RE: Sorry about the HTML :/
At 15:33 27-3-01 +0200, you wrote: echo Y| format c: /u (For English versions) echo J| format c: /u (For dutch versions) Gotta love inconsistency. Sjeesss, Albert you should have remembered this, as I recall we both took the same course _Basic MSDOS_. Hehe, I did, but as you stated, MS-DOS isn't consistent. They SHOULD have implemented a /Y option like DELTREE... :) But why are we discussing PC issues in the mailling list? GreeTz, BiFi Visit my Home Page at www.bifi.msxnet.org mail me at: [EMAIL PROTECTED] FTP: ftp.bifi.msxnet.org ICQ #36126979 -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Sorry about the HTML :/
% mke2fs /dev/hda1 $ mke2fs /dev/hda1 mke2fs 1.19, 13-Jul-2000 for EXT2 FS 0.5b, 95/08/09 Yea, what'd you expect from software from the stone age? Upgrade, man, upgrade! mke2fs: Permission denied while trying to determine filesystem size You must be root to do this... :-) Eric -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: v9938 databook...
I have a pretty good photocopy (at least most of it is pretty good...) I'll take it with me to Tilburg. Where can I find you? On Tue, 27 Mar 2001, Hans Otten wrote: Yes, with the right software (Finereader for example) ocr scanning is a very mature solution of getting text into editable format again. But you need quality scans or the original paper and a scanner. The 9938 scans made by Sean Young are too low quality for ocr software. So if someone has good scans or good original or photocopies... Hans --- /** mastermind. input 4 numbers 0-5. output right.in the right place **/ main(){int c[4] ,x=3 ,l=getpid() ,i;; for( srand(l);c[ x]=- rand ()%6 ,x-- ;);; for( ;44 x;){ char a[9] ,*p= "%.1f\n", b[9];x=i=0; gets(a);for (l=4 ;l-- ;)x+=-(a[l] -=48)== (b[l ]=c[ l]); ;for (l=0;16i;l =++i %4)x +=(b[i/4]+ a[l] ?0:( a[l]=b[i/4] =10)) ;printf(p,x *.1) ;};} -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Multi color sprites
On 27 Mar 2001, Hans Guijt wrote: Eric Boon ([EMAIL PROTECTED]) wrote: and also for sprites in screen 0. Sprites in Screen 0? I don't believe you! ;-) You could emulate it by allocating 4 characters (say, 251..254), and OR'ing the 'sprite' pattern and the characters behind it into them. Then you would have to replace the four affected characters with those characters. Making a mouse cursor for screen 0 in this manner should be possible, but it would be a lot of work. The principle is exactly the same as the normal text cursor, except with more characters so that the 'sprite' can move over character boundaries. This newsgroup discussion brings me to a point: WHY didn't any program for MSX used 2 cursors? I mean, a textcursor and a mouse cursor. That can be so convenient! Placing the text cursor with the mouse, selecting text with the mouse cursor... TED e.g. could have used this very nicely. Also Moonblaster or any other editor. I think this is really a missed chance. A mouse can be a helpful tool, especially for beginners. NOte, that this cursor doesn't need to be different than just a block-text cursor. No fancy shit. Grtjs, Manuel PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Multi color sprites
Manuel Bilderbeek [EMAIL PROTECTED] on 28-03-2001 13:34:03 Please respond to [EMAIL PROTECTED] To: cc: [EMAIL PROTECTED] (bcc: Michiel de Vries/BEON) Subject: Re: Multi color sprites This newsgroup discussion brings me to a point: WHY didn't any program for MSX used 2 cursors? I mean, a textcursor and a mouse cursor. That can be so convenient! Placing the text cursor with the mouse, selecting text with the mouse cursor... TED e.g. could have used this very nicely. Also Moonblaster or any other editor. I think this is really a missed chance. A mouse can be a helpful tool, especially for beginners. NOte, that this cursor doesn't need to be different than just a block-text cursor. No fancy shit. Grtjs, Manuel PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html Well. there is an MSX program that uses 2 cursors in screen 0: a textcursor and a mousecursor. It is a MIDI program for MSX called MERIDIAN. Interested? Gtx Michiel -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Multi color sprites
Well. there is an MSX program that uses 2 cursors in screen 0: a textcurs or and a mousecursor. It is a MIDI program for MSX called MERIDIAN. Interested? Hey, that's nice Michiel! :-) Doesn't Compass use it too? Anyway. I would be interested if I had any MIDI equipment. But the only thing MIDI I have is my Music Module. (Okay, and also my Yamaha CX-5M MSX.) And besides, IIRC Meridian needs 1MB of RAM, and I have only (?) 512kB. Great work though, Michiel! Keep up the good work! Grtjs, Manuel PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Multi color sprites
What is meridian exactly? Greetz, from Bjrn Boye Skjoldhammer aka trd www.trd.msxnet.org ICQ #20449307 - Original Message - From: "Manuel Bilderbeek" [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, March 28, 2001 2:48 PM Subject: Re: Multi color sprites Well. there is an MSX program that uses 2 cursors in screen 0: a textcurs or and a mousecursor. It is a MIDI program for MSX called MERIDIAN. Interested? Hey, that's nice Michiel! :-) Doesn't Compass use it too? Anyway. I would be interested if I had any MIDI equipment. But the only thing MIDI I have is my Music Module. (Okay, and also my Yamaha CX-5M MSX.) And besides, IIRC Meridian needs 1MB of RAM, and I have only (?) 512kB. Great work though, Michiel! Keep up the good work! Grtjs, Manuel PS: MSX 4 EVER! (Questions? The Ultimate MSX FAQ: http://www.faq.msxnet.org/) PPS: Visit my home page at http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
An MSX poem
Hi! I wrote this poem today, and some people told me to put it on the mailing list. I'm not sure it is that good, but well, here it is: MSX, you've brought us many nights Of game and programming delight For many years, and more, somehow, But, MSX, where are you now? Are you just a forgotten toy That no-one plays with any more Except for some nostalgic minds While even those are hard to find? Or is there still a spark of life, Could MSX once again thrive If only we would try? But even if it has no active part MSX is always in our heart So it will never die! Wynke. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: GEM v0.6 released!
As we said many times... Marat Fayzullin is fudeba. You're a bit of a fudeba yourself, I recieved that message 4 times! :/ Yes, I'm fudeba. I never said I wasn't. :) Sorry for the four copies of the message. Netscape refused to send my messages 4 times, but, in fact, it sent them four times! :/ Adriano Camargo Rodrigues da Cunha ([EMAIL PROTECTED]) http://www.adrpage.cjb.net MSX: more fun per less _ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: An MSX poem
I really like the poem, but I disagree about it only being for nostalgic minds. I live in Canada, and as such never had an MSX while younger. Why, my current MSX2 is a few months older than I am! (I turn sixteen in September, by MSX2 was built in early 1985 as best as I can tell.) I found out about MSX when I first entered my Snatcher obsession, from playing the Sega CD version. It was a dream come true when I was able to actually get my MSX2, which I love much better than the PC I am using to type this. (If only I had a hard drive, Uzix and an MSX modem, I wouldn't need a PC at all!) Original Message Follows From: Wynke Stulemeijer [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: An MSX poem Date: Wed, 28 Mar 2001 23:59:48 +0200 Hi! I wrote this poem today, and some people told me to put it on the mailing list. I'm not sure it is that good, but well, here it is: MSX, you've brought us many nights Of game and programming delight For many years, and more, somehow, But, MSX, where are you now? Are you just a forgotten toy That no-one plays with any more Except for some nostalgic minds While even those are hard to find? Or is there still a spark of life, Could MSX once again thrive If only we would try? But even if it has no active part MSX is always in our heart So it will never die! Wynke. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html _ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: GEM v0.6 released!
Manuel Bilderbeek wrote: Hehe, not much ^^; Although the new hardware sprite renderer is okay for playing Tetris :) But not good for anything else? It's not even default... Well, the color limitation is a big problem. You can try it with any game ofcourse :) Sometimes I wonder what he feels like after seeing GEM and remembering his words ;) Well, he says his words still stand, because it is so slow that he thinks it's still unplayable, since it's no fun anymore at this speed... He never said it was a requirement to be fully playable! He said it was impossible to even create a LIMITED emulator. Well GEM is really only limited in speed, and not by that much. Early PC emulators were way slower. I remember playing VGB v0.6 on a 486DX40 and it was slow as hell! What a hypocrit asshole!! However, there was NO noticable speed-up! :( Maybe all the RST jumps take too much time? Nah. I only use the technique on runs of 3 or more instructions. The overhead of entering in and out is really very small. It's just near to impossible to scan the actual game-engine. I know Tetris is nothing but a few large jumptables. And even by scanning every address in those tables (I have tetris' source code so it's easy ^_^) there was no improvement. Actually kind of weird... :/ MSX, with its limited memory. What's limited? 128kB? 512kB? 4MB? 64kB address space is very limiting in some situations. Although memory-mapping has advantages, and GEM makes heavy use of those, there are also a lot of advantages to linear memory. Ideally, you should be able to access memory in both ways. :) Greets, Patriek -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html