For CopyImageSubData to copy the data during the 1st draw call, we need to update the shadow tree right before the rendering.
v2: - Added assertion that the miptree doesn't need update at the time we update the texture surface. (Nanley Chery) --- src/mesa/drivers/dri/i965/brw_draw.c | 5 +++++ src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index ec4fe0b096f..d00e0a726b1 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -559,6 +559,11 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering, tex_obj->mt->format == MESA_FORMAT_S_UINT8) { intel_update_r8stencil(brw, tex_obj->mt); } + + if (intel_miptree_has_etc_shadow(brw, tex_obj->mt) && + tex_obj->mt->shadow_needs_update) { + intel_miptree_update_etc_shadow_levels(brw, tex_obj->mt); + } } /* Resolve color for each active shader image. */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index c2cf34aee71..437c7c82555 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -582,7 +582,7 @@ static void brw_update_texture_surface(struct gl_context *ctx, mt = mt->shadow_mt; format = ISL_FORMAT_R8_UINT; } else if (intel_miptree_needs_fake_etc(brw, mt)) { - assert(mt->shadow_mt); + assert(mt->shadow_mt && !mt->shadow_needs_update); mt = mt->shadow_mt; } -- 2.20.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev