Re: [Mesa-dev] [PATCH 1/2] mesa: Fix MaxNumLayers for 1D array textures.
On 05/07/2014 03:35 PM, Kenneth Graunke wrote: 1D array targets store the number of slices in the Height field. Cc: 10.2 10.1 10.0 mesa-sta...@lists.freedesktop.org Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/mesa/main/fbobject.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ca16ae1..97538bc 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1058,6 +1058,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, if (att-Layered) { if (att_tex_target == GL_TEXTURE_CUBE_MAP) att_layer_count = 6; + else if (att_tex_target == GL_TEXTURE_1D_ARRAY) +att_layer_count = att-Renderbuffer-Height; else att_layer_count = att-Renderbuffer-Depth; } else { Reviewed-by: Brian Paul bri...@vmware.com ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 1/2] mesa: Fix MaxNumLayers for 1D array textures.
Reviewed-by: Marek Olšák marek.ol...@amd.com Marek On Wed, May 7, 2014 at 11:35 PM, Kenneth Graunke kenn...@whitecape.org wrote: 1D array targets store the number of slices in the Height field. Cc: 10.2 10.1 10.0 mesa-sta...@lists.freedesktop.org Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/mesa/main/fbobject.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ca16ae1..97538bc 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1058,6 +1058,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, if (att-Layered) { if (att_tex_target == GL_TEXTURE_CUBE_MAP) att_layer_count = 6; + else if (att_tex_target == GL_TEXTURE_1D_ARRAY) +att_layer_count = att-Renderbuffer-Height; else att_layer_count = att-Renderbuffer-Depth; } else { -- 1.9.2 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Re: [Mesa-dev] [PATCH 1/2] mesa: Fix MaxNumLayers for 1D array textures.
Series Reviewed-by: Jordan Justen jordan.l.jus...@intel.com On Wed, May 7, 2014 at 3:22 PM, Marek Olšák mar...@gmail.com wrote: Reviewed-by: Marek Olšák marek.ol...@amd.com Marek On Wed, May 7, 2014 at 11:35 PM, Kenneth Graunke kenn...@whitecape.org wrote: 1D array targets store the number of slices in the Height field. Cc: 10.2 10.1 10.0 mesa-sta...@lists.freedesktop.org Signed-off-by: Kenneth Graunke kenn...@whitecape.org --- src/mesa/main/fbobject.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ca16ae1..97538bc 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -1058,6 +1058,8 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, if (att-Layered) { if (att_tex_target == GL_TEXTURE_CUBE_MAP) att_layer_count = 6; + else if (att_tex_target == GL_TEXTURE_1D_ARRAY) +att_layer_count = att-Renderbuffer-Height; else att_layer_count = att-Renderbuffer-Depth; } else { -- 1.9.2 ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev