[Mono-bugs] [Bug 690357] WebClient and SOAP calls lock up in MonoTouch 4.0.0 and 4.0.1. Works in 3.2.6. Prevents my app from being shipped

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=690357

https://bugzilla.novell.com/show_bug.cgi?id=690357#c22


--- Comment #22 from Rene Ruppert ibrainl...@brainloop.com 2011-08-09 
09:26:35 UTC ---
Is there any progress or even estimation regarding a fix? I can confirm that it
looks like a lockup while waiting for data. If you change the timeout, it will
fail after the defined timeout.

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[Mono-bugs] [Bug 684281] Section index text is not shown for UITableView

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=684281

https://bugzilla.novell.com/show_bug.cgi?id=684281#c8


Sebastien Pouliot sebastien.poul...@gmail.com changed:

   What|Removed |Added

 Status|NEW |CLOSED
 Resolution||UPSTREAM

--- Comment #8 from Sebastien Pouliot sebastien.poul...@gmail.com 2011-08-09 
14:08:40 UTC ---
This bug was re-opened on bugzilla.xamarin.com
http://bugzilla.xamarin.com/show_bug.cgi?id=54
Closing this one to avoid work duplication

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[Mono-bugs] [Bug 711286] New: Garbage Collector has conflict with accelerometer

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=711286

https://bugzilla.novell.com/show_bug.cgi?id=711286#c0


   Summary: Garbage Collector has conflict with accelerometer
Classification: Mono
   Product: MonoDroid
   Version: SVN
  Platform: Other
OS/Version: Other
Status: NEW
  Severity: Normal
  Priority: P5 - None
 Component: Runtime
AssignedTo: mono-bugs@lists.ximian.com
ReportedBy: chan.ra...@gmail.com
 QAContact: mono-bugs@lists.ximian.com
  Found By: ---
   Blocker: ---


Created an attachment (id=444977)
 -- (http://bugzilla.novell.com/attachment.cgi?id=444977)
Simple game to reproduce and workaround the crashing problem

User-Agent:   Mozilla/5.0 (Windows NT 6.1; WOW64; rv:2.0.1) Gecko/20100101
Firefox/4.0.1

This case is very similar to the case someone escalated earlier called
TouchTest. This problem is happening more often when using accelerometer
input.

If garbage collector is collecting garbage (GC.Collect()) when accelerometer
sensor is turned on, the application will very likely crash without any
debugging information.

This problem had been puzzling me for 3 weeks and I finally confirmed it is
definitely related to Garbage Collection and found out a workaround.



Reproducible: Always

Steps to Reproduce:
1. I have attached a simple AccelerometerTest project. The output is just an
android logo moving around controlled by accelerometer. 
2. Try to just tilt around the phone, you will likely get crashed within 20
seconds.  
3. There is a function in GamePanel class called Update() which is the update
of a typical game loop. You can see that I enforce GC to collect every 200
updates. When the GC is collecting possibly the accelerometer is also working
at the same time causing the crash. My workwround is adding Sensor.Stop() and
Sensor.Start() will isolate the accelerometer from GC. No more crash if you do
that.


Expected Results:  
Garbage collector should still work properly and the app should not crash even
if I don't have my workaround.

Accelerometer is an important part of mobile game development. Turning it on
will crash the game when garbage collector is working.

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[Mono-bugs] [Bug 711286] Garbage Collector has conflict with accelerometer

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=711286

https://bugzilla.novell.com/show_bug.cgi?id=711286#c


Ramon Chan chan.ra...@gmail.com changed:

   What|Removed |Added

   Priority|P5 - None   |P2 - High
   Severity|Normal  |Major

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[Mono-bugs] [Bug 685215] Odd SurfaceView Touch Exception

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=685215

https://bugzilla.novell.com/show_bug.cgi?id=685215#c10


Ramon Chan chan.ra...@gmail.com changed:

   What|Removed |Added

 CC||chan.ra...@gmail.com

--- Comment #10 from Ramon Chan chan.ra...@gmail.com 2011-08-09 15:26:54 UTC 
---
I also confirmed this bug and found this is more obvious when using
accelerometer.
Have a look in my case with bug id : 711286.
I also provided a simple AccelerometerTest project.


I can suggest a workaround for your case :
Define UpdateCount int member and in your while loop, add this code :

UpdateCount++;
if (UpdateCount == 200)
{
 GC.Collect(0);
 UpdateCount = 0;
}

This should solve the OnTouch problem by forcing manual GC Collection after
certain amount of updates (Something like 50 to 300). I chose 200. Don't make
it too often or too long. It really depends on how much garbage your app
generates for every update.

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[Mono-bugs] [Bug 690944] TPL cannot use main UI thread TaskScheduler

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=690944

https://bugzilla.novell.com/show_bug.cgi?id=690944#c3


Chris Toshok tos...@xamarin.com changed:

   What|Removed |Added

 Status|ASSIGNED|RESOLVED
 CC||tos...@xamarin.com
 Resolution||FIXED

--- Comment #3 from Chris Toshok tos...@xamarin.com 2011-08-09 16:01:21 UTC 
---
So, I added a SynchronizationContext subclass on the main UI thread which does:


public override void Post (SendOrPostCallback d, object state)  
{   
NSRunLoop.Main.BeginInvokeOnMainThread ( () = d
(state) ); 
}   

public override void Send (SendOrPostCallback d, object state)  
{   
NSRunLoop.Main.InvokeOnMainThread ( () = d (state) );  
}   

This fixes the test case.

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[Mono-bugs] [Bug 656158] MT in iOS simulator doesnt respect OS X proxy settings

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=656158

https://bugzilla.novell.com/show_bug.cgi?id=656158#c5


Miguel de Icaza mig...@xamarin.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 CC||mig...@xamarin.com
 Resolution||FIXED

--- Comment #5 from Miguel de Icaza mig...@xamarin.com 2011-08-09 21:16:05 
UTC ---
This will be fixed in our upcoming release.

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[Mono-bugs] [Bug 698675] Can not make repeated POST requests with HttpWebRequest

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=698675

https://bugzilla.novell.com/show_bug.cgi?id=698675#c4


Geoff Norton gro...@gmail.com changed:

   What|Removed |Added

 CC||gro...@gmail.com

--- Comment #4 from Geoff Norton gro...@gmail.com 2011-08-09 21:55:00 UTC ---
The issue here is a combination of 2 issues, one is a behavioural difference
with MS.net, the other is a bug.

If you look at the implementation of the server it does:

do {
} while (stream.Read (buffer, 0, buffer.Length) == buffer.Length);

This code assumes that the buffer will be read in its entirety every time,
which is not in fact true.  The stream could return  buffer.Lenght, but still
have more reading to be done.  This caused the server to write its response,
and then close the socket.

On the client side, the request was still being written even tho the server had
hung up, which could cause a ECONNRESET, which would percolate up into all the
errors.

If one modifies the server to read the entire dummy buffer the errors go away. 
 Its worth noting that the MS.NET client running against this server does not
have errors, so we need to handle this condition gracefully.  Its possible
their client isn't doing any chunking which would allow our server to work?  I
havn't dug much further than that yet.

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[Mono-bugs] [Bug 317009] Problem with UTF-8 strings and Cocoa#

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=317009

https://bugzilla.novell.com/show_bug.cgi?id=317009#c


Bojan Rajkovic brajko...@comcast.net changed:

   What|Removed |Added

 CC||brajko...@comcast.net
 AssignedTo|grompf@sublimeintervention. |mono-bugs@lists.ximian.com
   |com |

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[Mono-bugs] [Bug 323252] FileSystemWatcher does not recognize file change on Mac OS X

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=323252

https://bugzilla.novell.com/show_bug.cgi?id=323252#c


Bojan Rajkovic brajko...@comcast.net changed:

   What|Removed |Added

 CC||brajko...@comcast.net
 AssignedTo|grompf@sublimeintervention. |mono-bugs@lists.ximian.com
   |com |

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[Mono-bugs] [Bug 323252] FileSystemWatcher does not recognize file change on Mac OS X

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=323252

https://bugzilla.novell.com/show_bug.cgi?id=323252#c


Bojan Rajkovic brajko...@comcast.net changed:

   What|Removed |Added

 CC|brajko...@comcast.net   |

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[Mono-bugs] [Bug 317009] Problem with UTF-8 strings and Cocoa#

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=317009

https://bugzilla.novell.com/show_bug.cgi?id=317009#c


Bojan Rajkovic brajko...@comcast.net changed:

   What|Removed |Added

 CC|brajko...@comcast.net   |

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[Mono-bugs] [Bug 691193] MonoTouch should prevent exe names with . in their name (locks up simulator, Apple does not allow it)

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=691193

https://bugzilla.novell.com/show_bug.cgi?id=691193#c5


Sebastien Pouliot sebastien.poul...@gmail.com changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED

--- Comment #5 from Sebastien Pouliot sebastien.poul...@gmail.com 2011-08-10 
02:29:42 UTC ---
Now documented in http://ios.xamarin.com/Documentation/Troubleshoot

Miguel, do you want me to create a new MonoDevelop bug report to disallow such
names from the addin ?

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[Mono-bugs] [Bug 711286] Garbage Collector has conflict with accelerometer

2011-08-09 Thread bugzilla_noreply

https://bugzilla.novell.com/show_bug.cgi?id=711286

https://bugzilla.novell.com/show_bug.cgi?id=711286#c


Ramon Chan chan.ra...@gmail.com changed:

   What|Removed |Added

   Platform|Other   |PC
Version|SVN |unspecified
 OS/Version|Other   |Windows 7

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