[Mesa-dev] [PATCH] st/mesa: fix geometry shader max texture limit in state validation
--- src/mesa/state_tracker/st_atom_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index e2d26ee..f34a598 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -434,7 +434,7 @@ update_geometry_textures(struct st_context *st) update_textures(st, PIPE_SHADER_GEOMETRY, ctx-GeometryProgram._Current-Base, - ctx-Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, + ctx-Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, st-state.sampler_views[PIPE_SHADER_GEOMETRY], st-state.num_sampler_views[PIPE_SHADER_GEOMETRY]); } -- 1.9.1 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH] st/mesa: fix geometry shader max texture limit in state validation
On 06/16/2014 04:45 PM, Marek Olšák wrote: --- src/mesa/state_tracker/st_atom_texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index e2d26ee..f34a598 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -434,7 +434,7 @@ update_geometry_textures(struct st_context *st) update_textures(st, PIPE_SHADER_GEOMETRY, ctx-GeometryProgram._Current-Base, - ctx-Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, + ctx-Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, st-state.sampler_views[PIPE_SHADER_GEOMETRY], st-state.num_sampler_views[PIPE_SHADER_GEOMETRY]); } Reviewed-by: Brian Paul bri...@vmware.com ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev