Re: [MonoTouch] How do you actually listen to an UIScrollView scrolling

2014-01-03 Thread victoria
Ah, I was afraid of that. Really, I have to say, it's not much of an API
design when there are two ways of doing things and they silently break and
cancel each other out like this. We'll consider our options but as suspected
it'll probably not be possible to support both then.

Thanks Nic!

/ V



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Re: [MonoTouch] Problem binding library

2014-01-03 Thread Matteo Polito
No, I have only compiled version of the library. So, nothing to do?

Thanks.

 Sent from my iPad

 On 02 Jan 2014, at 11:41 pm, Jeff Stedfast j...@xamarin.com wrote:
 
 It would appear that there are 2 public MD5 structs or methods in those 
 native libraries and the linker doesn't know which one to use. I'm not sure 
 how to solve that... do you have the source code for these native libraries?
 
 
 On Thu, Jan 2, 2014 at 4:44 PM, Matteo Polito map...@gmail.com wrote:
 Hi guys, I've a problem on binding GameCircle library by Amazon. They offer 
 the Unity plugin for they library, I want to use classes they made for Unity 
 on Monotouch. I've extracted unity plugin and now I want to use it on 
 Monotouch. I've created a project and hosted it on GitHub 
 (https://github.com/mapo80/GameCircle.Monotouch).
 
 There are two libraries: - AmazonInsightsSDK.a - GameCircle.a
 
 I'm using this linkWith parameters: [assembly: LinkWith 
 (AmazonInsightsSDK.a, LinkTarget.ArmV7 | LinkTarget.ArmV7s | 
 LinkTarget.Simulator, ForceLoad = true, IsCxx = true, 
 LinkerFlags=-lsqlite3.0 -lstdc++, Frameworks = AdSupport GameKit 
 MessageUI CoreTelephony SystemConfiguration Security ExternalAccessory 
 Foundation)]
 
 [assembly: LinkWith (GameCircle.a, LinkTarget.Simulator | LinkTarget.ArmV7 
 | LinkTarget.ArmV7s, ForceLoad = true, IsCxx = true, 
 LinkerFlags=-lsqlite3.0 -lstdc++, Frameworks = AdSupport GameKit 
 MessageUI CoreTelephony SystemConfiguration Security ExternalAccessory 
 Foundation)]
 
 When I reference dll on my iOS projects I obtain these errors:
 
 Compiling to native code /Developer/MonoTouch/usr/bin/mtouch -sdkroot 
 /Applications/Xcode.app/Contents/Developer --cache 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/obj/iPhoneSimulator/Debug/mtouch-cache
  --nomanifest --nosign -sim 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/bin/iPhoneSimulator/Debug/MonotouchAmazonGameCircleTestApp.app
  -r 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleBinding/bin/Debug/Monotouch.AmazonGameCircleBinding.dll
  -r /Developer/MonoTouch/usr/lib/mono/2.1/System.dll -r 
 /Developer/MonoTouch/usr/lib/mono/2.1/System.Xml.dll -r 
 /Developer/MonoTouch/usr/lib/mono/2.1/System.Core.dll -r 
 /Developer/MonoTouch/usr/lib/mono/2.1/monotouch.dll -debug -nolink -sdk 
 7.0 -targetver 7.0 --abi=i386 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/bin/iPhoneSimulator/Debug/MonotouchAmazonGameCircleTestApp.exe
  Xamarin.iOS 7.0.6 Business Edition using framework: 
 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk
  Process exited with code 1, command: 
 /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++
  -lsqlite3.0 -lstdc++ -Wl,-pie -gdwarf-2 -arch i386 -isysroot 
 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator7.0.sdk
  -Qunused-arguments -fobjc-legacy-dispatch -fobjc-abi-version=2 
 -mios-simulator-version-min=7.0 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/obj/iPhoneSimulator/Debug/mtouch-cache/main.i386.o
  -force_load 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/obj/iPhoneSimulator/Debug/mtouch-cache/AmazonInsightsSDK.a
  -force_load 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/obj/iPhoneSimulator/Debug/mtouch-cache/GameCircle.a
  -o 
 /Users/matteo/Desktop/Monotouch.AmazonGameCircleBinding/Monotouch.AmazonGameCircleTestApp/bin/iPhoneSimulator/Debug/MonotouchAmazonGameCircleTestApp.app/MonotouchAmazonGameCircleTestApp
  -framework CFNetwork -framework AVFoundation -framework Accelerate 
 -framework AddressBook -framework AudioToolbox -framework QuartzCore 
 -framework CoreBluetooth -framework CoreData -framework CoreGraphics 
 -framework CoreImage -framework CoreLocation -framework CoreText -framework 
 Foundation -framework GameKit -framework ImageIO -framework 
 MobileCoreServices -framework Security -framework SystemConfiguration 
 -framework CoreMedia -framework CoreMIDI -framework CoreVideo -framework 
 StoreKit -framework AssetsLibrary -framework Accounts -framework 
 CoreTelephony -framework EventKit -framework EventKitUI -framework 
 CoreMotion -framework GLKit -framework iAd -framework MapKit -framework 
 MediaPlayer -framework MessageUI -framework NewsstandKit -framework OpenGLES 
 -framework Social -framework Twitter -framework UIKit -framework PassKit 
 -framework SpriteKit -framework JavaScriptCore -framework 
 MultipeerConnectivity -framework AddressBookUI -framework SafariServices 
 -framework ExternalAccessory -framework AdSupport -framework QuickLook -lz 
 -liconv -u _mono_pmip -u _xamarin_init_nsthread -u 
 _xamarin_get_block_descriptor -u