RE: [Mono-dev] Variant patch

2006-06-05 Thread Jonathan S. Chambers
Here is the previous patch plus an incremented corlib, ChangeLog entries, and a 
series of tests for both BSTR and VARIANT marshalling on windows.

Thanks,
Jonathan


-Original Message-
From:   [EMAIL PROTECTED] on behalf of Zoltan Varga
Sent:   Fri 6/2/2006 8:12 PM
To: Jonathan S. Chambers
Cc: mono-devel-list@lists.ximian.com
Subject:Re: [Mono-dev] Variant patch

 Hey,

  The patch looks fine. Some tests would be useful, tough. Also, you
should increase
the corlib version number in System/Environment.cs and in
metadata/appdomain.c because
of the new Variant class.

   Zoltan

On 6/2/06, Jonathan S. Chambers <[EMAIL PROTECTED]> wrote:
>
>
>
>
> Here is a patch to add Variant support to mono for basic types. This works
> for pinvoke and implements two Variant methods in the Marshal class. I
> didn't #ifdef anything for windows since I'm not using any windows specific
> calls; let me know if I should. Please review.
>
>
>
> Thanks,
>
>
>
> Jonathan S. Chambers
>
> Software Development Engineer
>
> ANSYS, Inc.
>
> Phone: 724.514.3682
>
> Fax: 724.514.3114
>
> E-mail: [EMAIL PROTECTED]
>
>
>
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variant2.diff
Description: variant2.diff
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[Mono-dev] Problem with System.Reflection.Emit

2006-06-05 Thread Rusmin Susanto
Hi.  I am trying to improve performance by using System.Reflection.Emit. Here is what I do:  - I have a class (let's call it vector). It has a 1D array of double for holding the data.  - The Vector class has operators (+, -, etc.). In the overloaded operators, I build the _expression_ tree. I am trying to emulate _expression_ template trick.  - To copy the result of calculation to the destination Vector, I define a function Assign().  - The function Assign() will emit the opcodes based on _expression_ that is passed. It only emit the opcodes when it's executed for the first time. The next time, it just execute the opcode.The pseudo code of Assign() looks like this:     void Assign(_expression_ pex){ if (the opcodes don't exist) {  Emit opcodes for _expression_ pex. }   execute the emitted opcodes}  The main program
 looks like this:  Vector v1 = new Vector(300); // create vector with 300 elementsVector v2 = new Vector(300); // create vector with 300 elementsVector v3 = new Vector(300); // create vector with 300 elementsVector v4 = new Vector(300); // create vector with 300 elementsVector v5 = new Vector(300); // create vector with 300 elementsVector v6 = new Vector(300); // create vector with 300 elementsVector result = new Vector(300);  // create vector with 300 elements  result.Assign(v1 + v2 - v3 + v4 - v5 + v6);  // copy the result.     To find out the performance, I execute Assign() 10 times and measure the execution time.     for(int i = 0; i < 10; i++) result.Assign(v1 + v2 - v3 + v4 - v5 + v6);     To compare the speed, I also define another function Assign2() and execute it also 10 times.
 Here is the implementation:     void Assign2(Vector v1, Vector v2, Vector v3, Vector v4, Vector v5, Vector v6){ for(int i = 0; i < m_size; i++) {  m_data[i] = v1.m_data[i]+v2.m_data[i]-v3.m_data[i]+v4.m_data[i]-v5.m_data[i]+v6.m_data[i]; }}     I expect Assign (using Reflection.Emit) to outperform Assign2 because Assign() basically unrolls the loop.      But I am very surprised to find out that Assign2 is almost 3 times faster than Assign(). I tried this in on mono 1.1.13.8  How can this happen? I thought Reflection.Emit is superior.Am I doing something wrong? Does it have something to do with memory or cache or      Can someone help me?     The opcodes that I emitted is pretty much the same as the opcodes in Assign2 because I monodis Assign2() and then
 basically "copy" the opcodes to Assign()     I don't mind to go down to opcodes level as long as I can get the performance. But the result has been dissapointing so far.     Thank you for your attention.     Rusmin __Do You Yahoo!?Tired of spam?  Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___
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[Mono-dev] Fedora Core 5 rpms now available for Monodevelop

2006-06-05 Thread Paul
Hi,

http://www.all-the-johnsons.co.uk/mono/rpms.html

With the exception of ikvm and monodoc, the rest are awaiting
authorisation to be included into Fedora Extras. They are not currently
part of FE and all reports of problems should be sent directly to me.

The site contains the latest builds for both x86 and x86_64
architectures. The src rpms and spec files are all available from
http://www.knox.net.nz/~nodoid

(except ikvm and monodoc which can be found in the FE area of the fedora
core ftp site).

If you use the spec files and build on anything other than an x86 or
x86_64 bit system and want the rpms hosting, please let me know.

Instructions:

1. Download the lot
2. su
3a (if you have never installed them before) rpm -ihv *.rpm
3b (if you have a previous version in there) rpm -Uhv *.rpm

Currently there is a bug in the version of gtk shipped with both FC5 and
rawhide. This prevents monodevelop from running currently.

TTFN

Paul
-- 
ich liebe Ashleigh, eins zwei drei 
ich liebe Ashleigh, auf meinem Knee zu hüpfen


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Re: [Mono-dev] Patch for HttpRequest.cs

2006-06-05 Thread Gonzalo Paniagua Javier
On Mon, 2006-06-05 at 17:01 +0200, Juraj Skripsky wrote:
> Hi,
> 
> Did anyone had a chance to look at the patches? Is there anything I can
> do the speed up the process?
> http://lists.ximian.com/pipermail/mono-devel-list/2006-May/018667.html

Somehow I didn't get that email.

In the patch for HttpUtility:
-   return ParseQueryString (query, Encoding.UTF8);
+   return ParseQueryString (query, Encoding.Default);

MS documentation explicitly mentions UTF8 as the encoding used for
ParseQueryString (string). Please add a comment that refers to the test
that proves the documentations is wrong.

Feel free to commit the three patches after that.

Thanks.

-Gonzalo


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Re: [Mono-dev] Patch for HttpRequest.cs

2006-06-05 Thread Juraj Skripsky
Hi,

Did anyone had a chance to look at the patches? Is there anything I can
do the speed up the process?
http://lists.ximian.com/pipermail/mono-devel-list/2006-May/018667.html

And there's a bug I've filed almost 4 months ago, including an "naive"
patch. Did anyone look at it?
http://bugzilla.ximian.com/show_bug.cgi?id=77769


- Juraj

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Re: [Mono-dev] mono frustration

2006-06-05 Thread PFJ
Hi,

> 178901 - gtksourceview-sharp
> 178904 - monodevelop
> 189092 - boo
> 189093 - mono-debugger
> 193957 - nant

194054 - monodoc
-- 
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Dr Who

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Re: [Mono-dev] Serialization strategies for compatibility.

2006-06-05 Thread Mike Welham

>> > Now in .NET 1.1 SP-N I noticed that they introduced some changes.
>> > Some classes now implemented some new interfaces that were not present
>> > in .NET 1.1.   My question is: what is the justification to add new
>> > implemented interfaces to classes,
>>
>> No idea.
>>
>
> Big fixes is one possible reason. (IIRC System.Threading.WaitHandle
> neglected to implement IDisposable initially. It does in 2.0 and now
> maybe in 1.1 SP-N.)

System.Threading.WaitHandle implements IDisposable at least since MS.NET 1.0
RTM.



Sorry, remembered incorrectly. .NET Compact Framework 1.0 was where
IDisposable was left off WaitHandle.

Mike
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Re: [Mono-dev] Serialization strategies for compatibility.

2006-06-05 Thread Lluis Sanchez
> In general I agree, but ISerializable is a bit of a special case due
> to remoting. It is unlkiely but conceivable that somewhere in remoting
> plumbing (in Mono or another tool) somebody might "if(x is
> ISerializable)...".

There is no such code in remoting, and even if it was I don't see how it
could be a problem. Objects serialized with field serialization or with
the ISerializable interface have the same binary format.

> 
> It might be worth considering an IMonoSerializable interface?
> 
> Mike
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Re: [Mono-dev] mono frustration

2006-06-05 Thread PFJ
Hi,

> > I've just been trying to install the monodevelop IDE and associated
> > utilities for FC5 as per your excellent instructions on the mono-develop
> > mailing list.

> Yes - I'm moving job, so have moved the packages. I will be putting up
> fresh builds tonight via my home website - there are plenty of fixes,
> including one which sorts out the chomping of the mime encodings!

I've uploaded the 64 bit versions of the rpms - the 32 bit versions will
be around later today.

http://www.all-the-johnsons.co.uk/mono/rpms.html

Please remember, other than ikvm, all of these packages have not been
yet added to the official Fedora Extras yum repository. If you find a
problem, you can file bugs by going to the following bugs at
bugzilla.redhat.com

178901 - gtksourceview-sharp
178904 - monodevelop
189092 - boo
189093 - mono-debugger
193957 - nant

monodoc seems to have vanished currently!

TTFN

Paul
-- 
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Dr Who

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Re: [Mono-dev] Serialization strategies for compatibility.

2006-06-05 Thread Lluis Sanchez
El dl 05 de 06 del 2006 a les 00:42 -0400, en/na Miguel de Icaza va
escriure:
(snip)
> Since this stuff is genuinely useful, I was considering whether we
> could make our 1.1 implementation support it, but to avoid exposing a
> non-existent 1.1 type, we could do a name-based attribute lookup on the
> methods and if we find that there is such an attribute, we could perform
> the same tasks that 2.0 does.   This means that 1.1 assemblies could get
> the 2.0 "hooks" by including their own copy of the attribute.   The only
> issue here is whether this would not have a negative performance
> impact.  
> 
> The second issue is: how do we cope with deserialization in the
> future without having to change our internals extensively?   And I think
> that if we extend the serialization framework we can do this.
> 
> We could introduce some *extra* attributes that are specific to
> Mono, and that are applied to the type.  If such attribute is found, it
> would instruct the deserializer to not perform the manual
> deserialization/serialization, but instead use an ISerializable-like
> approach on that given class, this would give us the control we need.

One problem of using Mono-specific hooks (or using 2.0 hooks in 1.1) is
that we can't force custom formatters to use those hooks, so we can't
guarantee that formatters other than BinaryFormatter or SoapFormatter
would be able to deserialize Color objects. We can implement this logic
in ObjectManager, which has a high probability of being used by custom
formatters, but it use is not mandatory.

> 
> Now in .NET 1.1 SP-N I noticed that they introduced some changes.
> Some classes now implemented some new interfaces that were not present
> in .NET 1.1.   My question is: what is the justification to add new
> implemented interfaces to classes, and could we get away by just
> sprinkling "ISerializable" on our classes, or would that be considered a
> massive breach of API compatibility?

The API would be different, but I don't see how this change could break
existing code.

Lluis.



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Re: [Mono-dev] C APIs for signatures

2006-06-05 Thread Sebastien Pouliot
Hello Fulvio,

On Sun, 2006-06-04 at 23:10 +0200, Fulvio Satta wrote:
> Hi, this is my first post in this ml.

Welcome!

> I want to know the APIs (for embedding mono) for discover the autenticode 
> sign 
> of a PE, if exists.

Not quite sure what you want exactly.

Do you want to embed Mono into your application and verify (not sign)
authenticode signature ? 

or you may want to sign PE files using the Mono runtime ?

Anyway Mono support(*) signing PE files using authenticode by supplying
the same tools as Microsoft (makecert, cert2spc, signcode, chktrust).
The biggest difference is that all Mono tools are fully managed (and can
run on the MS runtime too).

(*) What Mono doesn't currently support (but some people did it) is
signing CAB files (which aren't PE files).
-- 
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Blog: http://pages.infinit.net/ctech/

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Re: [Mono-dev] Serialization strategies for compatibility.

2006-06-05 Thread Kornél Pál

> Now in .NET 1.1 SP-N I noticed that they introduced some changes.
> Some classes now implemented some new interfaces that were not present
> in .NET 1.1.   My question is: what is the justification to add new
> implemented interfaces to classes,

No idea.



Big fixes is one possible reason. (IIRC System.Threading.WaitHandle
neglected to implement IDisposable initially. It does in 2.0 and now
maybe in 1.1 SP-N.)


System.Threading.WaitHandle implements IDisposable at least since MS.NET 1.0 
RTM.


Some System.Runtime.InteropServices interfaces prefixed with _ were added in 
MS.NET 1.1 SP1 for more proper COM interop support.


Another exapmle is System.Web.HttpResponse.TransmitFile method that was 
added to MS.NET 1.0 and MS.NET 1.1 by a hotfix and later Service Packs 
include it:

http://support.microsoft.com/kb/823409/en-us

Regarding such post-RTM API changes I suggest to implement the API of the 
latest MS.NET Service Packs available because this is what people usually 
use and Microsoft probable evaluated the drawbacks of such changes and the 
should be fully backward compatible.


Kornél 


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RE: [Mono-dev] [patch] System.Web.HttpApplication.InitOnce

2006-06-05 Thread Andrew Skiba
> Don't commit. It's a hack that fixes the problem for you, but 
> we don't know why that happens.
> 

That happens because HttpContext.Current is set in
HttpRuntime.RealProcessRequest, and when HttpApplication.Start runs in a
different thread, HttpContext.Current is null. I explained it in more
details here: http://bugzilla.ximian.com/show_bug.cgi?id=78583 To
reproduce the bug cd to System.Web/Test/standalone/hosting/test1 and
make run-test.

Andrew.
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Re: [Mono-dev] Serialization strategies for compatibility.

2006-06-05 Thread Mike Welham

> Now in .NET 1.1 SP-N I noticed that they introduced some changes.
> Some classes now implemented some new interfaces that were not present
> in .NET 1.1.   My question is: what is the justification to add new
> implemented interfaces to classes,

No idea.



Big fixes is one possible reason. (IIRC System.Threading.WaitHandle
neglected to implement IDisposable initially. It does in 2.0 and now
maybe in 1.1 SP-N.)


>  and could we get away by just
> sprinkling "ISerializable" on our classes, or would that be considered a
> massive breach of API compatibility?

It's only a breach of API compatibility if people find out about it. :-)

That is, if people know the class implements a given interface, they may
rely on that fact, which would hinder portability to .NET.



...



So just sprinkling ISerializable everywhere may be acceptable, as long
as it's not documented.



In general I agree, but ISerializable is a bit of a special case due
to remoting. It is unlkiely but conceivable that somewhere in remoting
plumbing (in Mono or another tool) somebody might "if(x is
ISerializable)...".

It might be worth considering an IMonoSerializable interface?

Mike
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[Mono-dev] Re: Serialization strategies for compatibility.

2006-06-05 Thread Robert Jordan

Hi,


These particular hooks would allow us to implement a fast "Color",
for instance, we can use the [OnDeserialized] attribute and compute the
ARGB values as soon as the type has been de-serialized, avoiding
completely the ugly test that we currently have in place.

Now, there are two problems:

* It is only available in 2.0.


I've implemented 2.0 serialization a couple of days ago. It still
needs some unit tests and a complete interoperatibility test.
I'll finish them by the end of the week, if I'll not discover
that the reflective approach of calling the new hooks is
too slow ... (see below).



* The new hooks do not cope well with differently-named fields.


Indeed, it's a bit clumsy:

[NonSerialized] type monoFieldName;
type msnetFieldName;

[OnSerializing]
void Serialize (StreamingContext context)
{
msnetFieldName = monoFieldName;
}

[OnDeserialized]
void Deserialize (StreamingContext context)
{
monoFieldName = msnetFieldName;
}



Since this stuff is genuinely useful, I was considering whether we
could make our 1.1 implementation support it, but to avoid exposing a
non-existent 1.1 type, we could do a name-based attribute lookup on the
methods and if we find that there is such an attribute, we could perform
the same tasks that 2.0 does.   This means that 1.1 assemblies could get
the 2.0 "hooks" by including their own copy of the attribute.   The only
issue here is whether this would not have a negative performance
impact.  


The additional performance loss can be neglected, because it's probably
bad enough already:

// 2.0
foreach (MethodInfo mi in type.GetMethods (...)) {
if (params match StreamingContext)
methodInfo.GetCustomAttributes (
typeof (OnDeserializedAttribute))
cache the MethodInfo
}

vs.

// 1.0
foreach (MethodInfo mi in type.GetMethods (...)) {
if (params match StreamingContext)
foreach (Attribute a in mi.GetCustomAttributes ()) {
if (a.FullName.EndsWith (".OnDeserializedAttribute")) ...
cache the MethodInfo
}

which must be done only once per type.

I guess a code generator will be necessary to optimize this.



The second issue is: how do we cope with deserialization in the
future without having to change our internals extensively?   And I think
that if we extend the serialization framework we can do this.

We could introduce some *extra* attributes that are specific to
Mono, and that are applied to the type.  If such attribute is found, it
would instruct the deserializer to not perform the manual
deserialization/serialization, but instead use an ISerializable-like
approach on that given class, this would give us the control we need.

Now in .NET 1.1 SP-N I noticed that they introduced some changes.
Some classes now implemented some new interfaces that were not present
in .NET 1.1.   My question is: what is the justification to add new
implemented interfaces to classes, and could we get away by just
sprinkling "ISerializable" on our classes, or would that be considered a
massive breach of API compatibility?


I'd go for an extra attribute that could be attached on
the type (like [Serialized]), and that expects the same
semantics like ISerializable (method GetObjectData and
.ctor(SerializationInfo, StreamingContext)).


My concern with those solutions is: how do they fit
in the CAS? Are there some hidden security implications?

Robert

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Re: [Mono-dev] mono frustration

2006-06-05 Thread PFJ
On Sun, 2006-06-04 at 10:02 +0100, Martin Paul Goodrich wrote:
> Hi Paul,
> 
> I've just been trying to install the monodevelop IDE and associated
> utilities for FC5 as per your excellent instructions on the mono-develop
> mailing list.
> 
> However, it seems that the links based upon
> http://www.smmp.salford.ac.uk/packages have all been discontinued; have
> they been located elsewhere?

Yes - I'm moving job, so have moved the packages. I will be putting up
fresh builds tonight via my home website - there are plenty of fixes,
including one which sorts out the chomping of the mime encodings!

http://www.all-the-johnsons.co.uk/mono/rpms.html (or it may be .shtml -
can't remember!)

The good news is that MD is almost in, ikvm is already in FE which means
just boo and gtksourceview-sharp need approval - progress is slow, but
it is moving.

TTFN

Paul
-- 
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Dr Who

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Re: [Mono-dev] Serialization strategies for compatibility.

2006-06-05 Thread Jonathan Pryor
On Mon, 2006-06-05 at 00:42 -0400, Miguel de Icaza wrote:
> Now in .NET 1.1 SP-N I noticed that they introduced some changes.
> Some classes now implemented some new interfaces that were not present
> in .NET 1.1.   My question is: what is the justification to add new
> implemented interfaces to classes,

No idea.

>  and could we get away by just
> sprinkling "ISerializable" on our classes, or would that be considered a
> massive breach of API compatibility?

It's only a breach of API compatibility if people find out about it. :-)

That is, if people know the class implements a given interface, they may
rely on that fact, which would hinder portability to .NET.

Further, there are three ways people would find out what interfaces a
type implements:

  - Documentation
  - Reflection
  - Reading Mono's Sources

Since Documentation follows .NET's types, no one would determine the new
interfaces only by reading the documentation, which leaves Reflection &
Mono's sources.

Microsoft has frequently said to treat Reflection with a grain of salt
(newly added members may cause exceptions to be generated in the future
due to newly created ambiguities, etc.), so it could be ignored.

And anyone reading the sources gets whatever they deserve. :-)

So just sprinkling ISerializable everywhere may be acceptable, as long
as it's not documented.

Alternatively, if Reflection is an important scenario, we'd need a way
to "hide" the interface from being returned by Reflection, which could
be done via an internal attribute:

[HideFromReflection (typeof(ISerializable))]
class Color : ISerializable { /* ... */ }

though this path may lead to madness as well.

Another shot against caring about Reflection is that Reflection will
return internal interfaces & attributes, so your approach of defining
additional internal attributes would still result in them being returned
by Reflection, thus (in principal) breaking "absolute compatibility
with .NET" (as types would be presented which aren't under .NET).

End result: I'd suggest just sprinkling ISerializable where needed and
_not_ documenting it.  It's an implementation detail, and not
significantly worse than the alternatives.

 - Jon


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Re: [Mono-dev] Cecil.FlowAnalysis and exception handler blocks

2006-06-05 Thread Jb Evain

Hey Russel,

On Jun 4, 2006, at 8:50 PM, Russell Morris wrote:
I'm interested in knowing if anyone out there is currently working  
in this area of Cecil, and would have anything to add to this  
analysis.


I'm working on it.
It should land soon in SVN.

Jb
3
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[Mono-dev] NHibernate + DynamicProxies + Mono trouble

2006-06-05 Thread xiii29

Hello !

I'm working with NHibernate for my application. I have some trouble but 
step by step I'm able to find solution (Thanks to google).


The last one was a problem of compatibility between Mono and 
DynamicProxies (from castle project). All info are here : 
http://support.castleproject.org/jira/browse/DYNPROXY-21.


Now : I've this exception which seems coming from the mscorlib on mono ?

** 
(/donnees/Documents/Projets/MonoDevelop/NHibernate_Exemple/SourceCode/OrderSystem/OrderSystem.UI/bin/Debug/OrderSystem.UI.exe:10433): 
WARNING **: Missing member Equals in type OpCode, assembly 
/donnees/Applications/Dev/Mono/mono-1.1.13.4/lib/mono/1.0/mscorlib.dll


Unhandled Exception: NHibernate.LazyInitializationException: Failed to 
lazily initialize a collection ---> NHibernate.HibernateException: 
Creating a proxy instance failed ---> System.MissingMethodException: 
Method not found: 'System.Reflection.Emit.OpCode.Equals'.

in <0x0> 

But when I look in the methods ... I find it ...

ANy idea ?

Thanks

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[Mono-dev] mono frustration

2006-06-05 Thread Martin Paul Goodrich
Hi Paul,

I've just been trying to install the monodevelop IDE and associated
utilities for FC5 as per your excellent instructions on the mono-develop
mailing list.

However, it seems that the links based upon
http://www.smmp.salford.ac.uk/packages have all been discontinued; have
they been located elsewhere?

I have to say that I'm a little disappointed that the FC5 release team
are taking so long to release the monodevelop package as an RPM for
install on FC5. I would have thought that with the current world focus
on C#/.NET it would assume a higher priority than it currently is.

Anyway, any help you could give would be gratefully acknowledged.

Best regards,
Martin Goodrich




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