Re: [Mesa-dev] [PATCH 7/8] mesa: Remove support for GL_MESA_texture_array
On 11/27/2013 12:55 PM, Ian Romanick wrote: > On 11/26/2013 03:54 PM, Ian Romanick wrote: >> From: Ian Romanick >> >> This extension enabled the use of texture array with fixed-function and >> assembly fragment shaders. No applications are known to use this >> extension. >> >> Signed-off-by: Ian Romanick > > I'm going to temporarily NAK this patch and the next one. There appear > to be some paths in meta (glCopyTexSubImage2D) that rely on using > texture arrays with fixed-function. :( NAK that NAK. :) It turns out that the test case was just broken. It was trying to use array textures with fixed function, but it was only testing for GL_EXT_texture_array... which doesn't add support for array textures with fixed function. I've submitted a patch to the piglit list to fix the copyteximage test for GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY targets. >> --- >> docs/relnotes/10.1.html| 6 +- >> docs/specs/MESA_texture_array.spec | 2 +- >> src/mesa/main/attrib.c | 17 ++--- >> src/mesa/main/enable.c | 19 --- >> src/mesa/main/extensions.c | 1 - >> src/mesa/program/program_parse_extra.c | 9 - >> 6 files changed, 8 insertions(+), 46 deletions(-) >> >> diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html >> index 1b8ea22..dfb0969 100644 >> --- a/docs/relnotes/10.1.html >> +++ b/docs/relnotes/10.1.html >> @@ -54,7 +54,11 @@ TBD. >> >> Changes >> >> -TBD. >> + >> +Removed support for the GL_MESA_texture_array extension. This extension >> + enabled the use of texture array with fixed-function and assembly fragment >> + shaders. No applications are known to use this extension. >> + >> >> >> >> diff --git a/docs/specs/MESA_texture_array.spec >> b/docs/specs/MESA_texture_array.spec >> index b146821..3e3e82c 100644 >> --- a/docs/specs/MESA_texture_array.spec >> +++ b/docs/specs/MESA_texture_array.spec >> @@ -16,7 +16,7 @@ IP Status >> >> Status >> >> -Shipping in Mesa 7.1 >> +DEPRECATED - Support removed in Mesa 10.1. >> >> Version >> >> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c >> index 718eb83..ca67fd4 100644 >> --- a/src/mesa/main/attrib.c >> +++ b/src/mesa/main/attrib.c >> @@ -641,12 +641,6 @@ pop_enable_group(struct gl_context *ctx, const struct >> gl_enable_attrib *enable) >> _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, >> !!(enabled & TEXTURE_CUBE_BIT)); >> } >> - if (ctx->Extensions.EXT_texture_array) { >> -_mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, >> - !!(enabled & TEXTURE_1D_ARRAY_BIT)); >> -_mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, >> - !!(enabled & TEXTURE_2D_ARRAY_BIT)); >> - } >>} >> >>if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { >> @@ -688,12 +682,6 @@ pop_texture_group(struct gl_context *ctx, struct >> texture_state *texstate) >> _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, >>!!(unit->Enabled & TEXTURE_RECT_BIT)); >>} >> - if (ctx->Extensions.EXT_texture_array) { >> - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, >> - !!(unit->Enabled & TEXTURE_1D_ARRAY_BIT)); >> - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, >> - !!(unit->Enabled & TEXTURE_2D_ARRAY_BIT)); >> - } >>_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); >>_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); >>_mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); >> @@ -766,9 +754,8 @@ pop_texture_group(struct gl_context *ctx, struct >> texture_state *texstate) >>!ctx->Extensions.NV_texture_rectangle) { >> continue; >> } >> - else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT || >> - obj->Target == GL_TEXTURE_2D_ARRAY_EXT) && >> - !ctx->Extensions.EXT_texture_array) { >> + else if (obj->Target == GL_TEXTURE_1D_ARRAY_EXT || >> + obj->Target == GL_TEXTURE_2D_ARRAY_EXT) { >> continue; >> } >> else if (obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY && >> diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c >> index 869c8a2..bb4a23c 100644 >> --- a/src/mesa/main/enable.c >> +++ b/src/mesa/main/enable.c >> @@ -934,25 +934,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, >> GLboolean state) >> ctx->ATIFragmentShader.Enabled = state; >> break; >> >> - /* GL_MESA_texture_array */ >> - case GL_TEXTURE_1D_ARRAY_EXT: >> - if (ctx->API != API_OPENGL_COMPAT) >> -goto invalid_enum_error; >> - CHECK_EXTENSION(EXT_texture_array, cap); >> - if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) { >>
Re: [Mesa-dev] [PATCH 7/8] mesa: Remove support for GL_MESA_texture_array
On 11/26/2013 03:54 PM, Ian Romanick wrote: > From: Ian Romanick > > This extension enabled the use of texture array with fixed-function and > assembly fragment shaders. No applications are known to use this > extension. > > Signed-off-by: Ian Romanick I'm going to temporarily NAK this patch and the next one. There appear to be some paths in meta (glCopyTexSubImage2D) that rely on using texture arrays with fixed-function. :( > --- > docs/relnotes/10.1.html| 6 +- > docs/specs/MESA_texture_array.spec | 2 +- > src/mesa/main/attrib.c | 17 ++--- > src/mesa/main/enable.c | 19 --- > src/mesa/main/extensions.c | 1 - > src/mesa/program/program_parse_extra.c | 9 - > 6 files changed, 8 insertions(+), 46 deletions(-) > > diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html > index 1b8ea22..dfb0969 100644 > --- a/docs/relnotes/10.1.html > +++ b/docs/relnotes/10.1.html > @@ -54,7 +54,11 @@ TBD. > > Changes > > -TBD. > + > +Removed support for the GL_MESA_texture_array extension. This extension > + enabled the use of texture array with fixed-function and assembly fragment > + shaders. No applications are known to use this extension. > + > > > > diff --git a/docs/specs/MESA_texture_array.spec > b/docs/specs/MESA_texture_array.spec > index b146821..3e3e82c 100644 > --- a/docs/specs/MESA_texture_array.spec > +++ b/docs/specs/MESA_texture_array.spec > @@ -16,7 +16,7 @@ IP Status > > Status > > -Shipping in Mesa 7.1 > +DEPRECATED - Support removed in Mesa 10.1. > > Version > > diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c > index 718eb83..ca67fd4 100644 > --- a/src/mesa/main/attrib.c > +++ b/src/mesa/main/attrib.c > @@ -641,12 +641,6 @@ pop_enable_group(struct gl_context *ctx, const struct > gl_enable_attrib *enable) > _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, > !!(enabled & TEXTURE_CUBE_BIT)); > } > - if (ctx->Extensions.EXT_texture_array) { > -_mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, > - !!(enabled & TEXTURE_1D_ARRAY_BIT)); > -_mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, > - !!(enabled & TEXTURE_2D_ARRAY_BIT)); > - } >} > >if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { > @@ -688,12 +682,6 @@ pop_texture_group(struct gl_context *ctx, struct > texture_state *texstate) > _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, >!!(unit->Enabled & TEXTURE_RECT_BIT)); >} > - if (ctx->Extensions.EXT_texture_array) { > - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, > - !!(unit->Enabled & TEXTURE_1D_ARRAY_BIT)); > - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, > - !!(unit->Enabled & TEXTURE_2D_ARRAY_BIT)); > - } >_mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); >_mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); >_mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); > @@ -766,9 +754,8 @@ pop_texture_group(struct gl_context *ctx, struct > texture_state *texstate) >!ctx->Extensions.NV_texture_rectangle) { > continue; > } > - else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT || > - obj->Target == GL_TEXTURE_2D_ARRAY_EXT) && > - !ctx->Extensions.EXT_texture_array) { > + else if (obj->Target == GL_TEXTURE_1D_ARRAY_EXT || > + obj->Target == GL_TEXTURE_2D_ARRAY_EXT) { > continue; > } > else if (obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY && > diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c > index 869c8a2..bb4a23c 100644 > --- a/src/mesa/main/enable.c > +++ b/src/mesa/main/enable.c > @@ -934,25 +934,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, > GLboolean state) > ctx->ATIFragmentShader.Enabled = state; > break; > > - /* GL_MESA_texture_array */ > - case GL_TEXTURE_1D_ARRAY_EXT: > - if (ctx->API != API_OPENGL_COMPAT) > -goto invalid_enum_error; > - CHECK_EXTENSION(EXT_texture_array, cap); > - if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) { > -return; > - } > - break; > - > - case GL_TEXTURE_2D_ARRAY_EXT: > - if (ctx->API != API_OPENGL_COMPAT) > -goto invalid_enum_error; > - CHECK_EXTENSION(EXT_texture_array, cap); > - if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) { > -return; > - } > - break; > - >case GL_TEXTURE_CUBE_MAP_SEAMLESS: > if (!_mesa_is_desktop_gl(ctx)) > goto invalid_enum_error; > diff --git a/src/mesa/main/extensio
[Mesa-dev] [PATCH 7/8] mesa: Remove support for GL_MESA_texture_array
From: Ian Romanick This extension enabled the use of texture array with fixed-function and assembly fragment shaders. No applications are known to use this extension. Signed-off-by: Ian Romanick --- docs/relnotes/10.1.html| 6 +- docs/specs/MESA_texture_array.spec | 2 +- src/mesa/main/attrib.c | 17 ++--- src/mesa/main/enable.c | 19 --- src/mesa/main/extensions.c | 1 - src/mesa/program/program_parse_extra.c | 9 - 6 files changed, 8 insertions(+), 46 deletions(-) diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html index 1b8ea22..dfb0969 100644 --- a/docs/relnotes/10.1.html +++ b/docs/relnotes/10.1.html @@ -54,7 +54,11 @@ TBD. Changes -TBD. + +Removed support for the GL_MESA_texture_array extension. This extension + enabled the use of texture array with fixed-function and assembly fragment + shaders. No applications are known to use this extension. + diff --git a/docs/specs/MESA_texture_array.spec b/docs/specs/MESA_texture_array.spec index b146821..3e3e82c 100644 --- a/docs/specs/MESA_texture_array.spec +++ b/docs/specs/MESA_texture_array.spec @@ -16,7 +16,7 @@ IP Status Status -Shipping in Mesa 7.1 +DEPRECATED - Support removed in Mesa 10.1. Version diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 718eb83..ca67fd4 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -641,12 +641,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) _mesa_set_enable(ctx, GL_TEXTURE_CUBE_MAP, !!(enabled & TEXTURE_CUBE_BIT)); } - if (ctx->Extensions.EXT_texture_array) { -_mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, - !!(enabled & TEXTURE_1D_ARRAY_BIT)); -_mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, - !!(enabled & TEXTURE_2D_ARRAY_BIT)); - } } if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { @@ -688,12 +682,6 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) _mesa_set_enable(ctx, GL_TEXTURE_RECTANGLE_NV, !!(unit->Enabled & TEXTURE_RECT_BIT)); } - if (ctx->Extensions.EXT_texture_array) { - _mesa_set_enable(ctx, GL_TEXTURE_1D_ARRAY_EXT, - !!(unit->Enabled & TEXTURE_1D_ARRAY_BIT)); - _mesa_set_enable(ctx, GL_TEXTURE_2D_ARRAY_EXT, - !!(unit->Enabled & TEXTURE_2D_ARRAY_BIT)); - } _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); _mesa_TexGeni(GL_S, GL_TEXTURE_GEN_MODE, unit->GenS.Mode); @@ -766,9 +754,8 @@ pop_texture_group(struct gl_context *ctx, struct texture_state *texstate) !ctx->Extensions.NV_texture_rectangle) { continue; } - else if ((obj->Target == GL_TEXTURE_1D_ARRAY_EXT || - obj->Target == GL_TEXTURE_2D_ARRAY_EXT) && - !ctx->Extensions.EXT_texture_array) { + else if (obj->Target == GL_TEXTURE_1D_ARRAY_EXT || + obj->Target == GL_TEXTURE_2D_ARRAY_EXT) { continue; } else if (obj->Target == GL_TEXTURE_CUBE_MAP_ARRAY && diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 869c8a2..bb4a23c 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -934,25 +934,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) ctx->ATIFragmentShader.Enabled = state; break; - /* GL_MESA_texture_array */ - case GL_TEXTURE_1D_ARRAY_EXT: - if (ctx->API != API_OPENGL_COMPAT) -goto invalid_enum_error; - CHECK_EXTENSION(EXT_texture_array, cap); - if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) { -return; - } - break; - - case GL_TEXTURE_2D_ARRAY_EXT: - if (ctx->API != API_OPENGL_COMPAT) -goto invalid_enum_error; - CHECK_EXTENSION(EXT_texture_array, cap); - if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) { -return; - } - break; - case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 04d1828..77b5504 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -321,7 +321,6 @@ static const struct extension extension_table[] = { { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL,1998 }, { "GL_INGR_blend_func_separate",o(EXT_blend_func_separate), GLL,1999 }, { "GL_MESA_pack_inver