This was stale code that was causing a SIGSEGV when using SFBD, as we
stopped creating the corresponding BO.
Signed-off-by: Tomeu Vizoso
---
src/gallium/drivers/panfrost/pan_context.h | 1 -
src/gallium/drivers/panfrost/pan_sfbd.c| 8 ++--
2 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/panfrost/pan_context.h
b/src/gallium/drivers/panfrost/pan_context.h
index a913c8581ef5..b26abea369d3 100644
--- a/src/gallium/drivers/panfrost/pan_context.h
+++ b/src/gallium/drivers/panfrost/pan_context.h
@@ -134,7 +134,6 @@ struct panfrost_context {
struct panfrost_memory varying_mem;
struct panfrost_memory tiler_polygon_list;
struct panfrost_memory tiler_dummy;
-struct panfrost_memory depth_stencil_buffer;
struct panfrost_query *occlusion_query;
diff --git a/src/gallium/drivers/panfrost/pan_sfbd.c
b/src/gallium/drivers/panfrost/pan_sfbd.c
index 76267b746ac0..b8c314d222f0 100644
--- a/src/gallium/drivers/panfrost/pan_sfbd.c
+++ b/src/gallium/drivers/panfrost/pan_sfbd.c
@@ -55,14 +55,18 @@ panfrost_sfbd_clear(
sfbd->clear_depth_3 = job->clear_depth;
sfbd->clear_depth_4 = job->clear_depth;
-sfbd->depth_buffer = ctx->depth_stencil_buffer.bo->gpu;
+struct pipe_surface *surf = ctx->pipe_framebuffer.zsbuf;
+struct panfrost_resource *rsrc = pan_resource(surf->texture);
+sfbd->depth_buffer = rsrc->bo->gpu;
sfbd->depth_buffer_enable = MALI_DEPTH_STENCIL_ENABLE;
}
if (job->clear & PIPE_CLEAR_STENCIL) {
sfbd->clear_stencil = job->clear_stencil;
-sfbd->stencil_buffer = ctx->depth_stencil_buffer.bo->gpu;
+struct pipe_surface *surf = ctx->pipe_framebuffer.zsbuf;
+struct panfrost_resource *rsrc = pan_resource(surf->texture);
+sfbd->stencil_buffer = rsrc->bo->gpu;
sfbd->stencil_buffer_enable = MALI_DEPTH_STENCIL_ENABLE;
}
--
2.20.1
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