Re: [Mesa-dev] [PATCH v2 19/25] mesa/glspirv: Add a _mesa_spirv_link_shaders() placeholder

2017-12-11 Thread Timothy Arceri

On 07/12/17 20:59, Eduardo Lima Mitev wrote:

On 12/07/2017 05:51 AM, Timothy Arceri wrote:

Please squash this with patch 22 tis is just code churn.



Ok, this makes sense, though I will have to re-order a bit the patches
to keep each single one building fine.


None of the patches in between seem to use it so it should be fine



I the squashed result would keep your R-b from patch 22, right?


Correct :)



thnaks,
Eduardo


On 01/12/17 04:28, Eduardo Lima Mitev wrote:

This will be the equivalent to link_shaders() from
src/compiler/glsl/linker.cpp, but for SPIR-V programs.
---
   src/mesa/main/glspirv.c | 10 ++
   src/mesa/main/glspirv.h |  4 
   2 files changed, 14 insertions(+)

diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
index 18710c0d8fc..e533853f7fa 100644
--- a/src/mesa/main/glspirv.c
+++ b/src/mesa/main/glspirv.c
@@ -104,6 +104,16 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
  }
   }
   +void
+_mesa_spirv_link_shaders(struct gl_context *ctx, struct
gl_shader_program *prog)
+{
+   /* @TODO: This is a placeholder for the equivalent of
+    * compiler/glsl/linker.cpp::link_shaders() but for SPIR-V.
+    */
+   prog->data->LinkStatus = linking_success;
+   prog->data->Validated = false;
+}
+
   void GLAPIENTRY
   _mesa_SpecializeShaderARB(GLuint shader,
     const GLchar *pEntryPoint,
diff --git a/src/mesa/main/glspirv.h b/src/mesa/main/glspirv.h
index ba281f68bef..0f03b75c111 100644
--- a/src/mesa/main/glspirv.h
+++ b/src/mesa/main/glspirv.h
@@ -76,6 +76,10 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
     unsigned n, struct gl_shader **shaders,
     const void* binary, size_t length);
   +void
+_mesa_spirv_link_shaders(struct gl_context *ctx,
+ struct gl_shader_program *prog);
+
   /**
    * \name API functions
    */






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Re: [Mesa-dev] [PATCH v2 19/25] mesa/glspirv: Add a _mesa_spirv_link_shaders() placeholder

2017-12-07 Thread Eduardo Lima Mitev
On 12/07/2017 05:51 AM, Timothy Arceri wrote:
> Please squash this with patch 22 tis is just code churn.
>

Ok, this makes sense, though I will have to re-order a bit the patches
to keep each single one building fine.

I the squashed result would keep your R-b from patch 22, right?

thnaks,
Eduardo

> On 01/12/17 04:28, Eduardo Lima Mitev wrote:
>> This will be the equivalent to link_shaders() from
>> src/compiler/glsl/linker.cpp, but for SPIR-V programs.
>> ---
>>   src/mesa/main/glspirv.c | 10 ++
>>   src/mesa/main/glspirv.h |  4 
>>   2 files changed, 14 insertions(+)
>>
>> diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
>> index 18710c0d8fc..e533853f7fa 100644
>> --- a/src/mesa/main/glspirv.c
>> +++ b/src/mesa/main/glspirv.c
>> @@ -104,6 +104,16 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
>>  }
>>   }
>>   +void
>> +_mesa_spirv_link_shaders(struct gl_context *ctx, struct
>> gl_shader_program *prog)
>> +{
>> +   /* @TODO: This is a placeholder for the equivalent of
>> +    * compiler/glsl/linker.cpp::link_shaders() but for SPIR-V.
>> +    */
>> +   prog->data->LinkStatus = linking_success;
>> +   prog->data->Validated = false;
>> +}
>> +
>>   void GLAPIENTRY
>>   _mesa_SpecializeShaderARB(GLuint shader,
>>     const GLchar *pEntryPoint,
>> diff --git a/src/mesa/main/glspirv.h b/src/mesa/main/glspirv.h
>> index ba281f68bef..0f03b75c111 100644
>> --- a/src/mesa/main/glspirv.h
>> +++ b/src/mesa/main/glspirv.h
>> @@ -76,6 +76,10 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
>>     unsigned n, struct gl_shader **shaders,
>>     const void* binary, size_t length);
>>   +void
>> +_mesa_spirv_link_shaders(struct gl_context *ctx,
>> + struct gl_shader_program *prog);
>> +
>>   /**
>>    * \name API functions
>>    */
>>
>

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Re: [Mesa-dev] [PATCH v2 19/25] mesa/glspirv: Add a _mesa_spirv_link_shaders() placeholder

2017-12-06 Thread Timothy Arceri

Please squash this with patch 22 tis is just code churn.

On 01/12/17 04:28, Eduardo Lima Mitev wrote:

This will be the equivalent to link_shaders() from
src/compiler/glsl/linker.cpp, but for SPIR-V programs.
---
  src/mesa/main/glspirv.c | 10 ++
  src/mesa/main/glspirv.h |  4 
  2 files changed, 14 insertions(+)

diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
index 18710c0d8fc..e533853f7fa 100644
--- a/src/mesa/main/glspirv.c
+++ b/src/mesa/main/glspirv.c
@@ -104,6 +104,16 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
 }
  }
  
+void

+_mesa_spirv_link_shaders(struct gl_context *ctx, struct gl_shader_program 
*prog)
+{
+   /* @TODO: This is a placeholder for the equivalent of
+* compiler/glsl/linker.cpp::link_shaders() but for SPIR-V.
+*/
+   prog->data->LinkStatus = linking_success;
+   prog->data->Validated = false;
+}
+
  void GLAPIENTRY
  _mesa_SpecializeShaderARB(GLuint shader,
const GLchar *pEntryPoint,
diff --git a/src/mesa/main/glspirv.h b/src/mesa/main/glspirv.h
index ba281f68bef..0f03b75c111 100644
--- a/src/mesa/main/glspirv.h
+++ b/src/mesa/main/glspirv.h
@@ -76,6 +76,10 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
unsigned n, struct gl_shader **shaders,
const void* binary, size_t length);
  
+void

+_mesa_spirv_link_shaders(struct gl_context *ctx,
+ struct gl_shader_program *prog);
+
  /**
   * \name API functions
   */


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[Mesa-dev] [PATCH v2 19/25] mesa/glspirv: Add a _mesa_spirv_link_shaders() placeholder

2017-11-30 Thread Eduardo Lima Mitev
This will be the equivalent to link_shaders() from
src/compiler/glsl/linker.cpp, but for SPIR-V programs.
---
 src/mesa/main/glspirv.c | 10 ++
 src/mesa/main/glspirv.h |  4 
 2 files changed, 14 insertions(+)

diff --git a/src/mesa/main/glspirv.c b/src/mesa/main/glspirv.c
index 18710c0d8fc..e533853f7fa 100644
--- a/src/mesa/main/glspirv.c
+++ b/src/mesa/main/glspirv.c
@@ -104,6 +104,16 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
}
 }
 
+void
+_mesa_spirv_link_shaders(struct gl_context *ctx, struct gl_shader_program 
*prog)
+{
+   /* @TODO: This is a placeholder for the equivalent of
+* compiler/glsl/linker.cpp::link_shaders() but for SPIR-V.
+*/
+   prog->data->LinkStatus = linking_success;
+   prog->data->Validated = false;
+}
+
 void GLAPIENTRY
 _mesa_SpecializeShaderARB(GLuint shader,
   const GLchar *pEntryPoint,
diff --git a/src/mesa/main/glspirv.h b/src/mesa/main/glspirv.h
index ba281f68bef..0f03b75c111 100644
--- a/src/mesa/main/glspirv.h
+++ b/src/mesa/main/glspirv.h
@@ -76,6 +76,10 @@ _mesa_spirv_shader_binary(struct gl_context *ctx,
   unsigned n, struct gl_shader **shaders,
   const void* binary, size_t length);
 
+void
+_mesa_spirv_link_shaders(struct gl_context *ctx,
+ struct gl_shader_program *prog);
+
 /**
  * \name API functions
  */
-- 
2.15.0

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