ARB_sampler_object is very simple software only extension to support.
I want to make it mandator extension for Mesa drivers to allow meta
module to use it.
This patch add support for the extension to nouveau. It is completely
untested search and replace patch. I hope someone with old NV hardware
could give a try that there is no regressions and ARB_sampler_object
tests passes.
Signed-off-by: Pauli Nieminen pauli.niemi...@linux.intel.com
CC: nouv...@lists.freedesktop.org
---
src/mesa/drivers/dri/nouveau/nv04_state_tex.c | 22 --
src/mesa/drivers/dri/nouveau/nv10_state_tex.c | 23 +--
src/mesa/drivers/dri/nouveau/nv20_state_tex.c | 25 ++---
3 files changed, 39 insertions(+), 31 deletions(-)
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
index 807e2f3..e4d695a 100644
--- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c
@@ -32,6 +32,7 @@
#include nv_object.xml.h
#include nv04_3d.xml.h
#include nv04_driver.h
+#include main/samplerobj.h
static uint32_t
get_tex_format(struct gl_texture_image *ti)
@@ -67,6 +68,7 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
if (ctx-Texture.Unit[i]._ReallyEnabled) {
struct gl_texture_object *t = ctx-Texture.Unit[i]._Current;
struct gl_texture_image *ti = t-Image[0][t-BaseLevel];
+ const struct gl_sampler_object *sa = _mesa_get_samplerobj(ctx,
i);
int lod_max = 1, lod_bias = 0;
if (!nouveau_texture_validate(ctx, t))
@@ -74,26 +76,26 @@ nv04_emit_tex_obj(struct gl_context *ctx, int emit)
s = to_nouveau_texture(t)-surfaces[t-BaseLevel];
- if (t-Sampler.MinFilter != GL_NEAREST
- t-Sampler.MinFilter != GL_LINEAR) {
- lod_max = CLAMP(MIN2(t-Sampler.MaxLod, t-_MaxLambda),
+ if (sa-MinFilter != GL_NEAREST
+ sa-MinFilter != GL_LINEAR) {
+ lod_max = CLAMP(MIN2(sa-MaxLod, t-_MaxLambda),
0, 15) + 1;
lod_bias = CLAMP(ctx-Texture.Unit[i].LodBias +
-t-Sampler.LodBias, -16, 15) * 8;
+sa-LodBias, -16, 15) * 8;
}
- format |= nvgl_wrap_mode(t-Sampler.WrapT) 28 |
- nvgl_wrap_mode(t-Sampler.WrapS) 24 |
+ format |= nvgl_wrap_mode(sa-WrapT) 28 |
+ nvgl_wrap_mode(sa-WrapS) 24 |
ti-HeightLog2 20 |
ti-WidthLog2 16 |
lod_max 12 |
get_tex_format(ti);
- filter |= log2i(t-Sampler.MaxAnisotropy) 31 |
- nvgl_filter_mode(t-Sampler.MagFilter) 28 |
- log2i(t-Sampler.MaxAnisotropy) 27 |
- nvgl_filter_mode(t-Sampler.MinFilter) 24 |
+ filter |= log2i(sa-MaxAnisotropy) 31 |
+ nvgl_filter_mode(sa-MagFilter) 28 |
+ log2i(sa-MaxAnisotropy) 27 |
+ nvgl_filter_mode(sa-MinFilter) 24 |
(lod_bias 0xff) 16;
} else {
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index b467bb3..3b76d66 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -31,6 +31,7 @@
#include nv10_3d.xml.h
#include nouveau_util.h
#include nv10_driver.h
+#include main/samplerobj.h
void
nv10_emit_tex_gen(struct gl_context *ctx, int emit)
@@ -159,6 +160,7 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
struct gl_texture_object *t;
struct nouveau_surface *s;
struct gl_texture_image *ti;
+ const struct gl_sampler_object *sa;
uint32_t tx_format, tx_filter, tx_enable;
PUSH_RESET(push, BUFCTX_TEX(i));
@@ -172,22 +174,23 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit)
t = ctx-Texture.Unit[i]._Current;
s = to_nouveau_texture(t)-surfaces[t-BaseLevel];
ti = t-Image[0][t-BaseLevel];
+ sa = _mesa_get_samplerobj(ctx, i);
if (!nouveau_texture_validate(ctx, t))
return;
/* Recompute the texturing registers. */
- tx_format = nvgl_wrap_mode(t-Sampler.WrapT) 28
- | nvgl_wrap_mode(t-Sampler.WrapS) 24
+ tx_format = nvgl_wrap_mode(sa-WrapT) 28
+ | nvgl_wrap_mode(sa-WrapS) 24
| ti-HeightLog2 20
| ti-WidthLog2 16
| 5 4 | 1 12;
- tx_filter = nvgl_filter_mode(t-Sampler.MagFilter) 28
- | nvgl_filter_mode(t-Sampler.MinFilter) 24;
+ tx_filter =