Re: Blaffer NT
Hey All! The TwZ page is updated again.. This time I uploaded a new version of Blaffer NT! It finally works with Dos2 now! So check out our news and download section, and enjoy ;) here's our url: http://www.teddywarez.cjb.net Hey, that's SUPER SUPER cool! :-) Is it a patch, or can everyone download it now? (Hey, I paid 25 NLG for a product I couldn't use, since DOS2 wasn't supported... [GRIN!] ) Grtjs, Manuel PS: MSX 4 ever! (Questions? FAQ: http://www.faq.msxnet.org/ ) PPS: Visit my homepage: http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
Hey All! The TwZ page is updated again.. This time I uploaded a new version of Blaffer NT! It finally works with Dos2 now! So check out our news and download section, and enjoy ;) here's our url: http://www.teddywarez.cjb.net Ah, I was too fast. I saw only the replayer was updated How about the EDITOR for dos2, guys??? It would be way cool. Grtjs, Manuel PS: MSX 4 ever! (Questions? FAQ: http://www.faq.msxnet.org/ ) PPS: Visit my homepage: http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
Sorry, This is only the Basic player indeed.. ;) But this is the most important part because ppl can now use it for their own demo's/games without having Dos2-troubles. Though, we are working on the Editor, and hopefully it will be Dos2-compatible soon. In the meanwhile, just enjoy the music player! :) Hey All! The TwZ page is updated again.. This time I uploaded a new version of Blaffer NT! It finally works with Dos2 now! So check out our news and download section, and enjoy ;) here's our url: http://www.teddywarez.cjb.net Hey, that's SUPER SUPER cool! :-) Is it a patch, or can everyone download it now? (Hey, I paid 25 NLG for a product I couldn't use, since DOS2 wasn't supported... [GRIN!] ) -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
Sorry, This is only the Basic player indeed.. ;) Yup, I was too fast... :-) But this is the most important part because ppl can now use it for their own demo's/games without having Dos2-troubles. OKay, that's pretty nice indeed. Now the chance that people will make SCC music for software with Blaffer is increased a lot. The subslot stuff was already fixed, wasn't it? Though, we are working on the Editor, and hopefully it will be Dos2-compatible soon. In the meanwhile, just enjoy the music player! :) Great news! Way to go Frederik! I'll be awaiting it with my usual impatience... ;-) Grtjs, Manuel PS: MSX 4 ever! (Questions? FAQ: http://www.faq.msxnet.org/ ) PPS: Visit my homepage: http://bilderbeek.cjb.net/ -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
OKay, that's pretty nice indeed. Now the chance that people will make SCC music for software with Blaffer is increased a lot. The subslot stuff was already fixed, wasn't it? Yeah, d-fader fixed it in v1.50 Great news! Way to go Frederik! I'll be awaiting it with my usual impatience... ;-) Hehe.. well, not all the credits are for me, BiFi helped me a lot, and ofcourse D-fader did everything else.. (all other versions, and the editor) ;) Mzls, Chaos -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
RE: Blaffer NT
Does Blaffer work with multiple SCC's ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Frederik Boelens Sent: Friday, July 27, 2001 4:28 PM To: [EMAIL PROTECTED] Subject: Re: Blaffer NT OKay, that's pretty nice indeed. Now the chance that people will make SCC music for software with Blaffer is increased a lot. The subslot stuff was already fixed, wasn't it? Yeah, d-fader fixed it in v1.50 Great news! Way to go Frederik! I'll be awaiting it with my usual impatience... ;-) Hehe.. well, not all the credits are for me, BiFi helped me a lot, and ofcourse D-fader did everything else.. (all other versions, and the editor) ;) Mzls, Chaos -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
Well, the tracker was made so ppl (incl. ourselves ;)) can use it for their demo's and games. This means speed is very important, and that's why only 1 scc, and the psg-chip is supported. Does Blaffer work with multiple SCC's ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Frederik Boelens Sent: Friday, July 27, 2001 4:28 PM To: [EMAIL PROTECTED] Subject: Re: Blaffer NT OKay, that's pretty nice indeed. Now the chance that people will make SCC music for software with Blaffer is increased a lot. The subslot stuff was already fixed, wasn't it? Yeah, d-fader fixed it in v1.50 Great news! Way to go Frederik! I'll be awaiting it with my usual impatience... ;-) Hehe.. well, not all the credits are for me, BiFi helped me a lot, and ofcourse D-fader did everything else.. (all other versions, and the editor) ;) Mzls, Chaos -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
Is there a .inc file for TP if there is there is a chance we wil use it in the game we are working on. and if there isn't are there any plans to create it? Gtz Richard Surrec Well, the tracker was made so ppl (incl. ourselves ;)) can use it for their demo's and games. This means speed is very important, and that's why only 1 scc, and the psg-chip is supported. Does Blaffer work with multiple SCC's ? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Frederik Boelens Sent: Friday, July 27, 2001 4:28 PM To: [EMAIL PROTECTED] Subject: Re: Blaffer NT OKay, that's pretty nice indeed. Now the chance that people will make SCC music for software with Blaffer is increased a lot. The subslot stuff was already fixed, wasn't it? Yeah, d-fader fixed it in v1.50 Great news! Way to go Frederik! I'll be awaiting it with my usual impatience... ;-) Hehe.. well, not all the credits are for me, BiFi helped me a lot, and ofcourse D-fader did everything else.. (all other versions, and the editor) ;) Mzls, Chaos -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html
Re: Blaffer NT
Not yet, but I still want to do that... Though I have 0 exp. with TP on MSX, but it isn't that hard, if i can use inline asm, then there's no problem and I can fix it quite easily :D awaiting response gr33tz, d-fader - Original Message - From: Richard Bosch [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 27, 2001 5:04 PM Subject: Re: Blaffer NT Is there a .inc file for TP if there is there is a chance we wil use it in the game we are working on. and if there isn't are there any plans to create it? Gtz Richard Surrec -- For info, see http://www.stack.nl/~wynke/MSX/listinfo.html