Re: [MSX] Original Henrik Gilvad V9990 PowerBASIC documentation
Grauw wrote: - Updated the http://banzai.msx.nu/v9990/manual.htmlGfx9000 Programmers Manual with information about undocumented bits in R#22 that disable screen layers in P1. Oh, right :). Anyways, that seems useful! Not really, as it seems to disable sprites as well, so you end up with a single layer pattern screen with no sprites. Quite useless IMO :) Greetz, Patriek ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx
[MSX] Palette Editor v1.1
Hi, Today Palette Editor v1.1 was released. Changes: - BiFi logo animation can now be aborted - exchanging 2 colors - tweaked the scaled palettes (some more) - added editor part fade when game starts - added support to save to turboR internal SRAM - fixed a bug causing a userdef palette to reset in preset select Also the site has had an update. Among other things it contains screenshots of several games now and a section with key codes. Check it out at http://bifi.msxnet.org/paledit/ GreeTz, BiFi Visit my Home Page at www.bifi.msxnet.org mail me at: [EMAIL PROTECTED] FTP: ftp.bifi.msxnet.org ICQ #36126979 ___ MSX mailing list (msx@stack.nl) Info page: http://lists.stack.nl/mailman/listinfo/msx