Well, the idea would be to fix all major issues before we switch. But I do not see the value of keeping the two around.
On Sun, Mar 29, 2015 at 6:07 AM, Atsushi Enomoto <atsu...@xamarin.com> wrote: > Actually IMO it's nicer to add "msbuild" (and msbuild.exe) while > keeping xbuild as is, unless those upgraded Framework/Utilities/Tasks > break it. That way people don't have to worry about backward > compatibility and switch to new build engine simply by switching to > "msbuild" from "xbuild". That also fills gap between .NET and Mono. > > I even have created mcs/tools/msbuild before (unfinished, not part of > build yet). > > Atsushi Eno > > On Sun, Mar 29, 2015 at 4:48 AM, Lluis Sanchez <ll...@xamarin.com> wrote: > > > > El 28/03/2015, a les 15:32, Miguel de Icaza <mig...@xamarin.com> va > > escriure: > > > > Hello, > > > > Question: does XS/MD depend on Microsoft.Build.Engine.dll? > > > > > > MD currently depends on Microsoft.Build.Engine when running on Mac or > Linux, > > but my plan is to replace it by the new Microsoft.Build in the new > project > > model branch. In any case we can keep Microsoft.Build.Engine in Mono for > > backwards compatibility and add the new ones for xbuild and MD. > > > > > > Because we only would need it if the IDE needed it, and in that case, > > hopefully we could replace it? > > > > But the idea is to make "xbuild" the script just use the new msbuild. > > > > Miguel > > > > On Sat, Mar 28, 2015 at 12:02 AM, Atsushi Enomoto <atsu...@xamarin.com> > > wrote: > >> > >> Microsoft.Build.dll is the (relatively) new build engine which > >> obsoleted Microsoft.Build.Engine.dll. The deprecated one is not in the > >> msbuild repo and that's what we use in xbuild. > >> > >> Atsushi Eno > >> > >> > >> On Sat, Mar 28, 2015 at 4:48 AM, Miguel de Icaza <mig...@xamarin.com> > >> wrote: > >> > Hello, > >> > > >> > I was under the impression that there were different versions of the > >> > MSBuild > >> > API? > >> > > >> > But I guess we implement the right one? > >> > > >> > My main concern was not breaking MonoDevelop, so if we do not break > it, > >> > we > >> > should be fine. > >> > > >> > Let me know when you think you are ready, and we should incorporate > >> > MSBuild > >> > into Mono's current build setup. > >> > > >> > Miguel > >> > > >> > On Fri, Mar 27, 2015 at 3:31 PM, Lluis Sanchez <ll...@xamarin.com> > >> > wrote: > >> >> > >> >> > >> >> El 27/03/2015, a les 19:41, Miguel de Icaza <mig...@xamarin.com> va > >> >> escriure: > >> >> > >> >> Hello Lluis, > >> >> > >> >> I think once we are happy with msbuild, that we should build msbuild > as > >> >> part of the standard Mono build process and ship the resulting > >> >> libraries and > >> >> script. > >> >> > >> >> My only concern is whether the public API surface that msbuild has is > >> >> able > >> >> to replace the assemblies that we currently install on the GAC. > >> >> > >> >> > >> >> Yes, it does. The assemblies are Microsoft.Build, > >> >> Microsoft.Build.Framework, Microsoft.Build.Tasks and > >> >> Microsoft.Build.Utilities. We have partial implementations of those > in > >> >> Mono. > >> >> The msbuild repo fully implements all of them. > >> >> > >> >> We can also use the .targets files included in the msbuild repo. I’ve > >> >> been > >> >> able to mostly build MD using the new libraries and using both Mono’s > >> >> targets files and MS’s targets files. There are a few issues in both > >> >> cases > >> >> that should not be hard to fix. > >> >> > >> >> > >> >> If it does, then we can get rid of our implementation, if not, we > might > >> >> have to keep both around until we get everyone out of the xbuild > >> >> implementation. > >> >> > >> >> > >> >> Miguel > >> >> > >> >> On Fri, Mar 27, 2015 at 2:33 PM, Lluis Sanchez <ll...@xamarin.com> > >> >> wrote: > >> >>> > >> >>> There is a new xplat branch in the msbuild repo with many fixes to > >> >>> make > >> >>> it work on Mono. I’ve been doing additional fixes and I could make > it > >> >>> work > >> >>> to build the MonoDevelop solution (some Exec tasks are failing > though, > >> >>> due > >> >>> to missing path conversions). I posted my fixes as PRs to the main > >> >>> repo, and > >> >>> I keep a branch with all of them in my own repo > >> >>> (https://github.com/slluis/msbuild/tree/fix-xplat). > >> >>> > >> >>> What’s the plan for integrating it into Mono? > >> >>> > >> >>> El 19/03/2015, a les 20:40, Miguel de Icaza <mig...@xamarin.com> va > >> >>> escriure: > >> >>> > >> >>> Hey guys, > >> >>> > >> >>> I used the work from Alex to get started, and did some work on my > own. > >> >>> > >> >>> I posted all the patches to github.com/mono/msbuild > >> >>> > >> >>> When using it to bootstrap building itself, it is not breaking at > >> >>> invoking NuGet. > >> >>> > >> >>> I am out of the office until next week, so I think this is as far I > >> >>> will > >> >>> get. > >> >>> > >> >>> Miguel > >> >>> > >> >>> > >> >> > >> >> > >> > > > > > > > >
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