size of
+* sctx->scratch_waves must be >= the maximum possible size of
 * 1 threadgroup, so that the hw doesn't hang from being unable
 * to start any.
 *
 * The recommended value is 4 per CU at most. Higher numbers don't
 * bring much benefit, but they still occupy chip resources (think
diff --git a/src/amd/vulkan/radv_entrypoints_gen.py 
b/src/amd/vulkan/radv_entrypoints_gen.py
index 892491e..a201142 100644
--- a/src/amd/vulkan/radv_entrypoints_gen.py
+++ b/src/amd/vulkan/radv_entrypoints_gen.py
@@ -114,11 +114,11 @@ struct string_map_entry {
uint32_t name;
uint32_t hash;