We'll need this in a moment. Ken's implementation, lightly edited for Panfrost.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzw...@collabora.com> Suggested-by: Kenneth Graunke <kenn...@whitecape.org> --- src/gallium/drivers/panfrost/pan_context.c | 40 ++++++++++++++++++++++ 1 file changed, 40 insertions(+) diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c index 5e182fec564..2d7e417bb27 100644 --- a/src/gallium/drivers/panfrost/pan_context.c +++ b/src/gallium/drivers/panfrost/pan_context.c @@ -1,6 +1,7 @@ /* * © Copyright 2018 Alyssa Rosenzweig * Copyright © 2014-2017 Broadcom + * Copyright (C) 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -1907,6 +1908,45 @@ panfrost_variant_matches( return true; } +/** + * Fix an uncompiled shader's stream output info, and produce a bitmask + * of which VARYING_SLOT_* are captured for stream output. + * + * Core Gallium stores output->register_index as a "slot" number, where + * slots are assigned consecutively to all outputs in info->outputs_written. + * This naive packing of outputs doesn't work for us - we too have slots, + * but the layout is defined by the VUE map, which we won't have until we + * compile a specific shader variant. So, we remap these and simply store + * VARYING_SLOT_* in our copy's output->register_index fields. + * + * We then produce a bitmask of outputs which are used for SO. + * + * Implementation from iris. + */ + +static uint64_t +update_so_info(struct pipe_stream_output_info *so_info, + uint64_t outputs_written) +{ + uint64_t so_outputs = 0; + uint8_t reverse_map[64] = {}; + unsigned slot = 0; + + while (outputs_written) + reverse_map[slot++] = u_bit_scan64(&outputs_written); + + for (unsigned i = 0; i < so_info->num_outputs; i++) { + struct pipe_stream_output *output = &so_info->output[i]; + + /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */ + output->register_index = reverse_map[output->register_index]; + + so_outputs |= 1ull << output->register_index; + } + + return so_outputs; +} + static void panfrost_bind_shader_state( struct pipe_context *pctx, -- 2.20.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev