Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Pierre Sahores
Hi Alain,

Try this witch works for me perfectly from MC 2.32 to 2.5:

  set httpheaders to Content-type: application/x-www-form-urlencoded  return
  post fld 1 to url myURL

Hope this help.

Best,


On Thu, 2003-07-24 at 05:19, Alain Farmer wrote:
 Hello Scott and y'all,
 
 I have a persistant problem with the post url syntax
 of MetaCard 2.5, as I did with 2.4 as well. The client
 is a MetaCard 2.5 stack with the following handler in
 a button :
 
 on mouseUp
   put http://www.giguere.uqam.ca/; into myHost
   put myHost  XA/MenusXApost.cgi into myURL
   if the openSockets is empty then
 post field 1 to url myURL
 if the result is not empty
 then answer the result
 else answer it
   else
 beep
   end if
 end mouseUp
 
 The CGI program on the server-side is a
 HyperCard-based CGI which performs marvelously. It
 returns the minimum set of HTTP headers required by
 MetaCard. The proof of this is that the first click on
 the above button indeed returns what it is supposed
 to. Btw, I am using Webstar 2.1 on MacOS 8.6 on the
 server-side.
 
 The problem arises after the first click of this
 button. On the second and subsequent clicks of this
 button, the handler beeps, e.g. the openSockets is not
 empty which, IOW, means that the socket remains open
 after the first click. In fact, it (the socket)
 *never* closes, and this inhibits it from doing its
 thing more than once.
 
 My diagnostic, therefore, is that there is a bug in
 MC's post command whereby the socket that is opened is
 never closed. Please fix this *bug* by making the
 socket close automatically ASAP after the reply is
 received by the MC client. Or give us the new syntax
 we need to *close* the open sockets ourselves.
 
 If you disbelieve my account, then feel free to
 download a copy of my client stack which exhibits this
 problem :
 
   http://ufp.uqam.ca/MC/test_url_stuff.mc.zip
 
 Thank you for your time and earnest work,  :)
 
 Alain Farmer
 
 NB: This is relatively URGENT for me. Please respond
 as soon as you can [Scott]. It has nothing to do with
 the interface; this is clearly an engine issue.
 
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Re: Standalone Builder question

2003-07-24 Thread jbv
Thank you all for your kind answers and wise
recommendations to test the standalone on a
Windoze machine before releasing it.

But actually the reason why I decided to build
the Win standalone on a Mac is because I'm
facing another problem : a Win standalone
built on an XP machine doesn't launch on
a Win98 machine... Actually it's been built on
an XP machine, then burned on a CD, then
ftp transfered via Fetch on a Mac to my client
who can't launch it after downloading it to his PC...
We've done that before and it worked fine,
the only difference is that there were Win98
machines on both sides...

Did anyone experience anything similar ?
I guess something gets lost on the way, but
I can't figure out when...
I thought that building the Win app on Mac
might reduce the risks to spoil the file...

Of course I still have the option to snail mail
a CD...

Thanks,
JB


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MC OpenGL (update)

2003-07-24 Thread jbv
Hi list,

Although I don't have much time to spend on this
project these days, I managed to build an external
for accessing openGL on Mac. Since it's Carbon
compatible, it should run on OS8.6 to OSX (haven't
tested it on OSX though).
As I already achieved something similar on Win32
a few months ago, some sort of cross-platform
compatibility already exists.

Nevertheless, I'm still puzzled about the way to
implement openGL in a MC context.
So far, I see 3 options :

1) implement all openGL functions in MetaTalk.
I see several flaws in this option :
- there are more than 130 functions, which might
end up in a HUGE external.
- accessing openGL would still remain complicated,
as programmers would still need to think  code
simultaneously in MT, C and openGL...
- execution of scripts would be quite slow due to
the multiple calls
- some programing tricks  tips in C + openGL
would be impossible to reproduce...

2) make a selection of a limited number of openGL
functions  options, and implement them in a
MetaTalk-compatible way. In that case, programmers
would still think  code in MT, and translation of
the code to openGL would be completely transparent.
Again several flaws :
- how to do the selection of openGL functions ?
- execution of scripts would be quite slow due to
the multiple calls
- some programing tricks  tips in C + openGL
would be impossible to reproduce...

3) keep doing what I've done in my experiments
so far : build a different external for each project
involving openGL. Each external features only
the C functions (and openGL calls) to be used
in each specific project.
This option has several advantages :
- the size of the external remains small
- many programing tips can be used
- scripts execution (and openGL calls) are done
at high speed.
OTOH the main drawback is that a specific
C development needs to be done for each project.
Of course, reusability of large portions of code
is possible, but still : more programing  debugging
are necessary...

Actually, if implementation of openGL in MC
is quite feasable, it's not as straightforward as QT
for instance...

I would gladly apreciate any suggestion / discussion
on this topic. According to previous reactions, I know
that several list members (especially those involved in
games and / or scientific apps) are highly interested in
that option.

Last but not least : there's a 4th option.
As the company I'm working for isn't doing very well
and as I might get laid off within the next few weeks,
I can sell my skills as programer to those interested in
developping projects including 3D imagery...
I know it sounds like an heresy to fans of open source
and those who think this list should remain a place to share
code, but I guess I'll still have some monthly bills to pay,
even after I get laid off...

Thanks,
JB



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Re: Standalone Builder question

2003-07-24 Thread Shari
But actually the reason why I decided to build
the Win standalone on a Mac is because I'm
facing another problem : a Win standalone
built on an XP machine doesn't launch on
a Win98 machine... Actually it's been built on
an XP machine, then burned on a CD, then
ftp transfered via Fetch on a Mac to my client
who can't launch it after downloading it to his PC...
We've done that before and it worked fine,
the only difference is that there were Win98
machines on both sides...
Did anyone experience anything similar ?
I guess something gets lost on the way, but
I can't figure out when...
I thought that building the Win app on Mac
might reduce the risks to spoil the file...
Of course I still have the option to snail mail
a CD...
Thanks,
JB
JB,

I've had a problem with Win files, that I compile them, zip them, 
move them to a Win machine via network, and WinZip will not open them.

I've not had a chance to test this, but I was told that if the 
stack/standalone has a resource fork (which mine do), it will ball up 
the works on Windows as far as zipping/unzipping.  And that the fix 
is to strip the resource fork before zipping.  Not just delete the 
contents, but remove the fork.

I don't know if yours simply won't launch, or if it won't unzip, but 
just sharing another Mac-to-Win gotcha that bit me.

Shari C
--
--Shareware Games for the Mac--
http://www.gypsyware.com
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Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Dave Cragg
At 8:19 pm -0700 23/7/03, Alain Farmer wrote:
Hello Scott and y'all,

I have a persistant problem with the post url syntax
of MetaCard 2.5, as I did with 2.4 as well. The client
is a MetaCard 2.5 stack with the following handler in
a button :
on mouseUp
  put http://www.giguere.uqam.ca/; into myHost
  put myHost  XA/MenusXApost.cgi into myURL
  if the openSockets is empty then
post field 1 to url myURL
if the result is not empty
then answer the result
else answer it
  else
beep
  end if
end mouseUp
The CGI program on the server-side is a
HyperCard-based CGI which performs marvelously. It
returns the minimum set of HTTP headers required by
MetaCard. The proof of this is that the first click on
the above button indeed returns what it is supposed
to. Btw, I am using Webstar 2.1 on MacOS 8.6 on the
server-side.
The problem arises after the first click of this
button. On the second and subsequent clicks of this
button, the handler beeps, e.g. the openSockets is not
empty which, IOW, means that the socket remains open
after the first click. In fact, it (the socket)
*never* closes, and this inhibits it from doing its
thing more than once.

My diagnostic, therefore, is that there is a bug in
MC's post command whereby the socket that is opened is
never closed. Please fix this *bug* by making the
socket close automatically ASAP after the reply is
received by the MC client. Or give us the new syntax
we need to *close* the open sockets ourselves.
If you disbelieve my account, then feel free to
download a copy of my client stack which exhibits this
problem :
I believe you. But the behavior is intentional. By default, the 
libUrl script doesn't close the socket after completing a request. 
This allows re-use of the same socket which is useful if you are 
making a series of requests to the same server, and is in line with 
the HTTP 1.1 spec. (The socket will eventually get closed by the 
server.)

Is there any reason that you need to check that the openSockets is 
empty? If it's just to prevent someone clicking on the button again 
while the request is being handled, you could disable the button at 
the top of the script and re-enable it after the request has 
completed.

But if you really want to have the socket closed after the post 
competes, then the proper way would be to set the httpHeaders as 
follows:

set the httpHeaders to Connection: close

If you do this, the server should immediately close the socket after 
completing the post request (assuming the server is HTTP 1.1 
compliant -- I don't know about Webstar 2.1)

Cheers
Dave


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launching apps in background

2003-07-24 Thread slavko milekic
Hi list,

I have a problem launching an application (Win 98 environment) in the 
background using the shell function:

if I use:

get shell(C:\volume\folder\app.exe) nothing happens

using, launch(C:\volume\folder\app.exe) the application is launched but 
in the foreground...

any suggestions?  TIA

Slavko Milekic
-
Slavko Milekic, M.D., Ph.D.
Assoc. Prof. of Cognitive Science  Digital Design
Dept. of Art Education  Art Therapy
The University of the Arts
320 S. Broad St., Philadelphia, PA 19102
tel: 215-717-6052 // fax: 775-521-0930 // [EMAIL PROTECTED]
www.uarts.edu/faculty/smilekic
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Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Alain Farmer
Hello,

 Hi Alain,
 Try this witch works for me perfectly from
 MC 2.32 to 2.5:
 set httpheaders to Content-type:
 application/x-www-form-urlencoded  return
 post fld 1 to url myURL
 Hope this help.

Thank you for the attempt, Pierre, but I tried it just
now and my problem remains unchanged. My client stack
is running on top of MacOS 8.6 ; do you have the same
setup as me? Perhaps this socket bug only affects
those using the classic MacOS, or perhaps just a bug
in versions of MacOS less than 9.x ...

Any further ideas?

Distressed,

Alain

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Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Yennie
FWIW, since this is in fact part of libURL, it is possible to edit the scripts in question and change their behavior if either the need is urgent or it doesn't get officially changed.

If you truly want the socket immediately closed, is there any reason why you can't check for it and close it yourself after the transfer is complete? i.e.

repeat until the openSockets is empty
  close socket (line 1 of the openSockets)
end repeat

HTH,
Brian

I believe you. But the behavior is intentional. By default, the
libUrl script doesn't close the socket after completing a request.
This allows re-use of the same socket which is useful if you are
making a series of requests to the same server, and is in line with
the HTTP 1.1 spec. (The socket will eventually get closed by the
server.)






--
Brian Yennie
Chief Technology Officer
QLD Learning, LLC
www.QLDLearning.com

PH: (904)-997-0212
EMAIL: [EMAIL PROTECTED]
---


Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Alain Farmer
Bravo Yennie, you're a genius!  :))

 repeat until the openSockets is empty
 close socket (line 1 of the openSockets)
 end repeat

The above makes it work. I am thrilled!  :))

The close socket syntax is not documented anywhere.
Or perhaps it is only my Help stacks that are too
dated. Is it possible that my Help stacks were not
upgraded to 2.5 along with the engine? Is this a
'separate' step?

Thanks to y'all three for helping me so. Bonus points
go to Yennie for actually solving the problem. What
would I do without you MC veterans! This list is
essential. :))

Regards,

Alain

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Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Pierre Sahores
On Thu, 2003-07-24 at 22:18, Alain Farmer wrote:
 Hello,
 
  Hi Alain,
  Try this witch works for me perfectly from
  MC 2.32 to 2.5:
  set httpheaders to Content-type:
  application/x-www-form-urlencoded  return
  post fld 1 to url myURL
  Hope this help.
 
 Thank you for the attempt, Pierre, but I tried it just
 now and my problem remains unchanged. My client stack
 is running on top of MacOS 8.6 ; do you have the same
 setup as me? Perhaps this socket bug only affects
 those using the classic MacOS, or perhaps just a bug
 in versions of MacOS less than 9.x ...
 
 Any further ideas?
 
 Distressed,
 
 Alain
 
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Hi Alain,

I don't use MacOS 8+Webstar+HC since 1999 and the up-on config is only
used on the linux and jaguar platforms (+Apache+PHP+MC+PostgreSQL).

You will probably get a best luck in listening to the Dave's and Brians
advices.
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Re: Buggy post url cmd - socket stays open

2003-07-24 Thread Yennie
Alain,

Glad it worked.

"close socket" is documented under the "close" command, although a bit buried and sparse. You'll find it on the very last line of both the syntax listing and the help text.

FWIW, the Rev documentation is more complete on this particular command- I often find it helpful to have both sets of docs on hand.

Happy post-ing

--
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Chief Technology Officer
QLD Learning, LLC
www.QLDLearning.com

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RE: launching apps in background

2003-07-24 Thread Ken Ray
Slavo,

You can't use a full path with shell() since it doesn't work on the
command line either. You need to cd to the folder where the app is and
then execute it using:

  get shell(cd C:\volume\folder  start app.exe)

If you have spaces in the path name or the app you'll have to quote them
(be careful of the  that needs to be passed to shell), as in:

  get shell(cd  quote  c:\program files\myapp  quote   start
myapp.exe)

I like to use variables instead:

  put quote  c:\program files\myapp  quote into tFolder
  get shell(cd  tFolder   start myapp.exe)

Hope this helps,

Ken Ray
Sons of Thunder Software
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/ 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of slavko milekic
 Sent: Thursday, July 24, 2003 12:01 AM
 To: [EMAIL PROTECTED]
 Subject: launching apps in background
 
 
 Hi list,
 
 I have a problem launching an application (Win 98 environment) in the 
 background using the shell function:
 
 if I use:
 
 get shell(C:\volume\folder\app.exe) nothing happens
 
 using, launch(C:\volume\folder\app.exe) the application is 
 launched but 
 in the foreground...
 
 any suggestions?  TIA
 
 Slavko Milekic
 -
 Slavko Milekic, M.D., Ph.D.
 Assoc. Prof. of Cognitive Science  Digital Design
 Dept. of Art Education  Art Therapy
 The University of the Arts
 320 S. Broad St., Philadelphia, PA 19102
 tel: 215-717-6052 // fax: 775-521-0930 // [EMAIL PROTECTED] 
 www.uarts.edu/faculty/smilekic
 
 -
 
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