Re: [Mono-list] Cross-Platform GUI Tookit

2014-11-20 Thread Lluis Sanchez Gual
Xamarin Studio / MonoDevelop is not really going to use MVVM, it will use MVC.

 El 18/11/2014, a les 21:33, Daniel Hughes tramps...@gmail.com va escriure:
 
 Jonathan can you comment on Xamarins plans for MVVM with Xamarin
 Studio/MonoDevelop, can we expect GTK# support to be added to
 MVVMCross, or is there some other approach you will be taking.
 
 Cheers,
 Daniel Hughes
 
 On Wed, Nov 19, 2014 at 4:46 AM, Jonathan Pryor jonpr...@vt.edu wrote:
 On Nov 17, 2014, at 10:55 PM, Edward Ned Harvey (mono) 
 edward.harvey.m...@clevertrove.com wrote:
 The fact that XS/MD is or was based on Xwt is a good sign
 
 based on might be a bit strong. It *uses* Xwt.
 
 Most of the current Xamarin Studio/MonoDevelop code is based on Gtk#. 
 *Parts* were done in Xwt so that those parts could use the platform-native 
 UI and share code with Visual Studio (e.g. File  Open, the Android 
 designer), but most was written in, and continues to be in, Gtk#.
 
 - Jon
 
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Re: [Mono-list] monodevelop perforce addin work

2013-07-09 Thread Lluis Sanchez Gual
The ids of the CommandItem elements must match the ids of the commands. Also, 
make sure you define an enum value for each command. See 
http://monodevelop.com/Developers/Articles/The_Command_System. 

El 02/07/2013, a las 10:07, Ian Norton inor...@gmail.com escribió:

 Hiya,
 
 I'm trying to add some command extensions for my p4 addin for monodevelop, 
 I've got a bit lost.
 
 https://github.com/inorton/XR.Mono.Perforce/blob/master/XR.MonoDevelop.Perforce/XR.MonoDevelop.Perforce.addin.xml
 
 The xml results in unknown command menu items rather than Edit file.. or 
 Submit changes.. as I wanted. Any help would be greatly appreciated.
 
 Ian
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[Mono-list] MonoDevelop 2.6 Beta 3 released

2011-05-24 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.6
Beta 3 (2.5.92). This is the third release of a series of releases that
will lead to MonoDevelop 2.6.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release contains lots of bug fixes. Check the release notes to know
more about the changes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.6_Beta_3

A more complete description of what's new in MonoDevelop 2.6 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.6

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!

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[Mono-list] MonoDevelop 2.6 Beta 2 released

2011-04-14 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.6
Beta 2. This is the second release of a series of releases that will
lead to MonoDevelop 2.6.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release contains lots of new features and improvements. Here is a
summary of the new features:

  * Version Control
  * Added option for creating a Git repository when creating
a new solution
  * New commands for creating, applying and managing Git
stashes
  * Greatly improved Git log performance
  * Support for search in log view
  * Allow overriding the author when committing
  * Added rebase command
  * Added support for local repositories
  * Added wrapping option to the commit message style
settings
  * Project Model
  * Added commands for importing/exporting policies
  * Support for external display bindings
  * Improved compatibility with Visual Studio file formats
  * Source Editing
  * Improved performance of the text editor
  * Improved on-the-fly formatting
  * Debugger
  * Improved handling of breakpoints. Breakpoints in invalid
locations are not better detected.
  * Tools
  * The export-project tool now allows specifying which
projects of a solution should be exported.
  * Mac OSX
  * The gettext add-in is now supported in Mac
  * Added support for creating Mac bundles using `mdtool`.
  * C / C++
  * Basic support for the Go-to-declaration command


A more complete description of what's new in MonoDevelop 2.6 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.6

Release notes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.6_Beta_2

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!

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Re: [Mono-dev] GSOC for Interactivre C#/F#/IronPython Console

2011-04-06 Thread Lluis Sanchez Gual
Hi,

Please send your proposal through the official GSoc portal:

http://www.google-melange.com/gsoc/homepage/google/gsoc2011

Details of the proposal will be discussed in that portal after it's
posted.

Thanks!

El dc 06 de 04 de 2011 a les 04:05 +0300, en/na Tayfur Yilmaz va
escriure:
 Hi Everyone ı send my aproach for my app
 
 Firstly ı write some code for console app for Pardus Project and ı'm
 experinenced for talking backed application with new app so ı hava
 some idea for this project and write my proposal this idea.
 Example for Shell usage my aproach algoritmic analyze with coding
 Python (it's only example)
 
 Firstly for support a lot of language usage in Mono we need same layer
 and we define it so when we add different language usage for shell in
 project we have standart class and functions 
 
 Example 
 base.py 
 
 class getAssembly(self):
def __init__(self):
pass
def xxx(self):
pass 
def yyy(self):
pass
 
 class getCultureVersion(self):
 def __init__(self):
pass
def xxx(self):
pass 
def yyy(self):
pass
 class EnvironmentPath(self):
def __init__(self):
pass
def xxx(self):
pass 
def yyy(self):
pass
 class ShellScreen(self):
def __init__(self):
pass
def xxx(self):
pass 
def yyy(self):
pass
 
 IronPython.py,CSharp.py,FSharp.py
 
 #some spesific functions
 #some implementaions
 #some fields
 
 class getAssembly(base.getAssembly):
  # for IronPython code 
   def __init__(self):
pass
@override
def xxx(self):
pass
@override 
def yyy(self):
pass
 class  ShellScreen(base.ShellScreen)
  # for shell graphic designer and you integrated and decorated for
 IronPython
   def __init__(self):
pass
@override
def xxx(self):
pass 
@override  
def yyy(self):
pass
 and so so so.
 And I solve some problem this approach when calling different
 attribute program do not make a bug for generally system and ıt's
 plugin based development and ı want to write some test(TDD) 
 
 So my second aproach for C#/F#/IronPython ı think some usefeul scripts
 present to developer example I sometime write Django app ı use
 django-command-extensions it's very useful for developer with some
 scripts Example we management commands, additional database field  And
 I think it's a plugin for shell and we add this app plugin repository
 so when developers need this app people install it.(Mono Plugin
 Repository)
 
 I write some examples code and uml diagram for this project I wii send
 it with my proposal and Any mentors discuss this approach with me and
 say some suggestions for me ?
 
 Thanks alot 
 Best Regards
 
 
 
 
 
 
 
 
 
 
 
 
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[Mono-list] MonoDevelop 2.6 Beta 1 released

2011-03-01 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.6
Beta 1. This is the first release of a series of releases that
will lead to MonoDevelop 2.6.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release contains lots of new features and improvements. Here is a
summary of the new features:

  * Version Control
  * Support for GIT
  * Improved version control views
  * New conflict resolution window
  * Project Model
  * User defined policies
  * Improved support for xbuild/MSBuild
  * Support for .NET 4.0
  * New Add Folder to Project command
  * Source Editing
  * MCS based parser and formatting engine
  * New C# formatting options dialog
  * New path bar
  * VI mode improvements
  * DocFood add-in
  * Improved XML editing experience
  * Debugger
  * IL disassembly view
  * Catchpoints and conditional breakpoints in the Win32
debugger
  * Improved support for debugging anonymous methods and
iterators
  * New Stop Evaluation command
  * Tools
  * Improved T4 Templating Engine
  * Mac OSX
  * Native file dialogs
  * C / C++
  * Improved symbol navigation and completion using ctags.
  * Limited navigation and completion support for the
default OSX ctags
  * Rudimentary project support for Objective C has been
added.
  * Add-in management
  * New add-in manager window

A more complete description of what's new in MonoDevelop 2.6 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.6

Release notes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.6_Beta_1

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!


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[Mono-list] Mono.Addins 0.6 released

2011-02-25 Thread Lluis Sanchez Gual
Hi,

I'm pleased to announce the release of Mono.Addins 0.6.

Mono.Addins is a generic framework for creating extensible applications,
and for creating libraries which extend applications.

The 0.6 release of Mono.Addins includes many improvements, bug fixes and
new features:

  * Add-in engine
  * Add-in name and description can now be localized. There
are new custom attributes for defining them, and can
also be specified as xml elements in an add-in manifest
instead of attributes.
  * Support for custom add-in properties. It is now possible
to specify arbitrary properties in add-ins, which can be
queried at install time (using the Mono.Addins.Setup
API) or at run-time.
  * Custom extension attributes now allow specifying an
extension path. In this way it is now possible to use a
single custom attribute to define extensions for
different extension points.
  * The default add-in directory and the add-in database
directory can now be customized. In previous releases,
those directories were always created as a subdirectory
of the main registry directory. In this release, the
location can be set to any directory.
  * Improved error reporting when a dependency is missing.
  * Added support for specifying the type of the content of
string node attributes. This information is used for
documentation purposes only.
  * The Cecil based reflector now uses the new Cecil/Light,
which is smaller and faster
  * Add-in management
  * Added support for enabling/disabling registered
repositories.
  * Added support for downloable support files, to be used
for package icons, screenshots, etc.
  * New and improved add-in manager for GTK#. The user
interface has been completely redesigned to make it more
usable. Add-in updates are more visible and easy to
install. The add-in gallery is integrated in the main
window, and can show custom add-in icons and preview
images.
  * Added new API for accessing custom add-in properties,
even before installing them.
  * Included information about download size.
  * Bug fixes:
  * Allow overwriting files when installing.
  * Fixed add-in unloading issues.
  * Fixed crash when running in .NET 4.0
  * AddinRepository.LastModified is always 01.01.1900
00:00:00
  * Addin registry access/creation errors when accessed via
UNC path
  * Addin discovery/loading fails when running Visual Studio
unit tests
  * ImportAddinAssemblyAttribute can't be used multiple
times
  * Fix bug in GetAvailableAddin.
  * Fix add-in database issue when the last add-in of a
folder is deleted or upgraded
  * Don't allow inheriting CustomExtension attributes. The
attribute must be explicitly applied to classes to be
marked as extensions.

If you are interested in knowing more about Mono.Addins, take a look at
http://monoaddins.codeplex.com/documentation.

You can download the source code from:
http://monoaddins.codeplex.com/releases/view/61370

and from GitHub:
https://github.com/mono/mono-addins/tree/mono-addins-0.6

Enjoy!
Lluis.


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[Mono-list] MonoDevelop 2.4.2 released

2011-01-19 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.4.2.

This is a release based on the 2.4 stable branch, and includes several
bug fixes and some feature improvements.

Release notes:
http://monodevelop.com/Download/MonoDevelop_2.4.2_Released

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!

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Re: [Mono-dev] Debugger crashes while debugging ASP.NET app

2011-01-14 Thread Lluis Sanchez Gual
El dj 13 de 01 de 2011 a les 13:21 -0800, en/na passiday va escriure:
 Hello,
 
 I'm experiencing this weird debugger crashing. Spent now about 4 hours
 trying to work it out, and no luck. I'm really betting on this mailing
 list...
 
 So, this problem is there since I have installed MonoDevelop on my Ubuntu
 10.10 64bit. I am trying to debug ASP.NET application - setting breakpoints,
 checking watches, stepping through the code line by line.
 
 So, I can successfully build my app, and run it in debug mode, it hits the
 first breakpoint, I can check the watches. Bud when I hit the Step over,
 the app immediately crashes. No info is dumped in Application Output pad.
 Funny thing is that very rarely it doesn't crash and lets me step over
 several lines, until the next breakpoint is hit and then crashes again, when
 trying to step further.
 
 Very annoying. Basically I am limited to one breakpoint for debugging, or to
 use awkward tools like  dumping the debug variables to file or database.
 
 Does somebody have any clue, what's going on here? I know I am giving very
 little information on this crash. Maybe you can suggest how I can extract
 more information to supply to the case.

Try running MonoDevelop from a terminal, and see which output you get.
Also make sure you have the latest MonoDevelop and Mono.

Lluis.


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Re: [Mono-list] http://go-mono.com/md/ - monodevelop repository site dead

2010-10-14 Thread Lluis Sanchez Gual
This url is not used anymore. MonoDevelop automatically registers the
correct add-in repository, so you don't have to do it manually.

Lluis.

El dc 13 de 10 de 2010 a les 14:11 +0200, en/na Tomasz Kubacki va
escriure:
 after visiting: http://go-mono.com/md/
 
 i get:
 
 Access forbidden!
 
 You don't have permission to access the requested directory. There is
 either no index document or the directory is read-protected.
 
 If you think this is a server error, please contact the webmaster.
 
 Error 403
 
 go-mono.com
 Wed Oct 13 08:09:15 2010
 Apache
 
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[Mono-list] MonoDevelop 2.4 released

2010-06-16 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.4.

MonoDevelop is an IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and Mac OS maintaining a single code base for all
platforms.

The official announcement is available here:

http://www.monodevelop.com/Download/MonoDevelop_2.4_Released

A detailed description of the features included in this release is
available here:

http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.4

Many thanks to everybody that made possible this release.
Enjoy!

The MonoDevelop Team.

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Re: [Mono-list] Licencing.

2010-06-09 Thread Lluis Sanchez Gual
El dc 09 de 06 de 2010 a les 14:17 +0530, en/na Akshar Patel va
escriure:
 I need to know if I use mono and make open source but non-free
 applications in Linux, do I have to purchase a commercial license?

No. See http://mono-project.com/FAQ:_Licensing.

Lluis.


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[Mono-list] MonoDevelop 2.4 Beta 2 released

2010-05-26 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.4
Beta 2 (2.3.1). This is the second release of a series of releases that
will lead to MonoDevelop 2.4.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release contains lots of bug fixes. Check the release notes to know
more about the changes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.4_Beta_2

A more complete description of what's new in MonoDevelop 2.4 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.4

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!

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[Mono-list] Mono.Addins 0.5 released

2010-05-25 Thread Lluis Sanchez Gual
Hi,

I'm pleased to announce the release of Mono.Addins 0.5.

Mono.Addins is a generic framework for creating extensible applications,
and for creating libraries which extend applications.

The 0.5 release of Mono.Addins comes packed with new features,
including:

  * User defined custom attributes can now be used to declare
extensions and add-in metadata. 
  * The new AddinEngine class allows hosting several independent
add-in engines in a single application domain. 
  * Improved lazy loading of add-ins. More information is now lazy
loaded. 
  * An XML manifest can now be split in several files embedded as
resources in an assembly. 
  * More add-in information can be declared using custom attributes
instead of an XML manifest: author list, imported files and
assemblies, optional modules, localizers. 
  * Added new API based on generic methods and collections. 
  * New MSBuild tasks file and target, which allows using add-in
references directly in a build file (still experimental). 
  * Reorganized the samples directory. 
  * New and improved documentation.
  * Many bug fixes.

Another important change is that Mono.Addins is now hosted in CodePlex:
http://monoaddins.codeplex.com

If you are interested in knowing more about Mono.Addins, take a look at
http://monoaddins.codeplex.com/documentation. The new Programming Guide
document shows some of the new features of this release.

You can download the source code from:
http://monoaddins.codeplex.com/releases/view/45628

Enjoy!
Lluis.


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Re: [Mono-list] MonoDevelop 2.4 Beta 1 released

2010-05-07 Thread Lluis Sanchez Gual
El dj 06 de 05 de 2010 a les 18:06 -0700, en/na Mike Christensen va
escriure:
 This is awesome, I just installed this on my Mac and looks very good.
 No glaring bugs or anything.  I have a few questions about the
 Immediate window.  It seems to be read-only.  First off, I cannot
 declare a new variable:
 
  string s = Hello;
 EOF expected

The syntax is:

var s = hello

although that is also broken in this beta release. I just fixed it.

 
 Second, if I change an existing variable in the local scope, it
 apparently ignores me:
 
  y
 18
  y++;
 
  y
 18

Fixed.

 
 Third, I cannot call methods on local variables:
 
  y.ToString()
 Evaluation failed.

Calling methods on primitive values is not currently supported. Other
local variables should work.

 
 (Note there's also no Autocomplete within the Immediate window which
 would be a nice to have as well)..

Maybe in MD 2.6 ;)

 
 When I'm debugging, I use the Immediate window quite a bit to mock up
 code before I change my program, and some polishing up on the
 MonoDevelop immediate window would go a long way.  The more this could
 be like Visual Studio, the better.  (I'm sure you guys hear that one a
 lot).  Any chance of fixing some of these issues before the final
 bits?  Thanks!!

If you find other bugs, please file them through
http://monodevelop.com/Bugs.

Thanks!
Lluis.


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Re: [Mono-list] MonoDevelop 2.4 Beta 1 released

2010-05-07 Thread Lluis Sanchez Gual
El dj 06 de 05 de 2010 a les 21:16 -0400, en/na Christopher David Howie
va escriure:
 On 05/06/2010 09:06 PM, Mike Christensen wrote:
  When I'm debugging, I use the Immediate window quite a bit to mock up
  code before I change my program, and some polishing up on the
  MonoDevelop immediate window would go a long way.  The more this could
  be like Visual Studio, the better.  (I'm sure you guys hear that one a
  lot).  Any chance of fixing some of these issues before the final
  bits?  Thanks!!
 
 Hopefully even support lambdas and loops, neither of which the VS
 immediate window supports, but that Mono's interactive csharp compiler
 has supported for a long time...

The immediate window is just an expression evaluator, no code generation
is involved. I might be able to hack support for loops, but there is no
way we can support lambdas.

To fully support the interactive csharp compiler, it would have to be
loaded in the debugged process, but that would be very intrusive and
would do more harm than good.

Lluis.

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[Mono-list] MonoDevelop 2.4 Beta 1 released

2010-05-06 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.4
Beta 1 (2.3). This is the first release of a series of releases that
will lead to MonoDevelop 2.4, hopefully around the end of May.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release contains lots of new features and improvements. Here is a
summary of the new features:

  * Workbench Usability 
  * Improved look
  * Improved pad organization
  * Improved Error Workflow with In-line Error Bubbles
  * New Project/File dialogs
  * New Navigate To dialog
  * Solution and Class pad Zooming
  * New Options for selecting the user interface language,
output pad font and GTK+ theme.
  * Project Model 
  * Standalone Assembly Projects
  * External Console Support for Mac and Windows
  * Support for adding files to solution folders
  * Proper MSBuild file links in projects
  * Source Editing 
  * Improved in-line search
  * Group Mode in Code Completion
  * Symbol Usage Highlighting
  * Editing Support in Block Selection Mode
  * Import Type Command
  * Code Focus Toggle and Follow-cursor
  * Quick Fix Command
  * Scrollable Region Tooltips
  * Improved Filtering in Completion List
  * Debugger 
  * Pinned Quick Watches
  * Debug Value Visualizers
  * Improved expression evaluation
  * New Exception Dialog
  * Tools 
  * New Hex Editor
  * Integrated T4 Templating
  * More Code Metrics
  * ASP.NET
  * Code completion for C# regions
  * Web References
  * Support for WCF Web References
  * Support for references that require authentication
  * Improvements in other add-ins:
  * NUnit
  * MonoTouch
  * Mac OS support
  * Vala

A more complete description of what's new in MonoDevelop 2.4 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.4

Release notes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.4_Beta_1

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!


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Re: [Mono-list] [MonoDevelop] RPM builder addin - GSOC idea

2010-03-25 Thread Lluis Sanchez Gual
El dc 24 de 03 de 2010 a les 06:44 +, en/na saf...@gmail.com va
escriure:
 Hi,
 
 We have packaging projects in Monodevelop, which let you build source
 and binary packge. The binary package is in the zip format or we can
 say portable format not in the installer format. We can have addin
 which let you create an RPM file that can be used to install on other
 machines.
 
 I don't know how work it need, can put this idea for GSOC?

This is a nice to have feature, but I don't think there is enough work
for a whole GSOC project. Also, there is also the idea of writing a
fronted for the openSUSE build service, which would provide RPM
generation and package generation for other distros.

 
 We can extend it to make .msi package for windows. Exisitng
 SharpDevelop code help here.

Yes, that would be nice.

 
 ---
 Sharique
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[Mono-list] MonoDevelop 2.2.2 Released

2010-03-18 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.2.2.

This is a release based on the 2.2 stable branch, and includes many bug
fixes and some feature improvements.

Release notes:
http://monodevelop.com/Download/MonoDevelop_2.2.2_Released

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!


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[Mono-list] MonoDevelop 2.2.1 Released

2010-02-04 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.2.1.

This is a release based on the 2.2 stable branch, and includes many bug
fixes and some feature improvements.

Release notes:
http://monodevelop.com/Download/MonoDevelop_2.2.1_Released

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!

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[Mono-list] MonoDevelop 2.2 released

2009-12-15 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.2.

MonoDevelop is an IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and Mac OS maintaining a single code base for all
platforms.

The official announcement is available here:

http://www.monodevelop.com/Download/MonoDevelop_2.2_Released

A detailed description of the features included in this release is
available here:

http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.2

Many thanks to everybody that made possible this release.
Enjoy!

The MonoDevelop Team.


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[Mono-list] MonoDevelop 2.2 RC released

2009-12-10 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.2
RC (2.1.2). This is the third release of a series of releases that will
lead to MonoDevelop 2.2.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release includes plenty of bug fixes and some new features,
including:
  * A new Soft Debugger add-in (requires the upcoming 2.6 Mono
release or trunk)
  * Improved debugging experience for ASP.NET and Moonlight
  * New debugging options panel
  * Some text editor improvements: code focus and caret
highlighting.

Release notes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.2_RC_1

A complete description of what's new in MonoDevelop 2.2 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.2

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!

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Re: [Mono-list] [MonoDevelop] MonoDevelop 2.2 Beta 2 released

2009-10-20 Thread Lluis Sanchez Gual
El dc 14 de 10 de 2009 a les 12:20 -0700, en/na Mike Christensen va
escriure:
 Will MonoDevelop 2.2 (final release) support the debugging of Mono web
 applications on OS/X?  Or will that remain only supported on Linux?

Linux and Windows only.

 Thanks!
 
 Mike
 
 On Wed, Oct 14, 2009 at 12:03 PM, Lluis Sanchez Gual ll...@novell.com wrote:
  The MonoDevelop team is proud to announce the release of MonoDevelop 2.2
  Beta 2 (2.1.1). This is the first release of a series of releases that
  will lead to MonoDevelop 2.2, hopefully around November.
 
  MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
  languages. MonoDevelop enables developers to quickly write desktop and
  ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
  makes it easy for developers to port .NET applications created with
  Visual Studio to Linux and to maintain a single code base for all
  platforms.
 
  This release includes plenty of bug fixes and an important change: the
  license of MonoDevelop has been changed from GPL to LGPL 2.1.
 
  Release notes:
  http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.2_Beta_2
 
  A complete description of what's new in MonoDevelop 2.2 is
  available here:
  http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.2
 
  Sources and packages are available here:
  http://www.monodevelop.com/Download
 
  Enjoy!
 
 
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Re: [Mono-list] Can not startup Windows version MonoDevelop 2.2 Beta 1

2009-10-01 Thread Lluis Sanchez Gual
Try using the latest windows installer from:
http://monodevelop.com/Download/Trunk_Builds

El dj 01 de 10 de 2009 a les 16:02 -0600, en/na chuchieh...@micron.com
va escriure:
 (1) I am trying to use Windows version MonoDevelop.  My computer
 already got .NET framework 3.5  and couple other older version of .NET
 framework.  Downloaded and installed Gtk# for .NET 2.12.9.  Downloaded
 and installed MonoDevelop 2.2 Beta 1 version (MonoDevelop-2.2.b1.msi).
 From the start button to startup MonoDevelop.  The hour glass will
 show for couple seconds and gone.  Nothing else happen.  All
 installation I tried are using default path setting.  Actually tried
 above process twice and same result.  What I missed or missing?  (BTW:
 I endup used Xdevelop a little bit which has more success running
 Windows.Forms managed apps both on Windows and RedHad Linux).
 
 (2) I know that Mono version is upto 2.4 now.  Do not see a
 package from mono website for RedHat.  What should I do to (or where I
 can) get a version 2.4 mono framework for Linux RedHat 2.6 version
 (which should work with MonoDevelop, X-develop Linux version also)?
 Do I need to checkout Mono source onto my RedHat box and GNU rebuild
 Mono to get my own RedHat version 2.4 mono?  Have anyone done this
 before?
 
 This is my 4th days experience on mono.  Thanks for
 your help.
 
 
 
 The message may contain information that is privileged, confidential
 and exempt from disclosure under applicable law. If the reader of this
 message is not the intended recipient, or the employee or agent
 responsible for delivering the message to the intended recipient, you
 are notified that any dissemination, distribution or copying of this
 communication is strictly prohibited.
 
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[Mono-list] MonoDevelop 2.2 Beta 1 released

2009-09-09 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.2
Beta 1 (2.1). This is the first release of a series of releases that
will lead to MonoDevelop 2.2, hopefully around the end of October.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. MonoDevelop enables developers to quickly write desktop and
ASP.NET Web applications on Linux, Windows and Mac OSX. MonoDevelop
makes it easy for developers to port .NET applications created with
Visual Studio to Linux and to maintain a single code base for all
platforms.

This release contains lots of new features and improvements. Here is a
summary of the new features:

  * Windows and Mac OSX are now officially supported platforms 
  * Support for multiple target runtimes 
  * Per mime-type formatting settings 
  * Custom execution modes 
  * Text Editor improvements: 
  * Support for auto-save 
  * Improved code templates, which now can have
placeholders 
  * Block selection 
  * C# and XML formatters 
  * On-the-fly formatting 
  * Acronym matching in code completion 
  * Dynamic Abbrev command 
  * Code generation window 
  * New code refactoring engine, with plenty of new operations 
  * Resolve namespace, remove and organize 'using'
declarations 
  * Rename refactoring with preview. In-line rename for
variables and parameters. 
  * Extract method 
  * Declare Local Variable and Integrate Temporary Variable 
  * Introduce constant 
  * Move type to own file 
  * Create/remove the backing store of a property 
  * Debugger improvements: 
  * Immediate window 
  * Win32 debugger 
  * ASP.NET MVS add-in 
  * IPhone add-in for MonoTouch development. 
  * Moonlight add-in 
  * Python binding 
  * Version Control improvements: 
  * Show annotations command 
  * Create patch command 
  * Many other fixes in the C/C++ binding, database support, Vala.

A more complete description of what's new in MonoDevelop 2.2 is
available here:
http://monodevelop.com/Download/What%27s_new_in_MonoDevelop_2.2

Release notes:
http://monodevelop.com/Download/Release_Notes/Release_Notes_for_MonoDevelop_2.2_Beta_1

Sources and packages are available here:
http://www.monodevelop.com/Download

Enjoy!



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[Mono-dev] Debugger not working on trunk?

2009-09-03 Thread Lluis Sanchez Gual
Hi

The debugger from trunk is not working for me at all. I'm trying the mdb
command line debugger. It just hangs when doing 'run' on the most simple
hello world app. Is anybody else experiencing this problem or am I the
only one?

Lluis.

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Re: [Mono-list] Unable to find 'resgen' tool

2009-07-03 Thread Lluis Sanchez Gual
The problem is that resgen does not come with the default 3.5 framework
runtime. You need to install the Framework SDK.

El dc 01 de 07 de 2009 a les 14:06 -0700, en/na Darrek va escriure:
 I am trying to build a program solution from Visual Studio, but I keep
 getting this error that it cannot find the resgen tool.  Any suggestions?  I
 am using Windows.  I have searched the forums, but haven't been able to find
 a solution to this problem.  I have the 3.5 framework installed.
 
 http://www.nabble.com/file/p24297135/unabletofindresgentool.png 

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Re: [Mono-list] Use MonoTouch In MonoDevelop for Windows

2009-07-03 Thread Lluis Sanchez Gual
El dj 02 de 07 de 2009 a les 11:34 +0200, en/na Lennie De Villiers va
escriure:
 Hi,
 
 I've the latest Mono and MonoDevelop for Windows, where can I get the
 templates etc for writing MonoTouch iPhone apps?

There are no such templates yet, and even if we had them, I fear you
won't be able to develop iPhone apps on windows because the required
iPhone build tools are only available for Mac.

 
 thanks
 
 cheers
 
 Lennie
 
 -- 
 Lennie De Villiers Blog: http://lenniedevilliers.blogspot.com/
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Re: [Mono-dev] Installers

2009-05-19 Thread Lluis Sanchez Gual
El dl 18 de 05 de 2009 a les 21:13 -0400, en/na Miguel de Icaza va
escriure:
  I could see Mono.Addins going either way.  It probably is used by enough 
  Gtk# apps to justify it being in the Gtk# installer.
 
 My only concern with Mono.Addins is that once we ship it, it is
 effectively set in stone (or we have to incrementally add new versions
 of it, one for each API breakage).
 
 The question is whether Mono.Addins API is ready to be frozen or not.

Yes, it is. The api has been stable since the first release. All changes
have been backward-compatible additions.

Lluis.


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[Mono-list] MonoDevelop 2.0 Beta 2 Released

2009-03-16 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop 2.0
Beta 2 (1.9.3). MonoDevelop is a GNOME IDE primarily designed for C# and
other .NET languages. 

This release is the last step before the final release of MonoDevelop
2.0. It contains lots of bug fixes, some performance improvements and
memory use reductions.

Complete release notes are available here:
http://www.monodevelop.com/Release_notes_for_MonoDevelop_2.0_Beta_2

Sources and packages are available here:
http://www.monodevelop.com/Download_-_Unstable

Enjoy!

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Re: [Mono-list] what about debugger in monodevelop

2009-02-17 Thread Lluis Sanchez Gual
El dt 17 de 02 de 2009 a les 07:23 -0300, en/na Daniel Soto va escriure:
 Hi List!
 
 I've take a look to new features in Monodevelop Beta 1, released few
 days ago (yesterday to be more exact). But I not see the built-in
 debugger integration in the feature list.
 
 According to Mono roadmap, the future release of Mono 2.4 in March 2009
 it will include Monodevelop 2.0 with built-in debugger integration. This
 will be true? Anyone has test the Beta 1 of Monodevelop?

The release notes only describe new features. Debugger integration was
included in the previous release.

 
 Mono is every day greater!!
 
 Thanks!
 
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[Mono-list] MonoDevelop 2.0 Beta 1 released

2009-02-12 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop
2.0 Beta 1 (1.9.2). This is the third release of a series of releases
that will lead to MonoDevelop 2.0 around the end of March.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. 

This release contains several new features and improvements, including:
  * Per-project/solution policies.
  * Better support for the MSBuild format.
  * Improved code completion support.
  * New Go to File/Type dialog with acronym matching support.

Complete release notes are available here:
http://www.monodevelop.com/Release_notes_for_MonoDevelop_2.0_Beta_1

Sources and packages are available here:
http://www.monodevelop.com/Download_-_Unstable

Enjoy!


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Re: [Mono-dev] mono-find-(provides|requires)

2008-12-15 Thread Lluis Sanchez Gual
El dv 12 de 12 de 2008 a les 08:56 -0700, en/na Andrew Jorgensen va
escriure:
 There are some significant problems with the mono-find-(provides|
 requires) scripts as they exist now.  Some examples will illustrate
 the problem best:
 
 smuxi requires mono(log4net) which is provided by log4net but it is
 also provided by mojoportal.  If you install mojoportal and then smuxi
 you will not get log4net and smuxi will not run.  As a stop-gap we
 currently filter the provides to remove things likelog4net from the
 provides list of mojoportal, for instance, but this is hacky and
 difficult to maintain.
 
 The first logical step is to modify mono-find-provides so that it does
 not emit a provides for anything which is not in the gac.  This has
 the following problem:
 
 monodevelop-boo requires mono(MonoDevelop.Core) but if
 mono-find-provides does not emit provides for things not installed in
 the gac then nothing provides mono(MonoDevelop.Core).
 
 We could manually say that monodevelop provides mono(MonoDevelop.Core)
 but this would be error-prone and difficult to maintain, particularly
 as API versions may change between releases and the packager has no
 easy way to see that change.

What's special about monodevelop-boo is that it is an add-in, and
add-ins depend on private (non-gac) assemblies of the applications they
extend.

I think the best solution is to have a tool which can detect add-ins and
extract information about what they provide/require. Add-ins have an ID
and a version number, and explicit information about which other add-ins
they depend upon (with version numbers too). So it makes sense to use
that information when building package dependencies.

There is already a tool called mautil which can detect and show
information about add-ins. You can run 'mautil info some.dll' and it
will print the header of the add-in and some other information. I can
implement a new option in that command to show the list of
provides/requires in a way that can be easily parsed by
mono-find-provides/requires.

Mono.Addins supports several ways of declaring add-ins and dependencies.
It can be done with an standalone xml manifest, or with an xml manifest
embedded as resource, or using custom attributes. mautil would have to
be used to check every assembly, but also all .addin and .addin.xml
files.

Improving mono-find-provides/requires in this way would be useful not
only for MD, but also for any application based on Mono.Addins.

 
 Perhaps there's a way to check if a particular requirement is going
 tobe satisfied from the gac or from some other location and not emit
 arequires if it's not satisfied by the gac?  Then packagers would have
 to manually add a requires on the package that provides the assembly.
 Also not desirable I think.
 
 Another option would be to insist that MonoDevelop
 installMonoDevelop.Core to the gac but maybe that's undesirable.  Or
 maybe itis?  Please let me know if that's a good solution.
 
 I don't know how best to solve this issue but it needs to be solved.
 As more mono-based packages are added to linux distributions the
 problem will grow.  Please share your well-reasoned ideas and / or
 proposed patches.
 
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[Mono-list] MonoDevelop 2.0 Alpha 2 released

2008-11-21 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop
2.0 alpha 2 (1.9.1). This is the second release of a series of releases
that will lead to MonoDevelop 2.0.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. 

This release contains lots of new features and improvements, including:
  * Integrated debugger (for managed and native applications)
  * Better support for the MSBuild format.
  * A new code completion engine, with basic support for C# 3.
  * vi modes support in the editor.
  * Improved support for editing ASP.NET pages.

Complete release notes are available here:
http://www.monodevelop.com/Release_notes_for_MonoDevelop_2.0_Alpha_2

Sources and packages are available here:
http://www.monodevelop.com/Download_-_Unstable

Enjoy!

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Re: [Mono-dev] Ideas for Mono on Windows

2008-11-12 Thread Lluis Sanchez Gual
El dc 12 de 11 de 2008 a les 10:43 +0100, en/na Rolf Bjarne Kvinge va
escriure:
 Hi,
 
  As one of the true maintainers of classlibs I'm completely against
  ideas to drop cygwin support as it completely destroys my hacking life
  (note that I don't mean I dislike adding VS build support), but anyways
  here I agree with jpobst on the part to keep using dll.sources.
  
  Here is what I do for adding new source files into svn:
  - Update *.dll.sources file:
 ls ../../build/common/*.cs */*.cs | sort 
  System.Foo.Bar.dll.sources
 make
  - Collect which files should be mentioned in ChangeLog:
 svn diff FooBar.dll.sources
 - copy the rectangle(s) on the console output
  - Add new files to svn (and svn propdel svn:executable):
 copypaste those lines in svn add command line.
  
  Can these tasks ever easier by switching to your beautiful xml csproj?
  In MWF land did we create csproj-sources converter?
 
 In MWF land there's a sources-csproj converter.
 
 In vbnc land there's a vbproj-sources converter.
 
 I guess it depends on whoever is maintaining the code. 
 
 IMHO as a starter it would be nice to have csproj's for all classlibs in
 svn, generated automatically in the makefiles (they way it's done in MWF),
 especially now that MD doesn't seem to be able to open the Makefiles anymore

I'm not aware of any problem opening Mono's Makefiles.

 (this isn't only for VS people, it would be useful for MD people too).
 
 Rolf
  
 
 
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[Mono-list] Mono.Addins 0.4 released

2008-11-06 Thread Lluis Sanchez Gual
Hi,

I'm pleased to announce the release of Mono.Addins 0.4.

Mono.Addins is a generic framework for creating extensible applications,
and for creating libraries which extend those applications.

The 0.4 release includes several improvements and bug fixes: 

  * Added support for specifying paths to exclude from the add-in
scan in .addins files [1] and in add-in manifests [2].
  * There are several new flags [3] which can be applied to
add-ins: 
  * Can't uninstall: the add-in can't be uninstalled.
  * Can't disable: the add-in can't be disabled.
  * Hidden: the add-in won't be visible in the setup tools.
  * Fixes in the add-in scanner. 
  * The new (and optional) Mono.Addins.CecilReflector
assembly provides a Cecil-based backend for the add-in
scanner. This scanner is more reliable than the
reflection based scanner.
  * When updating the registry, the add-in scanner will only
update add-ins belonging to the running application
(ignoring directories from other instances of the same
or different applications sharing the same registry).
  * Fixed issue with path length limitation in Windows.
  * Other bug fixes and API improvements.

If you are interested in knowing more about Mono.Addins, take a look at
http://www.mono-project.com/Mono.Addins.

You can download a tarball from:
http://ftp.novell.com/pub/mono/sources/mono-addins/mono-addins-0.4.tar.bz2

Enjoy!
Lluis.

[1] http://www.mono-project.com/Mono.Addins_Reference_Manual#Add-in_folders
[2] 
http://www.mono-project.com/Mono.Addins_Reference_Manual#Files_included_in_an_add-in
[3] http://www.mono-project.com/Mono.Addins_Reference_Manual#The_add-in_header


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Re: [Mono-dev] Mono.Addins suppress console window showing

2008-07-07 Thread Lluis Sanchez Gual
Fixed. Thanks!

El dv 04 de 07 de 2008 a les 01:11 +0300, en/na Vladimir Dimitrov va
escriure:
 Hello guys,
 
  
 
 Recently I started using Mono.Addins in my application and it looks
 very good. But as the application is primary used under windows
 (should be working fine under Linux too) I get an annoying console
 window showing when I run:
 
  
 
   AddinManager.Initialize ();
 
  
 
 And then another one when I run:
 
  
 
   AddinManager.Registry.Rebuild (null);
 
  
 
 I noticed in the code that at some point the .dll executes itself in a
 separate process ??!?! So if we add the following line:
 
  
 
 process.StartInfo.CreateNoWindow = true;
 
  
 
 to the file Mono.Addins/Mono.Addins/Database/SetupProcess.cs this
 would suppress the window to show under Window and should not cause
 any other complications.
 
 Please let me know what you think.
 
  
 
 Best regards,
 
  Vladimir Dimitrov
 
  
 
 P.S. I tried compiling my own copy with the change but it didn’t
 worked because when the process was trying to execute the .dll I
 compiled an exception was throws saying this is not a valid windows
 app. Maybe I need to compile it to .exe and just rename it?
 
 
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Re: [Mono-dev] Mono.Addins suppress console window showing

2008-07-04 Thread Lluis Sanchez Gual
I'll commit the fix. Thanks!!!

El dv 04 de 07 de 2008 a les 10:10 +0300, en/na Vladimir Dimitrov va
escriure:
 Thanks Brad,
 
 Yes that worked and I don't see any problems with the line that I talked
 about being added so if the developer of this library is somewhere around he
 could add the change to the main source so everybody can get the fix.
 
 - Vlad
 
 -Original Message-
 From: Brad Taylor [mailto:[EMAIL PROTECTED] 
 Sent: Friday, July 04, 2008 5:31 AM
 To: Vladimir Dimitrov
 Cc: Mono-devel-list@lists.ximian.com
 Subject: Re: [Mono-dev] Mono.Addins suppress console window showing
 
 Hey Vlad,
 
  Recently I started using Mono.Addins in my application and it looks
  very good. But as the application is primary used under windows
  (should be working fine under Linux too) I get an annoying console
  window showing when I run:
 snip
 
 You can also compile Mono.Addins as a winexe target to suppress the
 console.  You'll probably have to rename it to a .dll afterwards if you
 compile under Windows.
 
 Hope this helps,
 
 -Brad
 
 
 No virus found in this incoming message.
 Checked by AVG. 
 Version: 8.0.134 / Virus Database: 270.4.4/1531 - Release Date: 02.7.2008 г.
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[Mono-list] MonoDevelop 2.0 Alpha 1 released

2008-07-04 Thread Lluis Sanchez Gual
The MonoDevelop team is proud to announce the release of MonoDevelop
2.0 alpha 1 (1.9). This is the first release of a series of releases
that will lead to MonoDevelop 2.0, hopefully around the end of the year.

MonoDevelop is a GNOME IDE primarily designed for C# and other .NET
languages. 

This release contains lots of new features and improvements, including:
  * Better support for the MSBuild format.
  * Support for opening multiple solutions.
  * Code completion for ASP.NET and XML files.
  * Improved editor with code folding, incremental search, split
view.
  * New assembly browser.
  * Basic code metrics add-in.
  * Vala add-in.

Complete release notes are available here:
http://www.monodevelop.com/Release_notes_for_MonoDevelop_2.0_Alpha_1

Packages are available here:
http://www.monodevelop.com/Download_-_Unstable

Enjoy!

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Re: [Mono-list] Help! I accidentally deleted Button from my Widgets in the Toolbox

2008-06-05 Thread Lluis Sanchez Gual
Right click on the toolbox - Add Items - select Gtk.Button

El dc 04 de 06 del 2008 a les 07:10 -0700, en/na xt225geo va escriure:
 I accidentally deleted the Button widget from my toolbox in the IDE, and
 now I can't find it to restore it.  Can someone please walk me through this?
 
 I know- really a dumb question... but it's really frustrating when trying to
 learn a new IDE you have to stop everything to correct a seemingly simple
 mistake.
 
 I am running Mono Develop in Ubuntu Hardy Heron.
 
 Thanks in advance for any help.
 
 -Chris
 
 
 
 

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Re: [Mono-dev] Problem enabling Release Configuration in Monodevelop

2008-05-13 Thread Lluis Sanchez Gual
You can change the active configuration using the combobox in the build
toolbar.

El ds 10 de 05 del 2008 a les 14:39 -0700, en/na Travis Miller va
escriure:
 I just freshly installed Ubuntu 8.04 on my desktop (not an upgrade).
 Mondevelop runs fine except for one problem.  When I try to switch
 from Debug to Release Configuration under options for a project all it
 says is Rmove or Rename in reference to the configuration.  It
 used to be that right clicking on the Release configuration gave the
 option of enabling that configuration.  Now however it does not.  This
 is pretty much a show stopper as not being able to get a release exe
 out of the IDE makes it little more than worthless.
 
 Travis Miller
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Re: [Mono-dev] Mono HEAD eating all CPU

2008-05-07 Thread Lluis Sanchez Gual
Hmm, looks like I can repro anymore after updating again.

El dc 07 de 05 del 2008 a les 04:24 +0200, en/na Lluis Sanchez Gual va
escriure:
 I updated mono to HEAD and now MonoDevelop eats all CPU when running. I
 think this is caused by the InotifyWatcher code, since if I define
 MONO_MANAGED_WATCHER=1 everything works fine.
 
 This is the managed stack trace of the thread waiting on the watcher:
 
 
  tid=0x0x47432b90 this=0x0x488678:
   at (wrapper managed-to-native) System.IO.InotifyWatcher.ReadFromFD
 (intptr,byte[],intptr) 0x4
   at (wrapper managed-to-native) System.IO.InotifyWatcher.ReadFromFD
 (intptr,byte[],intptr) 0x
   at System.IO.InotifyWatcher.Monitor () [0x00010]
 in /home/lluis/work/mcs/class/System/System.IO/InotifyWatcher.cs:369
   at (wrapper runtime-invoke) System.Object.runtime_invoke_void
 (object,intptr,intptr,intptr) 0x
 
 And this is the stack trace shown by gdb. That
 mono_thread_interruption_checkpoint_request call looks weird to me.
 
 #0  0xe410 in __kernel_vsyscall ()
 #1  0x4020203b in read () from /lib/libc.so.6
 #2  0x4639d7fd in ?? ()
 #3  0x in ?? ()
 #4  0x007ae010 in ?? ()
 #5  0x1000 in ?? ()
 #6  0x408b40aa in ?? ()
 #7  0x007ae010 in ?? ()
 #8  0x0943dcf0 in ?? ()
 #9  0x0943dcf0 in ?? ()
 #10 0x081008c3 in mono_thread_interruption_checkpoint_request (
 bypass_abort_protection=-9) at threads.c:3449
 #11 0x4639d71c in ?? ()
 #12 0x in ?? ()
 #13 0x007ae000 in ?? ()
 
 
 Any clue?
 Lluis.
 
 
 
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[Mono-dev] Mono HEAD eating all CPU

2008-05-06 Thread Lluis Sanchez Gual
I updated mono to HEAD and now MonoDevelop eats all CPU when running. I
think this is caused by the InotifyWatcher code, since if I define
MONO_MANAGED_WATCHER=1 everything works fine.

This is the managed stack trace of the thread waiting on the watcher:


 tid=0x0x47432b90 this=0x0x488678:
  at (wrapper managed-to-native) System.IO.InotifyWatcher.ReadFromFD
(intptr,byte[],intptr) 0x4
  at (wrapper managed-to-native) System.IO.InotifyWatcher.ReadFromFD
(intptr,byte[],intptr) 0x
  at System.IO.InotifyWatcher.Monitor () [0x00010]
in /home/lluis/work/mcs/class/System/System.IO/InotifyWatcher.cs:369
  at (wrapper runtime-invoke) System.Object.runtime_invoke_void
(object,intptr,intptr,intptr) 0x

And this is the stack trace shown by gdb. That
mono_thread_interruption_checkpoint_request call looks weird to me.

#0  0xe410 in __kernel_vsyscall ()
#1  0x4020203b in read () from /lib/libc.so.6
#2  0x4639d7fd in ?? ()
#3  0x in ?? ()
#4  0x007ae010 in ?? ()
#5  0x1000 in ?? ()
#6  0x408b40aa in ?? ()
#7  0x007ae010 in ?? ()
#8  0x0943dcf0 in ?? ()
#9  0x0943dcf0 in ?? ()
#10 0x081008c3 in mono_thread_interruption_checkpoint_request (
bypass_abort_protection=-9) at threads.c:3449
#11 0x4639d71c in ?? ()
#12 0x in ?? ()
#13 0x007ae000 in ?? ()


Any clue?
Lluis.



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Re: [Mono-list] monodevelop

2008-04-08 Thread Lluis Sanchez Gual
Please use http://lists.ximian.com/mailman/listinfo/monodevelop-list

El dt 08 de 04 del 2008 a les 21:54 +1000, en/na Lindsay Mathieson va
escriure:
 Is this the correct list for monodevelop issues?

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Re: [Mono-dev] [MonoDevelop] Mono 1.9 / MD Idea

2008-04-07 Thread Lluis Sanchez Gual

El ds 05 de 04 del 2008 a les 15:13 +0200, en/na Petit Eric va escriure:
 Hi folk
 I have folowed this step and have a little trouble.
 My system is MDV 2008, after a fresh install i had Mono 1.25 and MD ,
 located in /usr/ dir, i think about trying mono 1.9, so uninstall all
 rpm, download the linux generic install from mono and install it in
 /opt/ dir.
 
 When starting MD in the good environment (/opt/) i have error message
 about file in /usr/lib/monodevelop

Knowing the error message you got would be helpful.

 
 So i delete/clean evrything in ~/.config about MD/Mono and then no
 more problem, so i conclude there is some config file with absolute
 path and/or environment var.
 
 It isn't possible to use the startup path than the one in the config files?

Well, I don't know which config path is that.

Lluis.


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Re: [Mono-dev] Mono.Addins

2008-04-07 Thread Lluis Sanchez Gual

El dg 06 de 04 del 2008 a les 12:23 +0200, en/na Steinar Herland va
escriure:
 Please forgive me for not sending this directly to
 http://groups.google.com/group/mono-addins - Only members can send to
 the list.
 
 The files
 - Mono.Addins.Database\IAssemblyReflector.cs
 - Mono.Addins.Database\DefaultAssemblyReflector.cs
 
 .. are not included in Mono.Addins.csproj.
 
 Can somebode please add them?

Done.

 
 
 I need to use the svn-version of Mono.Addins because the
 TypeExtensionNode now exposes the type - Which can then be used by
 www.codeplex.com/unity to construct / resolve the object.
 
 Btw: Anybody know when the next version of Mono.Addins is scheduled for 
 release?

There are a couple of issue I want to fix. Maybe in a month or so.

 
 
 Steinar Herland
 CTO, www.gecko.no
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Re: [Mono-list] [MonoDevelop] Mono 1.9 / MD Idea

2008-04-07 Thread Lluis Sanchez Gual

El ds 05 de 04 del 2008 a les 15:13 +0200, en/na Petit Eric va escriure:
 Hi folk
 I have folowed this step and have a little trouble.
 My system is MDV 2008, after a fresh install i had Mono 1.25 and MD ,
 located in /usr/ dir, i think about trying mono 1.9, so uninstall all
 rpm, download the linux generic install from mono and install it in
 /opt/ dir.
 
 When starting MD in the good environment (/opt/) i have error message
 about file in /usr/lib/monodevelop

Knowing the error message you got would be helpful.

 
 So i delete/clean evrything in ~/.config about MD/Mono and then no
 more problem, so i conclude there is some config file with absolute
 path and/or environment var.
 
 It isn't possible to use the startup path than the one in the config files?

Well, I don't know which config path is that.

Lluis.


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Re: [Mono-dev] [MonoDevelop] Soc 2008 idea: Universal graphical Framwork

2008-03-27 Thread Lluis Sanchez Gual
A user interface designer is not like a drawing tool. The controls you
put in the design surface must look and behave exactly like the controls
at run-time. They are not graphical representations of the run-time
controls, they are the *real* controls running in a special design mode.
To do what you propose you would need to replicate gtk#, winforms and
any other widget library you want to support using the designer
framework. Even if you do that (which would take several years) it
wouldn't work for custom widgets which use custom rendering.

MonoDevelop already provides a toolbox and a property grid which can be
shared by all designers. There isn't much more you can share.

Lluis.

El dj 27 de 03 del 2008 a les 12:48 +0100, en/na Gryffus va escriure:
 Wow this would be great!! Would be possible to implement later winforms 
 designer (someone worked on it, but i dont know why it disappeared) and 
 qt4 designer?? :-))
 
 Gfs
 
 Sharique uddin Ahmed Farooqui napsal(a):
  Hi,
  We need different types of graphical designers like, xml designer,
  class designer, xaml designer, moonlight designer, etc.
  I think we should have a base framework, which will provide basic
  features like canvas and few controls and Monodevelop addin api. So
  that one can easily add there desired designer in monodevelop (a PCB
  designer for example).
 
  What are ur views friends?
 

 
 
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