Re: Exclusive interview about Konami and the S.C.C.
Sander Zuidema wrote: Another quote from the interview --- SONY Corp. was a major obstacle in the large-scale development of the S.C.C.: too much competition and too much danger to work on a project that was staying on sand (crackers made too much damage to the MSX standard: in Europe, cracked games arrived 6 months before the official cartridges this killed the MSX standard in France). --- Whaat? 6 months before the official cartridges?? Hardly can believe this part of the interview, to be sincere. In my case (and in most of the MSX related ppl I know) cartridges were only available a long time after they were released... And the Martos affair was over some time ago, for sure :) Grtx, Cleme -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Commodore Mouse on MSX?
At 21:40 3-6-01 +0200, you wrote: I know Hans-Peter as a friendly person, not a spammer. Something must be wrong with his system (and please not the 'he is using windows so thats the problem' messages!) Though the latter is always obvious to mention. I think this is not a problem with his system, but more likely a problem with the way Exchange is set up at is employer. I've had some of these messages as well. A bit annoying is the message from a Microsoft Exchange system i receive regularly when posting to this mailinglist (so this is a Windows NT/2000 system!): My knowledge of Exchange isn't enough to help him in this way. I'd need to look into this more thoroughly. GreeTz, BiFi Visit my Home Page at www.bifi.msxnet.org mail me at: [EMAIL PROTECTED] FTP: ftp.bifi.msxnet.org ICQ #36126979 -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Commodore Mouse on MSX?
I know Hans-Peter as a friendly person, not a spammer. Something must be wrong with his system (and please not the 'he is using windows so thats the problem' messages!) Though the latter is always obvious to mention. I think this is not a problem with his system, but more likely a problem with the way Exchange is set up at is employer. I've had some of these messages as well. Any way, to get back to the subject of Hapzee's e-mail and guessing/ assuming that he wants to know whether a Crommodore mouse can be used on MSX, AFAIK, it is not possible - at least not directly. Eric -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
PC-mouse on MSX
I do not know if this issue is over yet, but for the ones who are still looking: on http://www2.biglobe.ne.jp/~tosy/w341/ are some converters. At the Tilburg fair in 1999I bought the PS2-MSX converter from these guys and, at home, I put a cordless Logitech mouse in it, and it worked without any hassle. This converter is not on the page above, but I have the technical schemes. If somebody wants it I will put it on my homepage. I have no idea if the PIC16C54XT chip (which is in the scheme) can and must be programmed. If this is the case I cannot help you, but if it is not, you can put together a magnificant converter.
PC-mouse on MSX
- If you read this message a second time: my apologies. The first time I sent Rich Text. - I do not know if this issue is over yet, but for the ones who are still looking: on http://www2.biglobe.ne.jp/~tosy/w341/ are some converters. At the Tilburg fair in 1999 I bought the PS2-MSX converter from these guys and, at home, I put a cordless Logitech mouse in it, and it worked without any hassle. This converter is not on the page above, but I have the technical schemes. If somebody wants it I will put it on my homepage. I have no idea if the PIC16C54XT chip (which is in the scheme) can and must be programmed. If this is the case I cannot help you, but if it is not, you can put together a magnificant converter. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: PC-mouse on MSX
All PIC chips must be programmed. A PIC is a CPU with a little ram and a some what bigger ROM and some have flash rom I have a good pic programmer www.propic2.com bought it for PSX mods and little projekts like this - Original Message - From: Hans Peeters To: [EMAIL PROTECTED] Sent: Monday, June 04, 2001 12:09 PM Subject: PC-mouse on MSX I do not know if this issue is over yet, but for the ones who are still looking: on http://www2.biglobe.ne.jp/~tosy/w341/ are some converters. At the Tilburg fair in 1999I bought the PS2-MSX converter from these guys and, at home, I put a cordless Logitech mouse in it, and it worked without any hassle. This converter is not on the page above, but I have the technical schemes. If somebody wants it I will put it on my homepage. I have no idea if the PIC16C54XT chip (which is in the scheme) can and must be programmed. If this is the case I cannot help you, but if it is not, you can put together a magnificant converter.
MSX Games
I've got several original MSX games on cassette. If anyone is interested, you can pcik them up for free, or if you pay the cost for sending I will send them to you. Some of the titles: Rally X Valkyr Colosseum Dof Fighter BMX Simulator Octagon Squad El Poder Eoscuror And many more, for a complete list, please mail me! -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: 2 mapper speed question
] runs a program from internal RAM, it runs approximately 6 times as fast as ] the Z80. However, it the R800 runs the same program from external RAM, it is ] only approximately 2 times as fast as the Z80. ] ] So a 1MB or 4MB external memory mapper, will not be very useful for a turboR with ] GEM? Depends on how GEM has been written. If for example the code remains in the internal RAM while the data remains in the external RAM, you loose less performance. Most memory accesses are for fetching instructions, so the instruction fetch would still be fast. In such case, you would only get slow-downs for the data fetch. But since I do not know how GEM has been written, I can not answer this question for you. Kind regards, Alex Wulms -- Visit The MSX Plaza (http://www.inter.nl.net/users/A.P.Wulms) for info on XelaSoft, Merlasoft, Quadrivium, SD-Snatcher on fMSX, the MSX Hardware list, XSA Disk images, documentation, Japanese MSX news from Ikeda and lots more. -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Mitsubishi MSX ROBO
Hi That's a true collector's item!: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=1603938238 Greets -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Mitsubishi MSX ROBO
Ofcourse that will be emulated too ! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Ivan Latorre Sent: Monday, June 04, 2001 8:44 PM To: International MSX Mailing List Subject: Mitsubishi MSX ROBO Hi That's a true collector's item!: http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItemitem=1603938238 Greets -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Exclusive interview about Konami and the S.C.C.
On Mon, 4 Jun 2001, Marco Antonio Simon dal Poz wrote: That's why I always like cracking and copying, but just for stupid distribution policies! Even through, I agree that copying is bad and buying is good, but I expect some respect from the gamehouses, by releasing its software simultaneously all over the world! If *YOU* were the owner of a big (game|publishing|video) company, what whould *YOU* do? Spend lots an lots of *YOUR MONEY* manufacturing copys of your product for all over the world blindly? Or would you first test the product by releasing it in your own country, and then all over the world, if it is a success? You, me, and everybody else would do the same: we would wait. When you're in a company, money is the only thing that cares. And Accounting won't let you spend such big bucks until they're sure of the success of the product. The Japanese are not to blame. Regards, -- [EMAIL PROTECTED] - http://www.aamsx.org -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html